Files
wxWidgets/include/wx/clntdata.h
Frode Roxrud Gill f646e8b11c Allow cloning client data stored in wxGrid attributes etc
Add wxSharedClientDataContainer class storing ref-counted client data
and use it instead of plain wxClientDataContainer in wxGridCellAttr,
wxGridCellEditor and wxGridCellRenderer classes.

This allows to keep the same client data associated with many grid cells
without having to make many copies of it.
2022-04-28 00:28:58 +02:00

199 lines
6.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/clntdata.h
// Purpose: A mixin class for holding a wxClientData or void pointer
// Author: Robin Dunn
// Modified by:
// Created: 9-Oct-2001
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CLNTDATAH__
#define _WX_CLNTDATAH__
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/hashmap.h"
#include "wx/sharedptr.h"
typedef int (*wxShadowObjectMethod)(void*, void*);
WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
wxShadowObjectMethod,
wxShadowObjectMethods,
class WXDLLIMPEXP_BASE
);
WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
void *,
wxShadowObjectFields,
class WXDLLIMPEXP_BASE
);
class WXDLLIMPEXP_BASE wxShadowObject
{
public:
wxShadowObject() { }
void AddMethod( const wxString &name, wxShadowObjectMethod method )
{
wxShadowObjectMethods::iterator it = m_methods.find( name );
if (it == m_methods.end())
m_methods[ name ] = method;
else
it->second = method;
}
bool InvokeMethod( const wxString &name, void* window, void* param, int* returnValue )
{
wxShadowObjectMethods::iterator it = m_methods.find( name );
if (it == m_methods.end())
return false;
wxShadowObjectMethod method = it->second;
const int ret = (*method)(window, param);
if (returnValue)
*returnValue = ret;
return true;
}
void AddField( const wxString &name, void* initialValue = NULL )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
m_fields[ name ] = initialValue;
else
it->second = initialValue;
}
void SetField( const wxString &name, void* value )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
return;
it->second = value;
}
void* GetField( const wxString &name, void *defaultValue = NULL )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
return defaultValue;
return it->second;
}
private:
wxShadowObjectMethods m_methods;
wxShadowObjectFields m_fields;
};
// ----------------------------------------------------------------------------
// what kind of client data do we have?
enum wxClientDataType
{
wxClientData_None, // we don't know yet because we don't have it at all
wxClientData_Object, // our client data is typed and we own it
wxClientData_Void // client data is untyped and we don't own it
};
class WXDLLIMPEXP_BASE wxClientData
{
public:
wxClientData() { }
virtual ~wxClientData() { }
};
class WXDLLIMPEXP_BASE wxStringClientData : public wxClientData
{
public:
wxStringClientData() : m_data() { }
wxStringClientData( const wxString &data ) : m_data(data) { }
void SetData( const wxString &data ) { m_data = data; }
const wxString& GetData() const { return m_data; }
private:
wxString m_data;
};
// This class is a mixin that provides storage and management of "client
// data." The client data stored can either be a pointer to a wxClientData
// object in which case it is managed by the container (i.e. it will delete
// the data when it's destroyed) or an untyped pointer which won't be deleted
// by the container - but not both of them
//
// NOTE: This functionality is currently duplicated in wxEvtHandler in order
// to avoid having more than one vtable in that class hierarchy.
class WXDLLIMPEXP_BASE wxClientDataContainer
{
public:
wxClientDataContainer();
virtual ~wxClientDataContainer();
void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }
wxClientData *GetClientObject() const { return DoGetClientObject(); }
void SetClientData( void *data ) { DoSetClientData(data); }
void *GetClientData() const { return DoGetClientData(); }
protected:
// The user data: either an object which will be deleted by the container
// when it's deleted or some raw pointer which we do nothing with. Only
// one type of data can be used with the given window, i.e. you cannot set
// the void data and then associate the container with wxClientData or vice
// versa.
union
{
wxClientData *m_clientObject;
void *m_clientData;
};
// client data accessors
virtual void DoSetClientObject( wxClientData *data );
virtual wxClientData *DoGetClientObject() const;
virtual void DoSetClientData( void *data );
virtual void *DoGetClientData() const;
// what kind of data do we have?
wxClientDataType m_clientDataType;
};
// This class is a replacement for wxClientDataContainer, and unlike
// wxClientDataContainer the wxSharedClientDataContainer client data is
// copiable, so it can be copied when objects containing it are cloned.
// Like wxClientDataContainer, wxSharedClientDataContainer is a mixin
// that provides storage and management of "client data.". The client data
// is reference counted and managed by the container.
//
// NOTE: If your class has a clone function and needs to store client data,
// use wxSharedClientDataContainer and not wxClientDataContainer!
class WXDLLIMPEXP_BASE wxSharedClientDataContainer
{
public:
// Provide the same functions as in wxClientDataContainer, so that objects
// using it and this class could be used in exactly the same way.
void SetClientObject(wxClientData *data);
wxClientData *GetClientObject() const;
void SetClientData(void *data);
void *GetClientData() const;
protected:
bool HasClientDataContainer() const { return m_data.get() != NULL; }
wxSharedPtr<wxClientDataContainer> GetClientDataContainer() const { return m_data; }
void SetClientDataContainer(wxSharedPtr<wxClientDataContainer> data) { m_data = data; }
private:
// Helper function that will create m_data if it is currently NULL
wxClientDataContainer *GetValidClientData();
// m_data is shared, not deep copied, when cloned. If you make changes to
// the data in one instance of your class, you change it for all cloned
// instances!
wxSharedPtr<wxClientDataContainer> m_data;
};
#endif // _WX_CLNTDATAH__