Add validators for integer and floating point numbers. Add an example of their use to the validate sample as well as a new unit test and documentation for them. Use the new classes instead of wxTextValidator in wxGrid code. Closes #12166. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66714 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			151 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        validator.h
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| // Purpose:     topic overview
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| // Author:      wxWidgets team
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| // RCS-ID:      $Id$
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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| 
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| @page overview_validator wxValidator Overview
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| 
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| Classes: wxValidator, wxTextValidator, wxGenericValidator, wxIntegerValidator,
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| wxFloatingPointValidator
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| 
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| @li @ref overview_validator_intro
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| @li @ref overview_validator_anatomy
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| @li @ref overview_validator_dialogs
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| 
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| 
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| <hr>
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| 
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| 
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| @section overview_validator_intro Validator basic concepts
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| 
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| The aim of the validator concept is to make dialogs very much easier to write.
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| A validator is an object that can be plugged into a control (such as a
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| wxTextCtrl), and mediates between C++ data and the control, transferring the
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| data in either direction and validating it. It also is able to intercept events
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| generated by the control, providing filtering behaviour without the need to
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| derive a new control class.
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| 
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| You can use a stock validator, such as wxTextValidator (which does text control
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| data transfer, validation and filtering) and wxGenericValidator (which does
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| data transfer for a range of controls); or you can write your own.
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| 
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| Here is an example of wxTextValidator usage.
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| 
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| @code
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| wxTextCtrl *txt1 = new wxTextCtrl(
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|     this, -1, wxT(""), wxDefaultPosition, wxDefaultSize, 0,
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|     wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
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| @endcode
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| 
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| In this example, the text validator object provides the following
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| functionality:
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| 
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| @li It transfers the value of g_data.m_string (a wxString variable) to the
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|     wxTextCtrl when the dialog is initialised.
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| @li It transfers the wxTextCtrl data back to this variable when the dialog is
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|     dismissed.
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| @li It filters input characters so that only alphabetic characters are allowed.
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| 
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| The validation and filtering of input is accomplished in two ways. When a
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| character is input, wxTextValidator checks the character against the allowed
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| filter flag (@c wxFILTER_ALPHA in this case). If the character is inappropriate,
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| it is vetoed (does not appear) and a warning beep sounds (unless
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| wxValidator::SetBellOnError(false) has been called).
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| The second type of validation is performed when the dialog is about to be dismissed,
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| so if the default string contained invalid characters already, a dialog box is shown
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| giving the error, and the dialog is not dismissed.
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| 
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| Note that any wxWindow may have a validator; using the @c wxWS_EX_VALIDATE_RECURSIVELY
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| style (see wxWindow extended styles) you can also implement recursive validation.
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| 
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| 
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| @section overview_validator_anatomy Anatomy of a Validator
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| 
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| A programmer creating a new validator class should provide the following
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| functionality.
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| 
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| A validator constructor is responsible for allowing the programmer to specify
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| the kind of validation required, and perhaps a pointer to a C++ variable that
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| is used for storing the data for the control. If such a variable address is not
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| supplied by the user, then the validator should store the data internally.
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| 
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| The wxValidator::Validate member function should return @true if the data in
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| the control (not the C++ variable) is valid. It should also show an appropriate
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| message if data was not valid.
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| 
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| The wxValidator::TransferToWindow member function should transfer the data from
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| the validator or associated C++ variable to the control.
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| 
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| The wxValidator::TransferFromWindow member function should transfer the data
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| from the control to the validator or associated C++ variable.
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| 
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| There should be a copy constructor, and a wxValidator::Clone function which
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| returns a copy of the validator object. This is important because validators
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| are passed by reference to window constructors, and must therefore be cloned
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| internally.
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| 
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| You can optionally define event handlers for the validator, to implement
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| filtering. These handlers will capture events before the control itself does
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| (see @ref overview_events_processing).
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| For an example implementation, see the @c valtext.h and @c valtext.cpp files in the
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| wxWidgets library.
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| 
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| 
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| @section overview_validator_dialogs How Validators Interact with Dialogs
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| 
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| For validators to work correctly, validator functions must be called at the
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| right times during dialog initialisation and dismissal.
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| 
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| When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal
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| is called (for a modal dialog), the function wxWindow::InitDialog is
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| automatically called. This in turn sends an initialisation event to the dialog.
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| The default handler for the @c wxEVT_INIT_DIALOG event is defined in the wxWindow
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| class to simply call the function wxWindow::TransferDataToWindow.
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| This function finds all the validators in the window's children and calls the
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| wxValidator::TransferToWindow function for each. Thus, data is transferred from C++
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| variables to the dialog just as the dialog is being shown.
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| 
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| @note If you are using a window or panel instead of a dialog, you will need to
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| call wxWindow::InitDialog explicitly before showing the window.
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| 
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| When the user clicks on a button, for example the OK button, the application
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| should first call wxWindow::Validate, which returns @false if any of the child
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| window validators failed to validate the window data. The button handler should
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| return immediately if validation failed. Secondly, the application should call
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| wxWindow::TransferDataFromWindow and return if this failed. It is then safe to
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| end the dialog by calling wxDialog::EndModal (if modal) or wxDialog::Show (if modeless).
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| 
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| In fact, wxDialog contains a default command event handler for the @c wxID_OK
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| button. It goes like this:
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| 
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| @code
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| void wxDialog::OnOK(wxCommandEvent& event)
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| {
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|     if ( Validate() && TransferDataFromWindow() )
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|     {
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|         if ( IsModal() )
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|             EndModal(wxID_OK);
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|         else
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|         {
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|             SetReturnCode(wxID_OK);
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|             this->Show(false);
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|         }
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|     }
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| }
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| @endcode
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| 
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| So if using validators and a normal OK button, you may not even need to write
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| any code for handling dialog dismissal.
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| 
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| If you load your dialog from a resource file, you will need to iterate through
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| the controls setting validators, since validators can't be specified in a
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| dialog resource.
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| 
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| */
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| 
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