git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65097 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			137 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        refcount.h
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| // Purpose:     topic overview
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| // Author:      wxWidgets team
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| // RCS-ID:      $Id$
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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| 
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| @page overview_refcount Reference Counting
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| 
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| @li @ref overview_refcount_ignore
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| @li @ref overview_refcount_equality
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| @li @ref overview_refcount_destruct
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| @li @ref overview_refcount_list
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| @li @ref overview_refcount_object
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| 
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| 
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| <hr>
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| 
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| 
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| @section overview_refcount_ignore Why You Shouldn't Care About It
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| 
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| Many wxWidgets objects use a technique known as <em>reference counting</em>,
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| also known as <em>copy on write</em> (COW). This means that when an object is
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| assigned to another, no copying really takes place. Only the reference count on
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| the shared object data is incremented and both objects share the same data (a
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| very fast operation).
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| 
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| But as soon as one of the two (or more) objects is modified, the data has to be
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| copied because the changes to one of the objects shouldn't be seen in the
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| others. As data copying only happens when the object is written to, this is
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| known as COW.
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| 
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| What is important to understand is that all this happens absolutely
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| transparently to the class users and that whether an object is shared or not is
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| not seen from the outside of the class - in any case, the result of any
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| operation on it is the same.
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| 
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| 
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| @section overview_refcount_equality Object Comparison
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| 
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| The == and != operators of @ref overview_refcount_list "the reference counted classes"
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| always do a <em>deep comparison</em>. This means that the equality operator
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| will return @true if two objects are identical and not only if they share the
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| same data.
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| 
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| Note that wxWidgets follows the <em>STL philosophy</em>: when a comparison
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| operator can not be implemented efficiently (like for e.g. wxImage's ==
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| operator which would need to compare the entire image's data, pixel-by-pixel),
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| it's not implemented at all. That's why not all reference counted classes
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| provide comparison operators.
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| 
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| Also note that if you only need to do a @c shallow comparison between two
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| wxObject derived classes, you should not use the == and != operators but
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| rather the wxObject::IsSameAs() function.
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| 
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| 
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| @section overview_refcount_destruct Object Destruction
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| 
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| When a COW object destructor is called, it may not delete the data: if it's
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| shared, the destructor will just decrement the shared data's reference count
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| without destroying it. Only when the destructor of the last object owning the
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| data is called, the data is really destroyed. Just like all other COW-things,
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| this happens transparently to the class users so that you shouldn't care about
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| it.
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| 
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| 
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| @section overview_refcount_list List of Reference Counted Classes
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| 
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| The following classes in wxWidgets have efficient (i.e. fast) assignment
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| operators and copy constructors since they are reference-counted:
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| 
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| @li wxAcceleratorTable
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| @li wxAnimation
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| @li wxBitmap
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| @li wxBrush
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| @li wxCursor
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| @li wxFont
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| @li wxGraphicsBrush
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| @li wxGraphicsContext
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| @li wxGraphicsFont
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| @li wxGraphicsMatrix
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| @li wxGraphicsPath
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| @li wxGraphicsPen
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| @li wxIcon
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| @li wxImage
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| @li wxMetafile
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| @li wxPalette
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| @li wxPen
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| @li wxRegion
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| @li wxString
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| @li wxVariant
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| @li wxVariantData
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| 
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| Note that the list above reports the objects which are reference counted in all
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| ports of wxWidgets; some ports may use this technique also for other classes.
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| 
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| All the objects implement a function @b IsOk() to test if they are referencing valid
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| data; when the objects are in uninitialized state, you can only use the @b IsOk() getter;
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| trying to call any other getter, e.g. wxBrush::GetStyle() on the ::wxNullBrush object,
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| will result in an assert failure in debug builds.
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| 
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| 
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| @section overview_refcount_object Making Your Own Reference Counted Class
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| 
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| Reference counting can be implemented easily using wxObject or using
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| the intermediate wxRefCounter class directly. 
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| Alternatively, you can also use the wxObjectDataPtr<T> template.
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| 
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| First, derive a new class from wxRefCounter (or wxObjectRefData when
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| using a wxObject derived class) and put the memory-consuming data in it.
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| 
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| Then derive a new class from wxObject and implement there the public interface
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| which will be seen by the user of your class. You'll probably want to add a
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| function to your class which does the cast from wxObjectRefData to your
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| class-specific shared data. For example:
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| 
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| @code
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| MyClassRefData* GetData() const
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| {
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|     return wx_static_cast(MyClassRefData*, m_refData);
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| }
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| @endcode
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| 
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| In fact, any time you need to read the data from your wxObject-derived class,
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| you will need to call this function.
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| 
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| @note Any time you need to actually modify the data placed inside your wxObject
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| derived class, you must first call the wxObject::UnShare() function to ensure
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| that the modifications won't affect other instances which are eventually
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| sharing your object's data.
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| 
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| */
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| 
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