git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8636 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
296 lines
8.3 KiB
C++
296 lines
8.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dcclient.cpp
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// Purpose: wxClientDC class
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// Author: David Webster
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// Modified by:
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// Created: 09/21/99
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// RCS-ID: $Id$
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// Copyright: (c) David Webster
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/string.h"
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#include "wx/log.h"
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#include "wx/window.h"
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#include "wx/os2/private.h"
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#include "wx/dcclient.h"
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// ----------------------------------------------------------------------------
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// array/list types
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// ----------------------------------------------------------------------------
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struct WXDLLEXPORT wxPaintDCInfo
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{
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wxPaintDCInfo(wxWindow *win, wxDC *dc)
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{
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hwnd = win->GetHWND();
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hdc = dc->GetHDC();
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count = 1;
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}
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WXHWND hwnd; // window for this DC
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WXHDC hdc; // the DC handle
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size_t count; // usage count
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};
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#include "wx/arrimpl.cpp"
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WX_DEFINE_OBJARRAY(wxArrayDCInfo);
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
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IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
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// ----------------------------------------------------------------------------
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// global variables
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// ----------------------------------------------------------------------------
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static RECT g_paintStruct;
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#ifdef __WXDEBUG__
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// a global variable which we check to verify that wxPaintDC are only
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// created in resopnse to WM_PAINT message - doing this from elsewhere is a
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// common programming error among wxWindows programmers and might lead to
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// very subtle and difficult to debug refresh/repaint bugs.
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int g_isPainting = 0;
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#endif // __WXDEBUG__
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// ===========================================================================
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// implementation
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// ===========================================================================
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// ----------------------------------------------------------------------------
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// wxWindowDC
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// ----------------------------------------------------------------------------
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wxWindowDC::wxWindowDC()
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{
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m_pCanvas = NULL;
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}
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wxWindowDC::wxWindowDC(wxWindow *the_canvas)
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{
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m_pCanvas = the_canvas;
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m_hDC = (WXHDC) ::WinOpenWindowDC(GetWinHwnd(the_canvas) );
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m_nDCCount++;
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//
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// default under PM is that Window and Client DC's are the same
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// so we offer a separate Presentation Space to use for the
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// entire window. Otherwise, calling BeginPaint will just create
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// chached-micro client presentation space
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//
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m_hPS = GpiCreatePS( m_hab
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,m_hDC
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,&m_PageSize
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,PU_PELS | GPIF_LONG | GPIA_ASSOC
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);
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::GpiAssociate(m_hPS, NULLHANDLE);
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::GpiAssociate(m_hPS, m_hDC);
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SetBackground(wxBrush(m_pCanvas->GetBackgroundColour(), wxSOLID));
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}
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wxWindowDC::~wxWindowDC()
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{
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if (m_pCanvas && m_hDC)
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{
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SelectOldObjects(m_hDC);
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//
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// In PM one does not explicitly close or release an open WindowDC
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// They automatically close with the window, unless explicitly detached
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// but we need to destroy our PS
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//
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if(m_hPS)
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{
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::GpiAssociate(m_hPS, NULLHANDLE);
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::GpiDestroyPS(m_hPS);
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}
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m_hPS = NULLHANDLE;
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m_hDC = NULLHANDLE;
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}
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m_nDCCount--;
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}
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// ----------------------------------------------------------------------------
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// wxClientDC
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// ----------------------------------------------------------------------------
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wxClientDC::wxClientDC()
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{
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m_pCanvas = NULL;
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}
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wxClientDC::wxClientDC(wxWindow *the_canvas)
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{
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SIZEL vSizl = { 0,0};
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m_pCanvas = the_canvas;
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//
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// default under PM is that Window and Client DC's are the same
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//
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m_hDC = (WXHDC) ::WinOpenWindowDC(GetWinHwnd(the_canvas));
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m_hPS = ::GpiCreatePS( wxGetInstance()
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,m_hDC
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,&vSizl
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,PU_PELS | GPIF_LONG | GPIA_ASSOC
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);
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//
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// Default mode is BM_LEAVEALONE so we make no call Set the mix
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//
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SetBackground(wxBrush( m_pCanvas->GetBackgroundColour()
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,wxSOLID
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)
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);
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}
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wxClientDC::~wxClientDC()
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{
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if ( m_pCanvas && GetHdc() )
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{
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SelectOldObjects(m_hDC);
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// We don't explicitly release Device contexts in PM and
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// the cached micro PS is already gone
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m_hDC = 0;
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}
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}
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// ----------------------------------------------------------------------------
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// wxPaintDC
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// ----------------------------------------------------------------------------
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// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
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// created and tried to reuse - this was supposed to take care of a
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// situation when a derived class OnPaint() calls base class OnPaint()
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// because in this case ::BeginPaint() shouldn't be called second time.
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//
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// I'm not sure how useful this is, however we must remember the HWND
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// associated with the last HDC as well - otherwise we may (and will!) try
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// to reuse the HDC for another HWND which is a nice recipe for disaster.
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//
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// So we store a list of windows for which we already have the DC and not
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// just one single hDC. This seems to work, but I'm really not sure about
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// the usefullness of the whole idea - IMHO it's much better to not call
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// base class OnPaint() at all, or, if we really want to allow it, add a
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// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
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// !NULL instead of creating a new DC.
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wxArrayDCInfo wxPaintDC::ms_cache;
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wxPaintDC::wxPaintDC()
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{
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m_pCanvas = NULL;
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m_hDC = 0;
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}
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wxPaintDC::wxPaintDC(
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wxWindow* pCanvas
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)
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{
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wxCHECK_RET(pCanvas, wxT("NULL canvas in wxPaintDC ctor"));
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#ifdef __WXDEBUG__
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if (g_isPainting <= 0)
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{
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wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
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return;
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}
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#endif // __WXDEBUG__
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m_pCanvas = pCanvas;
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//
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// Do we have a DC for this window in the cache?
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//
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wxPaintDCInfo* pInfo = FindInCache();
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if (pInfo)
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{
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m_hDC = pInfo->hdc;
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pInfo->count++;
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}
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else // not in cache, create a new one
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{
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HPS hPS;
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hPS = ::WinBeginPaint( GetWinHwnd(m_pCanvas)
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,NULLHANDLE
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,&g_paintStruct
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);
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if(hPS)
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{
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m_hOldPS = m_hPS;
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m_hPS = hPS;
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}
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m_bIsPaintTime = TRUE;
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m_hDC = (WXHDC) -1; // to satisfy those anonizmous efforts
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m_vRclPaint = g_paintStruct;
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ms_cache.Add(new wxPaintDCInfo(m_pCanvas, this));
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}
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SetBackground(wxBrush(m_pCanvas->GetBackgroundColour(), wxSOLID));
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}
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wxPaintDC::~wxPaintDC()
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{
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if ( m_hDC )
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{
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SelectOldObjects(m_hDC);
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size_t index;
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wxPaintDCInfo *info = FindInCache(&index);
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wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
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if ( !--info->count )
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{
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::WinEndPaint(m_hPS);
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m_hPS = m_hOldPS;
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m_bIsPaintTime = FALSE;
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ms_cache.Remove(index);
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}
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//else: cached DC entry is still in use
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// prevent the base class dtor from ReleaseDC()ing it again
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m_hDC = 0;
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}
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}
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wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
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{
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wxPaintDCInfo *info = NULL;
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size_t nCache = ms_cache.GetCount();
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for ( size_t n = 0; n < nCache; n++ )
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{
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info = &ms_cache[n];
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if ( info->hwnd == m_pCanvas->GetHWND() )
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{
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if ( index )
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*index = n;
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break;
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}
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}
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return info;
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}
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