git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61617 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			263 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			263 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        hashmap.h
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// Purpose:     interface of wxHashMap
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxHashMap
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    This is a simple, type-safe, and reasonably efficient hash map class,
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    whose interface is a subset of the interface of STL containers.
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    In particular, the interface is modeled after std::map, and the various,
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    non-standard, std::hash_map (http://www.cppreference.com/wiki/stl/map/start).
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    Example:
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    @code
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        class MyClass { ... };
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        // declare a hash map with string keys and int values
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        WX_DECLARE_STRING_HASH_MAP( int, MyHash5 );
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        // same, with int keys and MyClass* values
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        WX_DECLARE_HASH_MAP( int, MyClass*, wxIntegerHash, wxIntegerEqual, MyHash1 );
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        // same, with wxString keys and int values
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        WX_DECLARE_STRING_HASH_MAP( int, MyHash3 );
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        // same, with wxString keys and values
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        WX_DECLARE_STRING_HASH_MAP( wxString, MyHash2 );
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        MyHash1 h1;
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        MyHash2 h2;
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        // store and retrieve values
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        h1[1] = new MyClass( 1 );
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        h1[10000000] = NULL;
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        h1[50000] = new MyClass( 2 );
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        h2["Bill"] = "ABC";
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        wxString tmp = h2["Bill"];
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        // since element with key "Joe" is not present, this will return
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        // the default value, which is an empty string in the case of wxString
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        MyClass tmp2 = h2["Joe"];
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        // iterate over all the elements in the class
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        MyHash2::iterator it;
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        for( it = h2.begin(); it != h2.end(); ++it )
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        {
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            wxString key = it->first, value = it->second;
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            // do something useful with key and value
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        }
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    @endcode
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    @section hashmap_declaringnew Declaring new hash table types
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    @code
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        WX_DECLARE_STRING_HASH_MAP( VALUE_T,     // type of the values
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                                    CLASSNAME ); // name of the class
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    @endcode
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    Declares a hash map class named CLASSNAME, with wxString keys and VALUE_T values.
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    @code
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        WX_DECLARE_VOIDPTR_HASH_MAP( VALUE_T,     // type of the values
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                                    CLASSNAME ); // name of the class
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    @endcode
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    Declares a hash map class named CLASSNAME, with void* keys and VALUE_T values.
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    @code
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    WX_DECLARE_HASH_MAP( KEY_T,      // type of the keys
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                         VALUE_T,    // type of the values
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                         HASH_T,     // hasher
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                         KEY_EQ_T,   // key equality predicate
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                         CLASSNAME); // name of the class
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    @endcode
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    The HASH_T and KEY_EQ_T are the types used for the hashing function and
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    key comparison. wxWidgets provides three predefined hashing functions:
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    @c wxIntegerHash for integer types ( int, long, short, and their unsigned counterparts ),
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    @c wxStringHash for strings ( wxString, wxChar*, char* ), and @c wxPointerHash for
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    any kind of pointer.
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    Similarly three equality predicates: @c wxIntegerEqual, @c wxStringEqual,
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    @c wxPointerEqual are provided.
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    Using this you could declare a hash map mapping int values to wxString like this:
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    @code
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    WX_DECLARE_HASH_MAP( int,
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                         wxString,
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                         wxIntegerHash,
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                         wxIntegerEqual,
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                         MyHash );
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    // using an user-defined class for keys
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    class MyKey { ... };
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    // hashing function
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    class MyKeyHash
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    {
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    public:
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        MyKeyHash() { }
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        unsigned long operator()( const MyKey& k ) const
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            {
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                // compute the hash
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            }
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        MyKeyHash& operator=(const MyKeyHash&) { return *this; }
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    };
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    // comparison operator
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    class MyKeyEqual
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    {
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    public:
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        MyKeyEqual() { }
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        bool operator()( const MyKey& a, const MyKey& b ) const
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            {
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               // compare for equality
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            }
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        MyKeyEqual& operator=(const MyKeyEqual&) { return *this; }
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    };
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    WX_DECLARE_HASH_MAP( MyKey,      // type of the keys
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                         SOME_TYPE,  // any type you like
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                         MyKeyHash,  // hasher
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                         MyKeyEqual, // key equality predicate
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                         CLASSNAME); // name of the class
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    @endcode
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    @section hashmap_types Types
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    In the documentation below you should replace wxHashMap with the name you used
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    in the class declaration.
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    - wxHashMap::key_type: Type of the hash keys.
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    - wxHashMap::mapped_type: Type of the values stored in the hash map.
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    - wxHashMap::value_type: Equivalent to struct { key_type first; mapped_type second }.
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    - wxHashMap::iterator: Used to enumerate all the elements in a hash map;
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                           it is similar to a value_type*.
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    - wxHashMap::const_iterator: Used to enumerate all the elements in a constant
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                                 hash map; it is similar to a const value_type*.
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    - wxHashMap::size_type: Used for sizes.
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    - wxHashMap::Insert_Result: The return value for insert().
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    @section hashmap_iter Iterators
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    An iterator is similar to a pointer, and so you can use the usual pointer operations:
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    ++it ( and it++ ) to move to the next element, *it to access the element pointed to,
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    it->first ( it->second ) to access the key ( value ) of the element pointed to.
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    Hash maps provide forward only iterators, this means that you can't use --it,
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    it + 3, it1 - it2.
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    @section hashmap_predef Predefined hashmap types
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    wxWidgets defines the following hashmap types:
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    - wxLongToLongHashMap (uses long both for keys and values)
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    - wxStringToStringHashMap (uses wxString both for keys and values)
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    @library{wxbase}
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    @category{containers}
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*/
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class wxHashMap
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{
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public:
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    /**
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        The size parameter is just a hint, the table will resize automatically
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        to preserve performance.
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    */
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    wxHashMap(size_type size = 10);
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    /**
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        Copy constructor.
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    */
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    wxHashMap(const wxHashMap& map);
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    //@{
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    /**
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        Returns an iterator pointing at the first element of the hash map.
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        Please remember that hash maps do not guarantee ordering.
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    */
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    const_iterator begin() const;
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    iterator begin();
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    //@}
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    /**
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        Removes all elements from the hash map.
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    */
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    void clear();
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    /**
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        Counts the number of elements with the given key present in the map.
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        This function returns only 0 or 1.
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    */
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    size_type count(const key_type& key) const;
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    /**
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        Returns @true if the hash map does not contain any elements, @false otherwise.
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    */
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    bool empty() const;
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    //@{
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    /**
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        Returns an iterator pointing at the one-after-the-last element of the hash map.
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        Please remember that hash maps do not guarantee ordering.
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    */
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    const_iterator end() const;
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    iterator end();
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    //@}
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    //@{
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    /**
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        Erases the element with the given key, and returns the number of elements
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        erased (either 0 or 1).
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    */
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    size_type erase(const key_type& key);
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    /**
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        Erases the element pointed to by the iterator. After the deletion
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        the iterator is no longer valid and must not be used.
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    */
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    void erase(iterator it);
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    void erase(const_iterator it);
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    //@}
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    //@{
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    /**
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        If an element with the given key is present, the functions returns an
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        iterator pointing at that element, otherwise an invalid iterator is
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        returned.
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        @code
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            hashmap.find( non_existent_key ) == hashmap.end()
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        @endcode
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    */
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    iterator find(const key_type& key) const;
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    const_iterator find(const key_type& key) const;
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    //@}
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    /**
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        Inserts the given value in the hash map.
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        The return value is equivalent to a
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        @code std::pair<wxHashMap::iterator, bool> @endcode
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        The iterator points to the inserted element, the boolean value is @true
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        if @a v was actually inserted.
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    */
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    Insert_Result insert(const value_type& v);
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    /**
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        Use the key as an array subscript.
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        The only difference is that if the given key is not present in the hash map,
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        an element with the default @c value_type() is inserted in the table.
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    */
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    mapped_type operator[](const key_type& key);
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    /**
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        Returns the number of elements in the map.
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    */
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    size_type size() const;
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};
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