This eliminates a linking dependency that would drag in the printing code for any program that used wxColourDialog or wxFontDialog (which is currently all of them, due to more link dependencies...) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66615 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/generic/fontpickerg.h
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// Purpose:     wxGenericFontButton header
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// Author:      Francesco Montorsi
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// Modified by:
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// Created:     14/4/2006
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// Copyright:   (c) Francesco Montorsi
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// RCS-ID:      $Id$
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// Licence:     wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONTPICKER_H_
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#define _WX_FONTPICKER_H_
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#include "wx/button.h"
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#include "wx/fontdata.h"
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//-----------------------------------------------------------------------------
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// wxGenericFontButton: a button which brings up a wxFontDialog
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGenericFontButton : public wxButton,
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                                             public wxFontPickerWidgetBase
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{
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public:
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    wxGenericFontButton() {}
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    wxGenericFontButton(wxWindow *parent,
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                        wxWindowID id,
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                        const wxFont &initial = wxNullFont,
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                        const wxPoint& pos = wxDefaultPosition,
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                        const wxSize& size = wxDefaultSize,
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                        long style = wxFONTBTN_DEFAULT_STYLE,
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                        const wxValidator& validator = wxDefaultValidator,
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                        const wxString& name = wxFontPickerWidgetNameStr)
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    {
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        Create(parent, id, initial, pos, size, style, validator, name);
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    }
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    virtual ~wxGenericFontButton() {}
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public:     // API extensions specific for wxGenericFontButton
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    // user can override this to init font data in a different way
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    virtual void InitFontData();
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    // returns the font data shown in wxFontDialog
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    wxFontData *GetFontData() { return &m_data; }
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public:
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxFont &initial = *wxNORMAL_FONT,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxFONTBTN_DEFAULT_STYLE,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxFontPickerWidgetNameStr);
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    void OnButtonClick(wxCommandEvent &);
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protected:
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    void UpdateFont();
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    wxFontData m_data;
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private:
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   DECLARE_DYNAMIC_CLASS(wxGenericFontButton)
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};
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#endif // _WX_FONTPICKER_H_
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