GNU compiler included with Mac OS X 10.2 (Jaguar) as well as available updates contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20584 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        icon.h
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// Purpose:     wxIcon class
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// Author:      Julian Smart
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// Modified by:
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// Created:     17/09/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICON_H_
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#define _WX_ICON_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "icon.h"
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#endif
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#include "wx/bitmap.h"
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// Icon
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class WXDLLEXPORT wxIcon: public wxBitmap
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{
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    DECLARE_DYNAMIC_CLASS(wxIcon);
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public:
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    wxIcon();
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    // Copy constructors
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    inline wxIcon(const wxIcon& icon) { Ref(icon); }
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    // Initialize with XBM data
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    wxIcon(const char bits[], int width, int height);
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    // Initialize with XPM data
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    wxIcon(const char **data);
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    wxIcon(char **data);
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    wxIcon(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
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        int desiredWidth = -1, int desiredHeight = -1);
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    ~wxIcon();
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    bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
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        int desiredWidth = -1, int desiredHeight = -1);
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    // create from bitmap (which should have a mask unless it's monochrome):
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    // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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    // ctors, assignment operators...), but it's ok to have such function
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    void CopyFromBitmap(const wxBitmap& bmp);
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    inline wxIcon& operator = (const wxIcon& icon)
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        { if (*this == icon) return (*this); Ref(icon); return *this; }
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    inline bool operator == (const wxIcon& icon) const
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        { return m_refData == icon.m_refData; }
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    inline bool operator != (const wxIcon& icon) const
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        { return m_refData != icon.m_refData; }
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};
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#endif // _WX_ICON_H_
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