This makes it possible to run the tests for all controls implementing wxItemContainer interface by just passing "[item-container]" on the test command line.
		
			
				
	
	
		
			94 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        tests/controls/checklistlistbox.cpp
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// Purpose:     wxCheckListBox unit test
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// Author:      Steven Lamerton
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// Created:     2010-06-30
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// Copyright:   (c) 2010 Steven Lamerton
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///////////////////////////////////////////////////////////////////////////////
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#include "testprec.h"
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#if wxUSE_CHECKLISTBOX
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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    #include "wx/app.h"
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    #include "wx/checklst.h"
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#endif // WX_PRECOMP
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#include "itemcontainertest.h"
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#include "testableframe.h"
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class CheckListBoxTestCase : public ItemContainerTestCase, public CppUnit::TestCase
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{
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public:
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    CheckListBoxTestCase() { }
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    virtual void setUp() wxOVERRIDE;
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    virtual void tearDown() wxOVERRIDE;
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private:
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    virtual wxItemContainer *GetContainer() const wxOVERRIDE { return m_check; }
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    virtual wxWindow *GetContainerWindow() const wxOVERRIDE { return m_check; }
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    CPPUNIT_TEST_SUITE( CheckListBoxTestCase );
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        wxITEM_CONTAINER_TESTS();
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        CPPUNIT_TEST( Check );
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    CPPUNIT_TEST_SUITE_END();
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    void Check();
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    wxCheckListBox* m_check;
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    wxDECLARE_NO_COPY_CLASS(CheckListBoxTestCase);
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};
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wxREGISTER_UNIT_TEST_WITH_TAGS(CheckListBoxTestCase,
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                               "[CheckListBoxTestCase][item-container]");
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void CheckListBoxTestCase::setUp()
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{
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    m_check = new wxCheckListBox(wxTheApp->GetTopWindow(), wxID_ANY);
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}
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void CheckListBoxTestCase::tearDown()
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{
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    wxDELETE(m_check);
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}
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void CheckListBoxTestCase::Check()
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{
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    EventCounter toggled(m_check, wxEVT_CHECKLISTBOX);
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    wxArrayInt checkedItems;
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    wxArrayString testitems;
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    testitems.Add("item 0");
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    testitems.Add("item 1");
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    testitems.Add("item 2");
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    testitems.Add("item 3");
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    m_check->Append(testitems);
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    m_check->Check(0);
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    m_check->Check(1);
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    m_check->Check(1, false);
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    //We should not get any events when changing this from code
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    CPPUNIT_ASSERT_EQUAL(0, toggled.GetCount());
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    CPPUNIT_ASSERT_EQUAL(true, m_check->IsChecked(0));
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    CPPUNIT_ASSERT_EQUAL(false, m_check->IsChecked(1));
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    CPPUNIT_ASSERT_EQUAL(1, m_check->GetCheckedItems(checkedItems));
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    CPPUNIT_ASSERT_EQUAL(0, checkedItems[0]);
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    //Make sure a double check of an items doesn't deselect it
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    m_check->Check(0);
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    CPPUNIT_ASSERT_EQUAL(true, m_check->IsChecked(0));
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}
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#endif // wxUSE_CHECKLISTBOX
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