wxRTTI and wxModule initialisation and unloading) Removed serialisation code from wxObject and elsewhere. Added USER_EXPORTED hash and list macros. Added *_PLUGGABLE_CLASS defines for exporting dynamic wxObjects from dlls. ---------------------------------------------------------------------- Modified Files: Makefile.in configure configure.in setup.h.in debian/changelog distrib/msw/tmake/filelist.txt include/wx/defs.h include/wx/docview.h include/wx/dynlib.h include/wx/fileconf.h include/wx/hash.h include/wx/list.h include/wx/module.h include/wx/object.h include/wx/resource.h include/wx/stream.h include/wx/gtk/setup0.h include/wx/msw/setup0.h src/files.lst src/wxBase.dsp src/wxUniv.dsp src/wxWindows.dsp src/common/dynlib.cpp src/common/filename.cpp src/common/module.cpp src/common/object.cpp src/common/stream.cpp src/gtk/files.lst src/mac/files.lst src/mgl/files.lst src/mgl/makefile.wat src/motif/files.lst src/msw/dialup.cpp src/msw/files.lst src/msw/helpchm.cpp src/msw/makefile.b32 src/msw/makefile.bcc src/msw/makefile.dos src/msw/makefile.g95 src/msw/makefile.sc src/msw/makefile.vc src/msw/makefile.wat src/os2/files.lst src/univ/files.lst Added Files: include/wx/dynload.h src/common/dynload.cpp Removed Files: include/wx/objstrm.h include/wx/serbase.h src/common/objstrm.cpp src/common/serbase.cpp utils/serialize/.cvsignore utils/serialize/makefile.b32 utils/serialize/sercore.cpp utils/serialize/sercore.h utils/serialize/serctrl.cpp utils/serialize/serctrl.h utils/serialize/serext.cpp utils/serialize/serext.h utils/serialize/sergdi.cpp utils/serialize/sergdi.h utils/serialize/sermain.cpp utils/serialize/serwnd.cpp utils/serialize/serwnd.h ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13088 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			208 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:         dynload.h
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| // Purpose:      Dynamic loading framework
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| // Author:       Ron Lee, David Falkinder, Vadim Zeitlin and a cast of 1000's
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| //               (derived in part from dynlib.cpp (c) 1998 Guilhem Lavaux)
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| // Modified by:
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| // Created:      03/12/01
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| // RCS-ID:       $Id$
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| // Copyright:    (c) 2001 Ron Lee <ron@debian.org>
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| // Licence:      wxWindows license
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DYNAMICLOADER_H__
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| #define _WX_DYNAMICLOADER_H__
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| 
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| #ifdef __GNUG__
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| #pragma interface "dynload.h"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_DYNAMIC_LOADER
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| 
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| #include "wx/hash.h"
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| #include "wx/module.h"
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| 
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| 
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| // Ugh, I'd much rather this was typesafe, but no time
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| // to rewrite wxHashTable right now..
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| 
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| typedef wxHashTable wxDLManifest;
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| typedef wxHashTable wxDLImports;
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| 
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| // ----------------------------------------------------------------------------
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| // conditional compilation
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| // ----------------------------------------------------------------------------
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| 
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|     // Note: WXPM/EMX has to be tested first, since we want to use
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|     // native version, even if configure detected presence of DLOPEN.
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| 
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| #if defined(__WXPM__) || defined(__EMX__)
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| #define INCL_DOS
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| #include <os2.h>
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|     typedef HMODULE wxDllType;
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| #elif defined(HAVE_DLOPEN)
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| #include <dlfcn.h>
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|     typedef void *wxDllType;
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| #elif defined(HAVE_SHL_LOAD)
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| #include <dl.h>
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|     typedef shl_t wxDllType;
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| #elif defined(__WINDOWS__)
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| #include <windows.h>         // needed to get HMODULE
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|     typedef HMODULE wxDllType;
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| #elif defined(__DARWIN__)
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|     typedef void *wxDllType;
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| #elif defined(__WXMAC__)
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|     typedef CFragConnectionID wxDllType;
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| #else
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| #error "wxLibrary can't be compiled on this platform, sorry."
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| #endif
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| 
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|     // LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader
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|     // method should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
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| 
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| #if defined(__WIN32__) && defined(LoadLibrary)
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| #   include "wx/msw/winundef.h"
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| #endif
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| 
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| 
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| // ---------------------------------------------------------------------------
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| // wxDllLoader
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| // ---------------------------------------------------------------------------
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| 
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|     //  Cross platform wrapper for dlopen and friends.
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|     //  There are no instances of this class, it simply
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|     //  serves as a namespace for its static member functions.
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| 
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| class WXDLLEXPORT wxDllLoader
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| {
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| public:
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| 
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|         // libname may be either the full path to the file or just the filename
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|         // in which case the library is searched for in all standard locations.
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|         // The platform specific library extension is automatically appended.
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| 
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|     static wxDllType    Load(const wxString& name);
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| 
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|         // The same as Load, except 'name' is searched for without modification.
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| 
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|     static wxDllType    LoadLibrary(const wxString& name);
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|     static void         UnloadLibrary(wxDllType dll);
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| 
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|         // return a valid handle for the main program itself or NULL if
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|         // back linking is not supported by the current platform (e.g. Win32)
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| 
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|     static wxDllType GetProgramHandle();
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| 
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|         // resolve a symbol in a loaded DLL, such as a variable or function
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|         // name.  dllHandle is a handle previously returned by LoadLibrary(),
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|         // symbol is the (possibly mangled) name of the symbol.
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|         // (use extern "C" to export unmangled names)
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|         //
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|         // Since it is perfectly valid for the returned symbol to actually be
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|         // NULL, that is not always indication of an error.  Pass and test the
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|         // parameter 'success' for a true indication of success or failure to
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|         // load the symbol.
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|         //
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|         // Returns a pointer to the symbol on success.
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| 
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|     static void *GetSymbol(wxDllType dllHandle, const wxString &name, bool *success = 0);
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| 
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|         // return the platform standard DLL extension (with leading dot)
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| 
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|     static const wxString &GetDllExt() { return ms_dllext; }
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| 
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| private:
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| 
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|     wxDllLoader();                    // forbid construction of objects
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|     static const wxString ms_dllext;  // Platform specific shared lib suffix.
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| };
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| 
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| 
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| // ---------------------------------------------------------------------------
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| // wxDynamicLibrary
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| // ---------------------------------------------------------------------------
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| 
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| class wxDLManifestEntry
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| {
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| public:
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| 
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|     static wxDLImports ms_classes;  // Static hash of all imported classes.
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| 
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|     wxDLManifestEntry( const wxString &libname );
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|     ~wxDLManifestEntry();
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| 
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|     wxDLManifestEntry  *Ref() { ++m_count; return this; }
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|     bool                Unref() { return (m_count-- < 2) ? (delete this, TRUE) : FALSE; }
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| 
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|     bool                IsLoaded() const { return m_count > 0; }
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| 
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|     wxDllType           GetLinkHandle() const { return m_handle; }
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|     wxDllType           GetProgramHandle() const { return wxDllLoader::GetProgramHandle(); }
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|     void               *GetSymbol(const wxString &symbol, bool *success = 0)
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|     {
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|         return wxDllLoader::GetSymbol( m_handle, symbol, success );
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|     }
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| 
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| private:
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| 
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|         // Order of these three *is* important, do not change it
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| 
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|     wxClassInfo          *m_before;    // sm_first before loading this lib
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|     wxDllType             m_handle;    // Handle from dlopen.
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|     wxClassInfo          *m_after;     // ..and after.
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| 
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|     size_t                m_count;     // Ref count of Link and Create calls.
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|     wxModuleList          m_wxmodules; // any wxModules that we initialised.
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| 
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|     void    UpdateClassInfo();       // Update the wxClassInfo table
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|     void    RestoreClassInfo();      // Restore the original wxClassInfo state.
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|     void    RegisterModules();       // Init any wxModules in the lib.
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|     void    UnregisterModules();     // Cleanup any wxModules we installed.
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| 
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| DECLARE_NO_COPY_CLASS(wxDLManifestEntry)
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| };
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| 
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| 
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| class WXDLLEXPORT wxDynamicLibrary
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| {
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| public:
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| 
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|         // Static accessors.
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| 
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|     static wxDLManifestEntry    *Link(const wxString &libname);
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|     static bool                  Unlink(const wxString &libname);
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| 
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|         // Instance methods.
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| 
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|     wxDynamicLibrary(const wxString &libname);
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|     ~wxDynamicLibrary();
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| 
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|     bool   IsLoaded() const { return m_entry && m_entry->IsLoaded(); }
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|     void  *GetSymbol(const wxString &symbol, bool *success = 0)
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|     {
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|         return m_entry->GetSymbol( symbol, success );
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|     }
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| 
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| private:
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| 
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|     static wxDLManifest  ms_manifest;  // Static hash of loaded libs.
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|     wxDLManifestEntry   *m_entry;      // Cache our entry in the manifest.
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| 
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|     // We could allow this class to be copied if we really
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|     // wanted to, but not without modification.
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| 
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| DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
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| };
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| 
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| 
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| #endif  // wxUSE_DYNAMIC_LOADER
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| #endif  // _WX_DYNAMICLOADER_H__
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| 
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| // vi:sts=4:sw=4:et
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