empty stub for wxMac. Added some generic helpers and a new ctor to wxRegion. Added samples/shaped. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19857 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			195 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/gtk/region.h
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| // Purpose:
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| // Author:      Robert Roebling
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| // Id:          $Id$
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| // Copyright:   (c) 1998 Robert Roebling
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_GTK_REGION_H_
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| #define _WX_GTK_REGION_H_
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| 
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| #if defined(__GNUG__) && !defined(__APPLE__)
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| #pragma interface
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| #endif
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| 
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| #include "wx/list.h"
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| #include "wx/gdiobj.h"
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| #include "wx/gdicmn.h"
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| 
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| //-----------------------------------------------------------------------------
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| // classes
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| //-----------------------------------------------------------------------------
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| 
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| class wxRegion;
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| 
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| //-----------------------------------------------------------------------------
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| // constants
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| //-----------------------------------------------------------------------------
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| 
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| enum wxRegionContain
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| {
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|     wxOutRegion = 0,
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|     wxPartRegion = 1,
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|     wxInRegion = 2
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| };
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| 
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| // So far, for internal use only
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| enum wxRegionOp
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| {
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|    wxRGN_AND,          // Creates the intersection of the two combined regions.
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|    wxRGN_COPY,         // Creates a copy of the region identified by hrgnSrc1.
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|    wxRGN_DIFF,         // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
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|    wxRGN_OR,           // Creates the union of two combined regions.
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|    wxRGN_XOR           // Creates the union of two combined regions except for any overlapping areas.
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxRegion
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| // ----------------------------------------------------------------------------
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| 
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| class wxRegion : public wxGDIObject
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| {
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| public:
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|     wxRegion() { }
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| 
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|     wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
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|     {
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|         InitRect(x, y, w, h);
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|     }
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| 
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|     wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
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|     {
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|         InitRect(topLeft.x, topLeft.y,
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|                  bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
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|     }
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| 
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|     wxRegion( const wxRect& rect )
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|     {
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|         InitRect(rect.x, rect.y, rect.width, rect.height);
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|     }
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| 
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|     wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
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| 
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|     wxRegion( const wxBitmap& bmp,
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|               const wxColour& transColour = wxNullColour,
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|               int   tolerance = 0)
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|     {
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|         Union(bmp, transColour, tolerance);
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|     }
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| 
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|     ~wxRegion();
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| 
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|     wxRegion( const wxRegion& region )
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|         : wxGDIObject()
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|         { Ref(region); }
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|     wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
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| 
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|     bool Ok() const { return m_refData != NULL; }
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| 
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|     bool operator == ( const wxRegion& region );
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|     bool operator != ( const wxRegion& region ) { return !(*this == region); }
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| 
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|     void Clear();
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| 
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|     bool Offset( wxCoord x, wxCoord y );
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| 
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|     bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
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|     bool Union( const wxRect& rect );
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|     bool Union( const wxRegion& region );
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| 
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|     bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
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|     bool Intersect( const wxRect& rect );
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|     bool Intersect( const wxRegion& region );
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| 
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|     bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
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|     bool Subtract( const wxRect& rect );
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|     bool Subtract( const wxRegion& region );
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| 
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|     bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
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|     bool Xor( const wxRect& rect );
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|     bool Xor( const wxRegion& region );
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| 
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|     void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
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|     wxRect GetBox() const ;
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| 
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|     bool Empty() const;
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|     bool IsEmpty() const { return Empty(); }
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| 
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|     wxRegionContain Contains( wxCoord x, wxCoord y ) const;
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|     wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
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|     wxRegionContain Contains(const wxPoint& pt) const;
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|     wxRegionContain Contains(const wxRect& rect) const;
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| 
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|     // Convert the region to a B&W bitmap with the black pixels being inside
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|     // the region.
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|     wxBitmap ConvertToBitmap() const;
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| 
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|     // Use the non-transparent pixels of a wxBitmap for the region to combine
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|     // with this region.  If the bitmap has a mask then it will be used,
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|     // otherwise the colour to be treated as transparent may be specified,
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|     // along with an optional tolerance value.
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|     bool Union(const wxBitmap& bmp,
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|                const wxColour& transColour = wxNullColour,
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|                int   tolerance = 0);
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| 
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| 
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| public:
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|     // Init with GdkRegion, set ref count to 2 so that
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|     // the C++ class will not destroy the region!
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|     wxRegion( GdkRegion *region );
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| 
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|     GdkRegion *GetRegion() const;
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| 
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| protected:
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|     // ref counting code
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|     virtual wxObjectRefData *CreateRefData() const;
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|     virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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| 
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|     // common part of ctors for a rectangle region
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|     void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxRegion);
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxRegionIterator: decomposes a region into rectangles
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| // ----------------------------------------------------------------------------
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| 
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| class wxRegionIterator: public wxObject
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| {
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| public:
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|     wxRegionIterator();
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|     wxRegionIterator(const wxRegion& region);
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| 
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|     void Reset() { m_current = 0u; }
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|     void Reset(const wxRegion& region);
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| 
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|     bool HaveRects() const;
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|     operator bool () const { return HaveRects(); }
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| 
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|     wxRegionIterator& operator ++ ();
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|     wxRegionIterator operator ++ (int);
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| 
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|     wxCoord GetX() const;
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|     wxCoord GetY() const;
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|     wxCoord GetW() const;
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|     wxCoord GetWidth() const { return GetW(); }
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|     wxCoord GetH() const;
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|     wxCoord GetHeight() const { return GetH(); }
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|     wxRect GetRect() const;
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| 
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| private:
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|     size_t   m_current;
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|     wxRegion m_region;
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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| };
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| 
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| 
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| #endif
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|         // _WX_GTK_REGION_H_
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