Files
wxWidgets/src/common/animatecmn.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

107 lines
3.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/animatecmn.cpp
// Purpose: wxAnimation and wxAnimationCtrl
// Author: Francesco Montorsi
// Modified By:
// Created: 24/09/2006
// Copyright: (c) Francesco Montorsi
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_ANIMATIONCTRL
#include "wx/animate.h"
#include "wx/bitmap.h"
#include "wx/log.h"
#include "wx/brush.h"
#include "wx/image.h"
#include "wx/dcmemory.h"
const char wxAnimationCtrlNameStr[] = "animationctrl";
// global object
wxAnimation wxNullAnimation;
IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject)
IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl)
// ----------------------------------------------------------------------------
// wxAnimationCtrlBase
// ----------------------------------------------------------------------------
void wxAnimationCtrlBase::UpdateStaticImage()
{
if (!m_bmpStaticReal.IsOk() || !m_bmpStatic.IsOk())
return;
// if given bitmap is not of the right size, recreate m_bmpStaticReal accordingly
const wxSize &sz = GetClientSize();
if (sz.GetWidth() != m_bmpStaticReal.GetWidth() ||
sz.GetHeight() != m_bmpStaticReal.GetHeight())
{
if (!m_bmpStaticReal.IsOk() ||
m_bmpStaticReal.GetWidth() != sz.GetWidth() ||
m_bmpStaticReal.GetHeight() != sz.GetHeight())
{
// need to (re)create m_bmpStaticReal
if (!m_bmpStaticReal.Create(sz.GetWidth(), sz.GetHeight(),
m_bmpStatic.GetDepth()))
{
wxLogDebug(wxT("Cannot create the static bitmap"));
m_bmpStatic = wxNullBitmap;
return;
}
}
if (m_bmpStatic.GetWidth() <= sz.GetWidth() &&
m_bmpStatic.GetHeight() <= sz.GetHeight())
{
// clear the background of m_bmpStaticReal
wxBrush brush(GetBackgroundColour());
wxMemoryDC dc;
dc.SelectObject(m_bmpStaticReal);
dc.SetBackground(brush);
dc.Clear();
// center the user-provided bitmap in m_bmpStaticReal
dc.DrawBitmap(m_bmpStatic,
(sz.GetWidth()-m_bmpStatic.GetWidth())/2,
(sz.GetHeight()-m_bmpStatic.GetHeight())/2,
true /* use mask */ );
}
else
{
// the user-provided bitmap is bigger than our control, strech it
wxImage temp(m_bmpStatic.ConvertToImage());
temp.Rescale(sz.GetWidth(), sz.GetHeight(), wxIMAGE_QUALITY_HIGH);
m_bmpStaticReal = wxBitmap(temp);
}
}
}
void wxAnimationCtrlBase::SetInactiveBitmap(const wxBitmap &bmp)
{
m_bmpStatic = bmp;
m_bmpStaticReal = bmp;
// if not playing, update the control now
// NOTE: DisplayStaticImage() will call UpdateStaticImage automatically
if ( !IsPlaying() )
DisplayStaticImage();
}
#endif // wxUSE_ANIMATIONCTRL