Files
wxWidgets/utils/dialoged/src/reseditr.cpp
2000-05-10 17:39:35 +00:00

2954 lines
88 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: reseditr.cpp
// Purpose: Resource editor class
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "reseditr.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/checkbox.h"
#include "wx/button.h"
#include "wx/choice.h"
#include "wx/listbox.h"
#include "wx/radiobox.h"
#include "wx/statbox.h"
#include "wx/gauge.h"
#include "wx/slider.h"
#include "wx/textctrl.h"
#include "wx/menu.h"
#include "wx/toolbar.h"
#endif
#include "wx/scrolbar.h"
#include "wx/config.h"
#include "wx/dir.h"
#include "wx/progdlg.h"
#include <ctype.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#ifdef __WXMSW__
#include "wx/help.h"
#endif
#include "reseditr.h"
#include "winprop.h"
#include "dlghndlr.h"
#include "edtree.h"
#include "edlist.h"
wxResourceManager *wxResourceManager::sm_currentResourceManager = NULL;
#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "bitmaps/load.xpm"
#include "bitmaps/save.xpm"
#include "bitmaps/new.xpm"
#include "bitmaps/vert.xpm"
#include "bitmaps/alignt.xpm"
#include "bitmaps/alignb.xpm"
#include "bitmaps/horiz.xpm"
#include "bitmaps/alignl.xpm"
#include "bitmaps/alignr.xpm"
#include "bitmaps/copysize.xpm"
#include "bitmaps/tofront.xpm"
#include "bitmaps/toback.xpm"
#include "bitmaps/help.xpm"
#include "bitmaps/wxwin.xpm"
#include "bitmaps/distvert.xpm"
#include "bitmaps/disthor.xpm"
#include "bitmaps/copywdth.xpm"
#include "bitmaps/copyhght.xpm"
#include "bitmaps/dialog.xpm"
#include "bitmaps/folder1.xpm"
#include "bitmaps/folder2.xpm"
#include "bitmaps/buttonsm.xpm"
#endif
/*
* Resource manager
*/
wxResourceManager::wxResourceManager():
m_imageList(16, 16, TRUE)
{
sm_currentResourceManager = this;
m_editorFrame = NULL;
m_editorPanel = NULL;
m_popupMenu = NULL;
m_editorResourceTree = NULL;
m_editorControlList = NULL;
m_nameCounter = 1;
m_symbolIdCounter = 99;
m_modified = FALSE;
m_currentFilename = "";
m_symbolFilename = "";
m_editorToolBar = NULL;
// Default window positions
m_resourceEditorWindowSize.width = 500;
m_resourceEditorWindowSize.height = 450;
m_resourceEditorWindowSize.x = 0;
m_resourceEditorWindowSize.y = 0;
m_propertyWindowSize.width = 300;
m_propertyWindowSize.height = 300;
#ifdef __WXMSW__
m_helpController = NULL;
#endif
m_bitmapImage = NULL;
m_rootDialogItem = 0;
}
wxResourceManager::~wxResourceManager()
{
sm_currentResourceManager = NULL;
SaveOptions();
#ifdef __WXMSW__
if (m_helpController)
{
m_helpController->Quit();
delete m_helpController;
m_helpController = NULL;
}
#endif
delete m_bitmapImage;
delete m_popupMenu;
}
bool wxResourceManager::Initialize()
{
// Set up the resource filename for each platform.
// TODO: This shold be replaced by wxConfig usage.
#ifdef __WXMSW__
// dialoged.ini in the Windows directory
wxString windowsDir = wxGetOSDirectory();
windowsDir += "\\dialoged.ini" ;
m_optionsResourceFilename = windowsDir;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
wxGetHomeDir( &m_optionsResourceFilename );
m_optionsResourceFilename += "/.dialogedrc";
#else
#error "Unsupported platform."
#endif
LoadOptions();
#ifdef __WXMSW__
m_helpController = new wxHelpController;
m_helpController->Initialize("dialoged");
#endif
m_popupMenu = new wxMenu;
m_popupMenu->Append(OBJECT_MENU_EDIT, "Edit properties");
m_popupMenu->Append(OBJECT_MENU_DELETE, "Delete object");
if (!m_bitmapImage)
{
#ifdef __WXMSW__
m_bitmapImage = new wxBitmap("WXWINBMP", wxBITMAP_TYPE_BMP_RESOURCE);
#endif
#if defined(__WXGTK__) || defined(__WXMOTIF__)
m_bitmapImage = new wxBitmap( wxwin_xpm );
#endif
}
// Initialize the image list icons
#ifdef __WXMSW__
wxIcon icon1("DIALOG_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
wxIcon icon2("FOLDER1_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
wxIcon icon3("FOLDER2_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
wxIcon icon4("BUTTONSM_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
#else
wxIcon icon1( dialog_xpm );
wxIcon icon2( folder1_xpm );
wxIcon icon3( folder2_xpm );
wxIcon icon4( buttonsm_xpm );
#endif
m_imageList.Add(icon1);
m_imageList.Add(icon2);
m_imageList.Add(icon3);
m_imageList.Add(icon4);
m_symbolTable.AddStandardSymbols();
return TRUE;
}
bool wxResourceManager::LoadOptions()
{
wxConfig config("DialogEd", "wxWindows");
config.Read("editorWindowX", &m_resourceEditorWindowSize.x);
config.Read("editorWindowY", &m_resourceEditorWindowSize.y);
config.Read("editorWindowWidth", &m_resourceEditorWindowSize.width);
config.Read("editorWindowHeight", &m_resourceEditorWindowSize.height);
config.Read("propertyWindowX", &m_propertyWindowSize.x);
config.Read("propertyWindowY", &m_propertyWindowSize.y);
config.Read("propertyWindowWidth", &m_propertyWindowSize.width);
config.Read("propertyWindowHeight", &m_propertyWindowSize.height);
return TRUE;
}
bool wxResourceManager::SaveOptions()
{
wxConfig config("DialogEd", "wxWindows");
config.Write("editorWindowX", (long) m_resourceEditorWindowSize.x);
config.Write("editorWindowY", (long) m_resourceEditorWindowSize.y);
config.Write("editorWindowWidth", (long) m_resourceEditorWindowSize.width);
config.Write("editorWindowHeight", (long) m_resourceEditorWindowSize.height);
config.Write("propertyWindowX", (long) m_propertyWindowSize.x);
config.Write("propertyWindowY", (long) m_propertyWindowSize.y);
config.Write("propertyWindowWidth", (long) m_propertyWindowSize.width);
config.Write("propertyWindowHeight", (long) m_propertyWindowSize.height);
return TRUE;
}
// Show or hide the resource editor frame, which displays a list
// of resources with ability to edit them.
bool wxResourceManager::ShowResourceEditor(bool show, wxWindow *WXUNUSED(parent), const char *title)
{
if (show)
{
if (m_editorFrame)
{
m_editorFrame->Iconize(FALSE);
m_editorFrame->Show(TRUE);
return TRUE;
}
m_editorFrame = OnCreateEditorFrame(title);
SetFrameTitle("");
wxMenuBar *menuBar = OnCreateEditorMenuBar(m_editorFrame);
m_editorFrame->SetMenuBar(menuBar);
m_editorToolBar = (EditorToolBar *)OnCreateToolBar(m_editorFrame);
m_editorControlList = new wxResourceEditorControlList(m_editorFrame, IDC_LISTCTRL, wxPoint(0, 0), wxSize(-1, -1));
m_editorResourceTree = new wxResourceEditorProjectTree(m_editorFrame, IDC_TREECTRL, wxPoint(0, 0), wxSize(-1, -1),
wxTR_HAS_BUTTONS);
m_editorPanel = OnCreateEditorPanel(m_editorFrame);
m_editorResourceTree->SetImageList(& m_imageList);
// Constraints for toolbar
wxLayoutConstraints *c = new wxLayoutConstraints;
c->left.SameAs (m_editorFrame, wxLeft, 0);
c->top.SameAs (m_editorFrame, wxTop, 0);
c->right.SameAs (m_editorFrame, wxRight, 0);
c->bottom.Unconstrained();
c->width.Unconstrained();
c->height.Absolute(28);
m_editorToolBar->SetConstraints(c);
// Constraints for listbox
c = new wxLayoutConstraints;
c->left.SameAs (m_editorFrame, wxLeft, 0);
c->top.SameAs (m_editorToolBar, wxBottom, 0);
c->right.Absolute (150);
c->bottom.SameAs (m_editorControlList, wxTop, 0);
c->width.Unconstrained();
c->height.Unconstrained();
m_editorResourceTree->SetConstraints(c);
// Constraints for panel
c = new wxLayoutConstraints;
c->left.SameAs (m_editorResourceTree, wxRight, 0);
c->top.SameAs (m_editorToolBar, wxBottom, 0);
c->right.SameAs (m_editorFrame, wxRight, 0);
c->bottom.SameAs (m_editorControlList, wxTop, 0);
c->width.Unconstrained();
c->height.Unconstrained();
m_editorPanel->SetConstraints(c);
// Constraints for control list (bottom window)
c = new wxLayoutConstraints;
c->left.SameAs (m_editorFrame, wxLeft, 0);
c->right.SameAs (m_editorFrame, wxRight, 0);
c->bottom.SameAs (m_editorFrame, wxBottom, 0);
c->width.Unconstrained();
#if defined(__WXGTK__) || defined(__WXMOTIF__)
c->height.Absolute(120);
#else
c->height.Absolute(60);
#endif
m_editorControlList->SetConstraints(c);
m_editorFrame->SetAutoLayout(TRUE);
UpdateResourceList();
m_editorFrame->Show(TRUE);
return TRUE;
}
else
{
if (m_editorFrame->Close())
{
m_editorFrame = NULL;
m_editorPanel = NULL;
}
}
return TRUE;
}
void wxResourceManager::SetFrameTitle(const wxString& filename)
{
if (m_editorFrame)
{
if (filename == wxString(""))
m_editorFrame->SetTitle("wxWindows Dialog Editor - untitled");
else
{
wxString str("wxWindows Dialog Editor - ");
wxString str2(wxFileNameFromPath(WXSTRINGCAST filename));
str += str2;
m_editorFrame->SetTitle(str);
}
}
}
bool wxResourceManager::Save()
{
if (m_currentFilename == wxString(""))
return SaveAs();
else
return Save(m_currentFilename);
}
bool wxResourceManager::Save(const wxString& filename)
{
// Ensure all visible windows are saved to their resources
m_currentFilename = filename;
SetFrameTitle(m_currentFilename);
InstantiateAllResourcesFromWindows();
if (m_resourceTable.Save(filename))
{
m_symbolTable.WriteIncludeFile(m_symbolFilename);
Modify(FALSE);
return TRUE;
}
else
return FALSE;
}
bool wxResourceManager::SaveAs()
{
wxString s(wxFileSelector("Save resource file", wxPathOnly(WXSTRINGCAST m_currentFilename), wxFileNameFromPath(WXSTRINGCAST m_currentFilename),
"wxr", "*.wxr", wxSAVE | wxOVERWRITE_PROMPT, wxTheApp->GetTopWindow()));
if (s.IsNull() || s == "")
return FALSE;
m_currentFilename = s;
wxStripExtension(m_currentFilename);
m_currentFilename += ".wxr";
// Construct include filename from this file
m_symbolFilename = m_currentFilename;
wxStripExtension(m_symbolFilename);
m_symbolFilename += ".h";
Save(m_currentFilename);
return TRUE;
}
bool wxResourceManager::SaveIfModified()
{
if (Modified())
return Save();
else return TRUE;
}
bool wxResourceManager::Load(const wxString& filename)
{
return New(TRUE, filename);
}
bool wxResourceManager::New(bool loadFromFile, const wxString& filename)
{
if (!Clear(TRUE, FALSE))
return FALSE;
m_symbolTable.AddStandardSymbols();
if (loadFromFile)
{
wxString str = filename;
if (str == wxString(""))
{
wxString f(wxFileSelector("Open resource file", wxGetCwd(), wxEmptyString, "wxr", "*.wxr", 0, wxTheApp->GetTopWindow()));
if (!f.IsNull() && f != "")
str = f;
else
return FALSE;
}
if (!m_resourceTable.ParseResourceFile(str))
{
wxMessageBox("Could not read file.", "Resource file load error", wxOK | wxICON_EXCLAMATION);
return FALSE;
}
m_currentFilename = str;
SetFrameTitle(m_currentFilename);
UpdateResourceList();
// Construct include filename from this file
m_symbolFilename = m_currentFilename;
wxStripExtension(m_symbolFilename);
m_symbolFilename += ".h";
if (!m_symbolTable.ReadIncludeFile(m_symbolFilename))
{
wxString str("Could not find include file ");
str += m_symbolFilename;
str += ".\nDialog Editor maintains a header file containing id symbols to be used in the application.\n";
str += "The next time this .wxr file is saved, a header file will be saved also.";
wxMessageBox(str, "Dialog Editor Warning", wxOK );
m_symbolIdCounter = 99;
}
else
{
// Set the id counter to the last known id
m_symbolIdCounter = m_symbolTable.FindHighestId();
}
// Now check in case some (or all) resources don't have resource ids, or they
// don't match the .h file, or something of that nature.
bool altered = RepairResourceIds();
if (altered)
{
wxMessageBox("Some resources have had new identifiers associated with them, since they were missing.",
"Dialog Editor Warning", wxOK );
Modify(TRUE);
}
else
Modify(FALSE);
return TRUE;
}
else
{
SetFrameTitle("");
m_currentFilename = "";
}
Modify(FALSE);
return TRUE;
}
bool wxResourceManager::Clear(bool WXUNUSED(deleteWindows), bool force)
{
wxPropertyInfo::CloseWindow();
if (!force && Modified())
{
int ans = wxMessageBox("Save modified resource file?", "Dialog Editor", wxYES_NO | wxCANCEL);
if (ans == wxCANCEL)
return FALSE;
if (ans == wxYES)
if (!SaveIfModified())
return FALSE;
if (ans == wxNO)
Modify(FALSE);
}
ClearCurrentDialog();
DisassociateWindows();
m_symbolTable.Clear();
m_resourceTable.ClearTable();
UpdateResourceList();
return TRUE;
}
bool wxResourceManager::DisassociateWindows()
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
DisassociateResource(res);
}
return TRUE;
}
void wxResourceManager::AssociateResource(wxItemResource *resource, wxWindow *win)
{
if (!m_resourceAssociations.Get((long)resource))
m_resourceAssociations.Put((long)resource, win);
wxNode *node = resource->GetChildren().First();
wxNode* node2 = win->GetChildren().First();
while (node && node2)
{
wxItemResource *child = (wxItemResource *)node->Data();
wxWindow* childWindow = (wxWindow*) node2->Data();
if (child->GetId() != childWindow->GetId())
{
wxString msg;
msg.Printf("AssociateResource: error when associating child window %ld with resource %ld", child->GetId(), childWindow->GetId());
wxMessageBox(msg, "Dialog Editor problem", wxOK);
}
else if (childWindow->GetName() != child->GetName())
{
wxString msg;
msg.Printf("AssociateResource: error when associating child window with resource %s", child->GetName() ? (const char*) child->GetName() : "(unnamed)");
wxMessageBox(msg, "Dialog Editor problem", wxOK);
}
else
{
AssociateResource(child, childWindow);
}
// New code to avoid the problem of duplicate ids and names. We simply
// traverse the child windows and child resources in parallel,
// checking for any mismatch.
#if 0
wxWindow *childWindow = (wxWindow *)m_resourceAssociations.Get((long)child);
if (!childWindow)
// childWindow = win->FindWindow(child->GetName());
childWindow = win->FindWindow(child->GetId());
if (childWindow)
AssociateResource(child, childWindow);
else
{
wxString msg;
msg.Printf("AssociateResource: cannot find child window %s", child->GetName() ? (const char*) child->GetName() : "(unnamed)");
wxMessageBox(msg, "Dialog Editor problem", wxOK);
}
#endif
node = node->Next();
node2 = node2->Next();
}
}
bool wxResourceManager::DisassociateResource(wxItemResource *resource)
{
wxWindow *win = FindWindowForResource(resource);
if (!win)
return FALSE;
// Disassociate children of window
wxNode *node = win->GetChildren().First();
while (node)
{
wxWindow *child = (wxWindow *)node->Data();
if (child->IsKindOf(CLASSINFO(wxControl)))
DisassociateResource(child);
node = node->Next();
}
RemoveSelection(win);
m_resourceAssociations.Delete((long)resource);
return TRUE;
}
bool wxResourceManager::DisassociateResource(wxWindow *win)
{
wxItemResource *res = FindResourceForWindow(win);
if (res)
return DisassociateResource(res);
else
return FALSE;
}
// Saves the window info into the resource, and deletes the
// handler. Doesn't actually disassociate the window from
// the resources. Replaces OnClose.
bool wxResourceManager::SaveInfoAndDeleteHandler(wxWindow* win)
{
wxItemResource *res = FindResourceForWindow(win);
if (win->IsKindOf(CLASSINFO(wxPanel)))
{
wxResourceEditorDialogHandler* handler = (wxResourceEditorDialogHandler*) win->GetEventHandler();
win->PopEventHandler();
// Now reset all child event handlers
wxNode *node = win->GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
wxEvtHandler *childHandler = child->GetEventHandler();
if ( child->IsKindOf(CLASSINFO(wxControl)) && childHandler != child )
{
child->PopEventHandler(TRUE);
}
node = node->Next();
}
delete handler;
}
else
{
win->PopEventHandler(TRUE);
}
// Save the information
InstantiateResourceFromWindow(res, win, TRUE);
// DisassociateResource(win);
return TRUE;
}
// Destroys the window. If this is the 'current' panel, NULLs the
// variable.
bool wxResourceManager::DeleteWindow(wxWindow* win)
{
bool clearDisplay = FALSE;
if (m_editorPanel->m_childWindow == win)
{
m_editorPanel->m_childWindow = NULL;
clearDisplay = TRUE;
}
win->Destroy();
if (clearDisplay)
m_editorPanel->Clear();
return TRUE;
}
wxItemResource *wxResourceManager::FindResourceForWindow(wxWindow *win)
{
m_resourceAssociations.BeginFind();
wxNode *node;
while ((node = m_resourceAssociations.Next()))
{
wxWindow *w = (wxWindow *)node->Data();
if (w == win)
{
return (wxItemResource *)node->GetKeyInteger();
}
}
return NULL;
}
wxWindow *wxResourceManager::FindWindowForResource(wxItemResource *resource)
{
return (wxWindow *)m_resourceAssociations.Get((long)resource);
}
void wxResourceManager::MakeUniqueName(char *prefix, char *buf)
{
while (TRUE)
{
sprintf(buf, "%s%d", prefix, m_nameCounter);
m_nameCounter ++;
if (!m_resourceTable.FindResource(buf))
return;
}
}
wxFrame *wxResourceManager::OnCreateEditorFrame(const char *title)
{
wxResourceEditorFrame *frame = new wxResourceEditorFrame(this, NULL, title,
wxPoint(m_resourceEditorWindowSize.x, m_resourceEditorWindowSize.y),
wxSize(m_resourceEditorWindowSize.width, m_resourceEditorWindowSize.height),
wxDEFAULT_FRAME_STYLE);
frame->CreateStatusBar(1);
frame->SetAutoLayout(TRUE);
#ifdef __WXMSW__
frame->SetIcon(wxIcon("DIALOGEDICON"));
#endif
return frame;
}
wxMenuBar *wxResourceManager::OnCreateEditorMenuBar(wxFrame *WXUNUSED(parent))
{
wxMenuBar *menuBar = new wxMenuBar;
wxMenu *fileMenu = new wxMenu;
fileMenu->Append(RESED_NEW_DIALOG, "New &Dialog", "Create a new dialog");
fileMenu->AppendSeparator();
fileMenu->Append(wxID_NEW, "&New Project", "Clear the current project");
fileMenu->Append(wxID_OPEN, "&Open...", "Load a resource file");
fileMenu->Append(wxID_SAVE, "&Save", "Save a resource file");
fileMenu->Append(wxID_SAVEAS, "Save &As...", "Save a resource file as...");
fileMenu->Append(RESED_CLEAR, "&Clear", "Clear current resources");
fileMenu->AppendSeparator();
fileMenu->Append(RESED_CONVERT_WXRS, "Convert Old &Resources...", "Convert old resources to new");
fileMenu->AppendSeparator();
fileMenu->Append(wxID_EXIT, "E&xit", "Exit resource editor");
wxMenu *editMenu = new wxMenu;
editMenu->Append(RESED_TEST, "&Test Dialog", "Test dialog");
editMenu->Append(RESED_RECREATE, "&Recreate", "Recreate the selected resource(s)");
editMenu->Append(RESED_DELETE, "&Delete", "Delete the selected resource(s)");
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(RESED_CONTENTS, "&Help Topics", "Invokes the on-line help");
helpMenu->AppendSeparator();
helpMenu->Append(wxID_ABOUT, "&About", "About wxWindows Dialog Editor");
menuBar->Append(fileMenu, "&File");
menuBar->Append(editMenu, "&Edit");
menuBar->Append(helpMenu, "&Help");
return menuBar;
}
wxResourceEditorScrolledWindow *wxResourceManager::OnCreateEditorPanel(wxFrame *parent)
{
wxResourceEditorScrolledWindow *panel = new wxResourceEditorScrolledWindow(parent, wxDefaultPosition, wxDefaultSize,
// wxSUNKEN_BORDER|wxCLIP_CHILDREN);
#ifdef __WXMOTIF__
wxBORDER);
#else
wxSUNKEN_BORDER);
#endif
panel->SetScrollbars(10, 10, 100, 100);
return panel;
}
wxToolBar *wxResourceManager::OnCreateToolBar(wxFrame *parent)
{
// Load palette bitmaps
#ifdef __WXMSW__
wxBitmap ToolbarLoadBitmap("LOADTOOL");
wxBitmap ToolbarSaveBitmap("SAVETOOL");
wxBitmap ToolbarNewBitmap("NEWTOOL");
wxBitmap ToolbarVertBitmap("VERTTOOL");
wxBitmap ToolbarAlignTBitmap("ALIGNTTOOL");
wxBitmap ToolbarAlignBBitmap("ALIGNBTOOL");
wxBitmap ToolbarHorizBitmap("HORIZTOOL");
wxBitmap ToolbarAlignLBitmap("ALIGNLTOOL");
wxBitmap ToolbarAlignRBitmap("ALIGNRTOOL");
wxBitmap ToolbarCopySizeBitmap("COPYSIZETOOL");
wxBitmap ToolbarToBackBitmap("TOBACKTOOL");
wxBitmap ToolbarToFrontBitmap("TOFRONTTOOL");
wxBitmap ToolbarHelpBitmap("HELPTOOL");
wxBitmap ToolbarCopyWidthBitmap("COPYWIDTHTOOL");
wxBitmap ToolbarCopyHeightBitmap("COPYHEIGHTTOOL");
wxBitmap ToolbarDistributeHorizBitmap("DISTHORIZTOOL");
wxBitmap ToolbarDistributeVertBitmap("DISTVERTTOOL");
#endif
#if defined(__WXGTK__) || defined(__WXMOTIF__)
wxBitmap ToolbarLoadBitmap( load_xpm );
wxBitmap ToolbarSaveBitmap( save_xpm);
wxBitmap ToolbarNewBitmap( new_xpm );
wxBitmap ToolbarVertBitmap( vert_xpm );
wxBitmap ToolbarAlignTBitmap( alignt_xpm );
wxBitmap ToolbarAlignBBitmap( alignb_xpm );
wxBitmap ToolbarHorizBitmap( horiz_xpm );
wxBitmap ToolbarAlignLBitmap( alignl_xpm );
wxBitmap ToolbarAlignRBitmap( alignr_xpm );
wxBitmap ToolbarCopySizeBitmap( copysize_xpm );
wxBitmap ToolbarToBackBitmap( toback_xpm );
wxBitmap ToolbarToFrontBitmap( tofront_xpm );
wxBitmap ToolbarHelpBitmap( help_xpm );
wxBitmap ToolbarCopyWidthBitmap(copywdth_xpm);
wxBitmap ToolbarCopyHeightBitmap(copyhght_xpm);
wxBitmap ToolbarDistributeHorizBitmap(disthor_xpm);
wxBitmap ToolbarDistributeVertBitmap(distvert_xpm);
#endif
// Create the toolbar
EditorToolBar *toolbar = new EditorToolBar(parent, wxPoint(0, 0), wxSize(-1, -1), wxNO_BORDER|wxTB_HORIZONTAL|wxTB_FLAT);
toolbar->SetMargins(2, 2);
#ifdef __WXMSW__
int width = 24;
int dx = 2;
int gap = 6;
#else
int width = 24; // ToolbarLoadBitmap->GetWidth(); ???
int dx = 2;
int gap = 6;
#endif
int currentX = gap;
//toolbar->AddSeparator();
toolbar->AddTool(TOOLBAR_NEW, ToolbarNewBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "New dialog");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_LOAD_FILE, ToolbarLoadBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Load");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_SAVE_FILE, ToolbarSaveBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Save");
currentX += width + dx + gap;
toolbar->AddSeparator();
toolbar->AddTool(TOOLBAR_FORMAT_HORIZ, ToolbarVertBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Horizontal align");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_FORMAT_VERT_TOP_ALIGN, ToolbarAlignTBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Top align");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_FORMAT_VERT_BOT_ALIGN, ToolbarAlignBBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Bottom align");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_FORMAT_VERT, ToolbarHorizBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Vertical align");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN, ToolbarAlignLBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Left align");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN, ToolbarAlignRBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Right align");
currentX += width + dx + gap;
toolbar->AddSeparator();
toolbar->AddTool(TOOLBAR_COPY_SIZE, ToolbarCopySizeBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Copy size");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_COPY_WIDTH, ToolbarCopyWidthBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Copy width");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_COPY_HEIGHT, ToolbarCopyHeightBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Copy height");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_DISTRIBUTE_HORIZ, ToolbarDistributeHorizBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Distribute horizontally");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_DISTRIBUTE_VERT, ToolbarDistributeVertBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Distribute vertically");
currentX += width + dx + gap;
toolbar->AddSeparator();
toolbar->AddTool(TOOLBAR_TO_FRONT, ToolbarToFrontBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "To front");
currentX += width + dx;
toolbar->AddTool(TOOLBAR_TO_BACK, ToolbarToBackBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "To back");
currentX += width + dx + gap;
toolbar->AddSeparator();
toolbar->AddTool(TOOLBAR_HELP, ToolbarHelpBitmap, wxNullBitmap,
FALSE, currentX, -1, NULL, "Help");
currentX += width + dx;
toolbar->Realize();
return toolbar;
}
void wxResourceManager::UpdateResourceList()
{
if (!m_editorResourceTree)
return;
m_editorResourceTree->SetInvalid(TRUE);
m_editorResourceTree->DeleteAllItems();
long id = m_editorResourceTree->AddRoot("Dialogs", 1, 2);
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel" || resType == "wxBitmap")
{
AddItemsRecursively(id, res);
}
}
m_editorResourceTree->Expand(id);
m_editorResourceTree->SetInvalid(FALSE);
}
void wxResourceManager::AddItemsRecursively(long parent, wxItemResource *resource)
{
wxString theString("");
theString = resource->GetName();
int imageId = 0;
wxString resType(resource->GetType());
if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
imageId = 0;
else
imageId = 3;
long id = m_editorResourceTree->AppendItem(parent, theString, imageId );
m_editorResourceTree->SetItemData(id, new wxResourceTreeData(resource));
if (strcmp(resource->GetType(), "wxBitmap") != 0)
{
wxNode *node = resource->GetChildren().First();
while (node)
{
wxItemResource *res = (wxItemResource *)node->Data();
AddItemsRecursively(id, res);
node = node->Next();
}
}
// m_editorResourceTree->ExpandItem(id, wxTREE_EXPAND_EXPAND);
}
bool wxResourceManager::EditSelectedResource()
{
int sel = m_editorResourceTree->GetSelection();
if (sel != 0)
{
wxResourceTreeData *data = (wxResourceTreeData *)m_editorResourceTree->GetItemData(sel);
wxItemResource *res = data->GetResource();
return Edit(res);
}
return FALSE;
}
bool wxResourceManager::Edit(wxItemResource *res)
{
wxPropertyInfo::CloseWindow();
ClearCurrentDialog();
wxString resType(res->GetType());
wxPanel *panel = (wxPanel *)FindWindowForResource(res);
if (panel)
{
wxMessageBox("Should not find panel in wxResourceManager::Edit");
return FALSE;
}
else
{
// long style = res->GetStyle();
// res->SetStyle(style|wxRAISED_BORDER);
panel = new wxPanel;
wxResourceEditorDialogHandler *handler = new wxResourceEditorDialogHandler(panel, res, panel->GetEventHandler(),
this);
panel->LoadFromResource(m_editorPanel, res->GetName(), &m_resourceTable);
panel->PushEventHandler(handler);
// res->SetStyle(style);
handler->AddChildHandlers(); // Add event handlers for all controls
AssociateResource(res, panel);
m_editorPanel->m_childWindow = panel;
panel->Move(m_editorPanel->GetMarginX(), m_editorPanel->GetMarginY());
panel->Show(TRUE);
panel->Refresh();
wxClientDC dc(m_editorPanel);
m_editorPanel->DrawTitle(dc);
}
return FALSE;
}
bool wxResourceManager::CreateNewPanel()
{
wxPropertyInfo::CloseWindow();
ClearCurrentDialog();
char buf[256];
MakeUniqueName("dialog", buf);
wxItemResource *resource = new wxItemResource;
resource->SetType("wxDialog");
resource->SetName(buf);
resource->SetTitle(buf);
resource->SetResourceStyle(wxRESOURCE_USE_DEFAULTS);
resource->SetResourceStyle(wxRESOURCE_DIALOG_UNITS);
wxString newIdName;
int id = GenerateWindowId("ID_DIALOG", newIdName);
resource->SetId(id);
// This is now guaranteed to be unique, so just add to symbol table
m_symbolTable.AddSymbol(newIdName, id);
m_resourceTable.AddResource(resource);
wxSize size(400, 300);
wxPanel *panel = new wxPanel(m_editorPanel, -1,
wxPoint(m_editorPanel->GetMarginX(), m_editorPanel->GetMarginY()),
size, wxRAISED_BORDER|wxDEFAULT_DIALOG_STYLE, buf);
m_editorPanel->m_childWindow = panel;
resource->SetStyle(panel->GetWindowStyleFlag());
// Store dialog units in resource
size = panel->ConvertPixelsToDialog(size);
resource->SetSize(10, 10, size.x, size.y);
// For editing in situ we will need to use the hash table to ensure
// we don't dereference invalid pointers.
// resourceWindowTable.Put((long)resource, panel);
wxResourceEditorDialogHandler *handler = new wxResourceEditorDialogHandler(panel, resource, panel->GetEventHandler(),
this);
panel->PushEventHandler(handler);
AssociateResource(resource, panel);
UpdateResourceList();
Modify(TRUE);
m_editorPanel->m_childWindow->Refresh();
// panel->Refresh();
wxClientDC dc(m_editorPanel);
m_editorPanel->DrawTitle(dc);
return TRUE;
}
bool wxResourceManager::CreatePanelItem(wxItemResource *panelResource, wxPanel *panel, char *iType, int x, int y, bool isBitmap)
{
char buf[256];
if (!panel->IsKindOf(CLASSINFO(wxPanel)) && !panel->IsKindOf(CLASSINFO(wxDialog)))
return FALSE;
Modify(TRUE);
wxItemResource *res = new wxItemResource;
wxControl *newItem = NULL;
if ((panelResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS) != 0)
{
wxPoint pt = panel->ConvertPixelsToDialog(wxPoint(x, y));
res->SetSize(pt.x, pt.y, -1, -1);
}
else res->SetSize(x, y, -1, -1);
res->SetType(iType);
wxString prefix;
wxString itemType(iType);
if (itemType == "wxButton")
{
prefix = "ID_BUTTON";
MakeUniqueName("button", buf);
res->SetName(buf);
if (isBitmap)
newItem = new wxBitmapButton(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), wxBU_AUTODRAW, wxDefaultValidator, buf);
else
newItem = new wxButton(panel, -1, "Button", wxPoint(x, y), wxSize(-1, -1), 0, wxDefaultValidator, buf);
}
if (itemType == "wxBitmapButton")
{
prefix = "ID_BITMAPBUTTON";
MakeUniqueName("button", buf);
res->SetName(buf);
newItem = new wxBitmapButton(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), wxBU_AUTODRAW, wxDefaultValidator, buf);
}
else if (itemType == "wxMessage" || itemType == "wxStaticText")
{
prefix = "ID_STATIC";
MakeUniqueName("statictext", buf);
res->SetName(buf);
if (isBitmap)
newItem = new wxStaticBitmap(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(0, 0), 0, buf);
else
newItem = new wxStaticText(panel, -1, "Static", wxPoint(x, y), wxSize(-1, -1), 0, buf);
}
else if (itemType == "wxStaticBitmap")
{
prefix = "ID_STATICBITMAP";
MakeUniqueName("static", buf);
res->SetName(buf);
newItem = new wxStaticBitmap(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), 0, buf);
}
else if (itemType == "wxCheckBox")
{
prefix = "ID_CHECKBOX";
MakeUniqueName("checkbox", buf);
res->SetName(buf);
newItem = new wxCheckBox(panel, -1, "Checkbox", wxPoint(x, y), wxSize(-1, -1), 0, wxDefaultValidator, buf);
}
else if (itemType == "wxListBox")
{
prefix = "ID_LISTBOX";
MakeUniqueName("listbox", buf);
res->SetName(buf);
newItem = new wxListBox(panel, -1, wxPoint(x, y), wxSize(-1, -1), 0, NULL, 0, wxDefaultValidator, buf);
}
else if (itemType == "wxRadioBox")
{
prefix = "ID_RADIOBOX";
MakeUniqueName("radiobox", buf);
res->SetName(buf);
wxString names[] = { "One", "Two" };
newItem = new wxRadioBox(panel, -1, "Radiobox", wxPoint(x, y), wxSize(-1, -1), 2, names, 2,
wxHORIZONTAL, wxDefaultValidator, buf);
res->SetStringValues(wxStringList("One", "Two", NULL));
}
else if (itemType == "wxRadioButton")
{
prefix = "ID_RADIOBUTTON";
MakeUniqueName("radiobutton", buf);
res->SetName(buf);
wxString names[] = { "One", "Two" };
newItem = new wxRadioButton(panel, -1, "Radiobutton", wxPoint(x, y), wxSize(-1, -1),
0, wxDefaultValidator, buf);
}
else if (itemType == "wxChoice")
{
prefix = "ID_CHOICE";
MakeUniqueName("choice", buf);
res->SetName(buf);
newItem = new wxChoice(panel, -1, wxPoint(x, y), wxSize(-1, -1), 0, NULL, 0, wxDefaultValidator, buf);
}
else if (itemType == "wxComboBox")
{
prefix = "ID_COMBOBOX";
MakeUniqueName("combobox", buf);
res->SetName(buf);
newItem = new wxComboBox(panel, -1, "", wxPoint(x, y), wxSize(-1, -1), 0, NULL, wxCB_DROPDOWN, wxDefaultValidator, buf);
}
else if (itemType == "wxGroupBox" || itemType == "wxStaticBox")
{
prefix = "ID_STATICBOX";
MakeUniqueName("staticbox", buf);
res->SetName(buf);
newItem = new wxStaticBox(panel, -1, "Static", wxPoint(x, y), wxSize(200, 200), 0, buf);
}
else if (itemType == "wxGauge")
{
prefix = "ID_GAUGE";
MakeUniqueName("gauge", buf);
res->SetName(buf);
newItem = new wxGauge(panel, -1, 10, wxPoint(x, y), wxSize(80, 30), wxHORIZONTAL, wxDefaultValidator, buf);
}
else if (itemType == "wxSlider")
{
prefix = "ID_SLIDER";
MakeUniqueName("slider", buf);
res->SetName(buf);
newItem = new wxSlider(panel, -1, 1, 1, 10, wxPoint(x, y), wxSize(120, -1), wxHORIZONTAL, wxDefaultValidator, buf);
}
else if (itemType == "wxText" || itemType == "wxTextCtrl (single-line)")
{
prefix = "ID_TEXTCTRL";
MakeUniqueName("textctrl", buf);
res->SetName(buf);
res->SetType("wxTextCtrl");
newItem = new wxTextCtrl(panel, -1, "", wxPoint(x, y), wxSize(120, -1), 0, wxDefaultValidator, buf);
}
else if (itemType == "wxMultiText" || itemType == "wxTextCtrl (multi-line)")
{
prefix = "ID_TEXTCTRL";
MakeUniqueName("textctrl", buf);
res->SetName(buf);
res->SetType("wxTextCtrl");
newItem = new wxTextCtrl(panel, -1, "", wxPoint(x, y), wxSize(120, 100), wxTE_MULTILINE, wxDefaultValidator, buf);
}
else if (itemType == "wxScrollBar")
{
prefix = "ID_SCROLLBAR";
MakeUniqueName("scrollbar", buf);
res->SetName(buf);
newItem = new wxScrollBar(panel, -1, wxPoint(x, y), wxSize(140, -1), wxHORIZONTAL, wxDefaultValidator, buf);
}
if (!newItem)
return FALSE;
int actualW, actualH;
newItem->GetSize(&actualW, &actualH);
wxSize actualSize(actualW, actualH);
if ((panelResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS) != 0)
{
actualSize = panel->ConvertPixelsToDialog(actualSize);
}
res->SetSize(res->GetX(), res->GetY(), actualSize.x, actualSize.y);
wxString newIdName;
int id = GenerateWindowId(prefix, newIdName);
res->SetId(id);
// This is now guaranteed to be unique, so just add to symbol table
m_symbolTable.AddSymbol(newIdName, id);
newItem->PushEventHandler(new wxResourceEditorControlHandler(newItem, newItem));
res->SetStyle(newItem->GetWindowStyleFlag());
AssociateResource(res, newItem);
panelResource->GetChildren().Append(res);
UpdateResourceList();
return TRUE;
}
void wxResourceManager::ClearCurrentDialog()
{
if (m_editorPanel->m_childWindow)
{
SaveInfoAndDeleteHandler(m_editorPanel->m_childWindow);
DisassociateResource(m_editorPanel->m_childWindow);
DeleteWindow(m_editorPanel->m_childWindow);
m_editorPanel->m_childWindow = NULL;
m_editorPanel->Clear();
}
}
bool wxResourceManager::TestCurrentDialog(wxWindow* parent)
{
if (m_editorPanel->m_childWindow)
{
wxItemResource* item = FindResourceForWindow(m_editorPanel->m_childWindow);
if (!item)
return FALSE;
// Make sure the resources are up-to-date w.r.t. the window
InstantiateResourceFromWindow(item, m_editorPanel->m_childWindow, TRUE);
ResourceEditorDialogTester* dialog = new ResourceEditorDialogTester;
bool success = FALSE;
if (dialog->LoadFromResource(parent, item->GetName(), & m_resourceTable))
{
dialog->Centre();
dialog->ShowModal();
success = TRUE;
}
return success;
}
return FALSE;
}
// Find the first dialog or panel for which
// there is a selected panel item.
wxWindow *wxResourceManager::FindParentOfSelection()
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxWindow *win = FindWindowForResource(res);
if (win)
{
wxNode *node1 = win->GetChildren().First();
while (node1)
{
wxControl *item = (wxControl *)node1->Data();
wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
if (item->IsKindOf(CLASSINFO(wxControl)) && childHandler->IsSelected())
return win;
node1 = node1->Next();
}
}
}
return NULL;
}
// Format the panel items according to 'flag'
void wxResourceManager::AlignItems(int flag)
{
wxWindow *win = FindParentOfSelection();
if (!win)
return;
wxNode *node = GetSelections().First();
if (!node)
return;
wxControl *firstSelection = (wxControl *)node->Data();
if (firstSelection->GetParent() != win)
return;
int firstX, firstY;
int firstW, firstH;
firstSelection->GetPosition(&firstX, &firstY);
firstSelection->GetSize(&firstW, &firstH);
int centreX = (int)(firstX + (firstW / 2));
int centreY = (int)(firstY + (firstH / 2));
while ((node = node->Next()))
{
wxControl *item = (wxControl *)node->Data();
if (item->GetParent() == win)
{
int x, y, w, h;
item->GetPosition(&x, &y);
item->GetSize(&w, &h);
int newX, newY;
switch (flag)
{
case TOOLBAR_FORMAT_HORIZ:
{
newX = x;
newY = (int)(centreY - (h/2.0));
break;
}
case TOOLBAR_FORMAT_VERT:
{
newX = (int)(centreX - (w/2.0));
newY = y;
break;
}
case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
{
newX = firstX;
newY = y;
break;
}
case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
{
newX = x;
newY = firstY;
break;
}
case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
{
newX = firstX + firstW - w;
newY = y;
break;
}
case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
{
newX = x;
newY = firstY + firstH - h;
break;
}
default:
newX = x; newY = y;
break;
}
wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
item->SetSize(newX, newY, w, h);
// Also update the associated resource
// We need to convert to dialog units if this is not a dialog or panel, but
// the parent resource specifies dialog units.
if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
{
wxPoint pt = item->GetParent()->ConvertPixelsToDialog(wxPoint(newX, newY));
newX = pt.x; newY = pt.y;
wxSize sz = item->GetParent()->ConvertPixelsToDialog(wxSize(w, h));
w = sz.x; h = sz.y;
}
resource->SetSize(newX, newY, w, h);
}
}
win->Refresh();
}
// Copy the first image's size to subsequent images
void wxResourceManager::CopySize(int command)
{
bool copyWidth = (command == TOOLBAR_COPY_SIZE || command == TOOLBAR_COPY_WIDTH) ;
bool copyHeight = (command == TOOLBAR_COPY_SIZE || command == TOOLBAR_COPY_HEIGHT) ;
wxWindow *win = FindParentOfSelection();
if (!win)
return;
wxNode *node = GetSelections().First();
if (!node)
return;
wxControl *firstSelection = (wxControl *)node->Data();
if (firstSelection->GetParent() != win)
return;
int firstX, firstY;
int firstW, firstH;
firstSelection->GetPosition(&firstX, &firstY);
firstSelection->GetSize(&firstW, &firstH);
while ((node = node->Next()))
{
wxControl *item = (wxControl *)node->Data();
if (item->GetParent() == win)
{
wxSize sz = item->GetSize();
int widthToSet = (copyWidth ? firstW : sz.x);
int heightToSet = (copyHeight ? firstH : sz.y);
item->SetSize(-1, -1, widthToSet, heightToSet);
wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
widthToSet = resource->GetWidth();
heightToSet = resource->GetHeight();
// Also update the associated resource
// We need to convert to dialog units if this is not a dialog or panel, but
// the parent resource specifies dialog units.
if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
{
wxSize convertedSize = item->GetParent()->ConvertPixelsToDialog(wxSize(firstW, firstH));
if (copyWidth)
widthToSet = convertedSize.x;
if (copyHeight)
heightToSet = convertedSize.y;
}
resource->SetSize(resource->GetX(), resource->GetY(), widthToSet, heightToSet);
}
}
win->Refresh();
}
void wxResourceManager::ToBackOrFront(bool toBack)
{
wxWindow *win = FindParentOfSelection();
if (!win)
return;
wxItemResource *winResource = FindResourceForWindow(win);
wxNode *node = GetSelections().First();
while (node)
{
wxControl *item = (wxControl *)node->Data();
wxItemResource *itemResource = FindResourceForWindow(item);
if (item->GetParent() == win)
{
win->GetChildren().DeleteObject(item);
if (winResource)
winResource->GetChildren().DeleteObject(itemResource);
if (toBack)
{
win->GetChildren().Insert(item);
if (winResource)
winResource->GetChildren().Insert(itemResource);
}
else
{
win->GetChildren().Append(item);
if (winResource)
winResource->GetChildren().Append(itemResource);
}
}
node = node->Next();
}
// win->Refresh();
}
// Distribute controls evenly between first and last
void wxResourceManager::DistributePositions(int command)
{
bool horizontal = (command == TOOLBAR_DISTRIBUTE_HORIZ) ;
wxWindow *win = FindParentOfSelection();
if (!win)
return;
if (GetSelections().Number() < 3)
{
wxMessageBox(wxT("Sorry, distributing less than three controls does not make sense."));
return;
}
wxControl *firstSelection = (wxControl*) GetSelections().First()->Data();
wxControl *lastSelection = (wxControl*) GetSelections().Last()->Data();
// For now, assume the ordering is correct (the user selected the controls in order).
// TODO: explicitly order the selections in terms of increading x or y position.
// Find the total amount of space between all controls
int totalControlSpace = 0; // How much space the controls take up
wxNode* node = GetSelections().First();
while (node)
{
wxControl* control = (wxControl*) node->Data();
int x, y;
int w, h;
control->GetPosition(&x, &y);
control->GetSize(&w, &h);
// Don't include the space taken up by the first and last controls.
if (control != firstSelection && control != lastSelection)
{
if (horizontal)
totalControlSpace += w;
else
totalControlSpace += h;
}
node = node->Next();
}
int firstX, firstY, lastX, lastY;
int firstW, firstH, lastW, lastH;
firstSelection->GetPosition(&firstX, &firstY);
firstSelection->GetSize(&firstW, &firstH);
lastSelection->GetPosition(&lastX, &lastY);
lastSelection->GetSize(&lastW, &lastH);
/*
firstX lastX
|===| |====| |======| |==|
*/
int spacing, currentPos;
if (horizontal)
{
spacing = ((lastX - (firstX + firstW)) - totalControlSpace) / (GetSelections().Number() - 1);
currentPos = firstX + firstW + spacing;
}
else
{
spacing = ((lastY - (firstY + firstH)) - totalControlSpace) / (GetSelections().Number() - 1);
currentPos = firstY + firstH + spacing;
}
node = GetSelections().First();
while ((node = node->Next()))
{
wxControl *item = (wxControl *)node->Data();
wxSize sz = item->GetSize();
wxPoint pos = item->GetPosition();
wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
int controlX = (horizontal ? currentPos : pos.x);
int controlY = (horizontal ? pos.y : currentPos);
item->Move(controlX, controlY);
int resX = controlX;
int resY = controlY;
// Also update the associated resource
// We need to convert to dialog units if this is not a dialog or panel, but
// the parent resource specifies dialog units.
if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
{
wxPoint convertedPos = item->GetParent()->ConvertPixelsToDialog(wxPoint(resX, resY));
resX = convertedPos.x;
resY = convertedPos.y;
}
resource->SetSize(resX, resY, resource->GetWidth(), resource->GetHeight());
currentPos += (horizontal ? (sz.x + spacing) : (sz.y + spacing));
}
win->Refresh();
}
void wxResourceManager::AddSelection(wxWindow *win)
{
if (!m_selections.Member(win))
m_selections.Append(win);
}
void wxResourceManager::RemoveSelection(wxWindow *win)
{
m_selections.DeleteObject(win);
}
void wxResourceManager::DeselectItemIfNecessary(wxWindow *win)
{
if (win->IsKindOf(CLASSINFO(wxControl)) && (win->GetEventHandler() != win))
{
// Deselect and refresh window in case we leave selection
// handles behind
wxControl *item = (wxControl *)win;
wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
if (childHandler->IsSelected())
{
wxResourceManager::GetCurrentResourceManager()->RemoveSelection(item);
childHandler->SelectItem(FALSE);
#ifndef __WXGTK__
item->GetParent()->Refresh();
#endif
}
}
}
// Need to search through resource table removing this from
// any resource which has this as a parent.
bool wxResourceManager::RemoveResourceFromParent(wxItemResource *res)
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *thisRes = (wxItemResource *)node->Data();
if (thisRes->GetChildren().Member(res))
{
thisRes->GetChildren().DeleteObject(res);
return TRUE;
}
}
return FALSE;
}
bool wxResourceManager::DeleteResource(wxItemResource *res)
{
if (!res)
return FALSE;
RemoveResourceFromParent(res);
wxNode *node = res->GetChildren().First();
while (node)
{
wxNode *next = node->Next();
wxItemResource *child = (wxItemResource *)node->Data();
DeleteResource(child);
node = next;
}
// If this is a button or message resource, delete the
// associate bitmap resource if not being used.
wxString resType(res->GetType());
/* shouldn't have to do this now bitmaps are ref-counted
if ((resType == "wxMessage" || resType == "wxStaticBitmap" || resType == "wxButton" || resType == "wxBitmapButton") && res->GetValue4())
{
PossiblyDeleteBitmapResource(res->GetValue4());
}
*/
// Remove symbol from table if appropriate
if (!IsSymbolUsed(res, res->GetId()))
{
m_symbolTable.RemoveSymbol(res->GetId());
}
m_resourceTable.Delete(res->GetName());
delete res;
Modify(TRUE);
return TRUE;
}
bool wxResourceManager::DeleteResource(wxWindow *win)
{
DeselectItemIfNecessary(win);
wxItemResource *res = FindResourceForWindow(win);
DisassociateResource(res);
DeleteResource(res);
UpdateResourceList();
return TRUE;
}
// Will eventually have bitmap type information, for different
// kinds of bitmap.
wxString wxResourceManager::AddBitmapResource(const wxString& filename)
{
wxItemResource *resource = FindBitmapResourceByFilename(filename);
if (!resource)
{
char buf[256];
MakeUniqueName("bitmap", buf);
resource = new wxItemResource;
resource->SetType("wxBitmap");
resource->SetName(buf);
// A bitmap resource has one or more children, specifying
// alternative bitmaps.
wxItemResource *child = new wxItemResource;
child->SetType("wxBitmap");
child->SetName(filename);
child->SetValue1(wxBITMAP_TYPE_BMP);
child->SetValue2(RESOURCE_PLATFORM_ANY);
child->SetValue3(0); // Depth
child->SetSize(0,0,0,0);
resource->GetChildren().Append(child);
m_resourceTable.AddResource(resource);
UpdateResourceList();
}
if (resource)
return resource->GetName();
else
return wxEmptyString;
}
// Delete the bitmap resource if it isn't being used by another resource.
void wxResourceManager::PossiblyDeleteBitmapResource(const wxString& resourceName)
{
if (!IsBitmapResourceUsed(resourceName))
{
wxItemResource *res = m_resourceTable.FindResource(resourceName);
DeleteResource(res);
UpdateResourceList();
}
}
bool wxResourceManager::IsBitmapResourceUsed(const wxString& resourceName)
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog")
{
wxNode *node1 = res->GetChildren().First();
while (node1)
{
wxItemResource *child = (wxItemResource *)node1->Data();
wxString childResType(child->GetType());
if ((childResType == "wxMessage" || childResType == "wxButton") &&
child->GetValue4() &&
(strcmp(child->GetValue4(), resourceName) == 0))
return TRUE;
node1 = node1->Next();
}
}
}
return FALSE;
}
// Given a wxButton or wxMessage, find the corresponding bitmap filename.
wxString wxResourceManager::FindBitmapFilenameForResource(wxItemResource *resource)
{
if (!resource || (resource->GetValue4() == ""))
return wxEmptyString;
wxItemResource *bitmapResource = m_resourceTable.FindResource(resource->GetValue4());
if (!bitmapResource)
return wxEmptyString;
wxNode *node = bitmapResource->GetChildren().First();
while (node)
{
// Eventually augment this to return a bitmap of the right kind or something...
// Maybe the root of the filename remains the same, so it doesn't matter which we
// pick up. Otherwise how do we specify multiple filenames... too boring...
wxItemResource *child = (wxItemResource *)node->Data();
return child->GetName();
//node = node->Next();
}
return wxEmptyString;
}
wxItemResource *wxResourceManager::FindBitmapResourceByFilename(const wxString& filename)
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxBitmap")
{
wxNode *node1 = res->GetChildren().First();
while (node1)
{
wxItemResource *child = (wxItemResource *)node1->Data();
if (child->GetName() && (strcmp(child->GetName(), filename) == 0))
return res;
node1 = node1->Next();
}
}
}
return NULL;
}
// Is this window identifier symbol in use?
// Let's assume that we can't have 2 names for the same integer id.
// Therefore we can tell by the integer id whether the symbol is
// in use.
bool wxResourceManager::IsSymbolUsed(wxItemResource* thisResource, wxWindowID id)
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
{
if ((res != thisResource) && (res->GetId() == id))
return TRUE;
wxNode *node1 = res->GetChildren().First();
while (node1)
{
wxItemResource *child = (wxItemResource *)node1->Data();
if ((child != thisResource) && (child->GetId() == id))
return TRUE;
node1 = node1->Next();
}
}
}
return FALSE;
}
// Is this window identifier compatible with the given name? (i.e.
// does it already exist under a different name)
bool wxResourceManager::IsIdentifierOK(const wxString& name, wxWindowID id)
{
if (m_symbolTable.SymbolExists(name))
{
int foundId = m_symbolTable.GetIdForSymbol(name);
if (foundId != id)
return FALSE;
}
return TRUE;
}
// Change all integer ids that match oldId, to newId.
// This is necessary if an id is changed for one resource - all resources
// must be changed.
void wxResourceManager::ChangeIds(int oldId, int newId)
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
{
if (res->GetId() == oldId)
res->SetId(newId);
wxNode *node1 = res->GetChildren().First();
while (node1)
{
wxItemResource *child = (wxItemResource *)node1->Data();
if (child->GetId() == oldId)
child->SetId(newId);
node1 = node1->Next();
}
}
}
}
// If any resource ids were missing (or their symbol was missing),
// repair them i.e. give them new ids. Returns TRUE if any resource
// needed repairing.
bool wxResourceManager::RepairResourceIds()
{
bool repaired = FALSE;
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
{
if ( (res->GetId() == 0) || ((res->GetId() > 0) && !m_symbolTable.IdExists(res->GetId())) )
{
wxString newSymbolName;
int newId = GenerateWindowId("ID_DIALOG", newSymbolName) ;
if (res->GetId() == 0)
{
res->SetId(newId);
m_symbolTable.AddSymbol(newSymbolName, newId);
}
else
{
m_symbolTable.AddSymbol(newSymbolName, res->GetId());
}
repaired = TRUE;
}
wxNode *node1 = res->GetChildren().First();
while (node1)
{
wxItemResource *child = (wxItemResource *)node1->Data();
if ( (child->GetId() == 0) || ((child->GetId() > 0) && !m_symbolTable.IdExists(child->GetId())) )
{
wxString newSymbolName;
int newId = GenerateWindowId("ID_CONTROL", newSymbolName) ;
if (child->GetId() == 0)
{
child->SetId(newId);
m_symbolTable.AddSymbol(newSymbolName, newId);
}
else
{
m_symbolTable.AddSymbol(newSymbolName, child->GetId());
}
repaired = TRUE;
}
node1 = node1->Next();
}
}
}
return repaired;
}
// Deletes 'win' and creates a new window from the resource that
// was associated with it. E.g. if you can't change properties on the
// fly, you'll need to delete the window and create it again.
wxWindow *wxResourceManager::RecreateWindowFromResource(wxWindow *win, wxWindowPropertyInfo *info, bool instantiateFirst)
{
wxItemResource *resource = FindResourceForWindow(win);
// Put the current window properties into the wxItemResource object
wxWindowPropertyInfo *newInfo = NULL;
if (!info)
{
newInfo = CreatePropertyInfoForWindow(win);
info = newInfo;
}
// May not always want to copy values back from the resource
if (instantiateFirst)
info->InstantiateResource(resource);
wxWindow *newWin = NULL;
wxWindow *parent = win->GetParent();
wxItemResource* parentResource = NULL;
if (parent)
parentResource = FindResourceForWindow(parent);
if (win->IsKindOf(CLASSINFO(wxPanel)))
{
Edit(resource);
newWin = FindWindowForResource(resource);
}
else
{
DisassociateResource(resource);
if (win->GetEventHandler() != win)
win->PopEventHandler(TRUE);
DeleteWindow(win);
newWin = m_resourceTable.CreateItem((wxPanel *)parent, resource, parentResource);
newWin->PushEventHandler(new wxResourceEditorControlHandler((wxControl*) newWin, (wxControl*) newWin));
AssociateResource(resource, newWin);
UpdateResourceList();
}
if (info)
info->SetPropertyWindow(newWin);
if (newInfo)
delete newInfo;
return newWin;
}
// Delete resource highlighted in the listbox
bool wxResourceManager::DeleteSelection()
{
int sel = m_editorResourceTree->GetSelection();
if (sel != 0)
{
wxResourceTreeData *data = (wxResourceTreeData *)m_editorResourceTree->GetItemData(sel);
wxItemResource *res = data->GetResource();
wxWindow *win = FindWindowForResource(res);
if (win)
{
DeleteResource(win);
DeleteWindow(win);
UpdateResourceList();
Modify(TRUE);
}
return TRUE;
}
return FALSE;
}
// Delete resource highlighted in the listbox
bool wxResourceManager::RecreateSelection()
{
wxNode *node = GetSelections().First();
while (node)
{
wxControl *item = (wxControl *)node->Data();
wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
wxNode *next = node->Next();
childHandler->SelectItem(FALSE);
RemoveSelection(item);
RecreateWindowFromResource(item);
node = next;
}
return TRUE;
}
bool wxResourceManager::EditDialog(wxDialog *WXUNUSED(dialog), wxWindow *WXUNUSED(parent))
{
return FALSE;
}
// Ensures that all currently shown windows are saved to resources,
// e.g. just before writing to a .wxr file.
bool wxResourceManager::InstantiateAllResourcesFromWindows()
{
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
wxString resType(res->GetType());
if (resType == "wxDialog")
{
wxWindow *win = (wxWindow *)FindWindowForResource(res);
if (win)
InstantiateResourceFromWindow(res, win, TRUE);
}
else if (resType == "wxPanel")
{
wxWindow *win = (wxWindow *)FindWindowForResource(res);
if (win)
InstantiateResourceFromWindow(res, win, TRUE);
}
}
return TRUE;
}
bool wxResourceManager::InstantiateResourceFromWindow(wxItemResource *resource, wxWindow *window, bool recurse)
{
wxWindowPropertyInfo *info = CreatePropertyInfoForWindow(window);
info->SetResource(resource);
info->InstantiateResource(resource);
delete info;
if (recurse)
{
wxNode *node = resource->GetChildren().First();
while (node)
{
wxItemResource *child = (wxItemResource *)node->Data();
wxWindow *childWindow = FindWindowForResource(child);
if (!childWindow)
{
char buf[200];
sprintf(buf, "Could not find window %s", (const char*) child->GetName());
wxMessageBox(buf, "Dialog Editor problem", wxOK);
}
else
InstantiateResourceFromWindow(child, childWindow, recurse);
node = node->Next();
}
}
return TRUE;
}
// Create a window information object for the give window
wxWindowPropertyInfo *wxResourceManager::CreatePropertyInfoForWindow(wxWindow *win)
{
wxWindowPropertyInfo *info = NULL;
if (win->IsKindOf(CLASSINFO(wxScrollBar)))
{
info = new wxScrollBarPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxStaticBox)))
{
info = new wxGroupBoxPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxCheckBox)))
{
info = new wxCheckBoxPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxSlider)))
{
info = new wxSliderPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxGauge)))
{
info = new wxGaugePropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxListBox)))
{
info = new wxListBoxPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxRadioBox)))
{
info = new wxRadioBoxPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxRadioButton)))
{
info = new wxRadioButtonPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxComboBox)))
{
info = new wxComboBoxPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxChoice)))
{
info = new wxChoicePropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxBitmapButton)))
{
info = new wxBitmapButtonPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxButton)))
{
info = new wxButtonPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxStaticBitmap)))
{
info = new wxStaticBitmapPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxStaticText)))
{
info = new wxStaticTextPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxTextCtrl)))
{
info = new wxTextPropertyInfo(win);
}
else if (win->IsKindOf(CLASSINFO(wxPanel)))
{
info = new wxPanelPropertyInfo(win);
}
else
{
info = new wxWindowPropertyInfo(win);
}
return info;
}
// Edit the given window
void wxResourceManager::EditWindow(wxWindow *win)
{
wxWindowPropertyInfo *info = CreatePropertyInfoForWindow(win);
if (info)
{
info->SetResource(FindResourceForWindow(win));
wxString str("Editing ");
str += win->GetClassInfo()->GetClassName();
str += ": ";
if (win->GetName() != "")
str += win->GetName();
else
str += "properties";
info->Edit(NULL, str);
}
}
// Generate a window id and a first stab at a name
int wxResourceManager::GenerateWindowId(const wxString& prefix, wxString& idName)
{
m_symbolIdCounter ++;
while (m_symbolTable.IdExists(m_symbolIdCounter))
m_symbolIdCounter ++;
int nameId = m_symbolIdCounter;
wxString str;
str.Printf("%d", nameId);
idName = prefix + str;
while (m_symbolTable.SymbolExists(idName))
{
nameId ++;
str.Printf("%d", nameId);
idName = prefix + str;
}
return m_symbolIdCounter;
}
/*
* Resource editor frame
*/
IMPLEMENT_CLASS(wxResourceEditorFrame, wxFrame)
BEGIN_EVENT_TABLE(wxResourceEditorFrame, wxFrame)
EVT_MENU(wxID_NEW, wxResourceEditorFrame::OnNew)
EVT_MENU(RESED_NEW_DIALOG, wxResourceEditorFrame::OnNewDialog)
EVT_MENU(wxID_OPEN, wxResourceEditorFrame::OnOpen)
EVT_MENU(RESED_CLEAR, wxResourceEditorFrame::OnClear)
EVT_MENU(wxID_SAVE, wxResourceEditorFrame::OnSave)
EVT_MENU(wxID_SAVEAS, wxResourceEditorFrame::OnSaveAs)
EVT_MENU(wxID_EXIT, wxResourceEditorFrame::OnExit)
EVT_MENU(wxID_ABOUT, wxResourceEditorFrame::OnAbout)
EVT_MENU(RESED_CONTENTS, wxResourceEditorFrame::OnContents)
EVT_MENU(RESED_DELETE, wxResourceEditorFrame::OnDeleteSelection)
EVT_MENU(RESED_RECREATE, wxResourceEditorFrame::OnRecreateSelection)
EVT_MENU(RESED_TEST, wxResourceEditorFrame::OnTest)
EVT_MENU(RESED_CONVERT_WXRS, wxResourceEditorFrame::OnConvertWXRs)
EVT_CLOSE(wxResourceEditorFrame::OnCloseWindow)
END_EVENT_TABLE()
wxResourceEditorFrame::wxResourceEditorFrame(wxResourceManager *resMan, wxFrame *parent, const wxString& title,
const wxPoint& pos, const wxSize& size, long style, const wxString& name):
wxFrame(parent, -1, title, pos, size, style, name)
{
manager = resMan;
}
wxResourceEditorFrame::~wxResourceEditorFrame()
{
}
void wxResourceEditorFrame::OnConvertWXRs(wxCommandEvent& WXUNUSED(event))
{
manager->ConvertWXRs();
}
void wxResourceEditorFrame::OnNew(wxCommandEvent& WXUNUSED(event))
{
manager->New(FALSE);
}
void wxResourceEditorFrame::OnNewDialog(wxCommandEvent& WXUNUSED(event))
{
manager->CreateNewPanel();
}
void wxResourceEditorFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
{
manager->New(TRUE);
}
void wxResourceEditorFrame::OnClear(wxCommandEvent& WXUNUSED(event))
{
manager->Clear(TRUE, FALSE);
}
void wxResourceEditorFrame::OnSave(wxCommandEvent& WXUNUSED(event))
{
manager->Save();
}
void wxResourceEditorFrame::OnSaveAs(wxCommandEvent& WXUNUSED(event))
{
manager->SaveAs();
}
void wxResourceEditorFrame::OnExit(wxCommandEvent& WXUNUSED(event))
{
manager->Clear(TRUE, FALSE) ;
this->Destroy();
}
void wxResourceEditorFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
char buf[300];
sprintf(buf, "wxWindows Dialog Editor %.1f\nAuthor: Julian Smart <julian.smart@ukonline.co.uk>\nJulian Smart (c) 1996-1999", wxDIALOG_EDITOR_VERSION);
wxMessageBox(buf, "About Dialog Editor", wxOK|wxCENTRE);
}
void wxResourceEditorFrame::OnTest(wxCommandEvent& WXUNUSED(event))
{
manager->TestCurrentDialog(this);
}
void wxResourceEditorFrame::OnContents(wxCommandEvent& WXUNUSED(event))
{
#ifdef __WXMSW__
wxBeginBusyCursor();
manager->GetHelpController()->LoadFile();
manager->GetHelpController()->DisplayContents();
wxEndBusyCursor();
#endif
}
void wxResourceEditorFrame::OnDeleteSelection(wxCommandEvent& WXUNUSED(event))
{
manager->DeleteSelection();
}
void wxResourceEditorFrame::OnRecreateSelection(wxCommandEvent& WXUNUSED(event))
{
manager->RecreateSelection();
}
void wxResourceEditorFrame::OnCloseWindow(wxCloseEvent& event)
{
wxPropertyInfo::CloseWindow();
manager->ClearCurrentDialog();
if (manager->Modified())
{
if (!manager->Clear(TRUE, FALSE))
{
event.Veto();
return;
}
}
if (!IsIconized())
{
int w, h;
GetSize(&w, &h);
manager->m_resourceEditorWindowSize.width = w;
manager->m_resourceEditorWindowSize.height = h;
int x, y;
GetPosition(&x, &y);
manager->m_resourceEditorWindowSize.x = x;
manager->m_resourceEditorWindowSize.y = y;
}
manager->SetEditorFrame(NULL);
manager->SetEditorToolBar(NULL);
this->Destroy();
}
/*
* Resource editor window that contains the dialog/panel being edited
*/
BEGIN_EVENT_TABLE(wxResourceEditorScrolledWindow, wxScrolledWindow)
EVT_PAINT(wxResourceEditorScrolledWindow::OnPaint)
END_EVENT_TABLE()
wxResourceEditorScrolledWindow::wxResourceEditorScrolledWindow(wxWindow *parent, const wxPoint& pos, const wxSize& size,
long style):
wxScrolledWindow(parent, -1, pos, size, style)
{
m_marginX = 10;
m_marginY = 40;
m_childWindow = NULL;
SetBackgroundColour(* wxWHITE);
}
wxResourceEditorScrolledWindow::~wxResourceEditorScrolledWindow()
{
}
void wxResourceEditorScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
DrawTitle(dc);
}
void wxResourceEditorScrolledWindow::DrawTitle(wxDC& dc)
{
if (m_childWindow)
{
wxItemResource* res = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(m_childWindow);
if (res)
{
wxString str(res->GetTitle());
int x, y;
ViewStart(& x, & y);
wxFont font(10, wxSWISS, wxNORMAL, wxBOLD);
dc.SetFont(font);
dc.SetBackgroundMode(wxTRANSPARENT);
dc.SetTextForeground(wxColour(0, 0, 0));
long w, h;
dc.GetTextExtent(str, & w, & h);
dc.DrawText(str, m_marginX + (- x * 10), m_marginY + (- y * 10) - h - 5);
}
}
}
// Popup menu callback
void ObjectMenuProc(wxMenu *menu, wxCommandEvent& event)
{
wxWindow *data = (wxWindow *)menu->GetClientData();
if (!data)
return;
switch (event.GetInt())
{
case OBJECT_MENU_EDIT:
{
wxResourceManager::GetCurrentResourceManager()->EditWindow(data);
break;
}
case OBJECT_MENU_DELETE:
{
wxResourceManager::GetCurrentResourceManager()->DeselectItemIfNecessary(data);
wxResourceManager::GetCurrentResourceManager()->SaveInfoAndDeleteHandler(data);
wxResourceManager::GetCurrentResourceManager()->DeleteResource(data);
wxResourceManager::GetCurrentResourceManager()->DeleteWindow(data);
break;
}
default:
break;
}
}
/*
* Main toolbar
*
*/
BEGIN_EVENT_TABLE(EditorToolBar, wxToolBar)
// EVT_PAINT(EditorToolBar::OnPaint)
END_EVENT_TABLE()
EditorToolBar::EditorToolBar(wxFrame *frame, const wxPoint& pos, const wxSize& size,
long style):
wxToolBar(frame, -1, pos, size, style)
{
}
bool EditorToolBar::OnLeftClick(int toolIndex, bool WXUNUSED(toggled))
{
wxResourceManager *manager = wxResourceManager::GetCurrentResourceManager();
switch (toolIndex)
{
case TOOLBAR_LOAD_FILE:
{
manager->New(TRUE);
break;
}
case TOOLBAR_NEW:
{
manager->CreateNewPanel();
break;
}
case TOOLBAR_SAVE_FILE:
{
manager->Save();
break;
}
case TOOLBAR_HELP:
{
#ifdef __WXMSW__
wxBeginBusyCursor();
manager->GetHelpController()->DisplayContents();
wxEndBusyCursor();
#endif
break;
}
case TOOLBAR_FORMAT_HORIZ:
{
manager->AlignItems(TOOLBAR_FORMAT_HORIZ);
break;
}
case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
{
manager->AlignItems(TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN);
break;
}
case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
{
manager->AlignItems(TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN);
break;
}
case TOOLBAR_FORMAT_VERT:
{
manager->AlignItems(TOOLBAR_FORMAT_VERT);
break;
}
case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
{
manager->AlignItems(TOOLBAR_FORMAT_VERT_TOP_ALIGN);
break;
}
case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
{
manager->AlignItems(TOOLBAR_FORMAT_VERT_BOT_ALIGN);
break;
}
case TOOLBAR_COPY_SIZE:
{
manager->CopySize(TOOLBAR_COPY_SIZE);
break;
}
case TOOLBAR_COPY_WIDTH:
{
manager->CopySize(TOOLBAR_COPY_WIDTH);
break;
}
case TOOLBAR_COPY_HEIGHT:
{
manager->CopySize(TOOLBAR_COPY_HEIGHT);
break;
}
case TOOLBAR_DISTRIBUTE_HORIZ:
{
manager->DistributePositions(TOOLBAR_DISTRIBUTE_HORIZ);
break;
}
case TOOLBAR_DISTRIBUTE_VERT:
{
manager->DistributePositions(TOOLBAR_DISTRIBUTE_VERT);
break;
}
case TOOLBAR_TO_BACK:
{
manager->ToBackOrFront(TRUE);
break;
}
case TOOLBAR_TO_FRONT:
{
manager->ToBackOrFront(FALSE);
break;
}
default:
break;
}
return TRUE;
}
void EditorToolBar::OnMouseEnter(int toolIndex)
{
wxFrame *frame = (wxFrame *)GetParent();
if (!frame) return;
if (toolIndex > -1)
{
switch (toolIndex)
{
case TOOLBAR_LOAD_FILE:
frame->SetStatusText("Load project file");
break;
case TOOLBAR_SAVE_FILE:
frame->SetStatusText("Save project file");
break;
case TOOLBAR_NEW:
frame->SetStatusText("Create a new resource");
break;
case TOOLBAR_FORMAT_HORIZ:
frame->SetStatusText("Align items horizontally");
break;
case TOOLBAR_FORMAT_VERT:
frame->SetStatusText("Align items vertically");
break;
case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
frame->SetStatusText("Left-align items");
break;
case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
frame->SetStatusText("Right-align items");
break;
case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
frame->SetStatusText("Top-align items");
break;
case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
frame->SetStatusText("Bottom-align items");
break;
case TOOLBAR_COPY_SIZE:
frame->SetStatusText("Copy size from first selection");
break;
case TOOLBAR_TO_FRONT:
frame->SetStatusText("Put image to front");
break;
case TOOLBAR_TO_BACK:
frame->SetStatusText("Put image to back");
break;
case TOOLBAR_HELP:
frame->SetStatusText("Display help contents");
break;
default:
break;
}
}
else frame->SetStatusText("");
}
bool ResourceEditorDialogTester::ProcessEvent(wxEvent& event)
{
if (event.IsCommandEvent() && event.GetId() != wxID_OK && event.GetId() != wxID_CANCEL)
{
// Do nothing
return TRUE;
}
else
return wxDialog::ProcessEvent(event);
}
static int gs_LabelInsertionCount = 0;
// Convert old WXRs to new
bool wxResourceManager::ConvertWXRs()
{
gs_LabelInsertionCount = 0;
m_symbolIdCounter = 20000;
wxString currentPath = wxGetCwd();
wxString oldWXRPath, newWXRPath;
wxDirDialog dialog(NULL, wxT("Choose directory for old WXRs"), currentPath);
if (dialog.ShowModal() == wxID_OK)
{
oldWXRPath = dialog.GetPath();
}
else
return FALSE;
wxDirDialog dialog2(NULL, wxT("Choose directory for new WXRs"), oldWXRPath);
if (dialog2.ShowModal() == wxID_OK)
{
newWXRPath = dialog2.GetPath();
}
else
return FALSE;
if (newWXRPath == oldWXRPath)
{
wxMessageBox(wxT("Sorry, the directories must be different."));
return FALSE;
}
wxDir dir(oldWXRPath);
if (!dir.IsOpened())
return FALSE;
wxArrayString stringArray;
wxString filename;
bool ok = dir.GetFirst(& filename, wxT("*.wxr"));
while (ok)
{
stringArray.Add(filename);
ok = dir.GetNext(& filename);
}
// Pop up a progress dialog
wxProgressDialog progressDialog(wxT("Converting WXR files"), wxT("Converting files..."));
size_t i;
for (i = 0; i < stringArray.Count(); i++)
{
progressDialog.Update((int) (100.0 * ((double) i / (double) stringArray.Count())));
filename = stringArray[i];
wxString oldPath = oldWXRPath + wxString(wxFILE_SEP_PATH) + filename;
wxString newPath = newWXRPath + wxString(wxFILE_SEP_PATH) + filename;
DoConvertWXR(oldPath, newPath);
}
wxString msg;
msg.Printf(wxT("Dialog Editor inserted %d labels."), gs_LabelInsertionCount);
wxMessageBox(msg);
return TRUE;
}
bool wxResourceManager::DoConvertWXR(const wxString& oldPath, const wxString& newPath)
{
if (!Clear(TRUE, FALSE))
return FALSE;
m_symbolTable.AddStandardSymbols();
if (!m_resourceTable.ParseResourceFile(oldPath))
{
wxString msg;
msg.Printf(wxT("Could not read file %s"), (const char*) oldPath);
wxMessageBox(msg, "Resource file load error", wxOK | wxICON_EXCLAMATION);
return FALSE;
}
m_currentFilename = oldPath;
//SetFrameTitle(m_currentFilename);
//UpdateResourceList();
// Construct include filename from this file
m_symbolFilename = m_currentFilename;
wxStripExtension(m_symbolFilename);
m_symbolFilename += wxT(".h");
if (!m_symbolTable.ReadIncludeFile(m_symbolFilename))
{
}
else
{
// Set the id counter to the last known id
m_symbolIdCounter = m_symbolTable.FindHighestId();
}
// Now check in case some (or all) resources don't have resource ids, or they
// don't match the .h file, or something of that nature.
bool altered = RepairResourceIds();
// Do any necessary changes to the resources
m_resourceTable.BeginFind();
wxNode *node;
while ((node = m_resourceTable.Next()))
{
wxItemResource *res = (wxItemResource *)node->Data();
ChangeOldToNewResource(NULL, res);
}
// Change the filename before saving
m_currentFilename = newPath;
m_symbolFilename = m_currentFilename;
wxStripExtension(m_symbolFilename);
m_symbolFilename += wxT(".h");
Modify(TRUE);
Save();
Clear(TRUE, TRUE);
return TRUE;
}
bool wxResourceManager::ChangeOldToNewResource(wxItemResource* parent, wxItemResource* res)
{
// Change these according to your needs
// Change all fonts to use system defaults for fonts, colours etc.
static bool s_useSystemDefaultsAlways = FALSE; // TRUE;
// Increase dialog height by this amount (wxWin 2 uses dialog client size now)
static int s_increaseDialogSize = -18;
// How many points to decrease the font sizes by, since
// wxWin 2 fonts are larger in Windows
static int s_decreaseFontSize = 3;
wxString itemType(res->GetType());
wxFont font = res->GetFont();
if ((s_decreaseFontSize) > 0 && font.Ok())
{
wxFont newFont = wxFont(font.GetPointSize() - s_decreaseFontSize,
font.GetFamily(), font.GetStyle(), font.GetWeight(),
font.GetUnderlined(), font.GetFaceName());
res->SetFont(newFont);
}
if (itemType == wxT("wxDialogBox") || itemType == wxT("wxDialog") || itemType == wxT("wxPanel"))
{
if (itemType == wxT("wxDialogBox"))
res->SetType(wxT("wxDialog"));
if (itemType == wxT("wxDialogBox") || itemType == wxT("wxDialog"))
{
// Only change the height if it has a caption, i.e. it's going to be
// used as a proper dialog and not a panel
if (res->GetStyle() & wxCAPTION)
res->SetSize(res->GetX(), res->GetY(), res->GetWidth(), res->GetHeight() + s_increaseDialogSize );
}
if (s_useSystemDefaultsAlways)
res->SetResourceStyle(res->GetResourceStyle() | wxRESOURCE_USE_DEFAULTS);
if (res->GetValue1())
res->SetStyle(res->GetStyle() | wxDIALOG_MODAL);
wxNode *node = res->GetChildren().First();
while (node)
{
wxItemResource *child = (wxItemResource *)node->Data();
ChangeOldToNewResource(res, child);
node = node->Next();
}
}
else if (itemType == wxT("wxMessage"))
{
// Figure out if this is a bitmap or text message
if (res->GetValue4().IsEmpty())
res->SetType(wxT("wxStaticText"));
else
res->SetType(wxT("wxStaticBitmap"));
}
else if (itemType == wxT("wxButton"))
{
// Figure out if this is a bitmap or text message
if (res->GetValue4().IsEmpty())
{
}
else
res->SetType(wxT("wxBitmapButton"));
}
else if (itemType == wxT("wxGroupBox"))
{
res->SetType(wxT("wxStaticBox"));
}
else if (itemType == wxT("wxText"))
{
res->SetType(wxT("wxTextCtrl"));
}
else if (itemType == wxT("wxMultiText"))
{
res->SetType(wxT("wxTextCtrl"));
res->SetStyle(res->GetStyle() | wxTE_MULTILINE);
}
itemType = res->GetType();
if (!res->GetTitle().IsEmpty() &&
(itemType == wxT("wxTextCtrl") || itemType == wxT("wxChoice") ||
itemType == wxT("wxComboBox") || itemType == wxT("wxGauge") ||
itemType == wxT("wxListBox")))
{
// Insert a label control resource, adjusting the size of this
// resource accordingly.
InsertLabelResource(parent, res);
}
return TRUE;
}
// Insert a label control resource, adjusting the size of this
// resource accordingly.
bool wxResourceManager::InsertLabelResource(wxItemResource* parent, wxItemResource* res)
{
gs_LabelInsertionCount ++;
bool isHorizontal = TRUE;
// Determine panel orientation
if (parent->GetResourceStyle() & wxRESOURCE_VERTICAL_LABEL)
{
isHorizontal = FALSE;
}
else if (parent->GetResourceStyle() & wxRESOURCE_HORIZONTAL_LABEL)
{
isHorizontal = TRUE;
}
// Now override
if (res->GetResourceStyle() & wxRESOURCE_VERTICAL_LABEL)
{
isHorizontal = FALSE;
}
else if (res->GetResourceStyle() & wxRESOURCE_HORIZONTAL_LABEL)
{
isHorizontal = TRUE;
}
int x = res->GetX();
int y = res->GetY();
int width = res->GetWidth();
int height = res->GetHeight();
// Find the font specified
wxFont font;
if (res->GetFont().Ok())
font = res->GetFont();
else
font = parent->GetFont();
if (!font.Ok() || (parent->GetResourceStyle() & wxRESOURCE_USE_DEFAULTS))
font = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
int labelX, labelY;
wxCoord labelWidth, labelHeight;
wxScreenDC dc;
dc.SetFont(font);
dc.GetTextExtent(res->GetTitle(), & labelWidth, & labelHeight);
// Vert/horizontal margin between controls
int margin = 3;
labelX = x;
labelY = y;
//labelWidth += 1;
//labelHeight += 1;
if (isHorizontal)
{
x += labelWidth + margin;
width -= (labelWidth + margin);
}
else
{
y += labelHeight + margin;
height -= (labelHeight + margin);
// Fudge factors
if (res->GetType() == wxT("wxTextCtrl"))
{
height += 3;
}
else if (res->GetType() == wxT("wxChoice") || res->GetType() == wxT("wxComboBox"))
{
height -= 4;
}
}
res->SetSize(x, y, width, height);
wxItemResource* staticItem = new wxItemResource;
staticItem->SetSize(labelX, labelY, labelWidth, labelHeight);
staticItem->SetTitle(res->GetTitle());
staticItem->SetFont(font);
staticItem->SetStyle(0);
staticItem->SetType(wxT("wxStaticText"));
wxString newSymbolName;
int newId = GenerateWindowId(wxT("ID_STATICTEXT"), newSymbolName) ;
staticItem->SetId(newId);
newSymbolName = res->GetName() + wxT("_Label");
staticItem->SetName(newSymbolName);
m_symbolTable.AddSymbol(newSymbolName, newId);
wxNode* node = parent->GetChildren().Member(res);
wxASSERT( (node != NULL) );
parent->GetChildren().Insert(node, staticItem);
// Remove the title from this resource since we've replaced it
// with a static text control
res->SetTitle(wxEmptyString);
return TRUE;
}