git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42448 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			490 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			490 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/graphics.h
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| // Purpose:     graphics context header
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| // Author:      Stefan Csomor
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| // Modified by:
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| // Created:
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| // Copyright:   (c) Stefan Csomor
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| // RCS-ID:      $Id$
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_GRAPHICS_H_
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| #define _WX_GRAPHICS_H_
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| 
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| #if wxUSE_GRAPHICS_CONTEXT
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| 
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| #include "wx/geometry.h"
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| #include "wx/dynarray.h"
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| 
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| class WXDLLIMPEXP_CORE wxWindowDC;
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| class WXDLLIMPEXP_CORE wxGraphicsContext;
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| class WXDLLIMPEXP_CORE wxGraphicsPath;
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| class WXDLLIMPEXP_CORE wxGraphicsMatrix;
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| class WXDLLIMPEXP_CORE wxGraphicsFigure;
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| class WXDLLIMPEXP_CORE wxGraphicsRenderer;
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| class WXDLLIMPEXP_CORE wxGraphicsPen;
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| class WXDLLIMPEXP_CORE wxGraphicsBrush;
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| class WXDLLIMPEXP_CORE wxGraphicsFont;
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| 
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| /*
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|  * notes about the graphics context apis
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|  *
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|  * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being 
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|  * in direction of positive y axis.
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|  */
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|  
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| // Base class of all objects used for drawing in the new graphics API, the always point back to their
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| // originating rendering engine, there is no dynamic unloading of a renderer currently allowed, 
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| // these references are not counted
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|  
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| class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
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| {
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| public :
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| 	wxGraphicsObject( wxGraphicsRenderer* renderer = NULL ) : m_renderer(renderer) {}
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| 	
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| 	wxGraphicsObject( const wxGraphicsObject& obj ) : m_renderer(obj.GetRenderer()) {}
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| 	
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| 	virtual ~wxGraphicsObject() {}
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| 	
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| 	wxGraphicsRenderer* GetRenderer() const { return m_renderer ; }
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| protected :
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| 	wxGraphicsRenderer* m_renderer;
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| 	DECLARE_DYNAMIC_CLASS(wxGraphicsObject);
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| } ;
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
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| {
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| public :
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|     wxGraphicsPen(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
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|     virtual ~wxGraphicsPen() {}
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|     virtual void Apply( wxGraphicsContext* context) = 0;
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|     virtual wxDouble GetWidth() = 0;
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| private :
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|     DECLARE_NO_COPY_CLASS(wxGraphicsPen)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsPen)
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| } ;
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
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| {
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| public :
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|     wxGraphicsBrush(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
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|     virtual ~wxGraphicsBrush() {}
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|     virtual void Apply( wxGraphicsContext* context) = 0;
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| private :
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|     DECLARE_NO_COPY_CLASS(wxGraphicsBrush)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsBrush)
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| } ;
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
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| {
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| public :
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|     wxGraphicsFont(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
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|     virtual ~wxGraphicsFont() {}
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|     virtual void Apply( wxGraphicsContext* context) = 0;
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| private :
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|     DECLARE_NO_COPY_CLASS(wxGraphicsFont)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsFont)
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| } ;
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
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| {
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| public :
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|     wxGraphicsPath(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
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|     virtual ~wxGraphicsPath() {}
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|     
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|     virtual wxGraphicsPath *Clone() const = 0;
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| 
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|     //
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|     // These are the path primitives from which everything else can be constructed
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|     //
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| 
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|     // begins a new subpath at (x,y)
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|     virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
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|     void MoveToPoint( const wxPoint2DDouble& p);
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| 
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|     // adds a straight line from the current point to (x,y) 
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|     virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
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|     void AddLineToPoint( const wxPoint2DDouble& p);
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| 
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|     // adds a cubic Bezier curve from the current point, using two control points and an end point
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|     virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
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|     void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
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| 	
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| 	// adds another path
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| 	virtual void AddPath( const wxGraphicsPath* path ) =0;
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| 
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|     // closes the current sub-path
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|     virtual void CloseSubpath() = 0;
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| 
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|     // gets the last point of the current path, (0,0) if not yet set
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|     virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
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|     wxPoint2DDouble GetCurrentPoint();
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| 
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|     // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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|     virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
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| 	void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
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| 
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|     //
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|     // These are convenience functions which - if not available natively will be assembled 
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|     // using the primitives from above
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|     //
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| 
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|     // adds a quadratic Bezier curve from the current point, using a control point and an end point
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|     virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
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| 
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|     // appends a rectangle as a new closed subpath 
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|     virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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| 
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|     // appends an ellipsis as a new closed subpath fitting the passed rectangle
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|     virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
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| 
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|     // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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|     virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
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| 	
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| 	// returns the native path
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| 	virtual void * GetNativePath() const = 0;
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| 	
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| 	// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
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| 	virtual void UnGetNativePath(void *p) = 0;
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| 	
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| 	// transforms each point of this path by the matrix
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| 	virtual void Transform( wxGraphicsMatrix* matrix ) =0;
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| 	
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| 	// gets the bounding box enclosing all points (possibly including control points)
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| 	virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) =0;
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| 	wxRect2DDouble GetBox();
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| 	
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| 	virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) =0;
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| 	bool Contains( const wxPoint2DDouble& c, int fillStyle = wxWINDING_RULE);
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| 	
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|     DECLARE_NO_COPY_CLASS(wxGraphicsPath)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsPath)
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| };
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
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| {
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| public :
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| 	wxGraphicsMatrix(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
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| 	
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| 	virtual ~wxGraphicsMatrix() {}
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| 	
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|     virtual wxGraphicsMatrix *Clone() const = 0;
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| 
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| 	// concatenates the matrix
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| 	virtual void Concat( const wxGraphicsMatrix *t ) = 0;
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| 	void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
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| 	
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| 	// copies the passed in matrix
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| 	virtual void Copy( const wxGraphicsMatrix *t )  = 0;
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| 	void Copy( const wxGraphicsMatrix &t ) { Copy( &t ); }
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| 
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| 	// sets the matrix to the respective values
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| 	virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, 
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| 		wxDouble tx=0.0, wxDouble ty=0.0) = 0;
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| 
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| 	// makes this the inverse matrix
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| 	virtual void Invert() = 0;
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| 	
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| 	// returns true if the elements of the transformation matrix are equal ?
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|     virtual bool IsEqual( const wxGraphicsMatrix* t) const  = 0;
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| 	bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
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| 	
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| 	// return true if this is the identity matrix
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| 	virtual bool IsIdentity()  = 0;
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| 	
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|     //
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|     // transformation
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|     //
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|     
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|     // add the translation to this matrix
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|     virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
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| 
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|     // add the scale to this matrix
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|     virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
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| 
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|     // add the rotation to this matrix (radians)
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|     virtual void Rotate( wxDouble angle ) = 0;	
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| 	
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|     //
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|     // apply the transforms
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|     //
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| 	
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| 	// applies that matrix to the point
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| 	virtual void TransformPoint( wxDouble *x, wxDouble *y ) = 0;
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| 	
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| 	// applies the matrix except for translations
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| 	virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) =0;
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| 	
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| 	// returns the native representation
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| 	virtual void * GetNativeMatrix() const = 0;
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| 	
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|     DECLARE_NO_COPY_CLASS(wxGraphicsMatrix)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsMatrix)
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| } ;
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
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| {
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| public:
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|     wxGraphicsContext(wxGraphicsRenderer* renderer);
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| 
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|     virtual ~wxGraphicsContext();
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|     
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|     static wxGraphicsContext* Create( const wxWindowDC& dc) ;
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| 	
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|     static wxGraphicsContext* CreateFromNative( void * context ) ;
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| 
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|     static wxGraphicsContext* CreateFromNativeWindow( void * window ) ;
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| 
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|     static wxGraphicsContext* Create( wxWindow* window ) ;
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| 
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|     wxGraphicsPath * CreatePath();
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| 	
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|     virtual wxGraphicsPen* CreatePen(const wxPen& pen);
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|     
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|     virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush );
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|     
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|     // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
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|     virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, 
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|         const wxColour&c1, const wxColour&c2);
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| 
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|     // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) 
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|     // with radius r and color cColor
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|     virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
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|         const wxColour &oColor, const wxColour &cColor);
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| 
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|     // sets the font
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|     virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK );
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| 
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| 	// create a 'native' matrix corresponding to these values
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| 	virtual wxGraphicsMatrix* CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, 
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| 		wxDouble tx=0.0, wxDouble ty=0.0);
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| 	
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|     // push the current state of the context, ie the transformation matrix on a stack
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|     virtual void PushState() = 0;
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| 
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|     // pops a stored state from the stack
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|     virtual void PopState() = 0;
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| 
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|     // clips drawings to the region, combined to current clipping region
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|     virtual void Clip( const wxRegion ®ion ) = 0;
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| 
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|     // clips drawings to the rect
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|     virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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| 	
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| 	// resets the clipping to original extent
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| 	virtual void ResetClip() = 0 ;
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| 
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| 	// returns the native context
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| 	virtual void * GetNativeContext() = 0;
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| 
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|     //
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|     // transformation : changes the current transformation matrix CTM of the context
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|     //
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|     
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|     // translate
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|     virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
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| 
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|     // scale
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|     virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
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| 
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|     // rotate (radians)
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|     virtual void Rotate( wxDouble angle ) = 0;
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| 	
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| 	// concatenates this transform with the current transform of this context
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| 	virtual void ConcatTransform( const wxGraphicsMatrix* matrix ) = 0;
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| 
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| 	// sets the transform of this context
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| 	virtual void SetTransform( const wxGraphicsMatrix* matrix ) = 0;
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| 
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| 	// gets the matrix of this context
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| 	virtual void GetTransform( wxGraphicsMatrix* matrix ) = 0;
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|     //
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|     // setting the paint
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|     //
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|     
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|     // sets the pen
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|     virtual void SetPen( wxGraphicsPen* pen , bool release = true );
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|     
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|     void SetPen( const wxPen& pen );
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| 
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|     // sets the brush for filling
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|     virtual void SetBrush( wxGraphicsBrush* brush , bool release = true );
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|     
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|     void SetBrush( const wxBrush& brush );
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| 
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|     // sets the font
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|     virtual void SetFont( wxGraphicsFont* font, bool release = true );
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|     
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|     void SetFont( const wxFont& font, const wxColour& colour );
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|     
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|     // strokes along a path with the current pen
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|     virtual void StrokePath( const wxGraphicsPath *path ) = 0;
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| 
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|     // fills a path with the current brush
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|     virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
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| 
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|     // draws a path by first filling and then stroking
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|     virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
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| 	
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|     //
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|     // text
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|     //
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|     
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|     virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
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| 
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|     virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
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| 
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|     virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
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|         wxDouble *descent, wxDouble *externalLeading ) const  = 0;
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| 
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|     virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
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| 
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|     //
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|     // image support
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|     //
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| 
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|     virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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| 
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|     virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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| 
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|     //
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|     // convenience methods
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|     //
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|     
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|     // strokes a single line
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|     virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
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| 
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|     // stroke lines connecting each of the points
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|     virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
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| 
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|     // stroke disconnected lines from begin to end points
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|     virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
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| 
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|     // draws a polygon
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|     virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
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| 
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|     // draws a polygon
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|     virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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| 
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|     // draws an ellipse
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|     virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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| 
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|     // draws a rounded rectangle
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|     virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
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| 
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|      // wrappers using wxPoint2DDouble TODO
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| 
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|     // helper to determine if a 0.5 offset should be applied for the drawing operation
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|     virtual bool ShouldOffset() const { return false; }
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| 
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| protected :
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| 
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|     wxGraphicsPen* m_pen;
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|     bool m_releasePen;
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|     wxGraphicsBrush* m_brush;
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|     bool m_releaseBrush;
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|     wxGraphicsFont* m_font;
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|     bool m_releaseFont;
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| 
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| private :
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|     DECLARE_NO_COPY_CLASS(wxGraphicsContext)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsContext)
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| };
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| 
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| #if 0 
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| 
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| //
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| // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
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| //
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
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| {
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| public :
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| 	wxGraphicsFigure(wxGraphicsRenderer* renderer) ;
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| 		
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| 	virtual ~wxGraphicsFigure() ;
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| 	
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| 	void SetPath( wxGraphicsMatrix* matrix );
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| 	
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| 	void SetMatrix( wxGraphicsPath* path);
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| 
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| 	// draws this object on the context
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| 	virtual void Draw( wxGraphicsContext* cg );
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| 	
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| 	// returns the path of this object
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| 	wxGraphicsPath* GetPath() { return m_path; }
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| 	
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| 	// returns the transformation matrix of this object, may be null if there is no transformation necessary
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| 	wxGraphicsMatrix* GetMatrix() { return m_matrix; }
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| 	
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| private :
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| 	wxGraphicsMatrix* m_matrix;
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| 	wxGraphicsPath* m_path;
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|     
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|     DECLARE_DYNAMIC_CLASS(wxGraphicsFigure)
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| } ;
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|   
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| #endif  
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| 
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| //
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| // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
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| // instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
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| // paths at any point from a given matrix etc.
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| //
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| 
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| class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
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| {
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| public :
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|     wxGraphicsRenderer() {}
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| 
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|     virtual ~wxGraphicsRenderer() {}
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| 
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| 	static wxGraphicsRenderer* GetDefaultRenderer();
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| 
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| 	// Context
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| 
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| 	virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0 ;
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| 	
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| 	virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
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| 
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| 	virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
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| 
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| 	virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
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| 
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| 	// Path
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| 	
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|     virtual wxGraphicsPath * CreatePath() = 0;
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| 
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| 	// Matrix
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| 	
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| 	virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, 
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| 		wxDouble tx=0.0, wxDouble ty=0.0) = 0;
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|         
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|     // Paints
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|     
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|     virtual wxGraphicsPen* CreatePen(const wxPen& pen) = 0 ;
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|     
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|     virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush ) = 0 ;
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|     
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|     // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
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|     virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, 
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|         const wxColour&c1, const wxColour&c2) = 0;
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| 
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|     // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) 
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|     // with radius r and color cColor
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|     virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
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|         const wxColour &oColor, const wxColour &cColor) = 0;
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| 
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|    // sets the font
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|     virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
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|     
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| private :
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| 	DECLARE_NO_COPY_CLASS(wxGraphicsRenderer)
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|     DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer)
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| } ;
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| 
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| #endif
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| 
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| #endif // _WX_GRAPHICS_H_
 |