GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			101 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        colour.h
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| // Purpose:
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| // Author:      Robert Roebling
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| // Id:          $Id$
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| // Copyright:   (c) 1998 Robert Roebling
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| 
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| #ifndef __GTKCOLOURH__
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| #define __GTKCOLOURH__
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| 
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| #if defined(__GNUG__) && !defined(__APPLE__)
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| #pragma interface
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| #endif
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| 
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| #include "wx/defs.h"
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| #include "wx/object.h"
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| #include "wx/string.h"
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| #include "wx/gdiobj.h"
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| #include "wx/palette.h"
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| 
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| //-----------------------------------------------------------------------------
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| // classes
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| //-----------------------------------------------------------------------------
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| 
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| class wxDC;
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| class wxPaintDC;
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| class wxBitmap;
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| class wxWindow;
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| 
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| class wxColour;
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| 
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| //-----------------------------------------------------------------------------
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| // wxColour
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| //-----------------------------------------------------------------------------
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| 
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| class wxColour: public wxGDIObject
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| {
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| public:
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|     wxColour() { }
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|   
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|     // Construct from RGB
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|     wxColour( unsigned char red, unsigned char green, unsigned char blue );
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|     wxColour( unsigned long colRGB ) { Set(colRGB); }
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| 
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|     // Implicit conversion from the colour name
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|     wxColour( const wxString &colourName ) { InitFromName(colourName); }
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|     wxColour( const char *colourName ) { InitFromName(colourName); }
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| #if wxUSE_UNICODE
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|     wxColour( const wxChar *colourName ) { InitFromName( wxString(colourName) ); }
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| #endif
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| 
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| 
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|     wxColour( const wxColour& col )
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|         : wxGDIObject()
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|         { Ref(col); }
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|     wxColour& operator = ( const wxColour& col ) { Ref(col); return *this; }
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| 
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|     ~wxColour();
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| 
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|     bool Ok() const { return m_refData != NULL; }
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|   
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|     bool operator == ( const wxColour& col ) const;
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|     bool operator != ( const wxColour& col ) const { return !(*this == col); }
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| 
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|     void Set( unsigned char red, unsigned char green, unsigned char blue );
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|     void Set( unsigned long colRGB )
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|     {
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|         // We don't need to know sizeof(long) here because we assume that the three
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|         // least significant bytes contain the R, G and B values
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|         Set((unsigned char)colRGB,
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|             (unsigned char)(colRGB >> 8),
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|             (unsigned char)(colRGB >> 16));
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|     }
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| 
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|     unsigned char Red() const;
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|     unsigned char Green() const;
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|     unsigned char Blue() const;
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| 
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| 
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|     // Implementation part
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|     void CalcPixel( GdkColormap *cmap );
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|     int GetPixel() const;
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|     GdkColor *GetColor() const;
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| 
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| protected:
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|     // ref counting code
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|     virtual wxObjectRefData *CreateRefData() const;
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|     virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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|     
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|     // Helper functions
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|     void InitFromName(const wxString& colourName);
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxColour)
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| };
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| 
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| #endif // __GTKCOLOURH__
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