git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			179 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/protocol/protocol.h
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// Purpose:     Protocol base class
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// Author:      Guilhem Lavaux
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// Modified by:
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// Created:     10/07/1997
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// RCS-ID:      $Id$
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// Copyright:   (c) 1997, 1998 Guilhem Lavaux
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROTOCOL_PROTOCOL_H
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#define _WX_PROTOCOL_PROTOCOL_H
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#include "wx/defs.h"
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#if wxUSE_PROTOCOL
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/stream.h"
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#if wxUSE_SOCKETS
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    #include "wx/socket.h"
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#endif
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class WXDLLIMPEXP_FWD_NET wxProtocolLog;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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typedef enum
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{
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    wxPROTO_NOERR = 0,
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    wxPROTO_NETERR,
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    wxPROTO_PROTERR,
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    wxPROTO_CONNERR,
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    wxPROTO_INVVAL,
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    wxPROTO_NOHNDLR,
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    wxPROTO_NOFILE,
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    wxPROTO_ABRT,
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    wxPROTO_RCNCT,
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    wxPROTO_STREAMING
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} wxProtocolError;
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// ----------------------------------------------------------------------------
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// wxProtocol: abstract base class for all protocols
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_NET wxProtocol
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#if wxUSE_SOCKETS
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 : public wxSocketClient
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#else
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 : public wxObject
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#endif
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{
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public:
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    wxProtocol();
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    virtual ~wxProtocol();
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#if wxUSE_SOCKETS
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    bool Reconnect();
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    virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
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    virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
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        { return wxSocketClient::Connect(addr); }
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    // read a '\r\n' terminated line from the given socket and put it in
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    // result (without the terminators)
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    static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
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    // read a line from this socket - this one can be overridden in the
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    // derived classes if different line termination convention is to be used
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    virtual wxProtocolError ReadLine(wxString& result);
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#endif // wxUSE_SOCKETS
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    virtual bool Abort() = 0;
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    virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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    virtual wxString GetContentType() const = 0;
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    // the error code
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    virtual wxProtocolError GetError() const { return m_lastError; }
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    void SetUser(const wxString& user) { m_username = user; }
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    void SetPassword(const wxString& passwd) { m_password = passwd; }
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    virtual void SetDefaultTimeout(wxUint32 Value);
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    // override wxSocketBase::SetTimeout function to avoid that the internal
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    // m_uiDefaultTimeout goes out-of-sync:
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    virtual void SetTimeout(long seconds)
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        { SetDefaultTimeout(seconds); }
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    // logging support: each wxProtocol object may have the associated logger
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    // (by default there is none) which is used to log network requests and
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    // responses
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    // set the logger, deleting the old one and taking ownership of this one
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    void SetLog(wxProtocolLog *log);
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    // return the current logger, may be NULL
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    wxProtocolLog *GetLog() const { return m_log; }
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    // detach the existing logger without deleting it, the caller is
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    // responsible for deleting the returned pointer if it's non-NULL
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    wxProtocolLog *DetachLog()
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    {
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        wxProtocolLog * const log = m_log;
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        m_log = NULL;
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        return log;
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    }
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    // these functions forward to the same functions with the same names in
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    // wxProtocolLog if we have a valid logger and do nothing otherwise
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    void LogRequest(const wxString& str);
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    void LogResponse(const wxString& str);
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protected:
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    // the timeout associated with the protocol:
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    wxUint32        m_uiDefaultTimeout;
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    wxString        m_username;
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    wxString        m_password;
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    // this must be always updated by the derived classes!
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    wxProtocolError m_lastError;
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private:
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    wxProtocolLog *m_log;
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    DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
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};
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// ----------------------------------------------------------------------------
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// macros for protocol classes
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// ----------------------------------------------------------------------------
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#define DECLARE_PROTOCOL(class) \
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public: \
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  static wxProtoInfo g_proto_##class;
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#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
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wxProtoInfo class::g_proto_##class(name, serv, host, CLASSINFO(class)); \
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bool wxProtocolUse##class = true;
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#define USE_PROTOCOL(class) \
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    extern bool wxProtocolUse##class ; \
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    static struct wxProtocolUserFor##class \
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    { \
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        wxProtocolUserFor##class() { wxProtocolUse##class = true; } \
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    } wxProtocolDoUse##class;
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class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
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{
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public:
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    wxProtoInfo(const wxChar *name,
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                const wxChar *serv_name,
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                const bool need_host1,
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                wxClassInfo *info);
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protected:
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    wxProtoInfo *next;
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    wxString m_protoname;
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    wxString prefix;
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    wxString m_servname;
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    wxClassInfo *m_cinfo;
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    bool m_needhost;
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    friend class wxURL;
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    DECLARE_DYNAMIC_CLASS(wxProtoInfo)
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    wxDECLARE_NO_COPY_CLASS(wxProtoInfo);
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};
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#endif // wxUSE_PROTOCOL
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#endif // _WX_PROTOCOL_PROTOCOL_H
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