r76141 fixed the resource leak when wxStaticBitmap image was replaced by another one but the leak still happened at the end, when the wxStaticBitmap was destroyed. Fix it there as well in the same way. Closes #16068. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@76145 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
99 lines
2.9 KiB
C++
99 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/statbmp.h
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// Purpose: wxStaticBitmap class for wxMSW
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_STATBMP_H_
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#define _WX_STATBMP_H_
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#include "wx/control.h"
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#include "wx/icon.h"
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#include "wx/bitmap.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[];
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// a control showing an icon or a bitmap
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class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
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{
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public:
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wxStaticBitmap() { Init(); }
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wxStaticBitmap(wxWindow *parent,
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wxWindowID id,
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const wxGDIImage& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr)
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{
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Init();
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Create(parent, id, label, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxGDIImage& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr);
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virtual ~wxStaticBitmap() { Free(); }
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virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
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virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
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virtual wxBitmap GetBitmap() const;
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virtual wxIcon GetIcon() const;
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virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const { return false; }
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protected:
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virtual wxSize DoGetBestClientSize() const;
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// ctor/dtor helpers
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void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; }
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void Free();
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// true if icon/bitmap is valid
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bool ImageIsOk() const;
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void SetImage(const wxGDIImage* image);
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void SetImageNoCopy( wxGDIImage* image );
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#ifndef __WXWINCE__
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// draw the bitmap ourselves here if the OS can't do it correctly (if it
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// can we leave it to it)
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void DoPaintManually(wxPaintEvent& event);
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#endif // !__WXWINCE__
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void WXHandleSize(wxSizeEvent& event);
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// we can have either an icon or a bitmap
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bool m_isIcon;
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wxGDIImage *m_image;
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// handle used in last call to STM_SETIMAGE
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WXHANDLE m_currentHandle;
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private:
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// Replace the image at the native control level with the given HBITMAP or
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// HICON (which can be 0) and destroy the previous image if necessary.
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void MSWReplaceImageHandle(WXLPARAM handle);
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DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_NO_COPY_CLASS(wxStaticBitmap);
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};
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#endif
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// _WX_STATBMP_H_
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