126 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/dfb/nonownedwnd.h
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// Purpose:     declares wxNonOwnedWindow class
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// Author:      Vaclav Slavik
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// Modified by:
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// Created:     2006-12-24
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// Copyright:   (c) 2006 TT-Solutions
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DFB_NONOWNEDWND_H_
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#define _WX_DFB_NONOWNEDWND_H_
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#include "wx/window.h"
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#include "wx/dfb/dfbptr.h"
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wxDFB_DECLARE_INTERFACE(IDirectFBWindow);
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class wxDfbQueuedPaintRequests;
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struct wxDFBWindowEvent;
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class wxDFBEventsHandler;
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//-----------------------------------------------------------------------------
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// wxNonOwnedWindow
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//-----------------------------------------------------------------------------
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// This class represents "non-owned" window. A window is owned by another
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// window if it has a parent and is positioned within the parent. For example,
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// wxFrame is non-owned, because even though it can have a parent, it's
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// location is independent of it.  This class is for internal use only, it's
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// the base class for wxTopLevelWindow and wxPopupWindow.
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class WXDLLIMPEXP_CORE wxNonOwnedWindow : public wxNonOwnedWindowBase
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{
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public:
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    // construction
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    wxNonOwnedWindow() { Init(); }
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    wxNonOwnedWindow(wxWindow *parent,
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                     wxWindowID id,
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                     const wxPoint& pos = wxDefaultPosition,
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                     const wxSize& size = wxDefaultSize,
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                     long style = 0,
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                     const wxString& name = wxASCII_STR(wxPanelNameStr))
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxASCII_STR(wxPanelNameStr));
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    virtual ~wxNonOwnedWindow();
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    // implement base class pure virtuals
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    virtual bool Show(bool show = true);
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    virtual void Update();
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    virtual void Raise();
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    virtual void Lower();
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    // implementation from now on
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    // --------------------------
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    void OnInternalIdle();
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    wxIDirectFBWindowPtr GetDirectFBWindow() const { return m_dfbwin; }
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    // Returns true if some invalidated area of the TLW is currently being
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    // painted
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    bool IsPainting() const { return m_isPainting; }
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protected:
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    // common part of all ctors
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    void Init();
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    virtual wxIDirectFBSurfacePtr ObtainDfbSurface() const;
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    // overridden wxWindow methods
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    virtual void DoGetPosition(int *x, int *y) const;
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    virtual void DoGetSize(int *width, int *height) const;
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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    virtual void DoRefreshRect(const wxRect& rect);
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    // sets DirectFB keyboard focus to this toplevel window (note that DFB
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    // focus is different from wx: only shown TLWs can have it and not any
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    // wxWindows as in wx
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    void SetDfbFocus();
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    // overridden in wxTopLevelWindowDFB, there's no common handling for wxTLW
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    // and wxPopupWindow to be done here
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    virtual void HandleFocusEvent(const wxDFBWindowEvent& WXUNUSED(event_)) {}
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private:
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    // do queued painting in idle time
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    void HandleQueuedPaintRequests();
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    // DirectFB events handling
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    static void HandleDFBWindowEvent(const wxDFBWindowEvent& event_);
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protected:
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    // did we sent wxSizeEvent at least once?
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    bool          m_sizeSet:1;
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    // window's opacity (0: transparent, 255: opaque)
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    wxByte        m_opacity;
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    // interface to the underlying DirectFB window
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    wxIDirectFBWindowPtr m_dfbwin;
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private:
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    // invalidated areas of the TLW that need repainting
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    wxDfbQueuedPaintRequests *m_toPaint;
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    // are we currently painting some area of this TLW?
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    bool m_isPainting;
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    friend class wxDFBEventsHandler; // for HandleDFBWindowEvent
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    friend class wxWindowDFB;        // for SetDfbFocus
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};
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#endif // _WX_DFB_NONOWNEDWND_H_
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