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wxWidgets/src/x11/window.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/x11/windows.cpp
// Purpose: wxWindow
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
#pragma hdrstop
#endif
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/window.h"
#ifndef WX_PRECOMP
#include "wx/hash.h"
#include "wx/log.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/panel.h"
#include "wx/frame.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
#endif
#include "wx/menu.h"
#include "wx/layout.h"
#include "wx/dialog.h"
#include "wx/listbox.h"
#include "wx/button.h"
#include "wx/settings.h"
#include "wx/msgdlg.h"
#include "wx/scrolwin.h"
#include "wx/scrolbar.h"
#include "wx/module.h"
#include "wx/menuitem.h"
#include "wx/fontutil.h"
#include "wx/univ/renderer.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#endif
#include "wx/x11/private.h"
#include "X11/Xutil.h"
#if wxUSE_NANOX
// For wxGetLocalTime, used by XButtonEventGetTime
#include "wx/timer.h"
#endif
#include <string.h>
// ----------------------------------------------------------------------------
// global variables for this module
// ----------------------------------------------------------------------------
static wxWindow* g_captureWindow = NULL;
static GC g_eraseGC;
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define event_left_is_down(x) ((x)->xbutton.state & Button1Mask)
#define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask)
#define event_right_is_down(x) ((x)->xbutton.state & Button3Mask)
// ----------------------------------------------------------------------------
// event tables
// ----------------------------------------------------------------------------
IMPLEMENT_ABSTRACT_CLASS(wxWindowX11, wxWindowBase)
BEGIN_EVENT_TABLE(wxWindowX11, wxWindowBase)
EVT_SYS_COLOUR_CHANGED(wxWindowX11::OnSysColourChanged)
END_EVENT_TABLE()
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// helper functions
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// constructors
// ----------------------------------------------------------------------------
void wxWindowX11::Init()
{
// X11-specific
m_mainWindow = (WXWindow) 0;
m_clientWindow = (WXWindow) 0;
m_insertIntoMain = false;
m_updateNcArea = false;
m_winCaptured = false;
m_needsInputFocus = false;
m_isShown = true;
m_lastTS = 0;
m_lastButton = 0;
}
// real construction (Init() must have been called before!)
bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") );
CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);
parent->AddChild(this);
Display *xdisplay = (Display*) wxGlobalDisplay();
int xscreen = DefaultScreen( xdisplay );
Visual *xvisual = DefaultVisual( xdisplay, xscreen );
Colormap cm = DefaultColormap( xdisplay, xscreen );
m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
m_backgroundColour.CalcPixel( (WXColormap) cm );
m_foregroundColour = *wxBLACK;
m_foregroundColour.CalcPixel( (WXColormap) cm );
Window xparent = (Window) parent->GetClientAreaWindow();
// Add window's own scrollbars to main window, not to client window
if (parent->GetInsertIntoMain())
{
// wxLogDebug( "Inserted into main: %s", GetName().c_str() );
xparent = (Window) parent->GetMainWindow();
}
// Size (not including the border) must be nonzero (or a Value error results)!
// Note: The Xlib manual doesn't mention this restriction of XCreateWindow.
wxSize size2(size);
if (size2.x <= 0)
size2.x = 20;
if (size2.y <= 0)
size2.y = 20;
wxPoint pos2(pos);
if (pos2.x == wxDefaultCoord)
pos2.x = 0;
if (pos2.y == wxDefaultCoord)
pos2.y = 0;
#if wxUSE_TWO_WINDOWS
bool need_two_windows =
((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
bool need_two_windows = false;
#endif
#if wxUSE_NANOX
long xattributes = 0;
#else
XSetWindowAttributes xattributes;
long xattributes_mask = 0;
xattributes_mask |= CWBackPixel;
xattributes.background_pixel = m_backgroundColour.GetPixel();
xattributes_mask |= CWBorderPixel;
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
xattributes_mask |= CWEventMask;
#endif
if (need_two_windows)
{
#if wxUSE_NANOX
long backColor, foreColor;
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
// Normal X11
xattributes.event_mask =
ExposureMask | StructureNotifyMask | ColormapChangeMask;
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
#if !wxUSE_NANOX
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask | VisibilityChangeMask ;
if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
{
xattributes_mask |= CWBitGravity;
xattributes.bit_gravity = StaticGravity;
}
#endif
if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
{
pos2.x = 2;
pos2.y = 2;
size2.x -= 4;
size2.y -= 4;
}
else if (HasFlag( wxSIMPLE_BORDER ))
{
pos2.x = 1;
pos2.y = 1;
size2.x -= 2;
size2.y -= 2;
}
else
{
pos2.x = 0;
pos2.y = 0;
}
// Make again sure the size is nonzero.
if (size2.x <= 0)
size2.x = 1;
if (size2.y <= 0)
size2.y = 1;
#if wxUSE_NANOX
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_clientWindow = (WXWindow) xwindow;
wxAddClientWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
}
else
{
// wxLogDebug( "No two windows needed %s", GetName().c_str() );
#if wxUSE_NANOX
long backColor, foreColor;
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask | VisibilityChangeMask ;
if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
{
xattributes_mask |= CWBitGravity;
xattributes.bit_gravity = NorthWestGravity;
}
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
m_clientWindow = m_mainWindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
}
// Is a subwindow, so map immediately
m_isShown = true;
// Without this, the cursor may not be restored properly (e.g. in splitter
// sample).
SetCursor(*wxSTANDARD_CURSOR);
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
// Don't call this, it can have nasty repercussions for composite controls,
// for example
// SetSize(pos.x, pos.y, size.x, size.y);
return true;
}
// Destructor
wxWindowX11::~wxWindowX11()
{
SendDestroyEvent();
if (g_captureWindow == this)
g_captureWindow = NULL;
m_isBeingDeleted = true;
DestroyChildren();
if (m_clientWindow != m_mainWindow)
{
// Destroy the cleint window
Window xwindow = (Window) m_clientWindow;
wxDeleteClientWindowFromTable( xwindow );
XDestroyWindow( wxGlobalDisplay(), xwindow );
m_clientWindow = NULL;
}
// Destroy the window
Window xwindow = (Window) m_mainWindow;
wxDeleteWindowFromTable( xwindow );
XDestroyWindow( wxGlobalDisplay(), xwindow );
m_mainWindow = NULL;
}
// ---------------------------------------------------------------------------
// basic operations
// ---------------------------------------------------------------------------
void wxWindowX11::SetFocus()
{
Window xwindow = (Window) m_clientWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
// Don't assert; we might be trying to set the focus for a panel
// with only static controls, so the panel returns false from AcceptsFocus.
// The app should be not be expected to deal with this.
if (!AcceptsFocus())
return;
#if 0
if (GetName() == "scrollBar")
{
char *crash = NULL;
*crash = 0;
}
#endif
if (wxWindowIsVisible(xwindow))
{
wxLogTrace( _T("focus"), _T("wxWindowX11::SetFocus: %s"), GetClassInfo()->GetClassName());
// XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToNone, CurrentTime );
m_needsInputFocus = false;
}
else
{
m_needsInputFocus = true;
}
}
// Get the window with the focus
wxWindow *wxWindowBase::DoFindFocus()
{
Window xfocus = (Window) 0;
int revert = 0;
XGetInputFocus( wxGlobalDisplay(), &xfocus, &revert);
if (xfocus)
{
wxWindow *win = wxGetWindowFromTable( xfocus );
if (!win)
{
win = wxGetClientWindowFromTable( xfocus );
}
return win;
}
return NULL;
}
// Enabling/disabling handled by event loop, and not sending events
// if disabled.
bool wxWindowX11::Enable(bool enable)
{
if ( !wxWindowBase::Enable(enable) )
return false;
return true;
}
bool wxWindowX11::Show(bool show)
{
wxWindowBase::Show(show);
Window xwindow = (Window) m_mainWindow;
Display *xdisp = wxGlobalDisplay();
if (show)
{
// wxLogDebug( "Mapping window of type %s", GetName().c_str() );
XMapWindow(xdisp, xwindow);
}
else
{
// wxLogDebug( "Unmapping window of type %s", GetName().c_str() );
XUnmapWindow(xdisp, xwindow);
}
return true;
}
// Raise the window to the top of the Z order
void wxWindowX11::Raise()
{
if (m_mainWindow)
XRaiseWindow( wxGlobalDisplay(), (Window) m_mainWindow );
}
// Lower the window to the bottom of the Z order
void wxWindowX11::Lower()
{
if (m_mainWindow)
XLowerWindow( wxGlobalDisplay(), (Window) m_mainWindow );
}
void wxWindowX11::SetLabel(const wxString& WXUNUSED(label))
{
// TODO
}
wxString wxWindowX11::GetLabel() const
{
// TODO
return wxEmptyString;
}
void wxWindowX11::DoCaptureMouse()
{
if ((g_captureWindow != NULL) && (g_captureWindow != this))
{
wxFAIL_MSG(wxT("Trying to capture before mouse released."));
// Core dump now
int *tmp = NULL;
(*tmp) = 1;
return;
}
if (m_winCaptured)
return;
Window xwindow = (Window) m_clientWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
g_captureWindow = (wxWindow*) this;
if (xwindow)
{
int res = XGrabPointer(wxGlobalDisplay(), xwindow,
FALSE,
ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask,
GrabModeAsync,
GrabModeAsync,
None,
None, /* cursor */ // TODO: This may need to be set to the cursor of this window
CurrentTime );
if (res != GrabSuccess)
{
wxString msg;
msg.Printf(wxT("Failed to grab pointer for window %s"), this->GetClassInfo()->GetClassName());
wxLogDebug(msg);
if (res == GrabNotViewable)
wxLogDebug( wxT("This is not a viewable window - perhaps not shown yet?") );
g_captureWindow = NULL;
return;
}
m_winCaptured = true;
}
}
void wxWindowX11::DoReleaseMouse()
{
g_captureWindow = NULL;
if ( !m_winCaptured )
return;
Window xwindow = (Window) m_clientWindow;
if (xwindow)
{
XUngrabPointer( wxGlobalDisplay(), CurrentTime );
}
// wxLogDebug( "Ungrabbed pointer in %s", GetName().c_str() );
m_winCaptured = false;
}
bool wxWindowX11::SetFont(const wxFont& font)
{
if ( !wxWindowBase::SetFont(font) )
{
// nothing to do
return false;
}
return true;
}
bool wxWindowX11::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
{
// no change
return false;
}
Window xwindow = (Window) m_clientWindow;
wxCHECK_MSG( xwindow, false, wxT("invalid window") );
wxCursor cursorToUse;
if (m_cursor.Ok())
cursorToUse = m_cursor;
else
cursorToUse = *wxSTANDARD_CURSOR;
Cursor xcursor = (Cursor) cursorToUse.GetCursor();
XDefineCursor( wxGlobalDisplay(), xwindow, xcursor );
return true;
}
// Coordinates relative to the window
void wxWindowX11::WarpPointer (int x, int y)
{
Window xwindow = (Window) m_clientWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
XWarpPointer( wxGlobalDisplay(), None, xwindow, 0, 0, 0, 0, x, y);
}
// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
// No scrolling requested.
if ((dx == 0) && (dy == 0)) return;
if (!m_updateRegion.IsEmpty())
{
m_updateRegion.Offset( dx, dy );
int cw = 0;
int ch = 0;
GetSize( &cw, &ch ); // GetClientSize() ??
m_updateRegion.Intersect( 0, 0, cw, ch );
}
if (!m_clearRegion.IsEmpty())
{
m_clearRegion.Offset( dx, dy );
int cw = 0;
int ch = 0;
GetSize( &cw, &ch ); // GetClientSize() ??
m_clearRegion.Intersect( 0, 0, cw, ch );
}
Window xwindow = (Window) GetClientAreaWindow();
wxCHECK_RET( xwindow, wxT("invalid window") );
Display *xdisplay = wxGlobalDisplay();
GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
XSetGraphicsExposures( xdisplay, xgc, True );
int s_x = 0;
int s_y = 0;
int cw;
int ch;
if (rect)
{
s_x = rect->x;
s_y = rect->y;
cw = rect->width;
ch = rect->height;
}
else
{
s_x = 0;
s_y = 0;
GetClientSize( &cw, &ch );
}
#if wxUSE_TWO_WINDOWS
wxPoint offset( 0,0 );
#else
wxPoint offset = GetClientAreaOrigin();
s_x += offset.x;
s_y += offset.y;
#endif
int w = cw - abs(dx);
int h = ch - abs(dy);
if ((h < 0) || (w < 0))
{
Refresh();
}
else
{
wxRect rect;
if (dx < 0) rect.x = cw+dx + offset.x; else rect.x = s_x;
if (dy < 0) rect.y = ch+dy + offset.y; else rect.y = s_y;
if (dy != 0) rect.width = cw; else rect.width = abs(dx);
if (dx != 0) rect.height = ch; else rect.height = abs(dy);
int d_x = s_x;
int d_y = s_y;
if (dx < 0) s_x += -dx;
if (dy < 0) s_y += -dy;
if (dx > 0) d_x = dx + offset.x;
if (dy > 0) d_y = dy + offset.y;
XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );
// wxLogDebug( "Copy: s_x %d s_y %d w %d h %d d_x %d d_y %d", s_x, s_y, w, h, d_x, d_y );
// wxLogDebug( "Update: %d %d %d %d", rect.x, rect.y, rect.width, rect.height );
m_updateRegion.Union( rect );
m_clearRegion.Union( rect );
}
XFreeGC( xdisplay, xgc );
// Move Clients, but not the scrollbars
// FIXME: There may be a better method to move a lot of Windows within X11
wxScrollBar *sbH = ((wxWindow *) this)->GetScrollbar( wxHORIZONTAL );
wxScrollBar *sbV = ((wxWindow *) this)->GetScrollbar( wxVERTICAL );
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
// Only propagate to non-top-level windows
wxWindow *win = node->GetData();
if ( win->GetParent() && win != sbH && win != sbV )
{
wxPoint pos = win->GetPosition();
// Add the delta to the old Position
pos.x += dx;
pos.y += dy;
win->SetPosition(pos);
}
node = node->GetNext();
}
}
// ---------------------------------------------------------------------------
// drag and drop
// ---------------------------------------------------------------------------
#if wxUSE_DRAG_AND_DROP
void wxWindowX11::SetDropTarget(wxDropTarget * WXUNUSED(pDropTarget))
{
// TODO
}
#endif
// Old style file-manager drag&drop
void wxWindowX11::DragAcceptFiles(bool WXUNUSED(accept))
{
// TODO
}
// ----------------------------------------------------------------------------
// tooltips
// ----------------------------------------------------------------------------
#if wxUSE_TOOLTIPS
void wxWindowX11::DoSetToolTip(wxToolTip * WXUNUSED(tooltip))
{
// TODO
}
#endif // wxUSE_TOOLTIPS
// ---------------------------------------------------------------------------
// moving and resizing
// ---------------------------------------------------------------------------
bool wxWindowX11::PreResize()
{
return true;
}
// Get total size
void wxWindowX11::DoGetSize(int *x, int *y) const
{
Window xwindow = (Window) m_mainWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
//XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
wxASSERT(status);
if (status)
{
*x = attr.width /* + 2*m_borderSize */ ;
*y = attr.height /* + 2*m_borderSize */ ;
}
}
void wxWindowX11::DoGetPosition(int *x, int *y) const
{
Window window = (Window) m_mainWindow;
if (window)
{
//XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
wxASSERT(status);
if (status)
{
*x = attr.x;
*y = attr.y;
// We may be faking the client origin. So a window that's really at (0, 30)
// may appear (to wxWin apps) to be at (0, 0).
if (GetParent())
{
wxPoint pt(GetParent()->GetClientAreaOrigin());
*x -= pt.x;
*y -= pt.y;
}
}
}
}
void wxWindowX11::DoScreenToClient(int *x, int *y) const
{
Display *display = wxGlobalDisplay();
Window rootWindow = RootWindowOfScreen(DefaultScreenOfDisplay(display));
Window thisWindow = (Window) m_clientWindow;
Window childWindow;
int xx = *x;
int yy = *y;
XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow);
}
void wxWindowX11::DoClientToScreen(int *x, int *y) const
{
Display *display = wxGlobalDisplay();
Window rootWindow = RootWindowOfScreen(DefaultScreenOfDisplay(display));
Window thisWindow = (Window) m_clientWindow;
Window childWindow;
int xx = *x;
int yy = *y;
XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
}
// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindowX11::DoGetClientSize(int *x, int *y) const
{
Window window = (Window) m_mainWindow;
if (window)
{
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), window, &attr );
wxASSERT(status);
if (status)
{
*x = attr.width ;
*y = attr.height ;
}
}
}
void wxWindowX11::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
// wxLogDebug("DoSetSize: %s (%ld) %d, %d %dx%d", GetClassInfo()->GetClassName(), GetId(), x, y, width, height);
Window xwindow = (Window) m_mainWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
wxCHECK_RET( status, wxT("invalid window attributes") );
int new_x = attr.x;
int new_y = attr.y;
int new_w = attr.width;
int new_h = attr.height;
if (x != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
int yy = 0;
AdjustForParentClientOrigin( x, yy, sizeFlags);
new_x = x;
}
if (y != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
int xx = 0;
AdjustForParentClientOrigin( xx, y, sizeFlags);
new_y = y;
}
if (width != wxDefaultCoord)
{
new_w = width;
if (new_w <= 0)
new_w = 20;
}
if (height != wxDefaultCoord)
{
new_h = height;
if (new_h <= 0)
new_h = 20;
}
DoMoveWindow( new_x, new_y, new_w, new_h );
}
void wxWindowX11::DoSetClientSize(int width, int height)
{
// wxLogDebug("DoSetClientSize: %s (%ld) %dx%d", GetClassInfo()->GetClassName(), GetId(), width, height);
Window xwindow = (Window) m_mainWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
if (m_mainWindow != m_clientWindow)
{
xwindow = (Window) m_clientWindow;
wxWindow *window = (wxWindow*) this;
wxRenderer *renderer = window->GetRenderer();
if (renderer)
{
wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
width -= border.x + border.width;
height -= border.y + border.height;
}
XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
}
}
void wxWindowX11::DoMoveWindow(int x, int y, int width, int height)
{
Window xwindow = (Window) m_mainWindow;
wxCHECK_RET( xwindow, wxT("invalid window") );
#if !wxUSE_NANOX
XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, width, height );
if (m_mainWindow != m_clientWindow)
{
xwindow = (Window) m_clientWindow;
wxWindow *window = (wxWindow*) this;
wxRenderer *renderer = window->GetRenderer();
if (renderer)
{
wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
x = border.x;
y = border.y;
width -= border.x + border.width;
height -= border.y + border.height;
}
else
{
x = 0;
y = 0;
}
wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
if (sb && sb->IsShown())
{
wxSize size = sb->GetSize();
height -= size.y;
}
sb = window->GetScrollbar( wxVERTICAL );
if (sb && sb->IsShown())
{
wxSize size = sb->GetSize();
width -= size.x;
}
XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, wxMax(1, width), wxMax(1, height) );
}
#else
XWindowChanges windowChanges;
windowChanges.x = x;
windowChanges.y = y;
windowChanges.width = width;
windowChanges.height = height;
windowChanges.stack_mode = 0;
int valueMask = CWX | CWY | CWWidth | CWHeight;
XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );
#endif
}
void wxWindowX11::DoSetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
{
m_minWidth = minW;
m_minHeight = minH;
m_maxWidth = maxW;
m_maxHeight = maxH;
#if !wxUSE_NANOX
XSizeHints sizeHints;
sizeHints.flags = 0;
if (minW > -1 && minH > -1)
{
sizeHints.flags |= PMinSize;
sizeHints.min_width = minW;
sizeHints.min_height = minH;
}
if (maxW > -1 && maxH > -1)
{
sizeHints.flags |= PMaxSize;
sizeHints.max_width = maxW;
sizeHints.max_height = maxH;
}
if (incW > -1 && incH > -1)
{
sizeHints.flags |= PResizeInc;
sizeHints.width_inc = incW;
sizeHints.height_inc = incH;
}
XSetWMNormalHints(wxGlobalDisplay(), (Window) m_mainWindow, &sizeHints );
#endif
}
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
int wxWindowX11::GetCharHeight() const
{
wxFont font(GetFont());
wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );
#if wxUSE_UNICODE
// There should be an easier way.
PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
g_object_unref( G_OBJECT( layout ) );
return h;
#else
WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());
int direction, ascent, descent;
XCharStruct overall;
XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
&descent, &overall);
// return (overall.ascent + overall.descent);
return (ascent + descent);
#endif
}
int wxWindowX11::GetCharWidth() const
{
wxFont font(GetFont());
wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );
#if wxUSE_UNICODE
// There should be an easier way.
PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
g_object_unref( G_OBJECT( layout ) );
return w;
#else
WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());
int direction, ascent, descent;
XCharStruct overall;
XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
&descent, &overall);
return overall.width;
#endif
}
void wxWindowX11::GetTextExtent(const wxString& string,
int *x, int *y,
int *descent, int *externalLeading,
const wxFont *theFont) const
{
wxFont fontToUse = GetFont();
if (theFont) fontToUse = *theFont;
wxCHECK_RET( fontToUse.Ok(), wxT("invalid font") );
if (string.empty())
{
if (x) (*x) = 0;
if (y) (*y) = 0;
return;
}
#if wxUSE_UNICODE
PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
PangoFontDescription *desc = fontToUse.GetNativeFontInfo()->description;
pango_layout_set_font_description(layout, desc);
const wxCharBuffer data = wxConvUTF8.cWC2MB( string );
pango_layout_set_text(layout, (const char*) data, strlen( (const char*) data ));
PangoLayoutLine *line = (PangoLayoutLine *)pango_layout_get_lines(layout)->data;
PangoRectangle rect;
pango_layout_line_get_extents(line, NULL, &rect);
if (x) (*x) = (wxCoord) (rect.width / PANGO_SCALE);
if (y) (*y) = (wxCoord) (rect.height / PANGO_SCALE);
if (descent)
{
// Do something about metrics here
(*descent) = 0;
}
if (externalLeading) (*externalLeading) = 0; // ??
g_object_unref( G_OBJECT( layout ) );
#else
WXFontStructPtr pFontStruct = fontToUse.GetFontStruct(1.0, wxGlobalDisplay());
int direction, ascent, descent2;
XCharStruct overall;
int slen = string.Len();
XTextExtents((XFontStruct*) pFontStruct, (char*) string.c_str(), slen,
&direction, &ascent, &descent2, &overall);
if ( x )
*x = (overall.width);
if ( y )
*y = (ascent + descent2);
if (descent)
*descent = descent2;
if (externalLeading)
*externalLeading = 0;
#endif
}
// ----------------------------------------------------------------------------
// painting
// ----------------------------------------------------------------------------
void wxWindowX11::Refresh(bool eraseBack, const wxRect *rect)
{
if (eraseBack)
{
if (rect)
{
// Schedule for later Updating in ::Update() or ::OnInternalIdle().
m_clearRegion.Union( rect->x, rect->y, rect->width, rect->height );
}
else
{
int height,width;
GetSize( &width, &height );
// Schedule for later Updating in ::Update() or ::OnInternalIdle().
m_clearRegion.Clear();
m_clearRegion.Union( 0, 0, width, height );
}
}
if (rect)
{
// Schedule for later Updating in ::Update() or ::OnInternalIdle().
m_updateRegion.Union( rect->x, rect->y, rect->width, rect->height );
}
else
{
int height,width;
GetSize( &width, &height );
// Schedule for later Updating in ::Update() or ::OnInternalIdle().
m_updateRegion.Clear();
m_updateRegion.Union( 0, 0, width, height );
}
}
void wxWindowX11::Update()
{
if (m_updateNcArea)
{
// wxLogDebug("wxWindowX11::UpdateNC: %s", GetClassInfo()->GetClassName());
// Send nc paint events.
SendNcPaintEvents();
}
if (!m_updateRegion.IsEmpty())
{
// wxLogDebug("wxWindowX11::Update: %s", GetClassInfo()->GetClassName());
// Actually send erase events.
SendEraseEvents();
// Actually send paint events.
SendPaintEvents();
}
}
void wxWindowX11::SendEraseEvents()
{
if (m_clearRegion.IsEmpty()) return;
wxClientDC dc( (wxWindow*)this );
dc.SetClippingRegion( m_clearRegion );
wxEraseEvent erase_event( GetId(), &dc );
erase_event.SetEventObject( this );
if (!GetEventHandler()->ProcessEvent(erase_event) )
{
Display *xdisplay = wxGlobalDisplay();
Window xwindow = (Window) GetClientAreaWindow();
XSetForeground( xdisplay, g_eraseGC, m_backgroundColour.GetPixel() );
wxRegionIterator upd( m_clearRegion );
while (upd)
{
XFillRectangle( xdisplay, xwindow, g_eraseGC,
upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
}
m_clearRegion.Clear();
}
void wxWindowX11::SendPaintEvents()
{
// wxLogDebug("SendPaintEvents: %s (%ld)", GetClassInfo()->GetClassName(), GetId());
m_clipPaintRegion = true;
wxPaintEvent paint_event( GetId() );
paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( paint_event );
m_updateRegion.Clear();
m_clipPaintRegion = false;
}
void wxWindowX11::SendNcPaintEvents()
{
wxWindow *window = (wxWindow*) this;
// All this for drawing the small square between the scrollbars.
int width = 0;
int height = 0;
int x = 0;
int y = 0;
wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
if (sb && sb->IsShown())
{
height = sb->GetSize().y;
y = sb->GetPosition().y;
sb = window->GetScrollbar( wxVERTICAL );
if (sb && sb->IsShown())
{
width = sb->GetSize().x;
x = sb->GetPosition().x;
Display *xdisplay = wxGlobalDisplay();
Window xwindow = (Window) GetMainWindow();
Colormap cm = (Colormap) wxTheApp->GetMainColormap( wxGetDisplay() );
wxColour colour = wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE);
colour.CalcPixel( (WXColormap) cm );
XSetForeground( xdisplay, g_eraseGC, colour.GetPixel() );
XFillRectangle( xdisplay, xwindow, g_eraseGC, x, y, width, height );
}
}
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );
m_updateNcArea = false;
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// Responds to colour changes: passes event on to children.
void wxWindowX11::OnSysColourChanged(wxSysColourChangedEvent& event)
{
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
// Only propagate to non-top-level windows
wxWindow *win = node->GetData();
if ( win->GetParent() )
{
wxSysColourChangedEvent event2;
event.SetEventObject(win);
win->GetEventHandler()->ProcessEvent(event2);
}
node = node->GetNext();
}
}
// See handler for InFocus case in app.cpp for details.
wxWindow* g_GettingFocus = NULL;
void wxWindowX11::OnInternalIdle()
{
// Update invalidated regions.
Update();
// This calls the UI-update mechanism (querying windows for
// menu/toolbar/control state information)
if (wxUpdateUIEvent::CanUpdate((wxWindow*) this))
UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
// Set the input focus if couldn't do it before
if (m_needsInputFocus)
{
#if 0
wxString msg;
msg.Printf("Setting focus for %s from OnInternalIdle\n", GetClassInfo()->GetClassName());
printf(msg.c_str());
#endif
SetFocus();
// If it couldn't set the focus now, there's
// no point in trying again.
m_needsInputFocus = false;
}
g_GettingFocus = NULL;
}
// ----------------------------------------------------------------------------
// function which maintain the global hash table mapping Widgets to wxWidgets
// ----------------------------------------------------------------------------
static bool DoAddWindowToTable(wxWindowHash *hash, Window w, wxWindow *win)
{
if ( !hash->insert(wxWindowHash::value_type(w, win)).second )
{
wxLogDebug( wxT("Widget table clash: new widget is 0x%08x, %s"),
(unsigned int)w, win->GetClassInfo()->GetClassName());
return false;
}
wxLogTrace( wxT("widget"), wxT("XWindow 0x%08x <-> window %p (%s)"),
(unsigned int) w, win, win->GetClassInfo()->GetClassName());
return true;
}
static inline wxWindow *DoGetWindowFromTable(wxWindowHash *hash, Window w)
{
wxWindowHash::iterator i = hash->find(w);
return i == hash->end() ? NULL : i->second;
}
static inline void DoDeleteWindowFromTable(wxWindowHash *hash, Window w)
{
wxLogTrace( wxT("widget"), wxT("XWindow 0x%08x deleted"), (unsigned int) w);
hash->erase(w);
}
// ----------------------------------------------------------------------------
// public wrappers
// ----------------------------------------------------------------------------
bool wxAddWindowToTable(Window w, wxWindow *win)
{
return DoAddWindowToTable(wxWidgetHashTable, w, win);
}
wxWindow *wxGetWindowFromTable(Window w)
{
return DoGetWindowFromTable(wxWidgetHashTable, w);
}
void wxDeleteWindowFromTable(Window w)
{
DoDeleteWindowFromTable(wxWidgetHashTable, w);
}
bool wxAddClientWindowToTable(Window w, wxWindow *win)
{
return DoAddWindowToTable(wxClientWidgetHashTable, w, win);
}
wxWindow *wxGetClientWindowFromTable(Window w)
{
return DoGetWindowFromTable(wxClientWidgetHashTable, w);
}
void wxDeleteClientWindowFromTable(Window w)
{
DoDeleteWindowFromTable(wxClientWidgetHashTable, w);
}
// ----------------------------------------------------------------------------
// X11-specific accessors
// ----------------------------------------------------------------------------
WXWindow wxWindowX11::GetMainWindow() const
{
return m_mainWindow;
}
WXWindow wxWindowX11::GetClientAreaWindow() const
{
return m_clientWindow;
}
// ----------------------------------------------------------------------------
// TranslateXXXEvent() functions
// ----------------------------------------------------------------------------
bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Window window, XEvent *xevent)
{
switch (XEventGetType(xevent))
{
case EnterNotify:
case LeaveNotify:
case ButtonPress:
case ButtonRelease:
case MotionNotify:
{
wxEventType eventType = wxEVT_NULL;
if (XEventGetType(xevent) == EnterNotify)
{
//if (local_event.xcrossing.mode!=NotifyNormal)
// return ; // Ignore grab events
eventType = wxEVT_ENTER_WINDOW;
// canvas->GetEventHandler()->OnSetFocus();
}
else if (XEventGetType(xevent) == LeaveNotify)
{
//if (local_event.xcrossingr.mode!=NotifyNormal)
// return ; // Ignore grab events
eventType = wxEVT_LEAVE_WINDOW;
// canvas->GetEventHandler()->OnKillFocus();
}
else if (XEventGetType(xevent) == MotionNotify)
{
eventType = wxEVT_MOTION;
}
else if (XEventGetType(xevent) == ButtonPress)
{
wxevent.SetTimestamp(XButtonEventGetTime(xevent));
int button = 0;
if (XButtonEventLChanged(xevent))
{
eventType = wxEVT_LEFT_DOWN;
button = 1;
}
else if (XButtonEventMChanged(xevent))
{
eventType = wxEVT_MIDDLE_DOWN;
button = 2;
}
else if (XButtonEventRChanged(xevent))
{
eventType = wxEVT_RIGHT_DOWN;
button = 3;
}
// check for a double click
// TODO: where can we get this value from?
//long dclickTime = XtGetMultiClickTime(wxGlobalDisplay());
long dclickTime = 200;
long ts = wxevent.GetTimestamp();
int buttonLast = win->GetLastClickedButton();
long lastTS = win->GetLastClickTime();
if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime )
{
// I have a dclick
win->SetLastClick(0, ts);
if ( eventType == wxEVT_LEFT_DOWN )
eventType = wxEVT_LEFT_DCLICK;
else if ( eventType == wxEVT_MIDDLE_DOWN )
eventType = wxEVT_MIDDLE_DCLICK;
else if ( eventType == wxEVT_RIGHT_DOWN )
eventType = wxEVT_RIGHT_DCLICK;
}
else
{
// not fast enough or different button
win->SetLastClick(button, ts);
}
}
else if (XEventGetType(xevent) == ButtonRelease)
{
if (XButtonEventLChanged(xevent))
{
eventType = wxEVT_LEFT_UP;
}
else if (XButtonEventMChanged(xevent))
{
eventType = wxEVT_MIDDLE_UP;
}
else if (XButtonEventRChanged(xevent))
{
eventType = wxEVT_RIGHT_UP;
}
else return false;
}
else
{
return false;
}
wxevent.SetEventType(eventType);
wxevent.m_x = XButtonEventGetX(xevent);
wxevent.m_y = XButtonEventGetY(xevent);
wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
|| (XButtonEventLIsDown(xevent)
&& (eventType != wxEVT_LEFT_UP)));
wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
|| (XButtonEventMIsDown(xevent)
&& (eventType != wxEVT_MIDDLE_UP)));
wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
|| (XButtonEventRIsDown (xevent)
&& (eventType != wxEVT_RIGHT_UP)));
wxevent.m_shiftDown = XButtonEventShiftIsDown(xevent);
wxevent.m_controlDown = XButtonEventCtrlIsDown(xevent);
wxevent.m_altDown = XButtonEventAltIsDown(xevent);
wxevent.m_metaDown = XButtonEventMetaIsDown(xevent);
wxevent.SetId(win->GetId());
wxevent.SetEventObject(win);
return true;
}
}
return false;
}
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Window WXUNUSED(win), XEvent *xevent, bool isAscii)
{
switch (XEventGetType(xevent))
{
case KeyPress:
case KeyRelease:
{
char buf[20];
KeySym keySym;
(void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
int id = wxCharCodeXToWX (keySym);
// id may be WXK_xxx code - these are outside ASCII range, so we
// can't just use toupper() on id.
// Only change this if we want the raw key that was pressed,
// and don't change it if we want an ASCII value.
if (!isAscii && (id >= 'a' && id <= 'z'))
{
id = id + 'A' - 'a';
}
wxevent.m_shiftDown = XKeyEventShiftIsDown(xevent);
wxevent.m_controlDown = XKeyEventCtrlIsDown(xevent);
wxevent.m_altDown = XKeyEventAltIsDown(xevent);
wxevent.m_metaDown = XKeyEventMetaIsDown(xevent);
wxevent.SetEventObject(win);
wxevent.m_keyCode = id;
wxevent.SetTimestamp(XKeyEventGetTime(xevent));
wxevent.m_x = XKeyEventGetX(xevent);
wxevent.m_y = XKeyEventGetY(xevent);
return id > -1;
}
default:
break;
}
return false;
}
// ----------------------------------------------------------------------------
// Colour stuff
// ----------------------------------------------------------------------------
bool wxWindowX11::SetBackgroundColour(const wxColour& col)
{
wxWindowBase::SetBackgroundColour(col);
Display *xdisplay = (Display*) wxGlobalDisplay();
int xscreen = DefaultScreen( xdisplay );
Colormap cm = DefaultColormap( xdisplay, xscreen );
m_backgroundColour.CalcPixel( (WXColormap) cm );
// We don't set the background colour as we paint
// the background ourselves.
// XSetWindowBackground( xdisplay, (Window) m_clientWindow, m_backgroundColour.GetPixel() );
return true;
}
bool wxWindowX11::SetForegroundColour(const wxColour& col)
{
if ( !wxWindowBase::SetForegroundColour(col) )
return false;
return true;
}
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
wxWindow *wxGetActiveWindow()
{
// TODO
wxFAIL_MSG(wxT("Not implemented"));
return NULL;
}
/* static */
wxWindow *wxWindowBase::GetCapture()
{
return (wxWindow *)g_captureWindow;
}
// Find the wxWindow at the current mouse position, returning the mouse
// position.
wxWindow* wxFindWindowAtPointer(wxPoint& pt)
{
return wxFindWindowAtPoint(wxGetMousePosition());
}
// Get the current mouse position.
wxPoint wxGetMousePosition()
{
#if wxUSE_NANOX
/* TODO */
return wxPoint(0, 0);
#else
Display *display = wxGlobalDisplay();
Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
Window rootReturn, childReturn;
int rootX, rootY, winX, winY;
unsigned int maskReturn;
XQueryPointer (display,
rootWindow,
&rootReturn,
&childReturn,
&rootX, &rootY, &winX, &winY, &maskReturn);
return wxPoint(rootX, rootY);
#endif
}
// ----------------------------------------------------------------------------
// wxNoOptimize: switch off size optimization
// ----------------------------------------------------------------------------
int wxNoOptimize::ms_count = 0;
// ----------------------------------------------------------------------------
// wxDCModule
// ----------------------------------------------------------------------------
class wxWinModule : public wxModule
{
public:
bool OnInit();
void OnExit();
private:
DECLARE_DYNAMIC_CLASS(wxWinModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxWinModule, wxModule)
bool wxWinModule::OnInit()
{
Display *xdisplay = wxGlobalDisplay();
int xscreen = DefaultScreen( xdisplay );
Window xroot = RootWindow( xdisplay, xscreen );
g_eraseGC = XCreateGC( xdisplay, xroot, 0, NULL );
XSetFillStyle( xdisplay, g_eraseGC, FillSolid );
return true;
}
void wxWinModule::OnExit()
{
Display *xdisplay = wxGlobalDisplay();
XFreeGC( xdisplay, g_eraseGC );
}