Minor beatifications. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5598 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			354 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			354 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        exec.cpp
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| // Purpose:     exec sample demonstrates wxExecute and related functions
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     15.01.00
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // ============================================================================
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| // declarations
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #ifdef __GNUG__
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|     #pragma implementation "exec.cpp"
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|     #pragma interface "exec.cpp"
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| #endif
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| 
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| // For compilers that support precompilation, includes "wx/wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| // for all others, include the necessary headers (this file is usually all you
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| // need because it includes almost all "standard" wxWindows headers
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| #ifndef WX_PRECOMP
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|     #include "wx/app.h"
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|     #include "wx/frame.h"
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|     #include "wx/utils.h"
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|     #include "wx/menu.h"
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|     #include "wx/msgdlg.h"
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|     #include "wx/textdlg.h"
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| #endif
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| 
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| #include "wx/process.h"
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| 
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| #ifdef __WINDOWS__
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|     #include "wx/dde.h"
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| #endif // __WINDOWS__
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| 
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| // ----------------------------------------------------------------------------
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| // private classes
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| // ----------------------------------------------------------------------------
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| 
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| // Define a new application type, each program should derive a class from wxApp
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| class MyApp : public wxApp
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| {
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| public:
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|     // override base class virtuals
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|     // ----------------------------
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| 
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|     // this one is called on application startup and is a good place for the app
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|     // initialization (doing it here and not in the ctor allows to have an error
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|     // return: if OnInit() returns false, the application terminates)
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|     virtual bool OnInit();
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| };
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| 
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| // Define a new frame type: this is going to be our main frame
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| class MyFrame : public wxFrame
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| {
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| public:
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|     // ctor(s)
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|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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| 
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|     // event handlers (these functions should _not_ be virtual)
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|     void OnQuit(wxCommandEvent& event);
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| 
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|     void OnSyncExec(wxCommandEvent& event);
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|     void OnAsyncExec(wxCommandEvent& event);
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|     void OnShell(wxCommandEvent& event);
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|     void OnDDEExec(wxCommandEvent& event);
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| 
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|     void OnAbout(wxCommandEvent& event);
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| 
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| private:
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|     wxString m_cmdLast;
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| 
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|     // any class wishing to process wxWindows events must use this macro
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // This is the handler for process termination events
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| class MyProcess : public wxProcess
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| {
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| public:
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|     MyProcess(wxFrame *parent, const wxString& cmd)
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|         : wxProcess(parent), m_cmd(cmd)
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|     {
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|         m_parent = parent;
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|     }
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| 
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|     // instead of overriding this virtual function we might as well process the
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|     // event from it in the frame class - this might be more convenient in some
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|     // cases
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|     virtual void OnTerminate(int pid, int status);
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| 
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| private:
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|     wxFrame *m_parent;
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|     wxString m_cmd;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // IDs for the controls and the menu commands
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| enum
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| {
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|     // menu items
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|     Exec_Quit = 100,
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|     Exec_SyncExec = 200,
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|     Exec_AsyncExec,
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|     Exec_Shell,
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|     Exec_DDEExec,
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|     Exec_About = 300
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| };
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| 
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| static const wxChar *DIALOG_TITLE = _T("Exec sample");
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| 
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| // ----------------------------------------------------------------------------
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| // event tables and other macros for wxWindows
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| // ----------------------------------------------------------------------------
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| 
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| // the event tables connect the wxWindows events with the functions (event
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| // handlers) which process them. It can be also done at run-time, but for the
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| // simple menu events like this the static method is much simpler.
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(Exec_Quit,  MyFrame::OnQuit)
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| 
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|     EVT_MENU(Exec_SyncExec, MyFrame::OnSyncExec)
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|     EVT_MENU(Exec_AsyncExec, MyFrame::OnAsyncExec)
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|     EVT_MENU(Exec_Shell, MyFrame::OnShell)
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|     EVT_MENU(Exec_DDEExec, MyFrame::OnDDEExec)
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| 
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|     EVT_MENU(Exec_About, MyFrame::OnAbout)
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| END_EVENT_TABLE()
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| 
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| // Create a new application object: this macro will allow wxWindows to create
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| // the application object during program execution (it's better than using a
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| // static object for many reasons) and also declares the accessor function
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| // wxGetApp() which will return the reference of the right type (i.e. MyApp and
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| // not wxApp)
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| IMPLEMENT_APP(MyApp)
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| 
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| // ============================================================================
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| // implementation
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // the application class
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| // ----------------------------------------------------------------------------
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| 
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| // `Main program' equivalent: the program execution "starts" here
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| bool MyApp::OnInit()
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| {
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|     // Create the main application window
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|     MyFrame *frame = new MyFrame(_T("Exec wxWindows sample"),
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|                                  wxDefaultPosition, wxSize(500, 140));
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| 
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|     // Show it and tell the application that it's our main window
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|     frame->Show(TRUE);
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|     SetTopWindow(frame);
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| 
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|     // success: wxApp::OnRun() will be called which will enter the main message
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|     // loop and the application will run. If we returned FALSE here, the
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|     // application would exit immediately.
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|     return TRUE;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // main frame
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| // ----------------------------------------------------------------------------
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| 
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| // frame constructor
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| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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|        : wxFrame((wxFrame *)NULL, -1, title, pos, size)
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| {
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| #ifdef __WXMAC__
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|     // we need this in order to allow the about menu relocation, since ABOUT is
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|     // not the default id of the about menu
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|     wxApp::s_macAboutMenuItemId = Exec_About;
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| #endif
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| 
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|     // set the frame icon
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| #ifndef __WXGTK__
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|     SetIcon(wxICON(mondrian));
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| #endif
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| 
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|     // create a menu bar
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|     wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
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|     menuFile->Append(Exec_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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| 
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|     wxMenu *execMenu = new wxMenu;
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|     execMenu->Append(Exec_SyncExec, _T("Sync &execution...\tCtrl-E"),
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|                      _T("Launch a program and return when it terminates"));
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|     execMenu->Append(Exec_AsyncExec, _T("&Async execution...\tCtrl-A"),
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|                      _T("Launch a program and return immediately"));
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|     execMenu->Append(Exec_Shell, _T("Execute &shell command...\tCtrl-S"),
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|                      _T("Launch a shell and execute a command in it"));
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| 
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| #ifdef __WINDOWS__
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|     execMenu->AppendSeparator();
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|     execMenu->Append(Exec_DDEExec, _T("Execute command via &DDE...\tCtrl-D"));
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| #endif
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| 
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|     wxMenu *helpMenu = new wxMenu(_T(""), wxMENU_TEAROFF);
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|     helpMenu->Append(Exec_About, _T("&About...\tF1"), _T("Show about dialog"));
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| 
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|     // now append the freshly created menu to the menu bar...
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|     wxMenuBar *menuBar = new wxMenuBar();
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|     menuBar->Append(menuFile, _T("&File"));
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|     menuBar->Append(execMenu, _T("&Exec"));
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|     menuBar->Append(helpMenu, _T("&Help"));
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| 
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|     // ... and attach this menu bar to the frame
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|     SetMenuBar(menuBar);
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| 
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| #if wxUSE_STATUSBAR
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|     // create a status bar just for fun (by default with 1 pane only)
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|     CreateStatusBar();
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|     SetStatusText(_T("Welcome to wxWindows!"));
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| #endif // wxUSE_STATUSBAR
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| }
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| 
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| 
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| // event handlers
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| 
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| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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| {
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|     // TRUE is to force the frame to close
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|     Close(TRUE);
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| }
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| 
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| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxMessageBox(_T("Exec sample\n<EFBFBD> 2000 Vadim Zeitlin"),
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|                  _T("About Exec"), wxOK | wxICON_INFORMATION, this);
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| }
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| 
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| void MyFrame::OnSyncExec(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxString cmd = wxGetTextFromUser(_T("Enter the command: "),
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|                                      DIALOG_TITLE,
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|                                      m_cmdLast);
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| 
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|     if ( !cmd )
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|         return;
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| 
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|     int code = wxExecute(cmd, TRUE /* sync */);
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|     wxLogStatus(_T("Process '%s' terminated with exit code %d."),
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|                 cmd.c_str(), code);
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|     m_cmdLast = cmd;
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| }
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| 
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| void MyFrame::OnAsyncExec(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxString cmd = wxGetTextFromUser(_T("Enter the command: "),
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|                                      DIALOG_TITLE,
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|                                      m_cmdLast);
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| 
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|     if ( !cmd )
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|         return;
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| 
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|     wxProcess *process = new MyProcess(this, cmd);
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|     if ( !wxExecute(cmd, FALSE /* async */, process) )
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|     {
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|         wxLogError(_T("Execution of '%s' failed."), cmd.c_str());
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| 
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|         delete process;
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|     }
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|     else
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|     {
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|         m_cmdLast = cmd;
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|     }
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| }
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| 
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| void MyFrame::OnShell(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxString cmd = wxGetTextFromUser(_T("Enter the command: "),
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|                                      DIALOG_TITLE,
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|                                      m_cmdLast);
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| 
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|     if ( !cmd )
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|         return;
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| 
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|     int code = wxShell(cmd);
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|     wxLogStatus(_T("Shell command '%s' terminated with exit code %d."),
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|                 cmd.c_str(), code);
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|     m_cmdLast = cmd;
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| }
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| 
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| void MyFrame::OnDDEExec(wxCommandEvent& WXUNUSED(event))
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| {
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| #ifdef __WINDOWS__
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|     wxString server = wxGetTextFromUser(_T("Server to connect to:"),
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|                                         DIALOG_TITLE, _T("IExplore"));
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|     if ( !server )
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|         return;
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| 
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|     wxString topic = wxGetTextFromUser(_T("DDE topic:"),
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|                                        DIALOG_TITLE, _T("WWW_OpenURL"));
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|     if ( !topic )
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|         return;
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| 
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|     wxString cmd = wxGetTextFromUser(_T("DDE command:"),
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|                                      DIALOG_TITLE,
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|                                      _T("\"file:F:\\wxWindows\\samples\\"
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|                                         "image\\horse.gif\",,-1,,,,,"));
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|     if ( !cmd )
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|         return;
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| 
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|     wxDDEClient client;
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|     wxConnectionBase *conn = client.MakeConnection("", server, topic);
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|     if ( !conn )
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|     {
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|         wxLogError(_T("Failed to connect to the DDE server '%s'."),
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|                    server.c_str());
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|     }
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|     else
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|     {
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|         if ( !conn->Execute(cmd) )
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|         {
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|             wxLogError(_T("Failed to execute command '%s' via DDE."),
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|                        cmd.c_str());
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|         }
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|         else
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|         {
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|             wxLogStatus(_T("Successfully executed DDE command"));
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|         }
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|     }
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| #endif // __WINDOWS__
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // MyProcess
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| // ----------------------------------------------------------------------------
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| 
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| void MyProcess::OnTerminate(int pid, int status)
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| {
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|     wxLogStatus(m_parent, _T("Process %u ('%s') terminated with exit code %d."),
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|                 pid, m_cmd.c_str(), status);
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| 
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|     // we're not needed any more
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|     delete this;
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| }
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