55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////// 
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// Name:        imaggif.h 
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// Purpose:     interface of wxGIFHandler 
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// Author:      Samuel Dunn 
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// Licence:     wxWindows licence 
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//////////////////////////////////////////////////////////////////////////// 
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#define wxIMAGE_OPTION_GIF_COMMENT wxT("GifComment")
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/**
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    @class wxGIFHandler
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    This is the image handler for the GIF format.
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    @library{core}
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    @category{gdi}
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    @see wxImage, wxImageHandler, wxInitAllImageHandlers()
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*/
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class wxGIFHandler : public wxImageHandler
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{
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public:
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    /**
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    Default constructor for wxGIFHandler
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    */
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    wxGIFHandler();
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    virtual bool LoadFile(wxImage *image, wxInputStream& stream, bool verbose = true, 
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                            int index = -1);
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    virtual bool SaveFile(wxImage *image, wxOutputStream& stream, bool verbose=true);
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    /**
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        Save the animated gif.
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        @param images
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            The image array object which is to be affected by this operation.
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        @param stream
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            Opened output stream for writing the data.
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        @param verbose
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            If set to @true, errors reported by the image handler will produce wxLogMessages
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        @param delayMilliSecs
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            How long, in milliseconds, to wait between each frame.
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        @return @true if the operation succeeded, @false otherwise.
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    */
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    bool SaveAnimation(const wxImageArray& images, wxOutputStream *stream,
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                        bool verbose = true, int delayMilliSecs = 1000);
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protected:
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    // allow parent class documentation to overwrite.
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    virtual int DoGetImageCount(wxInputStream& stream);
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    virtual bool DoCanRead(wxInputStream& stream);
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}; |