git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13533 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			157 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        gifdecod.h
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// Purpose:     wxGIFDecoder, GIF reader for wxImage and wxAnimation
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// Author:      Guillermo Rodriguez Garcia <guille@iies.es>
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// Version:     3.02
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// CVS-ID:      $Id$
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// Copyright:   (c) 1999 Guillermo Rodriguez Garcia
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GIFDECOD_H
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#define _WX_GIFDECOD_H
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#ifdef __GNUG__
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#pragma interface "gifdecod.h"
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#endif
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#include "wx/setup.h"
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#if wxUSE_STREAMS && wxUSE_GIF
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#include "wx/stream.h"
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#include "wx/image.h"
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// --------------------------------------------------------------------------
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// Constants
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// --------------------------------------------------------------------------
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// Error codes:
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//  Note that the error code wxGIF_TRUNCATED means that the image itself
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//  is most probably OK, but the decoder didn't reach the end of the data
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//  stream; this means that if it was not reading directly from file,
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//  the stream will not be correctly positioned. the
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//
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enum
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{
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    wxGIF_OK = 0,                   /* everything was OK */
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    wxGIF_INVFORMAT,                /* error in gif header */
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    wxGIF_MEMERR,                   /* error allocating memory */
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    wxGIF_TRUNCATED                 /* file appears to be truncated */
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};
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// Disposal method
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//  Experimental; subject to change.
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//
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enum
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{
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    wxGIF_D_UNSPECIFIED = -1,       /* not specified */
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    wxGIF_D_DONOTDISPOSE = 0,       /* do not dispose */
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    wxGIF_D_TOBACKGROUND = 1,       /* restore to background colour */
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    wxGIF_D_TOPREVIOUS = 2          /* restore to previous image */
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};
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#define MAX_BLOCK_SIZE 256          /* max. block size */
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// --------------------------------------------------------------------------
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// wxGIFDecoder class
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// --------------------------------------------------------------------------
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// internal class for storing GIF image data
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class GIFImage
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{
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public:
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    // def ctor
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    GIFImage();
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    unsigned int w;                 /* width */
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    unsigned int h;                 /* height */
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    unsigned int left;              /* x coord (in logical screen) */
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    unsigned int top;               /* y coord (in logical screen) */
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    int transparent;                /* transparent color (-1 = none) */
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    int disposal;                   /* disposal method (-1 = unspecified) */
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    long delay;                     /* delay in ms (-1 = unused) */
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    unsigned char *p;               /* bitmap */
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    unsigned char *pal;             /* palette */
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    GIFImage *next;                 /* next image */
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    GIFImage *prev;                 /* prev image */
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};
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class WXDLLEXPORT wxGIFDecoder
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{
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private:
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    // logical screen
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    unsigned int  m_screenw;        /* logical screen width */
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    unsigned int  m_screenh;        /* logical screen height */
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    int           m_background;     /* background color (-1 = none) */
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    // image data
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    bool          m_anim;           /* animated GIF */
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    int           m_nimages;        /* number of images */
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    int           m_image;          /* current image */
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    GIFImage      *m_pimage;        /* pointer to current image */
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    GIFImage      *m_pfirst;        /* pointer to first image */
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    GIFImage      *m_plast;         /* pointer to last image */
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    // decoder state vars
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    int           m_restbits;       /* remaining valid bits */
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    unsigned int  m_restbyte;       /* remaining bytes in this block */
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    unsigned int  m_lastbyte;       /* last byte read */
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    unsigned char m_buffer[MAX_BLOCK_SIZE];     /* buffer for reading */
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    unsigned char *m_bufp;          /* pointer to next byte in buffer */
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    // input stream
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    wxInputStream *m_f;             /* input stream */
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private:
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    int getcode(int bits, int abfin);
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    int dgif(GIFImage *img, int interl, int bits);
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public:
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    // get data of current frame
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    int GetFrameIndex() const;
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    unsigned char* GetData() const;
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    unsigned char* GetPalette() const;
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    unsigned int GetWidth() const;
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    unsigned int GetHeight() const;
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    unsigned int GetLeft() const;
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    unsigned int GetTop() const;
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    int GetDisposalMethod() const;
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    int GetTransparentColour() const;
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    long GetDelay() const;
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    // get global data
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    unsigned int GetLogicalScreenWidth() const;
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    unsigned int GetLogicalScreenHeight() const;
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    int GetBackgroundColour() const;
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    int GetNumberOfFrames() const;
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    bool IsAnimation() const;
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    // move through the animation
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    bool GoFirstFrame();
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    bool GoLastFrame();
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    bool GoNextFrame(bool cyclic = FALSE);
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    bool GoPrevFrame(bool cyclic = FALSE);
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    bool GoFrame(int which);
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public:
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    // constructor, destructor, etc.
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    wxGIFDecoder(wxInputStream *s, bool anim = FALSE);
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    ~wxGIFDecoder();
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    bool CanRead();
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    int ReadGIF();
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    void Destroy();
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    // convert current frame to wxImage
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    bool ConvertToImage(wxImage *image) const;
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};
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#endif  // wxUSE_STREAM && wxUSE_GIF
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#endif  // _WX_GIFDECOD_H
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