1. Provide the same API, especially, but not limited to, wxGLCanvas and wxCLContext ctors (which were completely different in all ports) 2. Extracted common parts into wxGLCanvas/ContextBase classes 3. Deprecate the old API using implicitly created wxGLContext git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			126 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/palmos/glcanvas.h
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| // Purpose:     wxGLCanvas, for using OpenGL with wxWidgets under Palm OS
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| // Author:      William Osborne - minimal working wxPalmOS port
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| // Modified by:
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| // Created:     10/13/04
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| // RCS-ID:      $Id$
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| // Copyright:   (c) William Osborne
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_GLCANVAS_H_
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| #define _WX_GLCANVAS_H_
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| 
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| #include "wx/palette.h"
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| #include "wx/scrolwin.h"
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| 
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| #include "wx/msw/wrapwin.h"
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| 
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| #include <GL/gl.h>
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| 
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| class WXDLLIMPEXP_GL wxGLCanvas;     /* forward reference */
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| 
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| class WXDLLIMPEXP_GL wxGLContext: public wxObject
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| {
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| public:
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|     wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
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| 
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|     wxGLContext( bool isRGB, wxGLCanvas *win,
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|         const wxPalette& WXUNUSED(palette),
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|         const wxGLContext *other /* for sharing display lists */ );
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| 
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|     virtual ~wxGLContext();
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| 
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| 
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|     void SetCurrent();
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| 
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|     void SetColour(const wxChar *colour);
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| 
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|     void SwapBuffers();
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| 
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| 
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|     inline wxWindow* GetWindow() const { return m_window; }
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| 
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|     inline WXHDC GetHDC() const { return m_hDC; }
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| 
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|     inline HGLRC GetGLRC() const { return m_glContext; }
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| 
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| public:
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|     HGLRC            m_glContext;
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|     WXHDC            m_hDC;
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|     wxWindow*        m_window;
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| };
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| 
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| class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow
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| {
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|     DECLARE_CLASS(wxGLCanvas)
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| public:
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|     wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize, long style = 0,
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|         const wxString& name = wxGLCanvasName, int *attribList = 0,
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|         const wxPalette& palette = wxNullPalette);
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| 
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|     wxGLCanvas(wxWindow *parent,
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|         const wxGLContext *shared = (wxGLContext *) NULL,
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|         wxWindowID id = wxID_ANY,
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize,
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|         long style = 0,
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|         const wxString& name = wxGLCanvasName,
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|         int *attribList = (int *) NULL,
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|         const wxPalette& palette = wxNullPalette);
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| 
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|     wxGLCanvas(wxWindow *parent,
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|         const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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|         wxWindowID id = wxID_ANY,
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize,
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|         long style = 0,
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|         const wxString& name = wxGLCanvasName,
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|         int *attribList = 0,
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|         const wxPalette& palette = wxNullPalette);
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| 
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|     virtual ~wxGLCanvas();
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| 
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|     // Replaces wxWindow::Create functionality, since
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|     // we need to use a different window class
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|     bool Create(wxWindow *parent, wxWindowID id,
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|         const wxPoint& pos, const wxSize& size,
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|         long style, const wxString& name);
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| 
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|     void SetCurrent();
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| 
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| #ifdef __WXUNIVERSAL__
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|     virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };
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| #endif
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| 
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|     void SetColour(const wxChar *colour);
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| 
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|     void SwapBuffers();
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| 
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|     void OnSize(wxSizeEvent& event);
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| 
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|     void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
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| 
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|     void OnPaletteChanged(wxPaletteChangedEvent& event);
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| 
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|     inline wxGLContext* GetContext() const { return m_glContext; }
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| 
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|     inline WXHDC GetHDC() const { return m_hDC; }
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| 
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|     void SetupPixelFormat(int *attribList = (int *) NULL);
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| 
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|     void SetupPalette(const wxPalette& palette);
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| 
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| protected:
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|     WXHDC          m_hDC;
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| 
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| #endif
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|     // _WX_GLCANVAS_H_
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| 
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