wxControlWithItems, and removed some duplicated code. Implemented wxCheckListBox using the same technique as wxGTK. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16335 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        checklst.h
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// Purpose:     wxCheckListBox class - a listbox with checkable items
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//              Note: this is an optional class.
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// Author:      Julian Smart
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// Modified by:
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// Created:     17/09/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHECKLST_H_
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#define _WX_CHECKLST_H_
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#ifdef __GNUG__
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#pragma interface "checklst.h"
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#endif
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#include "wx/listbox.h"
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class wxCheckListBox : public wxCheckListBoxBase
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{
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    DECLARE_DYNAMIC_CLASS(wxCheckListBox)
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public:
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    // ctors
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    wxCheckListBox();
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    wxCheckListBox(wxWindow *parent, wxWindowID id,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        int nStrings = 0, 
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        const wxString choices[] = NULL,
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        long style = 0,
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        const wxValidator& validator = wxDefaultValidator,
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        const wxString& name = wxListBoxNameStr);
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    bool Create(wxWindow *parent, wxWindowID id,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        int n = 0, const wxString choices[] = NULL,
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        long style = 0,
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        const wxValidator& validator = wxDefaultValidator,
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        const wxString& name = wxListBoxNameStr);
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    // items may be checked
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    bool IsChecked(size_t uiIndex) const;
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    void Check(size_t uiIndex, bool bCheck = TRUE);
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    // override base class functions
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    virtual int DoAppend(const wxString& item);
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    virtual int FindString(const wxString& s) const;
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    virtual void SetString(int n, const wxString& s);
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    virtual wxString GetString(int n) const;
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    virtual void DoInsertItems(const wxArrayString& items, int pos);
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    virtual void DoSetItems(const wxArrayString& items, void **clientData);
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private:
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    void DoToggleItem( int item, int x );
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private:
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    DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_CHECKLST_H_
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