Artur Wieczorek ea8cb7a24a Fix setting wxGCDC clipping region with device coordinates
Currently region given in device coordinates is decomposed into the stripes which are next transformed to the logical coordinates required by underlying wxGraphicsContext::Clip() function. Some of these stripes given in device coordinates can have 1-pixel height what after transformation to logical coordinates can give zero-height stripes (after rounding). This can lead to the situation that in the region transformed to logical coordinates some stripes can disappear and final transformed region shape is different from the source shape (it has gaps).
To fix this issue device coordinates of the region are not manually transformed to the logical coordinates but instead wxGraphicsContext's is temporarily set to the state where its logical coordinates are equivalent to device coordinates and thus clipping region can be applied directly.

Closes #17609
2016-08-01 00:05:31 +02:00
2016-03-03 23:23:06 +01:00
2016-07-22 23:12:35 +02:00
2015-06-03 17:17:38 +02:00
2016-04-08 15:00:41 +02:00
2016-03-03 23:23:06 +01:00
2016-01-24 21:22:15 +01:00
2016-06-04 18:29:15 +02:00
2016-06-04 22:44:25 +02:00
2016-06-04 22:44:25 +02:00
2016-06-04 22:44:25 +02:00

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wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

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