Files
wxWidgets/interface/wx/srchctrl.h
Vadim Zeitlin ea08b8539a Generate wxEVT_SEARCHCTRL_SEARCH_BTN when Enter is pressed
Make it possible to bind to just wxEVT_SEARCHCTRL_SEARCH_BTN under all
platforms: previously, it was also necessary to bind to wxEVT_TEXT_ENTER
when using the generic implementation, as pressing Enter in the text
control didn't generate the dedicated SEARCH event.

It does now, and, to avoid any confusion, the control does not generate
wxEVT_TEXT_ENTER events at all any more. This is not really
incompatible, as wxOSX never generated these events anyhow and the
generic version only did for a couple of days, since the changes of
9816970797 which were, finally, misguided
and so are undone by this commit.

Closes #17911.
2018-01-30 02:03:47 +01:00

166 lines
5.6 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: srchctrl.h
// Purpose: interface of wxSearchCtrl
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxSearchCtrl
A search control is a composite control with a search button, a text
control, and a cancel button.
@beginStyleTable
@style{wxTE_PROCESS_TAB}
The control will receive @c wxEVT_CHAR events for TAB pressed -
normally, TAB is used for passing to the next control in a dialog
instead. For the control created with this style, you can still use
Ctrl-Enter to pass to the next control from the keyboard.
@style{wxTE_NOHIDESEL}
By default, the Windows text control doesn't show the selection
when it doesn't have focus - use this style to force it to always
show it. It doesn't do anything under other platforms.
@style{wxTE_LEFT}
The text in the control will be left-justified (default).
@style{wxTE_CENTRE}
The text in the control will be centered (currently wxMSW and
wxGTK2 only).
@style{wxTE_RIGHT}
The text in the control will be right-justified (currently wxMSW
and wxGTK2 only).
@style{wxTE_CAPITALIZE}
On PocketPC and Smartphone, causes the first letter to be
capitalized.
@endStyleTable
@beginEventEmissionTable{wxCommandEvent}
To react to the changes in the control contents, use EVT_TEXT event, just
as you would do with wxTextCtrl. However it is recommended to use
EVT_SEARCHCTRL_SEARCH_BTN to actually start searching to avoid doing it too
soon, while the user is still typing (note that EVT_SEARCHCTRL_SEARCH_BTN
is also triggered by pressing Enter in the control).
@event{EVT_SEARCHCTRL_SEARCH_BTN(id, func)}
Respond to a @c wxEVT_SEARCHCTRL_SEARCH_BTN event, generated when the
search button is clicked. Note that this does not initiate a search on
its own, you need to perform the appropriate action in your event
handler. You may use @code event.GetString() @endcode to retrieve the
string to search for in the event handler code.
@event{EVT_SEARCHCTRL_CANCEL_BTN(id, func)}
Respond to a @c wxEVT_SEARCHCTRL_CANCEL_BTN event, generated when the
cancel button is clicked.
@endEventTable
@library{wxcore}
@category{ctrl}
@appearance{searchctrl}
@see wxTextCtrl
*/
class wxSearchCtrl : public wxTextCtrl
{
public:
/**
Default constructor
*/
wxSearchCtrl();
/**
Constructor, creating and showing a text control.
@param parent
Parent window. Should not be @NULL.
@param id
Control identifier. A value of -1 denotes a default value.
@param value
Default text value.
@param pos
Text control position.
@param size
Text control size.
@param style
Window style. See wxSearchCtrl.
@param validator
Window validator.
@param name
Window name.
@see wxTextCtrl::Create, wxValidator
*/
wxSearchCtrl(wxWindow* parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxSearchCtrlNameStr);
/**
Destructor, destroying the search control.
*/
virtual ~wxSearchCtrl();
bool Create(wxWindow* parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxSearchCtrlNameStr);
/**
Returns a pointer to the search control's menu object or @NULL if there is no
menu attached.
*/
virtual wxMenu* GetMenu();
/**
Returns the search button visibility value.
If there is a menu attached, the search button will be visible regardless of
the search button visibility value.
*/
virtual bool IsSearchButtonVisible() const;
/**
Returns the cancel button's visibility state.
*/
virtual bool IsCancelButtonVisible() const;
/**
Sets the search control's menu object.
If there is already a menu associated with the search control it is deleted.
@param menu
Menu to attach to the search control.
*/
virtual void SetMenu(wxMenu* menu);
/**
Shows or hides the cancel button.
*/
virtual void ShowCancelButton(bool show);
/**
Sets the search button visibility value on the search control.
If there is a menu attached, the search button will be visible regardless of
the search button visibility value.
*/
virtual void ShowSearchButton(bool show);
/**
Set the text to be displayed in the search control when the user has
not yet typed anything in it.
*/
void SetDescriptiveText(const wxString& text);
/**
Return the text displayed when there is not yet any user input.
*/
wxString GetDescriptiveText() const;
};
wxEventType wxEVT_SEARCHCTRL_CANCEL_BTN;
wxEventType wxEVT_SEARCHCTRL_SEARCH_BTN;