Changed several occurrences of "it's" where "its" is meant, as well as a few other minor typos. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			149 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        tests/events/timertest.cpp
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// Purpose:     Test wxTimer events
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// Author:      Vadim Zeitlin
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// Created:     2008-10-22
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// RCS-ID:      $Id$
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// Copyright:   (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif // WX_PRECOMP
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#include <time.h>
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#include "wx/evtloop.h"
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#include "wx/timer.h"
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// --------------------------------------------------------------------------
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// helper class counting the number of timer events
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// --------------------------------------------------------------------------
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class TimerCounterHandler : public wxEvtHandler
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{
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public:
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    TimerCounterHandler()
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    {
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        m_events = 0;
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        Connect(wxEVT_TIMER, wxTimerEventHandler(TimerCounterHandler::OnTimer));
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    }
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    int GetNumEvents() const { return m_events; }
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private:
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    void OnTimer(wxTimerEvent& WXUNUSED(event))
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    {
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        m_events++;
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        Tick();
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    }
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    virtual void Tick() { /* nothing to do in the base class */ }
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    int m_events;
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    DECLARE_NO_COPY_CLASS(TimerCounterHandler)
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};
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// --------------------------------------------------------------------------
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// test class
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// --------------------------------------------------------------------------
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class TimerEventTestCase : public CppUnit::TestCase
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{
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public:
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    TimerEventTestCase() {}
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private:
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    CPPUNIT_TEST_SUITE( TimerEventTestCase );
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        CPPUNIT_TEST( OneShot );
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        CPPUNIT_TEST( Multiple );
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    CPPUNIT_TEST_SUITE_END();
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    void OneShot();
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    void Multiple();
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    DECLARE_NO_COPY_CLASS(TimerEventTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TimerEventTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TimerEventTestCase, "TimerEventTestCase" );
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void TimerEventTestCase::OneShot()
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{
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    class ExitOnTimerHandler : public TimerCounterHandler
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    {
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    public:
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        ExitOnTimerHandler(wxEventLoopBase& loop)
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            : TimerCounterHandler(),
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              m_loop(loop)
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        {
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        }
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    private:
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        virtual void Tick() { m_loop.Exit(); }
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        wxEventLoopBase& m_loop;
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        // don't use DECLARE_NO_COPY_CLASS() to avoid upsetting MSVC
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    };
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    wxEventLoop loop;
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    ExitOnTimerHandler handler(loop);
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    wxTimer timer(&handler);
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    timer.Start(200, true);
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    loop.Run();
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    CPPUNIT_ASSERT_EQUAL( 1, handler.GetNumEvents() );
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}
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void TimerEventTestCase::Multiple()
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{
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    // FIXME: This test crashes on wxGTK ANSI build slave for unknown reason,
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    //        disable it here to let the rest of the test suite run until this
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    //        can be fixed.
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#if !defined(__WXGTK__) || wxUSE_UNICODE
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    wxEventLoop loop;
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    TimerCounterHandler handler;
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    wxTimer timer(&handler);
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    timer.Start(100);
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    // run the loop for 2 seconds
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    time_t t;
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    time(&t);
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    const time_t tEnd = t + 2;
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    while ( time(&t) < tEnd )
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    {
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        loop.Dispatch();
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    }
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    // we can't count on getting exactly 20 ticks but we shouldn't get more
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    // than this
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    const int numTicks = handler.GetNumEvents();
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    CPPUNIT_ASSERT( numTicks <= 20 );
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    // and we should get a decent number of them but if the system is very
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    // loaded (as happens with build bot slaves running a couple of builds in
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    // parallel actually) it may be much less than 20 so just check that we get
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    // more than one
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    CPPUNIT_ASSERT( numTicks > 1 );
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#endif // !(wxGTK Unicode)
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}
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