Files
wxWidgets/src/generic/panelg.cpp
Vadim Zeitlin e9456d8d5b merged focus handling fix from 2.2
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9752 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-04-14 21:46:54 +00:00

409 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/generic/panelg.cpp
// Purpose: wxPanel and the keyboard handling code
// Author: Julian Smart, Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "panelg.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/object.h"
#include "wx/font.h"
#include "wx/colour.h"
#include "wx/settings.h"
#include "wx/log.h"
#endif
#include "wx/toolbar.h"
#include "wx/statusbr.h"
#include "wx/generic/panelg.h"
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
BEGIN_EVENT_TABLE(wxPanel, wxWindow)
EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
EVT_SET_FOCUS(wxPanel::OnFocus)
EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
EVT_SIZE(wxPanel::OnSize)
END_EVENT_TABLE()
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxPanel creation
// ----------------------------------------------------------------------------
void wxPanel::Init()
{
m_winLastFocused = (wxWindow *)NULL;
m_btnDefault = (wxButton *)NULL;
}
bool wxPanel::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
bool ret = wxWindow::Create(parent, id, pos, size, style, name);
if ( ret )
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
}
return ret;
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
void wxPanel::InitDialog()
{
wxInitDialogEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
}
// Responds to colour changes, and passes event on to children.
void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
Refresh();
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
}
void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if wxUSE_CONSTRAINTS
if (GetAutoLayout())
Layout();
#endif
}
// ----------------------------------------------------------------------------
// Keyboard handling - this is the place where the TAB traversal logic is
// implemented. As this code is common to all ports, this ensures consistent
// behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
// generated and this is done in platform specific code which also ensures that
// we can follow the given platform standards.
// ----------------------------------------------------------------------------
void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
{
// the event is propagated downwards if the event emitter was our parent
bool goingDown = event.GetEventObject() == GetParent();
const wxWindowList& children = GetChildren();
// there is not much to do if we don't have children and we're not
// interested in "notebook page change" events here
if ( !children.GetCount() || event.IsWindowChange() )
{
// let the parent process it unless it already comes from our parent
// of we don't have any
wxWindow *parent = GetParent();
if ( goingDown ||
!parent || !parent->GetEventHandler()->ProcessEvent(event) )
{
event.Skip();
}
return;
}
// where are we going?
bool forward = event.GetDirection();
// the node of the children list from which we should start looking for the
// next acceptable child
wxWindowList::Node *node, *start_node;
// we should start from the first/last control and not from the one which
// had focus the last time if we're propagating the event downwards because
// for our parent we look like a single control
if ( goingDown )
{
// just to be sure it's not used (normally this is not necessary, but
// doesn't hurt neither)
m_winLastFocused = (wxWindow *)NULL;
// start from first or last depending on where we're going
node = forward ? children.GetFirst() : children.GetLast();
// we want to cycle over all nodes
start_node = (wxWindowList::Node *)NULL;
}
else
{
// try to find the child which has the focus currently
// the event emitter might have done this for us
wxWindow *winFocus = event.GetCurrentFocus();
// but if not, we might know where the focus was ourselves
if (!winFocus)
winFocus = m_winLastFocused;
// if still no luck, do it the hard way
if (!winFocus)
winFocus = wxWindow::FindFocus();
if ( winFocus )
{
// ok, we found the focus - now is it our child?
start_node = children.Find( winFocus );
}
else
{
start_node = (wxWindowList::Node *)NULL;
}
if ( !start_node && m_winLastFocused )
{
// window which has focus isn't our child, fall back to the one
// which had the focus the last time
start_node = children.Find( m_winLastFocused );
}
// if we still didn't find anything, we should start with the first one
if ( !start_node )
{
start_node = children.GetFirst();
}
// and the first child which we can try setting focus to is the next or
// the previous one
node = forward ? start_node->GetNext() : start_node->GetPrevious();
}
// we want to cycle over all elements passing by NULL
while ( node != start_node )
{
// Have we come to the last or first item on the panel?
if ( !node )
{
if ( !goingDown )
{
// Check if our (may be grand) parent is another panel: if this
// is the case, they will know what to do with this navigation
// key and so give them the chance to process it instead of
// looping inside this panel (normally, the focus will go to
// the next/previous item after this panel in the parent
// panel).
wxWindow *focussed_child_of_parent = this;
for ( wxWindow *parent = GetParent();
parent;
parent = parent->GetParent() )
{
// we don't want to tab into a different dialog or frame
if ( focussed_child_of_parent->IsTopLevel() )
break;
event.SetCurrentFocus( focussed_child_of_parent );
if (parent->GetEventHandler()->ProcessEvent( event ))
return;
focussed_child_of_parent = parent;
}
}
//else: as the focus came from our parent, we definitely don't want
// to send it back to it!
// no, we are not inside another panel so process this ourself
node = forward ? children.GetFirst() : children.GetLast();
continue;
}
wxWindow *child = node->GetData();
if ( child->AcceptsFocus() )
{
m_winLastFocused = child; // should be redundant, but it is not
// if we're setting the focus to a child panel we should prevent it
// from giving it to the child which had the focus the last time
// and instead give it to the first/last child depending from which
// direction we're coming
wxPanel *subpanel = wxDynamicCast(child, wxPanel);
if ( subpanel )
{
// trick the panel into thinking that it got the navigation
// event - instead of duplicating all the code here
//
// make sure that we do trick it by setting all the parameters
// correctly (consistently with the code in this very function
// above) and that it starts from the very beginning/end by
// using SetLastFocus(NULL)
subpanel->SetLastFocus((wxWindow *)NULL);
}
event.SetEventObject(this);
if ( !child->GetEventHandler()->ProcessEvent(event) )
{
// everything is simple: just give focus to it
child->SetFocus();
}
//else: the child manages its focus itself
event.Skip( FALSE );
return;
}
node = forward ? node->GetNext() : node->GetPrevious();
}
// we cycled through all of our children and none of them wanted to accept
// focus
event.Skip();
}
void wxPanel::SetFocus()
{
wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."), GetHandle());
// If the panel gets the focus *by way of getting it set directly*
// we move the focus to the first window that can get it.
// VZ: no, we set the focus to the last window too. I don't understand why
// should we make this distinction: if an app wants to set focus to
// some precise control, it may always do it directly, but if we don't
// use m_winLastFocused here, the focus won't be set correctly after a
// notebook page change nor after frame activation under MSW (it calls
// SetFocus too)
//
// RR: yes, when I the tab key to navigate in a panel with some controls and
// a notebook and the focus jumps to the notebook (typically coming from
// a button at the top) the notebook should focus the first child in the
// current notebook page, not the last one which would otherwise get the
// focus if you used the tab key to navigate from the current notebook
// page to button at the bottom. See every page in the controls sample.
//
// VZ: ok, but this still doesn't (at least I don't see how it can) take
// care of first/last child problem: i.e. if Shift-TAB is pressed in a
// situation like above, the focus should be given to the last child,
// not the first one (and not to the last focused one neither) - I
// think my addition to OnNavigationKey() above takes care of it.
// Keeping #ifdef __WXGTK__ for now, but please try removing it and see
// what happens.
//
// RR: Removed for now. Let's see what happens..
if ( !SetFocusToChild() )
{
wxWindow::SetFocus();
}
}
void wxPanel::OnFocus(wxFocusEvent& event)
{
wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"), GetHandle(), GetName().c_str() );
// If the panel gets the focus *by way of getting clicked on*
// we move the focus to either the last window that had the
// focus or the first one that can get it.
(void)SetFocusToChild();
event.Skip();
}
bool wxPanel::SetFocusToChild()
{
return wxSetFocusToChild(this, &m_winLastFocused);
}
// ----------------------------------------------------------------------------
// SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
// wxMSW, this is why it is outside of wxPanel class
// ----------------------------------------------------------------------------
bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
{
wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
if ( *childLastFocused )
{
// It might happen that the window got reparented or no longer accepts
// the focus.
if ( (*childLastFocused)->GetParent() == win &&
(*childLastFocused)->AcceptsFocus() )
{
wxLogTrace(_T("focus"),
_T("SetFocusToChild() => last child (0x%08x)."),
(*childLastFocused)->GetHandle());
(*childLastFocused)->SetFocus();
return TRUE;
}
else
{
// it doesn't count as such any more
*childLastFocused = (wxWindow *)NULL;
}
}
// set the focus to the first child who wants it
wxWindowList::Node *node = win->GetChildren().GetFirst();
while ( node )
{
wxWindow *child = node->GetData();
if ( child->AcceptsFocus()
&& !child->IsTopLevel()
#if wxUSE_TOOLBAR
&& !wxDynamicCast(child, wxToolBar)
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
&& !wxDynamicCast(child, wxStatusBar)
#endif // wxUSE_STATUSBAR
)
{
wxLogTrace(_T("focus"),
_T("SetFocusToChild() => first child (0x%08x)."),
child->GetHandle());
*childLastFocused = child; // should be redundant, but it is not
child->SetFocus();
return TRUE;
}
node = node->GetNext();
}
return FALSE;
}