1. start of !wxUSE_GUI support 2. _T() macro renamed to T() 3. wxConvertWX2MB and MB2WX macro added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3828 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
258 lines
7.8 KiB
C++
258 lines
7.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: button.cpp
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// Purpose: wxButton
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "button.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/button.h"
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#include "wx/brush.h"
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#include "wx/panel.h"
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#include "wx/bmpbuttn.h"
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#include "wx/settings.h"
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#include "wx/dcscreen.h"
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#endif
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#include "wx/msw/private.h"
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
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#endif
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// this macro tries to adjust the default button height to a reasonable value
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// using the char height as the base
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#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// creation/destruction
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// ----------------------------------------------------------------------------
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bool wxButton::Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxValidator& validator,
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const wxString& name)
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{
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if ( !CreateBase(parent, id, pos, size, style, validator, name) )
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return FALSE;
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// Validator was set in CreateBase
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//SetValidator(validator);
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parent->AddChild((wxButton *)this);
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m_backgroundColour = parent->GetBackgroundColour() ;
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m_foregroundColour = parent->GetForegroundColour() ;
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m_hWnd = (WXHWND)CreateWindowEx
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(
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MakeExtendedStyle(m_windowStyle),
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T("BUTTON"),
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label,
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WS_VISIBLE | WS_TABSTOP | WS_CHILD,
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0, 0, 0, 0,
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GetWinHwnd(parent),
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(HMENU)m_windowId,
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wxGetInstance(),
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NULL
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);
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// Subclass again for purposes of dialog editing mode
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SubclassWin(m_hWnd);
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SetFont(parent->GetFont());
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SetSize(pos.x, pos.y, size.x, size.y);
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// bad hack added by Robert to make buttons at least
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// 80 pixels wide. There are probably better ways...
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// TODO. FIXME.
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wxSize nsize( GetSize() );
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if ((nsize.x < 80) || (nsize.y < 23))
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{
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if ((size.x == -1) && (nsize.x < 80)) nsize.x = 80;
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if ((size.y == -1) && (nsize.y < 23)) nsize.y = 23;
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SetSize( nsize );
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}
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return TRUE;
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}
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wxButton::~wxButton()
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{
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wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
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if ( panel )
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{
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if ( panel->GetDefaultItem() == this )
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{
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// don't leave the panel with invalid default item
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panel->SetDefaultItem(NULL);
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}
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}
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}
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// ----------------------------------------------------------------------------
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// size management including autosizing
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// ----------------------------------------------------------------------------
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wxSize wxButton::DoGetBestSize()
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{
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wxString label = wxGetWindowText(GetHWND());
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int wBtn;
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GetTextExtent(label, &wBtn, NULL);
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int wChar, hChar;
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wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
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// add a margin - the button is wider than just its label
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wBtn += 3*wChar;
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// the button height is proportional to the height of the font used
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int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
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return wxSize(wBtn, hBtn);
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}
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/* static */
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wxSize wxButton::GetDefaultSize()
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{
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static wxSize s_sizeBtn;
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if ( s_sizeBtn.x == 0 )
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{
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wxScreenDC dc;
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dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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// the size of a standard button in the dialog units is 50x14,
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// translate this to pixels
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// NB1: the multipliers come from the Windows convention
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// NB2: the extra +1/+2 were needed to get the size be the same as the
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// size of the buttons in the standard dialog - I don't know how
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// this happens, but on my system this size is 75x23 in pixels and
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// 23*8 isn't even divisible by 14... Would be nice to understand
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// why these constants are needed though!
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s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
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s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
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}
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return s_sizeBtn;
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}
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// ----------------------------------------------------------------------------
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// set this button as the default one in its panel
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// ----------------------------------------------------------------------------
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void wxButton::SetDefault()
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{
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wxWindow *parent = GetParent();
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wxButton *btnOldDefault = NULL;
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wxPanel *panel = wxDynamicCast(parent, wxPanel);
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if ( panel )
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{
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btnOldDefault = panel->GetDefaultItem();
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panel->SetDefaultItem(this);
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}
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if ( parent )
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{
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SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
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}
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// this doesn't work with bitmap buttons because it also removes the
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// "ownerdrawn" style...
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if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) )
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{
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// remove the BS_DEFPUSHBUTTON style from the other button
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long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
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style &= ~BS_DEFPUSHBUTTON;
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SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
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}
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// set this button as the default
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long style = GetWindowLong(GetHwnd(), GWL_STYLE);
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style |= BS_DEFPUSHBUTTON;
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SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
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}
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// ----------------------------------------------------------------------------
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// helpers
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// ----------------------------------------------------------------------------
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bool wxButton::SendClickEvent()
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{
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wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
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event.SetEventObject(this);
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return ProcessCommand(event);
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}
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void wxButton::Command(wxCommandEvent & event)
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{
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ProcessCommand(event);
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}
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// ----------------------------------------------------------------------------
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// event/message handlers
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// ----------------------------------------------------------------------------
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bool wxButton::MSWCommand(WXUINT param, WXWORD id)
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{
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bool processed = FALSE;
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switch ( param )
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{
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case 1: // 1 for accelerator
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case BN_CLICKED:
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processed = SendClickEvent();
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break;
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}
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return processed;
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}
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WXHBRUSH wxButton::OnCtlColor(WXHDC pDC,
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WXHWND pWnd,
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WXUINT nCtlColor,
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WXUINT message,
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WXWPARAM wParam,
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WXLPARAM lParam)
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{
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wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour(), wxSOLID);
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return (WXHBRUSH) backgroundBrush->GetResourceHandle();
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}
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