git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55777 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			186 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        bitmap.h
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| // Purpose:     wxBitmap class
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| // Author:      Stefan Csomor
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| // Modified by:
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| // Created:     1998-01-01
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Stefan Csomor
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_BITMAP_H_
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| #define _WX_BITMAP_H_
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| 
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| #include "wx/palette.h"
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| 
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| // Bitmap
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| class WXDLLIMPEXP_FWD_CORE wxBitmap;
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| class wxBitmapRefData ;
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| class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
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| class WXDLLIMPEXP_FWD_CORE wxControl;
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| class WXDLLIMPEXP_FWD_CORE wxCursor;
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| class WXDLLIMPEXP_FWD_CORE wxDC;
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| class WXDLLIMPEXP_FWD_CORE wxIcon;
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| class WXDLLIMPEXP_FWD_CORE wxImage;
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| class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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| 
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| // A mask is a bitmap used for drawing bitmaps
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| // Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
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| // 255 = white means the source will not be drawn, no other values will be present
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| // 8 bit is chosen only for performance reasons, note also that this is the inverse value range
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| // from alpha, where 0 = invisible , 255 = fully drawn
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| 
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| class WXDLLIMPEXP_CORE wxMask: public wxObject
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| {
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|     DECLARE_DYNAMIC_CLASS(wxMask)
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| 
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| public:
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|     wxMask();
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| 
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|     // Copy constructor
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|     wxMask(const wxMask& mask);
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| 
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|     // Construct a mask from a bitmap and a colour indicating
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|     // the transparent area
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|     wxMask(const wxBitmap& bitmap, const wxColour& colour);
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| 
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|     // Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
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|     wxMask(const wxBitmap& bitmap);
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| 
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|     // implementation helper only : construct a mask from a 32 bit memory buffer
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|     wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
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| 
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|     virtual ~wxMask();
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| 
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|     bool Create(const wxBitmap& bitmap, const wxColour& colour);
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|     bool Create(const wxBitmap& bitmap);
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|     bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
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| 
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|     // Implementation below
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| 
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|     void Init() ;
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| 
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|     // a 8 bit depth mask
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|     void* GetRawAccess() const;
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|     int GetBytesPerRow() const { return m_bytesPerRow ; }
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|     // renders/updates native representation when necessary
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|     void RealizeNative() ;
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| 
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|     WXHBITMAP GetHBITMAP() const ;
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| 
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| 
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| private:
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|     wxMemoryBuffer m_memBuf ;
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|     int m_bytesPerRow ;
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|     int m_width ;
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|     int m_height ;
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| 
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|     WXHBITMAP m_maskBitmap ;
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| 
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| };
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| 
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| class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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| {
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|     DECLARE_DYNAMIC_CLASS(wxBitmap)
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| 
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|     friend class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
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| 
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| public:
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|     wxBitmap(); // Platform-specific
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| 
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|     // Initialize with raw data.
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|     wxBitmap(const char bits[], int width, int height, int depth = 1);
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| 
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|     // Initialize with XPM data
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|     wxBitmap(const char* const* bits);
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| 
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|     // Load a file or resource
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|     wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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| 
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|     // Constructor for generalised creation from data
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|     wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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| 
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|     // If depth is omitted, will create a bitmap compatible with the display
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|     wxBitmap(int width, int height, int depth = -1);
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| 
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|     // Convert from wxImage:
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|     wxBitmap(const wxImage& image, int depth = -1);
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| 
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|     // Convert from wxIcon
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|     wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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| 
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|     virtual ~wxBitmap();
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| 
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|     wxImage ConvertToImage() const;
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| 
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|     // get the given part of bitmap
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|     wxBitmap GetSubBitmap( const wxRect& rect ) const;
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| 
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|     virtual bool Create(int width, int height, int depth = -1);
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|     virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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|     // virtual bool Create( WXHICON icon) ;
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|     virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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|     virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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| 
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|     wxBitmapRefData *GetBitmapData() const
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|         { return (wxBitmapRefData *)m_refData; }
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| 
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|     // copies the contents and mask of the given (colour) icon to the bitmap
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|     virtual bool CopyFromIcon(const wxIcon& icon);
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| 
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|     int GetWidth() const;
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|     int GetHeight() const;
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|     int GetDepth() const;
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|     void SetWidth(int w);
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|     void SetHeight(int h);
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|     void SetDepth(int d);
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|     void SetOk(bool isOk);
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| 
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| #if wxUSE_PALETTE
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|     wxPalette* GetPalette() const;
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|     void SetPalette(const wxPalette& palette);
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| #endif // wxUSE_PALETTE
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| 
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|     wxMask *GetMask() const;
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|     void SetMask(wxMask *mask) ;
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| 
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|     static void InitStandardHandlers();
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| 
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|     // raw bitmap access support functions, for internal use only
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|     void *GetRawData(wxPixelDataBase& data, int bpp);
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|     void UngetRawData(wxPixelDataBase& data);
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| 
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|     // these functions are internal and shouldn't be used, they risk to
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|     // disappear in the future
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|     bool HasAlpha() const;
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|     void UseAlpha();
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| 
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|     // returns the 'native' implementation, a GWorldPtr for the content and one for the mask
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|     WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
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| 
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|     // returns a CGImageRef which must released after usage with CGImageRelease
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|     CGImageRef CreateCGImage() const ;
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| 
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| #if wxOSX_USE_COCOA_OR_IPHONE
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|     // returns an autoreleased version of the image
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|     WX_NSImage GetNSImage() const;
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| #endif
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|     // returns a IconRef which must be retained before and released after usage
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|     IconRef GetIconRef() const;
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|     // returns a IconRef which must be released after usage
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|     IconRef CreateIconRef() const;
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|     // get read only access to the underlying buffer
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|     void *GetRawAccess() const ;
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|     // brackets to the underlying OS structure for read/write access
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|     // makes sure that no cached images will be constructed until terminated
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|     void *BeginRawAccess() ;
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|     void EndRawAccess() ;
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| 
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| protected:
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|     virtual wxGDIRefData *CreateGDIRefData() const;
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|     virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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| };
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| 
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| #endif // _WX_BITMAP_H_
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