added place-holding src/x11 and include/wx/x11 files. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			189 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			189 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/font.h
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// Purpose:     wxFontBase class: the interface of wxFont
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     20.09.99
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// RCS-ID:      $Id$
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// Copyright:   (c) wxWindows team
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_BASE_
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#define _WX_FONT_H_BASE_
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#ifdef __GNUG__
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    #pragma interface "fontbase.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"        // for wxDEFAULT &c
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#include "wx/fontenc.h"     // the font encoding constants
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#include "wx/gdiobj.h"      // the base class
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// ----------------------------------------------------------------------------
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// forward declarations
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFontData;
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class WXDLLEXPORT wxFontBase;
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class WXDLLEXPORT wxFont;
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// ----------------------------------------------------------------------------
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// font constants
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// ----------------------------------------------------------------------------
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// standard font families: these may be used only for the font creation, it
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// doesn't make sense to query an existing font for its font family as,
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// especially if the font had been created from a native font description, it
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// may be unknown
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enum wxFontFamily
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{
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    wxFONTFAMILY_DEFAULT = wxDEFAULT,
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    wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
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    wxFONTFAMILY_ROMAN = wxROMAN,
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    wxFONTFAMILY_SCRIPT = wxSCRIPT,
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    wxFONTFAMILY_SWISS = wxSWISS,
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    wxFONTFAMILY_MODERN = wxMODERN,
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    wxFONTFAMILY_TELETYPE = wxTELETYPE,
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    wxFONTFAMILY_MAX,
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    wxFONTFAMILY_UNKNOWN = wxFONTFAMILY_MAX
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};
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// font styles
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enum wxFontStyle
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{
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    wxFONTSTYLE_NORMAL = wxNORMAL,
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    wxFONTSTYLE_ITALIC = wxITALIC,
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    wxFONTSTYLE_SLANT = wxSLANT,
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    wxFONTSTYLE_MAX
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};
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// font weights
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enum wxFontWeight
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{
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    wxFONTWEIGHT_NORMAL = wxNORMAL,
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    wxFONTWEIGHT_LIGHT = wxLIGHT,
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    wxFONTWEIGHT_BOLD = wxBOLD,
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    wxFONTWEIGHT_MAX
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};
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// ----------------------------------------------------------------------------
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// wxFontBase represents a font object
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFontRefData;
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struct WXDLLEXPORT wxNativeFontInfo;
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class WXDLLEXPORT wxFontBase : public wxGDIObject
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{
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public:
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    // creator function
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    virtual ~wxFontBase();
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    // from the font components
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    static wxFont *New(
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        int pointSize,              // size of the font in points
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        int family,                 // see wxFontFamily enum
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        int style,                  // see wxFontStyle enum
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        int weight,                 // see wxFontWeight enum
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        bool underlined = FALSE,    // not underlined by default
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        const wxString& face = wxEmptyString,              // facename
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        wxFontEncoding encoding = wxFONTENCODING_DEFAULT); // ISO8859-X, ...
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    // from the (opaque) native font description object
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    static wxFont *New(const wxNativeFontInfo& nativeFontDesc);
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    // from the string representation of wxNativeFontInfo
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    static wxFont *New(const wxString& strNativeFontDesc);
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    // was the font successfully created?
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    bool Ok() const { return m_refData != NULL; }
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    // comparison
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    bool operator == (const wxFont& font) const;
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    bool operator != (const wxFont& font) const;
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    // accessors: get the font characteristics
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    virtual int GetPointSize() const = 0;
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    virtual int GetFamily() const = 0;
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    virtual int GetStyle() const = 0;
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    virtual int GetWeight() const = 0;
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    virtual bool GetUnderlined() const = 0;
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    virtual wxString GetFaceName() const = 0;
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    virtual wxFontEncoding GetEncoding() const = 0;
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    virtual wxNativeFontInfo *GetNativeFontInfo() const;
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    virtual bool IsFixedWidth() const;
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    wxString GetNativeFontInfoDesc() const;
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    wxString GetNativeFontInfoUserDesc() const;
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    // change the font characteristics
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    virtual void SetPointSize( int pointSize ) = 0;
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    virtual void SetFamily( int family ) = 0;
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    virtual void SetStyle( int style ) = 0;
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    virtual void SetWeight( int weight ) = 0;
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    virtual void SetFaceName( const wxString& faceName ) = 0;
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    virtual void SetUnderlined( bool underlined ) = 0;
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    virtual void SetEncoding(wxFontEncoding encoding) = 0;
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    virtual void SetNativeFontInfo(const wxNativeFontInfo& info);
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    void SetNativeFontInfo(const wxString& info);
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    void SetNativeFontInfoUserDesc(const wxString& info);
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    // translate the fonts into human-readable string (i.e. GetStyleString()
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    // will return "wxITALIC" for an italic font, ...)
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    wxString GetFamilyString() const;
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    wxString GetStyleString() const;
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    wxString GetWeightString() const;
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    // the default encoding is used for creating all fonts with default
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    // encoding parameter
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    static wxFontEncoding GetDefaultEncoding() { return ms_encodingDefault; }
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    static void SetDefaultEncoding(wxFontEncoding encoding);
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protected:
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    // get the internal data
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    wxFontRefData *GetFontData() const
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        { return (wxFontRefData *)m_refData; }
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private:
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    // the currently default encoding: by default, it's the default system
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    // encoding, but may be changed by the application using
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    // SetDefaultEncoding() to make all subsequent fonts created without
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    // specifing encoding parameter using this encoding
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    static wxFontEncoding ms_encodingDefault;
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};
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// include the real class declaration
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#if defined(__WXMSW__)
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    #include "wx/msw/font.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/font.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk/font.h"
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#elif defined(__WXX11__)
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    #include "wx/x11/font.h"
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#elif defined(__WXMGL__)
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    #include "wx/mgl/font.h"
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#elif defined(__WXMAC__)
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    #include "wx/mac/font.h"
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#elif defined(__WXPM__)
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    #include "wx/os2/font.h"
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#elif defined(__WXSTUBS__)
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    #include "wx/stubs/font.h"
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#endif
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#define M_FONTDATA GetFontData()
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#endif
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    // _WX_FONT_H_BASE_
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