Export this class and its base classes (to avoid MSVC warnings about using non-DLL-exported base classes for a DLL-exported one) from core DLL.
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/generic/collheaderctrl.h
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// Purpose:     wxGenericCollapsibleHeaderCtrl
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// Author:      Tobias Taschner
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// Created:     2015-09-19
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// Copyright:   (c) 2015 wxWidgets development team
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_
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#define _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_
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class WXDLLIMPEXP_CORE wxGenericCollapsibleHeaderCtrl
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    : public wxCollapsibleHeaderCtrlBase
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{
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public:
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    wxGenericCollapsibleHeaderCtrl() { Init(); }
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    wxGenericCollapsibleHeaderCtrl(wxWindow *parent,
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        wxWindowID id,
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        const wxString& label,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        long style = wxBORDER_NONE,
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        const wxValidator& validator = wxDefaultValidator,
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        const wxString& name = wxCollapsibleHeaderCtrlNameStr)
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    {
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        Init();
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        Create(parent, id, label, pos, size, style, validator, name);
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    }
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    bool Create(wxWindow *parent,
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        wxWindowID id,
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        const wxString& label,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        long style = wxBORDER_NONE,
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        const wxValidator& validator = wxDefaultValidator,
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        const wxString& name = wxCollapsibleHeaderCtrlNameStr);
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    virtual void SetCollapsed(bool collapsed = true) wxOVERRIDE;
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    virtual bool IsCollapsed() const wxOVERRIDE
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        { return m_collapsed; }
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protected:
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    virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
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private:
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    bool m_collapsed;
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    bool m_inWindow;
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    bool m_mouseDown;
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    void Init();
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    void OnPaint(wxPaintEvent& event);
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    // Handle set/kill focus events (invalidate for painting focus rect)
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    void OnFocus(wxFocusEvent& event);
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    // Handle click
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    void OnLeftUp(wxMouseEvent& event);
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    // Handle pressed state
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    void OnLeftDown(wxMouseEvent& event);
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    // Handle current state
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    void OnEnterWindow(wxMouseEvent& event);
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    void OnLeaveWindow(wxMouseEvent& event);
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    // Toggle on space
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    void OnChar(wxKeyEvent& event);
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    void DoSetCollapsed(bool collapsed);
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    wxDECLARE_NO_COPY_CLASS(wxGenericCollapsibleHeaderCtrl);
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};
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#endif // _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_
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