git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15194 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			257 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| # doodle.py
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| 
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| """
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| This module contains the DoodleWindow class which is a window that you
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| can do simple drawings upon.
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| """
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| 
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| 
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| from wxPython.wx import *
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| 
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| #----------------------------------------------------------------------
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| 
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| class DoodleWindow(wxWindow):
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|     menuColours = { 100 : 'Black',
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|                     101 : 'Yellow',
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|                     102 : 'Red',
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|                     103 : 'Green',
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|                     104 : 'Blue',
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|                     105 : 'Purple',
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|                     106 : 'Brown',
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|                     107 : 'Aquamarine',
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|                     108 : 'Forest Green',
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|                     109 : 'Light Blue',
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|                     110 : 'Goldenrod',
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|                     111 : 'Cyan',
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|                     112 : 'Orange',
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|                     113 : 'Navy',
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|                     114 : 'Dark Grey',
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|                     115 : 'Light Grey',
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|                     }
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|     maxThickness = 16
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| 
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| 
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|     def __init__(self, parent, ID):
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|         wxWindow.__init__(self, parent, ID, style=wxNO_FULL_REPAINT_ON_RESIZE)
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|         self.SetBackgroundColour("WHITE")
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|         self.listeners = []
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|         self.thickness = 1
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|         self.SetColour("Black")
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|         self.lines = []
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|         self.x = self.y = 0
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|         self.MakeMenu()
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| 
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|         self.InitBuffer()
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| 
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|         # hook some mouse events
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|         EVT_LEFT_DOWN(self, self.OnLeftDown)
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|         EVT_LEFT_UP(self, self.OnLeftUp)
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|         EVT_RIGHT_UP(self, self.OnRightUp)
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|         EVT_MOTION(self, self.OnMotion)
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| 
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|         # the window resize event and idle events for managing the buffer
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|         EVT_SIZE(self, self.OnSize)
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|         EVT_IDLE(self, self.OnIdle)
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| 
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|         # and the refresh event
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|         EVT_PAINT(self, self.OnPaint)
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| 
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|         # When the window is destroyed, clean up resources.
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|         EVT_WINDOW_DESTROY(self, self.Cleanup)
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| 
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| 
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|     def Cleanup(self, evt):
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|         if hasattr(self, "menu"):
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|             self.menu.Destroy()
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|             del self.menu
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| 
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| 
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|     def InitBuffer(self):
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|         """Initialize the bitmap used for buffering the display."""
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|         size = self.GetClientSize()
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|         self.buffer = wxEmptyBitmap(size.width, size.height)
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|         dc = wxBufferedDC(None, self.buffer)
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|         dc.SetBackground(wxBrush(self.GetBackgroundColour()))
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|         dc.Clear()
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|         self.DrawLines(dc)
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|         self.reInitBuffer = false
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| 
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| 
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|     def SetColour(self, colour):
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|         """Set a new colour and make a matching pen"""
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|         self.colour = colour
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|         self.pen = wxPen(wxNamedColour(self.colour), self.thickness, wxSOLID)
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|         self.Notify()
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| 
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| 
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|     def SetThickness(self, num):
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|         """Set a new line thickness and make a matching pen"""
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|         self.thickness = num
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|         self.pen = wxPen(wxNamedColour(self.colour), self.thickness, wxSOLID)
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|         self.Notify()
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| 
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| 
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|     def GetLinesData(self):
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|         return self.lines[:]
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| 
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| 
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|     def SetLinesData(self, lines):
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|         self.lines = lines[:]
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|         self.InitBuffer()
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|         self.Refresh()
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| 
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| 
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|     def MakeMenu(self):
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|         """Make a menu that can be popped up later"""
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|         menu = wxMenu()
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|         keys = self.menuColours.keys()
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|         keys.sort()
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|         for k in keys:
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|             text = self.menuColours[k]
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|             menu.Append(k, text, kind=wxITEM_CHECK)
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|         EVT_MENU_RANGE(self, 100, 200, self.OnMenuSetColour)
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|         EVT_UPDATE_UI_RANGE(self, 100, 200, self.OnCheckMenuColours)
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|         menu.Break()
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| 
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|         for x in range(1, self.maxThickness+1):
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|             menu.Append(x, str(x), kind=wxITEM_CHECK)
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|         EVT_MENU_RANGE(self, 1, self.maxThickness, self.OnMenuSetThickness)
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|         EVT_UPDATE_UI_RANGE(self, 1, self.maxThickness, self.OnCheckMenuThickness)
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|         self.menu = menu
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| 
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| 
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|     # These two event handlers are called before the menu is displayed
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|     # to determine which items should be checked.
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|     def OnCheckMenuColours(self, event):
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|         text = self.menuColours[event.GetId()]
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|         if text == self.colour:
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|             event.Check(true)
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|         else:
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|             event.Check(false)
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|     def OnCheckMenuThickness(self, event):
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|         if event.GetId() == self.thickness:
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|             event.Check(true)
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|         else:
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|             event.Check(false)
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| 
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| 
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|     def OnLeftDown(self, event):
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|         """called when the left mouse button is pressed"""
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|         self.curLine = []
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|         self.x, self.y = event.GetPositionTuple()
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|         self.CaptureMouse()
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| 
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| 
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|     def OnLeftUp(self, event):
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|         """called when the left mouse button is released"""
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|         if self.HasCapture():
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|             self.lines.append( (self.colour, self.thickness, self.curLine) )
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|             self.curLine = []
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|             self.ReleaseMouse()
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| 
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| 
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|     def OnRightUp(self, event):
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|         """called when the right mouse button is released, will popup the menu"""
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|         pt = event.GetPosition()
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|         self.PopupMenu(self.menu, pt)
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| 
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| 
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| 
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|     def OnMotion(self, event):
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|         """
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|         Called when the mouse is in motion.  If the left button is
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|         dragging then draw a line from the last event position to the
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|         current one.  Save the coordinants for redraws.
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|         """
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|         if event.Dragging() and event.LeftIsDown():
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|             dc = wxBufferedDC(wxClientDC(self), self.buffer)
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|             dc.BeginDrawing()
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|             dc.SetPen(self.pen)
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|             pos = event.GetPositionTuple()
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|             coords = (self.x, self.y) + pos
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|             self.curLine.append(coords)
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|             dc.DrawLine(self.x, self.y, pos[0], pos[1])
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|             self.x, self.y = pos
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|             dc.EndDrawing()
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| 
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| 
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|     def OnSize(self, event):
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|         """
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|         Called when the window is resized.  We set a flag so the idle
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|         handler will resize the buffer.
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|         """
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|         self.reInitBuffer = true
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| 
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| 
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|     def OnIdle(self, event):
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|         """
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|         If the size was changed then resize the bitmap used for double
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|         buffering to match the window size.  We do it in Idle time so
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|         there is only one refresh after resizing is done, not lots while
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|         it is happening.
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|         """
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|         if self.reInitBuffer:
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|             self.InitBuffer()
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|             self.Refresh(FALSE)
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| 
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| 
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|     def OnPaint(self, event):
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|         """
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|         Called when the window is exposed.
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|         """
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|         # Create a buffered paint DC.  It will create the real
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|         # wxPaintDC and then blit the bitmap to it when dc is
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|         # deleted.  Since we don't need to draw anything else
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|         # here that's all there is to it.
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|         dc = wxBufferedPaintDC(self, self.buffer)
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| 
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| 
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|     def DrawLines(self, dc):
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|         """
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|         Redraws all the lines that have been drawn already.
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|         """
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|         dc.BeginDrawing()
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|         for colour, thickness, line in self.lines:
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|             pen = wxPen(wxNamedColour(colour), thickness, wxSOLID)
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|             dc.SetPen(pen)
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|             for coords in line:
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|                 apply(dc.DrawLine, coords)
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|         dc.EndDrawing()
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| 
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| 
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|     # Event handlers for the popup menu, uses the event ID to determine
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|     # the colour or the thickness to set.
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|     def OnMenuSetColour(self, event):
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|         self.SetColour(self.menuColours[event.GetId()])
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| 
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|     def OnMenuSetThickness(self, event):
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|         self.SetThickness(event.GetId())
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| 
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| 
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|     # Observer pattern.  Listeners are registered and then notified
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|     # whenever doodle settings change.
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|     def AddListener(self, listener):
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|         self.listeners.append(listener)
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| 
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|     def Notify(self):
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|         for other in self.listeners:
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|             other.Update(self.colour, self.thickness)
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| 
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| 
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| #----------------------------------------------------------------------
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| 
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| class DoodleFrame(wxFrame):
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|     def __init__(self, parent):
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|         wxFrame.__init__(self, parent, -1, "Doodle Frame", size=(800,600),
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|                          style=wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
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|         doodle = DoodleWindow(self, -1)
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| 
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| #----------------------------------------------------------------------
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| 
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| if __name__ == '__main__':
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|     app = wxPySimpleApp()
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|     frame = DoodleFrame(None)
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|     frame.Show(true)
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|     app.MainLoop()
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| 
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