The documentation gave a wrong impression that this class was a std::set replacement which it isn't. See #12727. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66305 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			232 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        hashset.h
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// Purpose:     interface of wxHashSet
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxHashSet
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    This is a simple, type-safe, and reasonably efficient hash set class,
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    whose interface is a subset of the interface of STL containers.
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    The interface is similar to std::tr1::hash_set or std::set classes but
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    notice that, unlike std::set, the contents of a hash set is not sorted.
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    Example:
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    @code
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        class MyClass { ... };
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        // same, with MyClass* keys (only uses pointer equality!)
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        WX_DECLARE_HASH_SET( MyClass*, wxPointerHash, wxPointerEqual, MySet1 );
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        // same, with int keys
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        WX_DECLARE_HASH_SET( int, wxIntegerHash, wxIntegerEqual, MySet2 );
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        // declare a hash set with string keys
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        WX_DECLARE_HASH_SET( wxString, wxStringHash, wxStringEqual, MySet3 );
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        MySet1 h1;
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        MySet2 h1;
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        MySet3 h3;
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        // store and retrieve values
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        h1.insert( new MyClass( 1 ) );
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        h3.insert( "foo" );
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        h3.insert( "bar" );
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        h3.insert( "baz" );
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        int size = h3.size(); // now is three
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        bool has_foo = h3.find( "foo" ) != h3.end();
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        h3.insert( "bar" ); // still has size three
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        // iterate over all the elements in the class
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        MySet3::iterator it;
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        for( it = h3.begin(); it != h3.end(); ++it )
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        {
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            wxString key = *it;
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            // do something useful with key
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        }
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    @endcode
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    @section hashset_declaringnew Declaring new hash set types
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    @code
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    WX_DECLARE_HASH_SET( KEY_T,      // type of the keys
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                         HASH_T,     // hasher
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                         KEY_EQ_T,   // key equality predicate
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                         CLASSNAME); // name of the class
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    @endcode
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    The HASH_T and KEY_EQ_T are the types used for the hashing function and key
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    comparison. wxWidgets provides three predefined hashing functions:
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    wxIntegerHash for integer types ( int, long, short, and their unsigned counterparts ),
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    wxStringHash for strings ( wxString, wxChar*, char* ), and wxPointerHash for
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    any kind of pointer.
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    Similarly three equality predicates: wxIntegerEqual, wxStringEqual, wxPointerEqual
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    are provided. Using this you could declare a hash set using int values like this:
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    @code
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        WX_DECLARE_HASH_SET( int,
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                            wxIntegerHash,
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                            wxIntegerEqual,
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                            MySet );
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        // using an user-defined class for keys
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        class MyKey { ... };
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        // hashing function
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        class MyKeyHash
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        {
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        public:
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            MyKeyHash() { }
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            unsigned long operator()( const MyKey& k ) const
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                {
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                    // compute the hash
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                }
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            MyKeyHash& operator=(const MyKeyHash&) { return *this; }
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        };
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        // comparison operator
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        class MyKeyEqual
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        {
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        public:
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            MyKeyEqual() { }
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            bool operator()( const MyKey& a, const MyKey& b ) const
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                {
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                    // compare for equality
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                }
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            MyKeyEqual& operator=(const MyKeyEqual&) { return *this; }
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        };
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        WX_DECLARE_HASH_SET( MyKey,      // type of the keys
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                            MyKeyHash,  // hasher
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                            MyKeyEqual, // key equality predicate
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                            CLASSNAME); // name of the class
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    @endcode
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    @section hashset_types Types
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    In the documentation below you should replace wxHashSet with the name you
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    used in the class declaration.
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    - wxHashSet::key_type: Type of the hash keys
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    - wxHashSet::mapped_type: Type of hash keys
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    - wxHashSet::value_type: Type of hash keys
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    - wxHashSet::iterator: Used to enumerate all the elements in a hash set;
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                           it is similar to a value_type*
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    - wxHashSet::const_iterator: Used to enumerate all the elements in a constant
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                                 hash set; it is similar to a const value_type*
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    - wxHashSet::size_type: Used for sizes
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    - wxHashSet::Insert_Result: The return value for insert()
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    @section hashset_iter Iterators
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    An iterator is similar to a pointer, and so you can use the usual pointer
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    operations: ++it ( and it++ ) to move to the next element, *it to access the
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    element pointed to, *it to access the value of the element pointed to.
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    Hash sets provide forward only iterators, this means that you can't use --it,
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    it + 3, it1 - it2.
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    @library{wxbase}
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    @category{containers}
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*/
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class wxHashSet
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{
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public:
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    /**
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        The size parameter is just a hint, the table will resize automatically
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        to preserve performance.
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    */
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    wxHashSet(size_type size = 10);
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    /**
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        Copy constructor.
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    */
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    wxHashSet(const wxHashSet& set);
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    //@{
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    /**
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        Returns an iterator pointing at the first element of the hash set.
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        Please remember that hash sets do not guarantee ordering.
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    */
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    const_iterator begin() const;
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    iterator begin();
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    //@}
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    /**
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        Removes all elements from the hash set.
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    */
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    void clear();
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    /**
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        Counts the number of elements with the given key present in the set.
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        This function returns only 0 or 1.
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    */
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    size_type count(const key_type& key) const;
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    /**
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        Returns @true if the hash set does not contain any elements, @false otherwise.
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    */
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    bool empty() const;
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    //@{
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    /**
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        Returns an iterator pointing at the one-after-the-last element of the hash set.
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        Please remember that hash sets do not guarantee ordering.
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    */
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    const_iterator end() const;
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    iterator end();
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    //@}
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    /**
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        Erases the element with the given key, and returns the number of elements
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        erased (either 0 or 1).
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    */
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    size_type erase(const key_type& key);
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    //@{
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    /**
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        Erases the element pointed to by the iterator. After the deletion
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        the iterator is no longer valid and must not be used.
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    */
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    void erase(iterator it);
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    void erase(const_iterator it);
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    //@}
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    //@{
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    /**
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        If an element with the given key is present, the functions returns
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        an iterator pointing at that element, otherwise an invalid iterator
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        is returned; i.e.
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        @code
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            hashset.find( non_existent_key ) == hashset.end()
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        @endcode
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    */
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    iterator find(const key_type& key) const;
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    const_iterator find(const key_type& key) const;
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    //@}
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    /**
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        Inserts the given value in the hash set.
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        The return value is equivalent to a
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        @code std::pair<wxHashMap::iterator, bool> @endcode
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        The iterator points to the inserted element, the boolean value is @true
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        if @a v was actually inserted.
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    */
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    Insert_Result insert(const value_type& v);
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    /**
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        Returns the number of elements in the set.
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    */
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    size_type size() const;
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};
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