git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19685 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			1256 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1256 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        wx/msw/setup.h
 | |
| // Purpose:     Configuration for the library
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| // Author:      Julian Smart
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| // Modified by:
 | |
| // Created:     01/02/97
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
 | |
| #ifndef _WX_SETUP_H_
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| #define _WX_SETUP_H_
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| 
 | |
| // ----------------------------------------------------------------------------
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| // global settings
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| // ----------------------------------------------------------------------------
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| 
 | |
| // define this to 0 when building wxBase library - this can also be done from
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| // makefile/project file overriding the value here
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| #ifndef wxUSE_GUI
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|     #define wxUSE_GUI            1
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| #endif // wxUSE_GUI
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| 
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| // ----------------------------------------------------------------------------
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| // compatibility settings
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| // ----------------------------------------------------------------------------
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| 
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| // This setting determines the compatibility with 1.68 API:
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| // Level 0: no backward compatibility, all new features
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| // Level 1: some extra methods are defined for compatibility.
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0 (in fact the compatibility code is now very minimal
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| // so there is little advantage to setting it to 1.
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| #define WXWIN_COMPATIBILITY  0
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| 
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| // This setting determines the compatibility with 2.0 API: set it to 1 to
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| // enable it
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0 (please update your code instead!)
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| #define WXWIN_COMPATIBILITY_2 0
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| 
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| // This setting determines the compatibility with 2.2 API: set it to 1 to
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| // enable it but please consider to update your code instead of doing it.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0 (please update your code)
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| #define WXWIN_COMPATIBILITY_2_2 1
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| 
 | |
| // This setting determines the compatibility with 2.2 API: set it to 0 to
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| // flag all cases of using deprecated functions.
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| //
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| // Default is 1 but please try building your code with 0 as the default will
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| // change to 0 in the next version and the deprecated functions will disappear
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| // in the version after it completely.
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| //
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| // Recommended setting: 0 (please update your code)
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| #define WXWIN_COMPATIBILITY_2_4 1
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| 
 | |
| // Define as 1 for font size to be backward compatible to 1.63 and earlier.
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| // 1.64 and later define point sizes to be compatible with Windows.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxFONT_SIZE_COMPATIBILITY    0
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| 
 | |
| // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
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| // If migrating between versions, your dialogs may seem to shrink.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 0 (the new calculations are more correct!)
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| #define wxDIALOG_UNIT_COMPATIBILITY   1
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| 
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| // ----------------------------------------------------------------------------
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| // debugging settings
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| // ----------------------------------------------------------------------------
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| 
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| // Generic comment about debugging settings: they are very useful if you don't
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| // use any other memory leak detection tools such as Purify/BoundsChecker, but
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| // are probably redundant otherwise. Also, Visual C++ CRT has the same features
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| // as wxWindows memory debugging subsystem built in since version 5.0 and you
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| // may prefer to use it instead of built in memory debugging code because it is
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| // faster and more fool proof.
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| //
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| // Using VC++ CRT memory debugging is enabled by default in debug mode
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| // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
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| // and if __NO_VC_CRTDBG__ is not defined.
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| 
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| // If 1, enables wxDebugContext, for writing error messages to file, etc. If
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| // __WXDEBUG__ is not defined, will still use the normal memory operators.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_DEBUG_CONTEXT 0
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| 
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| // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
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| // __WXDEBUG__ is also defined.
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| //
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| // WARNING: this code may not work with all architectures, especially if
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| // alignment is an issue. This switch is currently ignored for mingw / cygwin
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| //
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| // Default is 0
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| //
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| // Recommended setting: 1 if you are not using a memory debugging tool, else 0
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| #define wxUSE_MEMORY_TRACING 0
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| 
 | |
| // In debug mode, cause new and delete to be redefined globally.
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| // If this causes problems (e.g. link errors which is a common problem
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| // especially if you use another library which also redefines the global new
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| // and delete), set this to 0.
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| // This switch is currently ignored for mingw / cygwin
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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| 
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| // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
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| // this causes problems (e.g. link errors), set this to 0. You may need to set
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| // this to 0 if using templates (at least for VC++). This switch is currently
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| // ignored for mingw / cygwin / CodeWarrior
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_DEBUG_NEW_ALWAYS 0
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| 
 | |
| // wxHandleFatalExceptions() may be used to catch the program faults at run
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| // time and, instead of terminating the program with a usual GPF message box,
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| // call the user-defined wxApp::OnFatalException() function. If you set
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| // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
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| //
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| // This setting is for Win32 only and can only be enabled if your compiler
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| // supports Win32 structured exception handling (currently only VC++ does)
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 if your compiler supports it.
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| #ifdef _MSC_VER
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|     #define wxUSE_ON_FATAL_EXCEPTION 1
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| #else
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|     #define wxUSE_ON_FATAL_EXCEPTION 0
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // Unicode support
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| // ----------------------------------------------------------------------------
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| 
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| // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
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| // defined as wchar_t, wxString will use Unicode internally. If you set this
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| // to 1, you must use wxT() macro for all literal strings in the program.
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| //
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| // Unicode is currently only fully supported under Windows NT/2000/XP
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| // (Windows 9x doesn't support it and the programs compiled in Unicode mode
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| // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
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| #ifndef wxUSE_UNICODE
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|     #define wxUSE_UNICODE 0
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| #endif
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| 
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| // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
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| // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
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| // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
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| // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
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| // you will have to modify the makefiles to include unicows.lib import library
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| // as the first library (if you use MSVC, you can run the makefile with "nmake
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| // MSLU=1 UNICODE=1" command).
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| //
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| // If your compiler doesn't have unicows.lib, you can get a version of it at
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| // http://libunicows.sourceforge.net
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
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| #define wxUSE_UNICODE_MSLU 0
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| 
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| // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
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| // compiling the program in Unicode mode. More precisely, it will be possible
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| // to construct wxString from a wide (Unicode) string and convert any wxString
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| // to Unicode.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1
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| #define wxUSE_WCHAR_T 1
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| 
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| // ----------------------------------------------------------------------------
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| // global features
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| // ----------------------------------------------------------------------------
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| 
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| // Support for message/error logging. This includes wxLogXXX() functions and
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| // wxLog and derived classes. Don't set this to 0 unless you really know what
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| // you are doing.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (always)
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| #define wxUSE_LOG 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOGWINDOW 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOGGUI 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOG_DIALOG 1
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| 
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| // Support for command line parsing using wxCmdLineParser class.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
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| #define wxUSE_CMDLINE_PARSER 1
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| 
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| // Support for multithreaded applications: if 1, compile in thread classes
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| // (thread.h) and make the library a bit more thread safe. Although thread
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| // support is quite stable by now, you may still consider recompiling the
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| // library without it if you have no use for it - this will result in a
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| // somewhat smaller and faster operation.
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| //
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| // This is ignored under Win16, threads are only supported under Win32.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 0 unless you do plan to develop MT applications
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| #define wxUSE_THREADS 1
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| 
 | |
| // If enabled (1), compiles wxWindows streams classes
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| #define wxUSE_STREAMS       1
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| 
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| // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
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| #define wxUSE_STD_IOSTREAM  0
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| 
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| // ----------------------------------------------------------------------------
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| // non GUI features selection
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| // ----------------------------------------------------------------------------
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| 
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| // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
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| // integer which is implemented in terms of native 64 bit integers if any or
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| // uses emulation otherwise.
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| //
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| // This class is required by wxDateTime and so you should enable it if you want
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| // to use wxDateTime. For most modern platforms, it will use the native 64 bit
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| // integers in which case (almost) all of its functions are inline and it
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| // almost does not take any space, so there should be no reason to switch it
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| // off.
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| //
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| // Recommended setting: 1
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| #define wxUSE_LONGLONG      1
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| 
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| // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
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| // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (wxFile is highly recommended as it is required by
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| // i18n code, wxFileConfig and others)
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| #define wxUSE_FILE          1
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| #define wxUSE_FFILE         1
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| 
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| // Use wxFSVolume class providing access to the configured/active mount points
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (but may be safely disabled if you don't use it)
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| #define wxUSE_FSVOLUME      1
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| 
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| // use wxTextBuffer class: required by wxTextFile
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| #define wxUSE_TEXTBUFFER    1
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| 
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| // use wxTextFile class: requires wxFile and wxTextBuffer, required by
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| // wxFileConfig
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| #define wxUSE_TEXTFILE      1
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| 
 | |
| // i18n support: _() macro, wxLocale class. Requires wxTextFile.
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| #define wxUSE_INTL          1
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| 
 | |
| // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
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| // allow to manipulate dates, times and time intervals. wxDateTime replaces the
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| // old wxTime and wxDate classes which are still provided for backwards
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| // compatibility (and implemented in terms of wxDateTime).
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| //
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| // Note that this class is relatively new and is still officially in alpha
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| // stage because some features are not yet (fully) implemented. It is already
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| // quite useful though and should only be disabled if you are aiming at
 | |
| // absolutely minimal version of the library.
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| //
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| // Requires: wxUSE_LONGLONG
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1
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| #define wxUSE_DATETIME      1
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| 
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| // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
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| // the same as wxDateTime!). These classes are obsolete and shouldn't be used
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| // in new code
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0 unless you have legacy code which uses these classes
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| #define wxUSE_TIMEDATE 0
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| 
 | |
| // Set wxUSE_TIMER to 1 to compile wxTimer class
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1
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| #define wxUSE_TIMER         1
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| 
 | |
| // Use wxStopWatch clas.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (needed by wxSocket)
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| #define wxUSE_STOPWATCH     1
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| 
 | |
| // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
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| // which allow the application to store its settings in the persistent
 | |
| // storage. Setting this to 1 will also enable on-demand creation of the
 | |
| // global config object in wxApp.
 | |
| //
 | |
| // See also wxUSE_CONFIG_NATIVE below.
 | |
| //
 | |
| // Recommended setting: 1
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| #define wxUSE_CONFIG        1
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| 
 | |
| // If wxUSE_CONFIG is 1, you may choose to use either the native config
 | |
| // classes under Windows (using .INI files under Win16 and the registry under
 | |
| // Win32) or the portable text file format used by the config classes under
 | |
| // Unix.
 | |
| //
 | |
| // Default is 1 to use native classes. Note that you may still use
 | |
| // wxFileConfig even if you set this to 1 - just the config object created by
 | |
| // default for the applications needs will be a wxRegConfig or wxIniConfig and
 | |
| // not wxFileConfig.
 | |
| //
 | |
| // Recommended setting: 1
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| #define wxUSE_CONFIG_NATIVE   1
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| 
 | |
| // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
 | |
| // to connect/disconnect from the network and be notified whenever the dial-up
 | |
| // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
 | |
| //
 | |
| // Default is 1.
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| //
 | |
| // Recommended setting: 1
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| #define wxUSE_DIALUP_MANAGER   1
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| 
 | |
| // Compile in classes for run-time DLL loading and function calling.
 | |
| // Required by wxUSE_DIALUP_MANAGER.
 | |
| //
 | |
| // This setting is for Win32 only
 | |
| //
 | |
| // Default is 1.
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| //
 | |
| // Recommended setting: 1
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| #define wxUSE_DYNLIB_CLASS    1
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| 
 | |
| // experimental, don't use for now
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| #define wxUSE_DYNAMIC_LOADER  1
 | |
| 
 | |
| // Set to 1 to use socket classes
 | |
| #define wxUSE_SOCKETS       1
 | |
| 
 | |
| // Set to 1 to enable virtual file systems (required by wxHTML)
 | |
| #define wxUSE_FILESYSTEM    1
 | |
| 
 | |
| // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
 | |
| #define wxUSE_FS_ZIP        1
 | |
| 
 | |
| // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
 | |
| #define wxUSE_FS_INET       1
 | |
| 
 | |
| // Set to 1 to compile wxZipInput/OutputStream classes.
 | |
| #define wxUSE_ZIPSTREAM     1
 | |
| 
 | |
| // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
 | |
| // wxUSE_LIBPNG.
 | |
| #define wxUSE_ZLIB          1
 | |
| 
 | |
| // If enabled, the code written by Apple will be used to write, in a portable
 | |
| // way, float on the disk. See extended.c for the license which is different
 | |
| // from wxWindows one.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 unless you don't like the license terms (unlikely)
 | |
| #define wxUSE_APPLE_IEEE          1
 | |
| 
 | |
| // Joystick support class
 | |
| #define wxUSE_JOYSTICK            1
 | |
| 
 | |
| // wxFontMapper class
 | |
| #define wxUSE_FONTMAP 1
 | |
| 
 | |
| // wxMimeTypesManager class
 | |
| #define wxUSE_MIMETYPE 1
 | |
| 
 | |
| // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
 | |
| // or wxURL you need to set this to 1.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_PROTOCOL 1
 | |
| 
 | |
| // The settings for the individual URL schemes
 | |
| #define wxUSE_PROTOCOL_FILE 1
 | |
| #define wxUSE_PROTOCOL_FTP 1
 | |
| #define wxUSE_PROTOCOL_HTTP 1
 | |
| 
 | |
| // Define this to use wxURL class.
 | |
| #define wxUSE_URL 1
 | |
| 
 | |
| // Support for regular expression matching via wxRegEx class: enable this to
 | |
| // use POSIX regular expressions in your code. You need to compile regex
 | |
| // library from src/regex to use it under Windows.
 | |
| //
 | |
| // Default is 0
 | |
| //
 | |
| // Recommended setting: 1 if your compiler supports it, if it doesn't please
 | |
| // contribute us a makefile for src/regex for it
 | |
| #define wxUSE_REGEX       1
 | |
| 
 | |
| // wxSystemOptions class
 | |
| #define wxUSE_SYSTEM_OPTIONS 1
 | |
| 
 | |
| // wxWave class
 | |
| #define wxUSE_WAVE      1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Individual GUI controls
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
 | |
| // (without it, wxControl class is not compiled)
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (don't change except for very special programs)
 | |
| #define wxUSE_CONTROLS     1
 | |
| 
 | |
| // wxPopupWindow class is a top level transient window. It is currently used
 | |
| // to implement wxTipWindow
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
 | |
| #define wxUSE_POPUPWIN     1
 | |
| 
 | |
| // wxTipWindow allows to implement the custom tooltips, it is used by the
 | |
| // context help classes. Requires wxUSE_POPUPWIN.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (may be set to 0)
 | |
| #define wxUSE_TIPWINDOW    1
 | |
| 
 | |
| // Each of the settings below corresponds to one wxWindows control. They are
 | |
| // all switched on by default but may be disabled if you are sure that your
 | |
| // program (including any standard dialogs it can show!) doesn't need them and
 | |
| // if you desperately want to save some space. If you use any of these you must
 | |
| // set wxUSE_CONTROLS as well.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_BUTTON       1    // wxButton
 | |
| #define wxUSE_BMPBUTTON    1    // wxBitmapButton
 | |
| #define wxUSE_CALENDARCTRL 1    // wxCalendarCtrl
 | |
| #define wxUSE_CHECKBOX     1    // wxCheckBox
 | |
| #define wxUSE_CHECKLISTBOX 1    // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
 | |
| #define wxUSE_CHOICE       1    // wxChoice
 | |
| #define wxUSE_COMBOBOX     1    // wxComboBox
 | |
| #define wxUSE_GAUGE        1    // wxGauge
 | |
| #define wxUSE_LISTBOX      1    // wxListBox
 | |
| #define wxUSE_LISTCTRL     1    // wxListCtrl
 | |
| #define wxUSE_RADIOBOX     1    // wxRadioBox
 | |
| #define wxUSE_RADIOBTN     1    // wxRadioButton
 | |
| #define wxUSE_SCROLLBAR    1    // wxScrollBar
 | |
| #define wxUSE_SLIDER       1    // wxSlider
 | |
| #define wxUSE_SPINBTN      1    // wxSpinButton
 | |
| #define wxUSE_SPINCTRL     1    // wxSpinCtrl
 | |
| #define wxUSE_STATBOX      1    // wxStaticBox
 | |
| #define wxUSE_STATLINE     1    // wxStaticLine
 | |
| #define wxUSE_STATTEXT     1    // wxStaticText
 | |
| #define wxUSE_STATBMP      1    // wxStaticBitmap
 | |
| #define wxUSE_TEXTCTRL     1    // wxTextCtrl
 | |
| #define wxUSE_TOGGLEBTN    1    // requires wxButton
 | |
| #define wxUSE_TREECTRL     1    // wxTreeCtrl
 | |
| 
 | |
| // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
 | |
| // below either wxStatusBar95 or a generic wxStatusBar will be used.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_STATUSBAR    1
 | |
| 
 | |
| // Two status bar implementations are available under Win32: the generic one
 | |
| // or the wrapper around native control. For native look and feel the native
 | |
| // version should be used.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (there is no advantage in using the generic one)
 | |
| #define wxUSE_NATIVE_STATUSBAR        1
 | |
| 
 | |
| // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
 | |
| // classes at all. Otherwise, use the native toolbar class unless
 | |
| // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
 | |
| // supports some features which might not be supported by the native wxToolBar
 | |
| // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
 | |
| //
 | |
| // Default is 1 for all settings.
 | |
| //
 | |
| // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
 | |
| // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
 | |
| #define wxUSE_TOOLBAR 1
 | |
| #define wxUSE_TOOLBAR_NATIVE 1
 | |
| #define wxUSE_TOOLBAR_SIMPLE 1
 | |
| 
 | |
| // this setting is obsolete, value is ignored
 | |
| #define wxUSE_BUTTONBAR    1
 | |
| 
 | |
| // wxNotebook is a control with several "tabs" located on one of its sides. It
 | |
| // may be used ot logically organise the data presented to the user instead of
 | |
| // putting everything in one huge dialog. It replaces wxTabControl and related
 | |
| // classes of wxWin 1.6x.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_NOTEBOOK 1
 | |
| 
 | |
| // wxTabDialog is a generic version of wxNotebook but it is incompatible with
 | |
| // the new class. It shouldn't be used in new code.
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting: 0 (use wxNotebook)
 | |
| #define wxUSE_TAB_DIALOG    0
 | |
| 
 | |
| // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
 | |
| // the new, much imporved and enhanced version. The new version is backwards
 | |
| // compatible with the old one and should be used whenever possible, i.e. if
 | |
| // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
 | |
| //
 | |
| // Default is 1 for both options.
 | |
| //
 | |
| // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
 | |
| // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
 | |
| // essential.
 | |
| //
 | |
| // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
 | |
| #define wxUSE_GRID         1
 | |
| #define wxUSE_NEW_GRID     1
 | |
| 
 | |
| // wxProperty[Value/Form/List] classes, used by Dialog Editor
 | |
| #define wxUSE_PROPSHEET    0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Miscellaneous GUI stuff
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
 | |
| #define wxUSE_ACCEL 1
 | |
| 
 | |
| // Use wxCaret: a class implementing a "cursor" in a text control (called caret
 | |
| // under Windows).
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (can be safely set to 0, not used by the library)
 | |
| #define wxUSE_CARET         1
 | |
| 
 | |
| // Use wxDisplay class: it allows enumerating all displays on a system and
 | |
| // working with them.
 | |
| //
 | |
| // Default is 0 because it isn't yet implemented on all platforms
 | |
| //
 | |
| // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
 | |
| #define wxUSE_DISPLAY       0
 | |
| 
 | |
| // Miscellaneous geometry code: needed for Canvas library
 | |
| #define wxUSE_GEOMETRY            1
 | |
| 
 | |
| // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
 | |
| // wxListCtrl.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (set it to 0 if you don't use any of the controls
 | |
| // enumerated above, then this class is mostly useless too)
 | |
| #define wxUSE_IMAGLIST      1
 | |
| 
 | |
| // Use wxMenu, wxMenuBar, wxMenuItem.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (can't be disabled under MSW)
 | |
| #define wxUSE_MENUS         1
 | |
| 
 | |
| // Use wxSashWindow class.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_SASH          1
 | |
| 
 | |
| // Use wxSplitterWindow class.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_SPLITTER      1
 | |
| 
 | |
| // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_TOOLTIPS      1
 | |
| 
 | |
| // wxValidator class and related methods
 | |
| #define wxUSE_VALIDATORS 1
 | |
| 
 | |
| // wxDC cacheing implementation
 | |
| #define wxUSE_DC_CACHEING 1
 | |
| 
 | |
| // Set this to 1 to enable the use of DIB's for wxBitmap to support
 | |
| // bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
 | |
| #define wxUSE_DIB_FOR_BITMAP 0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // common dialogs
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Define 1 to use generic dialogs in Windows, even though they duplicate
 | |
| // native common dialog (e.g. wxColourDialog). This is mainly useful for
 | |
| // testing.
 | |
| //
 | |
| // Default is 0
 | |
| //
 | |
| // Recommended setting: 0
 | |
| #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
 | |
| 
 | |
| // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
 | |
| // file selector, printer dialog). Switching this off also switches off the
 | |
| // printing architecture and interactive wxPrinterDC.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (unless it really doesn't work)
 | |
| #define wxUSE_COMMON_DIALOGS 1
 | |
| 
 | |
| // wxBusyInfo displays window with message when app is busy. Works in same way
 | |
| // as wxBusyCursor
 | |
| #define wxUSE_BUSYINFO      1
 | |
| 
 | |
| // Use single/multiple choice dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_CHOICEDLG     1
 | |
| 
 | |
| // Use colour picker dialog
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_COLOURDLG     1
 | |
| 
 | |
| // wxDirDlg class for getting a directory name from user
 | |
| #define wxUSE_DIRDLG 1
 | |
| 
 | |
| // TODO: setting to choose the generic or native one
 | |
| 
 | |
| // Use file open/save dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in many places in the library itself)
 | |
| #define wxUSE_FILEDLG       1
 | |
| 
 | |
| // Use find/replace dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (but may be safely set to 0)
 | |
| #define wxUSE_FINDREPLDLG       1
 | |
| 
 | |
| // Use font picker dialog
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_FONTDLG       1
 | |
| 
 | |
| // Use wxMessageDialog and wxMessageBox.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_MSGDLG        1
 | |
| 
 | |
| // progress dialog class for lengthy operations
 | |
| #define wxUSE_PROGRESSDLG 1
 | |
| 
 | |
| // support for startup tips (wxShowTip &c)
 | |
| #define wxUSE_STARTUP_TIPS 1
 | |
| 
 | |
| // text entry dialog and wxGetTextFromUser function
 | |
| #define wxUSE_TEXTDLG 1
 | |
| 
 | |
| // number entry dialog
 | |
| #define wxUSE_NUMBERDLG 1
 | |
| 
 | |
| // splash screen class
 | |
| #define wxUSE_SPLASH 1
 | |
| 
 | |
| // wizards
 | |
| #define wxUSE_WIZARDDLG 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Metafiles support
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Windows supports the graphics format known as metafile which is, though not
 | |
| // portable, is widely used under Windows and so is supported by wxWin (under
 | |
| // Windows only, of course). Win16 (Win3.1) used the so-called "Window
 | |
| // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
 | |
| // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
 | |
| // default, WMFs will be used under Win16 and EMFs under Win32. This may be
 | |
| // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
 | |
| // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
 | |
| // in any metafile related classes at all.
 | |
| //
 | |
| // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
 | |
| //
 | |
| // Recommended setting: default or 0 for everything for portable programs.
 | |
| #define wxUSE_METAFILE              1
 | |
| #define wxUSE_ENH_METAFILE          1
 | |
| #define wxUSE_WIN_METAFILES_ALWAYS  0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Big GUI components
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set to 0 to disable document/view architecture
 | |
| #define wxUSE_DOC_VIEW_ARCHITECTURE 1
 | |
| 
 | |
| // Set to 0 to disable MDI document/view architecture
 | |
| #define wxUSE_MDI_ARCHITECTURE    1
 | |
| 
 | |
| // Set to 0 to disable print/preview architecture code
 | |
| #define wxUSE_PRINTING_ARCHITECTURE  1
 | |
| 
 | |
| // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
 | |
| // much more.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
 | |
| // smaller library.
 | |
| #define wxUSE_HTML          1
 | |
| 
 | |
| // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
 | |
| // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
 | |
| // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
 | |
| // will need to manually add opengl32.lib and glu32.lib to the list of
 | |
| // libraries linked with your program if you use OpenGL.
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
 | |
| #define wxUSE_GLCANVAS       0
 | |
| 
 | |
| // wxTreeLayout class
 | |
| #define wxUSE_TREELAYOUT     1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Data transfer
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Use wxClipboard class for clipboard copy/paste.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_CLIPBOARD     1
 | |
| 
 | |
| // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
 | |
| // drop
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DATAOBJ       1
 | |
| 
 | |
| // Use wxDropTarget and wxDropSource classes for drag and drop (this is
 | |
| // different from "built in" drag and drop in wxTreeCtrl which is always
 | |
| // available). Requires wxUSE_DATAOBJ.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DRAG_AND_DROP 1
 | |
| 
 | |
| // Use wxAccessible for enhanced and customisable accessibility.
 | |
| // Depends on wxUSE_OLE.
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting (at present): 0
 | |
| #define wxUSE_ACCESSIBILITY 0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // miscellaneous settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxSingleInstanceChecker class allows to verify at startup if another program
 | |
| // instance is running (it is only available under Win32)
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (the class is tiny, disabling it won't save much
 | |
| // space)
 | |
| #define wxUSE_SNGLINST_CHECKER  1
 | |
| 
 | |
| #define wxUSE_DRAGIMAGE 1
 | |
| 
 | |
| #define wxUSE_IPC         1
 | |
|                                 // 0 for no interprocess comms
 | |
| #define wxUSE_HELP        1
 | |
|                                 // 0 for no help facility
 | |
| #define wxUSE_MS_HTML_HELP 1
 | |
|                                 // 0 for no MS HTML Help
 | |
| 
 | |
| // Use wxHTML-based help controller?
 | |
| #define wxUSE_WXHTML_HELP 1
 | |
| 
 | |
| #define wxUSE_RESOURCES   1
 | |
|                                 // 0 for no wxGetResource/wxWriteResource
 | |
| #define wxUSE_CONSTRAINTS 1
 | |
|                                 // 0 for no window layout constraint system
 | |
| 
 | |
| #define wxUSE_SPLINES     1
 | |
|                                 // 0 for no splines
 | |
| 
 | |
| #define wxUSE_XPM_IN_MSW   1
 | |
|                                 // 0 for no XPM support in wxBitmap.
 | |
|                                 // Default is 1, as XPM is now fully
 | |
|                                 // supported this makes easier the issue
 | |
|                                 // of portable icons and bitmaps.
 | |
| 
 | |
| #define wxUSE_IMAGE_LOADING_IN_MSW        1
 | |
|                                 // Use dynamic DIB loading/saving code in utils/dib under MSW.
 | |
| #define wxUSE_RESOURCE_LOADING_IN_MSW     1
 | |
|                                 // Use dynamic icon/cursor loading/saving code
 | |
|                                 // under MSW.
 | |
| 
 | |
| // use wxExpr (a.k.a. PrologIO)
 | |
| #define wxUSE_PROLOGIO          0
 | |
| 
 | |
| // Use .wxr resource mechanism (requires PrologIO library)
 | |
| #define wxUSE_WX_RESOURCES      0
 | |
| 
 | |
| #define wxUSE_MOUSEWHEEL        1
 | |
|                                 // Include mouse wheel support
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // postscript support settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set to 1 for PostScript device context.
 | |
| #define wxUSE_POSTSCRIPT  0
 | |
| 
 | |
| // Set to 1 to use font metric files in GetTextExtent
 | |
| #define wxUSE_AFM_FOR_POSTSCRIPT 0
 | |
| 
 | |
| // Set to 0 to disable PostScript print/preview architecture code under Windows
 | |
| // (just use Windows printing).
 | |
| #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // database classes
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Define 1 to use ODBC classes
 | |
| #define wxUSE_ODBC          0
 | |
| 
 | |
| // For backward compatibility reasons, this parameter now only controls the
 | |
| // default scrolling method used by cursors.  This default behavior can be
 | |
| // overriden by setting the second param of wxDB::wxDbGetConnection() or
 | |
| // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
 | |
| // that use the connection) should support forward only scrolling of cursors,
 | |
| // or both forward and backward support for backward scrolling cursors is
 | |
| // dependent on the data source as well as the ODBC driver being used.
 | |
| #define wxODBC_FWD_ONLY_CURSORS	 1
 | |
| 
 | |
| // Default is 0.  Set to 1 to use the deprecated classes, enum types, function,
 | |
| // member variables.  With a setting of 1, full backward compatability with the
 | |
| // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
 | |
| // as future development will be done only on the non-deprecated
 | |
| // functions/classes/member variables/etc.
 | |
| #define wxODBC_BACKWARD_COMPATABILITY 0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // other compiler (mis)features
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set this to 0 if your compiler can't cope with omission of prototype
 | |
| // parameters.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (should never need to set this to 0)
 | |
| #define REMOVE_UNUSED_ARG   1
 | |
| 
 | |
| // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
 | |
| // them. Set to 1 for <iostream.h>, 0 for <iostream>
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: whatever your compiler likes more
 | |
| #define wxUSE_IOSTREAMH     1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // image format support
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxImage supports many different image formats which can be configured at
 | |
| // compile-time. BMP is always supported, others are optional and can be safely
 | |
| // disabled if you don't plan to use images in such format sometimes saving
 | |
| // substantial amount of code in the final library.
 | |
| //
 | |
| // Some formats require an extra library which is included in wxWin sources
 | |
| // which is mentioned if it is the case.
 | |
| 
 | |
| // Set to 1 for wxImage support (recommended).
 | |
| #define wxUSE_IMAGE         1
 | |
| 
 | |
| // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
 | |
| #define wxUSE_LIBPNG        1
 | |
| 
 | |
| // Set to 1 for JPEG format support (requires libjpeg)
 | |
| #define wxUSE_LIBJPEG       1
 | |
| 
 | |
| // Set to 1 for TIFF format support (requires libtiff)
 | |
| #define wxUSE_LIBTIFF       1
 | |
| 
 | |
| // Set to 1 for GIF format support
 | |
| #define wxUSE_GIF           1
 | |
| 
 | |
| // Set to 1 for PNM format support
 | |
| #define wxUSE_PNM           1
 | |
| 
 | |
| // Set to 1 for PCX format support
 | |
| #define wxUSE_PCX           1
 | |
| 
 | |
| // Set to 1 for IFF format support (Amiga format)
 | |
| #define wxUSE_IFF           0
 | |
| 
 | |
| // Set to 1 for XPM format support
 | |
| #define wxUSE_XPM           1
 | |
| 
 | |
| // Set to 1 for MS Icons and Cursors format support
 | |
| #define wxUSE_ICO_CUR       1
 | |
| 
 | |
| // Set to 1 to compile in wxPalette class
 | |
| #define wxUSE_PALETTE       1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Windows-only settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set this to 1 if you want to use wxWindows and MFC in the same program. This
 | |
| // will override some other settings (see below)
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting: 0 unless you really have to use MFC
 | |
| #define wxUSE_MFC           0
 | |
| 
 | |
| // Set this to 1 for generic OLE support: this is required for drag-and-drop,
 | |
| // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
 | |
| // can't compile/doesn't have the OLE headers.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_OLE           1
 | |
| 
 | |
| // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
 | |
| // 3.x. This setting is ignored under Win9x and NT 4.0+.
 | |
| //
 | |
| // Default is 0 for (most) Win32 (systems), 1 for Win16
 | |
| //
 | |
| // Recommended setting: same as default
 | |
| #if defined(__WIN95__)
 | |
| #define wxUSE_CTL3D                      0
 | |
| #else
 | |
| #define wxUSE_CTL3D                      1
 | |
| #endif
 | |
| 
 | |
| // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
 | |
| // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
 | |
| // miniframes support instead.
 | |
| //
 | |
| // Default is 0 for (most) Win32 (systems), 1 for Win16
 | |
| //
 | |
| // Recommended setting: same as default
 | |
| #if defined(__WIN95__)
 | |
| #define wxUSE_ITSY_BITSY             0
 | |
| #else
 | |
| #define wxUSE_ITSY_BITSY             1
 | |
| #endif
 | |
| 
 | |
| // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
 | |
| // which allows to put more than ~32Kb of text in it even under Win9x (NT
 | |
| // doesn't have such limitation).
 | |
| //
 | |
| // Default is 1 for compilers which support it
 | |
| //
 | |
| // Recommended setting: 1, only set it to 0 if your compiler doesn't have
 | |
| //                      or can't compile <richedit.h>
 | |
| #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
 | |
| #define wxUSE_RICHEDIT  1
 | |
| 
 | |
| // TODO:  This should be ifdef'ed for any compilers that don't support
 | |
| //        RichEdit 2.0 but do have RichEdit 1.0...
 | |
| #define wxUSE_RICHEDIT2 1
 | |
| 
 | |
| #else
 | |
| #define wxUSE_RICHEDIT  0
 | |
| #define wxUSE_RICHEDIT2 0
 | |
| #endif
 | |
| 
 | |
| // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
 | |
| // is required by wxUSE_CHECKLISTBOX.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1, set to 0 for a small library size reduction
 | |
| #define wxUSE_OWNER_DRAWN 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // obsolete settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // NB: all settings in this section are obsolete and should not be used/changed
 | |
| //     at all, they will disappear
 | |
| 
 | |
| // Set to 1 to use PenWindows
 | |
| #define wxUSE_PENWINDOWS             0
 | |
| 
 | |
| // Define 1 to use bitmap messages.
 | |
| #define wxUSE_BITMAP_MESSAGE         1
 | |
| 
 | |
| // If 1, enables provision of run-time type information.
 | |
| // NOW MANDATORY: don't change.
 | |
| #define wxUSE_DYNAMIC_CLASSES     1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // disable the settings which don't work for some compilers
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| #ifndef wxUSE_NORLANDER_HEADERS
 | |
| #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
 | |
| #   define wxUSE_NORLANDER_HEADERS 1
 | |
| #else
 | |
| #   define wxUSE_NORLANDER_HEADERS 0
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
 | |
| #if defined(__MWERKS__)
 | |
|     #undef wxUSE_DEBUG_NEW_ALWAYS
 | |
|     #define wxUSE_DEBUG_NEW_ALWAYS      0
 | |
| #endif
 | |
| 
 | |
| #if defined(__GNUWIN32__)
 | |
| // These don't work as expected for mingw32 and cygwin32
 | |
| #undef  wxUSE_MEMORY_TRACING
 | |
| #define wxUSE_MEMORY_TRACING            0
 | |
| 
 | |
| #undef  wxUSE_GLOBAL_MEMORY_OPERATORS
 | |
| #define wxUSE_GLOBAL_MEMORY_OPERATORS   0
 | |
| 
 | |
| #undef  wxUSE_DEBUG_NEW_ALWAYS
 | |
| #define wxUSE_DEBUG_NEW_ALWAYS          0
 | |
| 
 | |
| // Cygwin betas don't have wcslen
 | |
| #if defined(__CYGWIN__) || defined(__CYGWIN32__)
 | |
| #  if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
 | |
| #    undef wxUSE_WCHAR_T
 | |
| #    define wxUSE_WCHAR_T 0
 | |
| #  endif
 | |
| #endif
 | |
| 
 | |
| #endif // __GNUWIN32__
 | |
| 
 | |
| // MFC duplicates these operators
 | |
| #if wxUSE_MFC
 | |
| #undef  wxUSE_GLOBAL_MEMORY_OPERATORS
 | |
| #define wxUSE_GLOBAL_MEMORY_OPERATORS   0
 | |
| 
 | |
| #undef  wxUSE_DEBUG_NEW_ALWAYS
 | |
| #define wxUSE_DEBUG_NEW_ALWAYS          0
 | |
| #endif // wxUSE_MFC
 | |
| 
 | |
| #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
 | |
| // Can't use OLE drag and drop in Windows 3.1 because we don't know how
 | |
| // to implement UUIDs
 | |
| // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
 | |
| #undef wxUSE_DRAG_AND_DROP
 | |
| #define wxUSE_DRAG_AND_DROP 0
 | |
| #endif
 | |
| 
 | |
| // Only WIN32 supports wxStatusBar95
 | |
| #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
 | |
| #undef  wxUSE_NATIVE_STATUSBAR
 | |
| #define wxUSE_NATIVE_STATUSBAR 0
 | |
| #endif
 | |
| 
 | |
| #if !wxUSE_OWNER_DRAWN
 | |
| #undef wxUSE_CHECKLISTBOX
 | |
| #define wxUSE_CHECKLISTBOX 0
 | |
| #endif
 | |
| 
 | |
| // Salford C++ doesn't like some of the memory operator definitions
 | |
| #ifdef __SALFORDC__
 | |
| #undef  wxUSE_MEMORY_TRACING
 | |
| #define wxUSE_MEMORY_TRACING      0
 | |
| 
 | |
| #undef wxUSE_GLOBAL_MEMORY_OPERATORS
 | |
| #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
 | |
| 
 | |
| #undef wxUSE_DEBUG_NEW_ALWAYS
 | |
| #define wxUSE_DEBUG_NEW_ALWAYS 0
 | |
| 
 | |
| #undef wxUSE_THREADS
 | |
| #define wxUSE_THREADS 0
 | |
| 
 | |
| #undef wxUSE_OWNER_DRAWN
 | |
| #define wxUSE_OWNER_DRAWN 0
 | |
| #endif // __SALFORDC__
 | |
| 
 | |
| #ifdef __TWIN32__
 | |
| 
 | |
| #undef wxUSE_THREADS
 | |
| #define wxUSE_THREADS 0
 | |
| 
 | |
| #undef wxUSE_ODBC
 | |
| #define wxUSE_ODBC 0
 | |
| 
 | |
| #endif // __TWIN32__
 | |
| 
 | |
| // BC++/Win16 can't cope with the amount of data in resource.cpp
 | |
| #if defined(__WIN16__) && defined(__BORLANDC__)
 | |
| #undef wxUSE_WX_RESOURCES
 | |
| #define wxUSE_WX_RESOURCES        0
 | |
| 
 | |
| #undef wxUSE_ODBC
 | |
| #define wxUSE_ODBC                0
 | |
| 
 | |
| #undef wxUSE_NEW_GRID
 | |
| #define wxUSE_NEW_GRID            0
 | |
| #endif
 | |
| 
 | |
| #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
 | |
| // BC++ 4.0 can't compile JPEG library
 | |
| #undef wxUSE_LIBJPEG
 | |
| #define wxUSE_LIBJPEG 0
 | |
| #endif
 | |
| 
 | |
| // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
 | |
| #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
 | |
| #undef wxUSE_DEBUG_NEW_ALWAYS
 | |
| #define wxUSE_DEBUG_NEW_ALWAYS 0
 | |
| #endif
 | |
| 
 | |
| #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
 | |
| /*
 | |
| #undef  wxUSE_GLCANVAS
 | |
| #define wxUSE_GLCANVAS 0
 | |
| */
 | |
| 
 | |
| #undef wxUSE_WCHAR_T
 | |
| #define wxUSE_WCHAR_T 0
 | |
| #endif
 | |
| 
 | |
| #if defined(__WXMSW__) && !defined(__WIN32__)
 | |
| 
 | |
| #undef wxUSE_SOCKETS
 | |
| #define wxUSE_SOCKETS 0
 | |
| 
 | |
| #undef wxUSE_THREADS
 | |
| #define wxUSE_THREADS 0
 | |
| 
 | |
| #undef wxUSE_TOOLTIPS
 | |
| #define wxUSE_TOOLTIPS 0
 | |
| 
 | |
| #undef wxUSE_SPINCTRL
 | |
| #define wxUSE_SPINCTRL 0
 | |
| 
 | |
| #undef wxUSE_SPINBTN
 | |
| #define wxUSE_SPINBTN 0
 | |
| 
 | |
| #undef wxUSE_LIBPNG
 | |
| #define wxUSE_LIBPNG 0
 | |
| 
 | |
| #undef wxUSE_LIBJPEG
 | |
| #define wxUSE_LIBJPEG 0
 | |
| 
 | |
| #undef wxUSE_LIBTIFF
 | |
| #define wxUSE_LIBTIFF 0
 | |
| 
 | |
| #undef wxUSE_GIF
 | |
| #define wxUSE_GIF 0
 | |
| 
 | |
| #undef wxUSE_PNM
 | |
| #define wxUSE_PNM 0
 | |
| 
 | |
| #undef wxUSE_PCX
 | |
| #define wxUSE_PCX 0
 | |
| 
 | |
| #undef wxUSE_GLCANVAS
 | |
| #define wxUSE_GLCANVAS 0
 | |
| 
 | |
| #undef wxUSE_MS_HTML_HELP
 | |
| #define wxUSE_MS_HTML_HELP 0
 | |
| 
 | |
| #undef wxUSE_WCHAR_T
 | |
| #define wxUSE_WCHAR_T 0
 | |
| 
 | |
| #endif // Win16
 | |
| 
 | |
| #endif
 | |
|     // _WX_SETUP_H_
 |