git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13145 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1423 lines
38 KiB
C++
1423 lines
38 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.cpp
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// Purpose: wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "bitmap.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/palette.h"
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#include "wx/dcmemory.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/log.h"
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#if !defined(__WXMICROWIN__)
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#include "wx/msw/dib.h"
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#endif
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#include "wx/image.h"
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#include "wx/xpmdecod.h"
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// missing from mingw32 header
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#ifndef CLR_INVALID
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#define CLR_INVALID ((COLORREF)-1)
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#endif // no CLR_INVALID
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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// ----------------------------------------------------------------------------
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wxBitmapRefData::wxBitmapRefData()
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{
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m_quality = 0;
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m_selectedInto = NULL;
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m_numColors = 0;
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m_bitmapMask = NULL;
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m_hBitmap = (WXHBITMAP) NULL;
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}
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void wxBitmapRefData::Free()
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{
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wxASSERT_MSG( !m_selectedInto,
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wxT("deleting bitmap still selected into wxMemoryDC") );
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if ( m_hBitmap)
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{
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if ( !::DeleteObject((HBITMAP)m_hBitmap) )
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{
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wxLogLastError(wxT("DeleteObject(hbitmap)"));
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}
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}
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delete m_bitmapMask;
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m_bitmapMask = NULL;
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}
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// ----------------------------------------------------------------------------
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// wxBitmap creation
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// ----------------------------------------------------------------------------
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// this function should be called from all wxBitmap ctors
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void wxBitmap::Init()
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{
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// m_refData = NULL; done in the base class ctor
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}
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#ifdef __WIN32__
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bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
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{
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#ifndef __WXMICROWIN__
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// it may be either HICON or HCURSOR
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HICON hicon = (HICON)icon.GetHandle();
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ICONINFO iconInfo;
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if ( !::GetIconInfo(hicon, &iconInfo) )
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{
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wxLogLastError(wxT("GetIconInfo"));
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return FALSE;
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}
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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int w = icon.GetWidth(),
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h = icon.GetHeight();
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refData->m_width = w;
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refData->m_height = h;
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refData->m_depth = wxDisplayDepth();
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refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
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// the mask returned by GetIconInfo() is inversed compared to the usual
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// wxWin convention
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refData->m_bitmapMask = new wxMask((WXHBITMAP)
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wxInvertMask(iconInfo.hbmMask, w, h));
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// delete the old one now as we don't need it any more
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::DeleteObject(iconInfo.hbmMask);
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#if WXWIN_COMPATIBILITY_2
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refData->m_ok = TRUE;
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#endif // WXWIN_COMPATIBILITY_2
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return TRUE;
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#else
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return FALSE;
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#endif
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}
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#endif // Win32
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bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
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{
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UnRef();
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if ( !cursor.Ok() )
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return FALSE;
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#ifdef __WIN16__
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wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") );
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return FALSE;
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#else
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return CopyFromIconOrCursor(cursor);
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#endif // Win16
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}
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bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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{
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UnRef();
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if ( !icon.Ok() )
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return FALSE;
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// GetIconInfo() doesn't exist under Win16 and I don't know any other way
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// to create a bitmap from icon there - but using this way we won't have
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// the mask (FIXME)
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#ifdef __WIN16__
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int width = icon.GetWidth(),
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height = icon.GetHeight();
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// copy the icon to the bitmap
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ScreenHDC hdcScreen;
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HDC hdc = ::CreateCompatibleDC(hdcScreen);
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HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height);
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HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap);
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::DrawIcon(hdc, 0, 0, GetHiconOf(icon));
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::SelectObject(hdc, hbmpOld);
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::DeleteDC(hdc);
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = width;
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refData->m_height = height;
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refData->m_depth = wxDisplayDepth();
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refData->m_hBitmap = (WXHBITMAP)hbitmap;
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#if WXWIN_COMPATIBILITY_2
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refData->m_ok = TRUE;
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#endif // WXWIN_COMPATIBILITY_2
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return TRUE;
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#else // Win32
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return CopyFromIconOrCursor(icon);
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#endif // Win16/Win32
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}
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wxBitmap::~wxBitmap()
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{
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}
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wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
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{
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Init();
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#ifndef __WXMICROWIN__
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = width;
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refData->m_height = height;
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refData->m_depth = depth;
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refData->m_numColors = 0;
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refData->m_selectedInto = NULL;
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char *data;
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if ( depth == 1 )
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{
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// we assume that it is in XBM format which is not quite the same as
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// the format CreateBitmap() wants because the order of bytes in the
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// line is inversed!
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const size_t bytesPerLine = (width + 7) / 8;
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const size_t padding = bytesPerLine % 2;
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const size_t len = height * ( padding + bytesPerLine );
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data = (char *)malloc(len);
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const char *src = bits;
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char *dst = data;
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for ( int rows = 0; rows < height; rows++ )
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{
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for ( size_t cols = 0; cols < bytesPerLine; cols++ )
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{
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unsigned char val = *src++;
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unsigned char reversed = 0;
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for ( int bits = 0; bits < 8; bits++)
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{
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reversed <<= 1;
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reversed |= (val & 0x01);
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val >>= 1;
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}
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*dst++ = reversed;
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}
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if ( padding )
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*dst++ = 0;
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}
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}
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else
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{
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// bits should already be in Windows standard format
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data = (char *)bits; // const_cast is harmless
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}
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HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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if ( data != bits )
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{
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free(data);
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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#endif
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}
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// Create from XPM data
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bool wxBitmap::CreateFromXpm(const char **data)
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{
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#if wxUSE_IMAGE && wxUSE_XPM
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Init();
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wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") )
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wxXPMDecoder decoder;
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wxImage img = decoder.ReadData(data);
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wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
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*this = wxBitmap(img);
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return TRUE;
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#else
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return FALSE;
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#endif
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}
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wxBitmap::wxBitmap(int w, int h, int d)
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{
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Init();
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(void)Create(w, h, d);
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}
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wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
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{
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Init();
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(void)Create(data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
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{
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Init();
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LoadFile(filename, (int)type);
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}
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bool wxBitmap::Create(int w, int h, int d)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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GetBitmapData()->m_width = w;
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GetBitmapData()->m_height = h;
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GetBitmapData()->m_depth = d;
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HBITMAP hbmp;
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#ifndef __WXMICROWIN__
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if ( d > 0 )
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{
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hbmp = ::CreateBitmap(w, h, 1, d, NULL);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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}
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else
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#endif
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{
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ScreenHDC dc;
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hbmp = ::CreateCompatibleBitmap(dc, w, h);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateCompatibleBitmap"));
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}
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GetBitmapData()->m_depth = wxDisplayDepth();
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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#if WXWIN_COMPATIBILITY_2
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GetBitmapData()->m_ok = hbmp != 0;
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#endif // WXWIN_COMPATIBILITY_2
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return Ok();
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}
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// ----------------------------------------------------------------------------
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// wxImage to/from conversions
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// ----------------------------------------------------------------------------
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#if wxUSE_IMAGE
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bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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{
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#ifdef __WXMICROWIN__
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// Initial attempt at a simple-minded implementation.
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// The bitmap will always be created at the screen depth,
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// so the 'depth' argument is ignored.
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// TODO: transparency (create a mask image)
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HDC hScreenDC = ::GetDC(NULL);
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int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
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HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
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if (hBitmap == NULL)
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{
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::ReleaseDC(NULL, hScreenDC);
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return FALSE;
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}
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HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
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::ReleaseDC(NULL, hScreenDC);
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HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
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int i, j;
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for (i = 0; i < image.GetWidth(); i++)
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{
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for (j = 0; j < image.GetHeight(); j++)
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{
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unsigned char red = image.GetRed(i, j);
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unsigned char green = image.GetGreen(i, j);
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unsigned char blue = image.GetBlue(i, j);
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::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
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}
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}
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::SelectObject(hMemDC, hOldBitmap);
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::DeleteDC(hMemDC);
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m_refData = new wxBitmapRefData();
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SetWidth(image.GetWidth());
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SetHeight(image.GetHeight());
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SetDepth(screenDepth);
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SetHBITMAP( (WXHBITMAP) hBitmap );
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#if wxUSE_PALETTE
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// Copy the palette from the source image
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SetPalette(image.GetPalette());
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#endif // wxUSE_PALETTE
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return TRUE;
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#else
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wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
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m_refData = new wxBitmapRefData();
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// sizeLimit is the MS upper limit for the DIB size
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#ifdef WIN32
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int sizeLimit = 1024*768*3;
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#else
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int sizeLimit = 0x7fff ;
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#endif
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// width and height of the device-dependent bitmap
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int width = image.GetWidth();
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int bmpHeight = image.GetHeight();
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// calc the number of bytes per scanline and padding
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int bytePerLine = width*3;
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int sizeDWORD = sizeof( DWORD );
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int lineBoundary = bytePerLine % sizeDWORD;
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int padding = 0;
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if( lineBoundary > 0 )
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{
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padding = sizeDWORD - lineBoundary;
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bytePerLine += padding;
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}
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// calc the number of DIBs and heights of DIBs
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int numDIB = 1;
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int hRemain = 0;
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int height = sizeLimit/bytePerLine;
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if( height >= bmpHeight )
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height = bmpHeight;
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else
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{
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numDIB = bmpHeight / height;
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hRemain = bmpHeight % height;
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if( hRemain >0 ) numDIB++;
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}
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// set bitmap parameters
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wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
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SetWidth( width );
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SetHeight( bmpHeight );
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if (depth == -1) depth = wxDisplayDepth();
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SetDepth( depth );
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#if wxUSE_PALETTE
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// Copy the palette from the source image
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SetPalette(image.GetPalette());
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#endif // wxUSE_PALETTE
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// create a DIB header
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int headersize = sizeof(BITMAPINFOHEADER);
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BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
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wxCHECK_MSG( lpDIBh, FALSE, wxT("could not allocate memory for DIB header") );
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// Fill in the DIB header
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = (DWORD)width;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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// the general formula for biSizeImage:
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// ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// These seem not really needed for our purpose here.
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lpDIBh->bmiHeader.biClrImportant = 0;
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lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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// memory for DIB data
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unsigned char *lpBits;
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lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
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if( !lpBits )
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{
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wxFAIL_MSG( wxT("could not allocate memory for DIB") );
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free( lpDIBh );
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return FALSE;
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}
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// create and set the device-dependent bitmap
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HDC hdc = ::GetDC(NULL);
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HDC memdc = ::CreateCompatibleDC( hdc );
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HBITMAP hbitmap;
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hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
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::SelectObject( memdc, hbitmap);
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#if wxUSE_PALETTE
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HPALETTE hOldPalette = 0;
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if (image.GetPalette().Ok())
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{
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hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE);
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::RealizePalette(memdc);
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}
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#endif // wxUSE_PALETTE
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// copy image data into DIB data and then into DDB (in a loop)
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unsigned char *data = image.GetData();
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int i, j, n;
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int origin = 0;
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unsigned char *ptdata = data;
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unsigned char *ptbits;
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for( n=0; n<numDIB; n++ )
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{
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if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
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{
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// redefine height and size of the (possibly) last smaller DIB
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// memory is not reallocated
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height = hRemain;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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}
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ptbits = lpBits;
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for( j=0; j<height; j++ )
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{
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for( i=0; i<width; i++ )
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{
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*(ptbits++) = *(ptdata+2);
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*(ptbits++) = *(ptdata+1);
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*(ptbits++) = *(ptdata );
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ptdata += 3;
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}
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for( i=0; i< padding; i++ ) *(ptbits++) = 0;
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}
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::StretchDIBits( memdc, 0, origin, width, height,\
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0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
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origin += height;
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// if numDIB = 1, lines below can also be used
|
|
// hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
// The above line is equivalent to the following two lines.
|
|
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
|
// ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
|
|
// or the following lines
|
|
// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
|
|
// HDC memdc = ::CreateCompatibleDC( hdc );
|
|
// ::SelectObject( memdc, hbitmap);
|
|
// ::SetDIBitsToDevice( memdc, 0, 0, width, height,
|
|
// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
|
|
// ::SelectObject( memdc, 0 );
|
|
// ::DeleteDC( memdc );
|
|
}
|
|
SetHBITMAP( (WXHBITMAP) hbitmap );
|
|
|
|
#if wxUSE_PALETTE
|
|
if (hOldPalette)
|
|
SelectPalette(memdc, hOldPalette, FALSE);
|
|
#endif // wxUSE_PALETTE
|
|
|
|
// similarly, created an mono-bitmap for the possible mask
|
|
if( image.HasMask() )
|
|
{
|
|
hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
|
|
HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap);
|
|
if( numDIB == 1 ) height = bmpHeight;
|
|
else height = sizeLimit/bytePerLine;
|
|
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
|
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
|
origin = 0;
|
|
unsigned char r = image.GetMaskRed();
|
|
unsigned char g = image.GetMaskGreen();
|
|
unsigned char b = image.GetMaskBlue();
|
|
unsigned char zero = 0, one = 255;
|
|
ptdata = data;
|
|
for( n=0; n<numDIB; n++ )
|
|
{
|
|
if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
|
|
{
|
|
// redefine height and size of the (possibly) last smaller DIB
|
|
// memory is not reallocated
|
|
height = hRemain;
|
|
lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
|
|
lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
|
|
}
|
|
ptbits = lpBits;
|
|
for( int j=0; j<height; j++ )
|
|
{
|
|
for(i=0; i<width; i++ )
|
|
{
|
|
// was causing a code gen bug in cw : if( ( cr !=r) || (cg!=g) || (cb!=b) )
|
|
unsigned char cr = (*(ptdata++)) ;
|
|
unsigned char cg = (*(ptdata++)) ;
|
|
unsigned char cb = (*(ptdata++)) ;
|
|
|
|
if( ( cr !=r) || (cg!=g) || (cb!=b) )
|
|
{
|
|
*(ptbits++) = one;
|
|
*(ptbits++) = one;
|
|
*(ptbits++) = one;
|
|
}
|
|
else
|
|
{
|
|
*(ptbits++) = zero;
|
|
*(ptbits++) = zero;
|
|
*(ptbits++) = zero;
|
|
}
|
|
}
|
|
for( i=0; i< padding; i++ ) *(ptbits++) = zero;
|
|
}
|
|
::StretchDIBits( memdc, 0, origin, width, height,\
|
|
0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
|
|
origin += height;
|
|
}
|
|
// create a wxMask object
|
|
wxMask *mask = new wxMask();
|
|
mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
|
|
SetMask( mask );
|
|
// It will be deleted when the wxBitmap object is deleted (as of 01/1999)
|
|
/* The following can also be used but is slow to run
|
|
wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
|
|
wxMask *mask = new wxMask( *this, colour );
|
|
SetMask( mask );
|
|
*/
|
|
|
|
::SelectObject( memdc, hbmpOld );
|
|
}
|
|
|
|
// free allocated resources
|
|
::DeleteDC( memdc );
|
|
::ReleaseDC(NULL, hdc);
|
|
free(lpDIBh);
|
|
free(lpBits);
|
|
|
|
#if WXWIN_COMPATIBILITY_2
|
|
// check the wxBitmap object
|
|
GetBitmapData()->SetOk();
|
|
#endif // WXWIN_COMPATIBILITY_2
|
|
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
#ifdef __WXMICROWIN__
|
|
// Initial attempt at a simple-minded implementation.
|
|
// The bitmap will always be created at the screen depth,
|
|
// so the 'depth' argument is ignored.
|
|
// TODO: transparency (create a mask image)
|
|
|
|
if (!Ok())
|
|
{
|
|
wxFAIL_MSG( wxT("bitmap is invalid") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
HDC hScreenDC = ::GetDC(NULL);
|
|
|
|
HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
|
|
|
|
HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
|
|
|
|
int i, j;
|
|
for (i = 0; i < GetWidth(); i++)
|
|
{
|
|
for (j = 0; j < GetHeight(); j++)
|
|
{
|
|
COLORREF color = ::GetPixel(hMemDC, i, j);
|
|
unsigned char red = GetRValue(color);
|
|
unsigned char green = GetGValue(color);
|
|
unsigned char blue = GetBValue(color);
|
|
|
|
image.SetRGB(i, j, red, green, blue);
|
|
}
|
|
}
|
|
|
|
::SelectObject(hMemDC, hOldBitmap);
|
|
::DeleteDC(hMemDC);
|
|
|
|
#if wxUSE_PALETTE
|
|
// Copy the palette from the source image
|
|
if (GetPalette())
|
|
image.SetPalette(* GetPalette());
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return image;
|
|
|
|
#else // __MICROWIN__
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// calc the number of bytes per scanline and padding in the DIB
|
|
int bytePerLine = width*3;
|
|
int sizeDWORD = sizeof( DWORD );
|
|
int lineBoundary = bytePerLine % sizeDWORD;
|
|
int padding = 0;
|
|
if( lineBoundary > 0 )
|
|
{
|
|
padding = sizeDWORD - lineBoundary;
|
|
bytePerLine += padding;
|
|
}
|
|
|
|
// create a DIB header
|
|
int headersize = sizeof(BITMAPINFOHEADER);
|
|
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
|
if( !lpDIBh )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
|
free( data );
|
|
return wxNullImage;
|
|
}
|
|
// Fill in the DIB header
|
|
lpDIBh->bmiHeader.biSize = headersize;
|
|
lpDIBh->bmiHeader.biWidth = width;
|
|
lpDIBh->bmiHeader.biHeight = -height;
|
|
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
|
lpDIBh->bmiHeader.biPlanes = 1;
|
|
lpDIBh->bmiHeader.biBitCount = 24;
|
|
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBh->bmiHeader.biClrUsed = 0;
|
|
// These seem not really needed for our purpose here.
|
|
lpDIBh->bmiHeader.biClrImportant = 0;
|
|
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
|
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
|
// memory for DIB data
|
|
unsigned char *lpBits;
|
|
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
|
|
if( !lpBits )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for DIB") );
|
|
free( data );
|
|
free( lpDIBh );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// copy data from the device-dependent bitmap to the DIB
|
|
HDC hdc = ::GetDC(NULL);
|
|
HBITMAP hbitmap;
|
|
hbitmap = (HBITMAP) GetHBITMAP();
|
|
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
|
|
// copy DIB data into the wxImage object
|
|
int i, j;
|
|
unsigned char *ptdata = data;
|
|
unsigned char *ptbits = lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
*(ptdata++) = *(ptbits+2);
|
|
*(ptdata++) = *(ptbits+1);
|
|
*(ptdata++) = *(ptbits );
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
|
|
// similarly, set data according to the possible mask bitmap
|
|
if( GetMask() && GetMask()->GetMaskBitmap() )
|
|
{
|
|
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
|
|
// memory DC created, color set, data copied, and memory DC deleted
|
|
HDC memdc = ::CreateCompatibleDC( hdc );
|
|
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
|
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
|
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
::DeleteDC( memdc );
|
|
// background color set to RGB(16,16,16) in consistent with wxGTK
|
|
unsigned char r=16, g=16, b=16;
|
|
ptdata = data;
|
|
ptbits = lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
if( *ptbits != 0 )
|
|
ptdata += 3;
|
|
else
|
|
{
|
|
*(ptdata++) = r;
|
|
*(ptdata++) = g;
|
|
*(ptdata++) = b;
|
|
}
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
image.SetMaskColour( r, g, b );
|
|
image.SetMask( TRUE );
|
|
}
|
|
else
|
|
{
|
|
image.SetMask( FALSE );
|
|
}
|
|
// free allocated resources
|
|
::ReleaseDC(NULL, hdc);
|
|
free(lpDIBh);
|
|
free(lpBits);
|
|
|
|
return image;
|
|
#endif
|
|
}
|
|
|
|
#endif // wxUSE_IMAGE
|
|
|
|
bool wxBitmap::LoadFile(const wxString& filename, long type)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->LoadFile(this, filename, type, -1, -1);
|
|
}
|
|
#if wxUSE_IMAGE
|
|
else
|
|
{
|
|
wxImage image;
|
|
if ( image.LoadFile( filename, type ) && image.Ok() )
|
|
{
|
|
*this = image.ConvertToBitmap();
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( !handler )
|
|
{
|
|
wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %d defined."), type);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->Create(this, data, type, width, height, depth);
|
|
}
|
|
|
|
bool wxBitmap::SaveFile(const wxString& filename,
|
|
int type,
|
|
const wxPalette *palette)
|
|
{
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
return handler->SaveFile(this, filename, type, palette);
|
|
}
|
|
#if wxUSE_IMAGE
|
|
else
|
|
{
|
|
// FIXME what about palette? shouldn't we use it?
|
|
wxImage image( *this );
|
|
if ( image.Ok() )
|
|
{
|
|
return image.SaveFile(filename, type);
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// sub bitmap extraction
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( Ok() &&
|
|
(rect.x >= 0) && (rect.y >= 0) &&
|
|
(rect.x+rect.width <= GetWidth()) &&
|
|
(rect.y+rect.height <= GetHeight()),
|
|
wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
|
|
|
|
wxBitmap ret( rect.width, rect.height, GetDepth() );
|
|
wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
|
|
|
|
// copy bitmap data
|
|
HDC dcSrc = ::CreateCompatibleDC(NULL);
|
|
HDC dcDst = ::CreateCompatibleDC(NULL);
|
|
SelectObject(dcSrc, (HBITMAP) GetHBITMAP());
|
|
SelectObject(dcDst, (HBITMAP) ret.GetHBITMAP());
|
|
BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
|
|
|
|
// copy mask if there is one
|
|
if (GetMask())
|
|
{
|
|
HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
|
|
|
|
SelectObject(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap());
|
|
SelectObject(dcDst, (HBITMAP) hbmpMask);
|
|
BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
|
|
|
|
wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
|
|
ret.SetMask(mask);
|
|
}
|
|
|
|
SelectObject(dcDst, NULL);
|
|
SelectObject(dcSrc, NULL);
|
|
DeleteDC(dcDst);
|
|
DeleteDC(dcSrc);
|
|
|
|
return ret;
|
|
#else
|
|
return wxBitmap();
|
|
#endif
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmap accessors
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxBitmap::SetQuality(int q)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->m_quality = q;
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2
|
|
void wxBitmap::SetOk(bool isOk)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->m_ok = isOk;
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY_2
|
|
|
|
#if wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetPalette(const wxPalette& palette)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->m_bitmapPalette = palette;
|
|
}
|
|
|
|
#endif // wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetMask(wxMask *mask)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->m_bitmapMask = mask;
|
|
}
|
|
|
|
// Creates a bitmap that matches the device context, from
|
|
// an arbitray bitmap. At present, the original bitmap must have an
|
|
// associated palette. TODO: use a default palette if no palette exists.
|
|
// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
|
|
wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
|
|
{
|
|
#ifdef __WXMICROWIN__
|
|
return wxBitmap();
|
|
#else
|
|
wxMemoryDC memDC;
|
|
wxBitmap tmpBitmap(GetWidth(), GetHeight(), dc.GetDepth());
|
|
HPALETTE hPal = (HPALETTE) NULL;
|
|
LPBITMAPINFO lpDib;
|
|
void *lpBits = (void*) NULL;
|
|
|
|
#if wxUSE_PALETTE
|
|
if( GetPalette() && GetPalette()->Ok() )
|
|
{
|
|
tmpBitmap.SetPalette(*GetPalette());
|
|
memDC.SelectObject(tmpBitmap);
|
|
memDC.SetPalette(*GetPalette());
|
|
hPal = (HPALETTE)GetPalette()->GetHPALETTE();
|
|
}
|
|
else
|
|
{
|
|
hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
|
|
wxPalette palette;
|
|
palette.SetHPALETTE( (WXHPALETTE)hPal );
|
|
tmpBitmap.SetPalette( palette );
|
|
memDC.SelectObject(tmpBitmap);
|
|
memDC.SetPalette( palette );
|
|
}
|
|
#else // !wxUSE_PALETTE
|
|
hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
|
|
#endif // wxUSE_PALETTE/!wxUSE_PALETTE
|
|
|
|
// set the height negative because in a DIB the order of the lines is
|
|
// reversed
|
|
if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) )
|
|
{
|
|
return wxNullBitmap;
|
|
}
|
|
|
|
lpBits = malloc(lpDib->bmiHeader.biSizeImage);
|
|
|
|
::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits);
|
|
|
|
::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0,
|
|
GetWidth(), GetHeight(),
|
|
0, 0, 0, GetHeight(),
|
|
lpBits, lpDib, DIB_RGB_COLORS);
|
|
|
|
free(lpBits);
|
|
|
|
wxFreeDIB(lpDib);
|
|
|
|
return tmpBitmap;
|
|
#endif
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxMask
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxMask::wxMask()
|
|
{
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, colour);
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, paletteIndex);
|
|
}
|
|
|
|
// Construct a mask from a mono bitmap (copies the bitmap).
|
|
wxMask::wxMask(const wxBitmap& bitmap)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap);
|
|
}
|
|
|
|
wxMask::~wxMask()
|
|
{
|
|
if ( m_maskBitmap )
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
}
|
|
|
|
// Create a mask from a mono bitmap (copies the bitmap).
|
|
bool wxMask::Create(const wxBitmap& bitmap)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, FALSE,
|
|
_T("can't create mask from invalid or not monochrome bitmap") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
m_maskBitmap = (WXHBITMAP) CreateBitmap(
|
|
bitmap.GetWidth(),
|
|
bitmap.GetHeight(),
|
|
1, 1, 0
|
|
);
|
|
HDC srcDC = CreateCompatibleDC(0);
|
|
SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
|
|
HDC destDC = CreateCompatibleDC(0);
|
|
SelectObject(destDC, (HBITMAP) m_maskBitmap);
|
|
BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
|
|
SelectObject(srcDC, 0);
|
|
DeleteDC(srcDC);
|
|
SelectObject(destDC, 0);
|
|
DeleteDC(destDC);
|
|
return TRUE;
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
// Create a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
#if wxUSE_PALETTE
|
|
if (bitmap.Ok() && bitmap.GetPalette()->Ok())
|
|
{
|
|
unsigned char red, green, blue;
|
|
if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
|
|
{
|
|
wxColour transparentColour(red, green, blue);
|
|
return Create(bitmap, transparentColour);
|
|
}
|
|
}
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// Create a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok(), FALSE, _T("invalid bitmap in wxMask::Create") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
int width = bitmap.GetWidth(),
|
|
height = bitmap.GetHeight();
|
|
|
|
// scan the bitmap for the transparent colour and set the corresponding
|
|
// pixels in the mask to BLACK and the rest to WHITE
|
|
COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
|
|
m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
|
|
|
|
HDC srcDC = ::CreateCompatibleDC(NULL);
|
|
HDC destDC = ::CreateCompatibleDC(NULL);
|
|
if ( !srcDC || !destDC )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
bool ok = TRUE;
|
|
|
|
// SelectObject() will fail
|
|
wxASSERT_MSG( !bitmap.GetSelectedInto(),
|
|
_T("bitmap can't be selected in another DC") );
|
|
|
|
HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
|
|
if ( !hbmpSrcOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = FALSE;
|
|
}
|
|
|
|
HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
|
|
if ( !hbmpDstOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = FALSE;
|
|
}
|
|
|
|
// this is not very efficient, but I can't think of a better way of doing
|
|
// it
|
|
for ( int w = 0; ok && (w < width); w++ )
|
|
{
|
|
for ( int h = 0; ok && (h < height); h++ )
|
|
{
|
|
COLORREF col = GetPixel(srcDC, w, h);
|
|
if ( col == CLR_INVALID )
|
|
{
|
|
wxLogLastError(wxT("GetPixel"));
|
|
|
|
// doesn't make sense to continue
|
|
ok = FALSE;
|
|
|
|
break;
|
|
}
|
|
|
|
if ( col == maskColour )
|
|
{
|
|
::SetPixel(destDC, w, h, RGB(0, 0, 0));
|
|
}
|
|
else
|
|
{
|
|
::SetPixel(destDC, w, h, RGB(255, 255, 255));
|
|
}
|
|
}
|
|
}
|
|
|
|
::SelectObject(srcDC, hbmpSrcOld);
|
|
::DeleteDC(srcDC);
|
|
::SelectObject(destDC, hbmpDstOld);
|
|
::DeleteDC(destDC);
|
|
|
|
return ok;
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmapHandler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmapHandler::Create(wxGDIImage *image,
|
|
void *data,
|
|
long flags,
|
|
int width, int height, int depth)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Load(wxGDIImage *image,
|
|
const wxString& name,
|
|
long flags,
|
|
int width, int height)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Save(wxGDIImage *image,
|
|
const wxString& name,
|
|
int type)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? SaveFile(bitmap, name, type) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
|
|
void *WXUNUSED(data),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(width),
|
|
int WXUNUSED(height),
|
|
int WXUNUSED(depth))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(desiredWidth),
|
|
int WXUNUSED(desiredHeight))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
int WXUNUSED(type),
|
|
const wxPalette *WXUNUSED(palette))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// DIB functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef __WXMICROWIN__
|
|
bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
|
|
HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
|
|
{
|
|
unsigned long i, headerSize;
|
|
LPBITMAPINFO lpDIBheader = NULL;
|
|
LPPALETTEENTRY lpPe = NULL;
|
|
|
|
|
|
// Allocate space for a DIB header
|
|
headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
|
|
lpDIBheader = (BITMAPINFO *) malloc(headerSize);
|
|
lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
|
|
|
|
GetPaletteEntries(hPal, 0, 256, lpPe);
|
|
|
|
memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
|
|
|
|
// Fill in the static parts of the DIB header
|
|
lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
lpDIBheader->bmiHeader.biWidth = xSize;
|
|
lpDIBheader->bmiHeader.biHeight = ySize;
|
|
lpDIBheader->bmiHeader.biPlanes = 1;
|
|
|
|
// this value must be 1, 4, 8 or 24 so PixelDepth can only be
|
|
lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
|
|
lpDIBheader->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3;
|
|
lpDIBheader->bmiHeader.biClrUsed = 256;
|
|
|
|
|
|
// Initialize the DIB palette
|
|
for (i = 0; i < 256; i++) {
|
|
lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
|
|
lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
|
|
lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
|
|
lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
|
|
}
|
|
|
|
*lpDIBHeader = lpDIBheader;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
|
|
{
|
|
free(lpDIBHeader);
|
|
}
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// other helper functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
|
|
|
|
// get width/height from the bitmap if not given
|
|
if ( !w || !h )
|
|
{
|
|
BITMAP bm;
|
|
::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
|
|
w = bm.bmWidth;
|
|
h = bm.bmHeight;
|
|
}
|
|
|
|
HDC hdcSrc = ::CreateCompatibleDC(NULL);
|
|
HDC hdcDst = ::CreateCompatibleDC(NULL);
|
|
if ( !hdcSrc || !hdcDst )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
|
|
if ( !hbmpInvMask )
|
|
{
|
|
wxLogLastError(wxT("CreateBitmap"));
|
|
}
|
|
|
|
::SelectObject(hdcSrc, hbmpMask);
|
|
::SelectObject(hdcDst, hbmpInvMask);
|
|
if ( !::BitBlt(hdcDst, 0, 0, w, h,
|
|
hdcSrc, 0, 0,
|
|
NOTSRCCOPY) )
|
|
{
|
|
wxLogLastError(wxT("BitBlt"));
|
|
}
|
|
|
|
::DeleteDC(hdcSrc);
|
|
::DeleteDC(hdcDst);
|
|
|
|
return hbmpInvMask;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|