Files
wxWidgets/src/common/framecmn.cpp
Julian Smart e63fdcd600 Speed fix for wxGenericDirCtrl, starting to add text input control;
added wxWS_EX_NO_AUTOFOCUS for wxMSW so we can stop wxToolBar accepting
the focus; UI update improvement to send commands to current focus window;
split tree control horiz. scrollbar problem fixed


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8472 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-10-04 12:53:28 +00:00

470 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: common/framecmn.cpp
// Purpose: common (for all platforms) wxFrame functions
// Author: Julian Smart, Vadim Zeitlin
// Created: 01/02/97
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "framebase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/frame.h"
#include "wx/menu.h"
#include "wx/menuitem.h"
#include "wx/dcclient.h"
#if wxUSE_TOOLBAR
#include "wx/toolbar.h"
#endif
#if wxUSE_STATUSBAR
#include "wx/statusbr.h"
#endif
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxFrameBase, wxWindow)
EVT_IDLE(wxFrameBase::OnIdle)
EVT_CLOSE(wxFrameBase::OnCloseWindow)
EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
EVT_SIZE(wxFrameBase::OnSize)
END_EVENT_TABLE()
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// construction/destruction
// ----------------------------------------------------------------------------
wxFrameBase::wxFrameBase()
{
m_frameMenuBar = NULL;
#if wxUSE_TOOLBAR
m_frameToolBar = NULL;
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
m_frameStatusBar = NULL;
#endif // wxUSE_STATUSBAR
}
bool wxFrameBase::Destroy()
{
// delayed destruction: the frame will be deleted during the next idle
// loop iteration
if ( !wxPendingDelete.Member(this) )
wxPendingDelete.Append(this);
return TRUE;
}
wxFrame *wxFrameBase::New(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
return new wxFrame(parent, id, title, pos, size, style, name);
}
void wxFrameBase::DeleteAllBars()
{
if ( m_frameMenuBar )
{
delete m_frameMenuBar;
m_frameMenuBar = (wxMenuBar *) NULL;
}
#if wxUSE_STATUSBAR
if ( m_frameStatusBar )
{
delete m_frameStatusBar;
m_frameStatusBar = (wxStatusBar *) NULL;
}
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
if ( m_frameToolBar )
{
delete m_frameToolBar;
m_frameToolBar = (wxToolBar *) NULL;
}
#endif // wxUSE_TOOLBAR
}
// ----------------------------------------------------------------------------
// wxFrame size management: we exclude the areas taken by menu/status/toolbars
// from the client area, so the client area is what's really available for the
// frame contents
// ----------------------------------------------------------------------------
// get the origin of the client area in the client coordinates
wxPoint wxFrameBase::GetClientAreaOrigin() const
{
wxPoint pt(0, 0);
#if wxUSE_TOOLBAR
if ( GetToolBar() && GetToolBar()->IsShown() )
{
int w, h;
GetToolBar()->GetSize(& w, & h);
if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
{
pt.x += w;
}
else
{
pt.y += h;
}
}
#endif // wxUSE_TOOLBAR
return pt;
}
void wxFrameBase::DoScreenToClient(int *x, int *y) const
{
wxWindow::DoScreenToClient(x, y);
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
// (to wxWin apps) to be at (0, 0).
wxPoint pt(GetClientAreaOrigin());
*x -= pt.x;
*y -= pt.y;
}
void wxFrameBase::DoClientToScreen(int *x, int *y) const
{
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
// (to wxWin apps) to be at (0, 0).
wxPoint pt1(GetClientAreaOrigin());
*x += pt1.x;
*y += pt1.y;
wxWindow::DoClientToScreen(x, y);
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
// make the window modal (all other windows unresponsive)
void wxFrameBase::MakeModal(bool modal)
{
if ( modal )
{
wxEnableTopLevelWindows(FALSE);
Enable(TRUE); // keep this window enabled
}
else
{
wxEnableTopLevelWindows(TRUE);
}
}
bool wxFrameBase::ProcessCommand(int id)
{
wxMenuBar *bar = GetMenuBar();
if ( !bar )
return FALSE;
wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
commandEvent.SetEventObject(this);
wxMenuItem *item = bar->FindItem(id);
if ( item && item->IsCheckable() )
{
item->Toggle();
// use the new value
commandEvent.SetInt(item->IsChecked());
}
return GetEventHandler()->ProcessEvent(commandEvent);
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// default resizing behaviour - if only ONE subwindow, resize to fill the
// whole client area
void wxFrameBase::OnSize(wxSizeEvent& WXUNUSED(event))
{
// if we're using constraints - do use them
#if wxUSE_CONSTRAINTS
if ( GetAutoLayout() )
{
Layout();
}
else
#endif
{
// do we have _exactly_ one child?
wxWindow *child = (wxWindow *)NULL;
for ( wxWindowList::Node *node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *win = node->GetData();
// exclude top level and managed windows (status bar isn't
// currently in the children list except under wxMac anyhow, but
// it makes no harm to test for it)
if ( !win->IsTopLevel()
#if wxUSE_STATUSBAR
&& (win != GetStatusBar())
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
&& (win != GetToolBar())
#endif // wxUSE_TOOLBAR
)
{
if ( child )
{
return; // it's our second subwindow - nothing to do
}
child = win;
}
}
// do we have any children at all?
if ( child )
{
// exactly one child - set it's size to fill the whole frame
int clientW, clientH;
DoGetClientSize(&clientW, &clientH);
// for whatever reasons, wxGTK wants to have a small offset - it
// probably looks better with it?
#ifdef __WXGTK__
static const int ofs = 1;
#else
static const int ofs = 0;
#endif
child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
}
}
}
// The default implementation for the close window event.
void wxFrameBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
Destroy();
}
void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
{
#if wxUSE_STATUSBAR
(void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
#endif // wxUSE_STATUSBAR
}
// ----------------------------------------------------------------------------
// status bar stuff
// ----------------------------------------------------------------------------
#if wxUSE_STATUSBAR
wxStatusBar* wxFrameBase::CreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name)
{
// the main status bar can only be created once (or else it should be
// deleted before calling CreateStatusBar() again)
wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
wxT("recreating status bar in wxFrame") );
m_frameStatusBar = OnCreateStatusBar( number, style, id, name );
if ( m_frameStatusBar )
PositionStatusBar();
return m_frameStatusBar;
}
wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name)
{
wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
// Set the height according to the font and the border size
wxClientDC dc(statusBar);
dc.SetFont(statusBar->GetFont());
wxCoord y;
dc.GetTextExtent( "X", NULL, &y );
int height = (int)( (11*y)/10 + 2*statusBar->GetBorderY());
statusBar->SetSize( -1, -1, -1, height );
statusBar->SetFieldsCount(number);
return statusBar;
}
void wxFrameBase::SetStatusText(const wxString& text, int number)
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
}
bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId)
{
if ( !statbar )
return FALSE;
// if no help string found, we will clear the status bar text
wxString helpString;
if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ )
{
wxMenuBar *menuBar = GetMenuBar();
if ( menuBar )
{
// it's ok if we don't find the item because it might belong
// to the popup menu
wxMenuItem *item = menuBar->FindItem(menuId);
if ( item )
helpString = item->GetHelp();
}
}
// set status text even if the string is empty - this will at least
// remove the string from the item which was previously selected
statbar->SetStatusText(helpString);
return !helpString.IsEmpty();
}
#endif // wxUSE_STATUSBAR
// ----------------------------------------------------------------------------
// toolbar stuff
// ----------------------------------------------------------------------------
#if wxUSE_TOOLBAR
wxToolBar* wxFrameBase::CreateToolBar(long style,
wxWindowID id,
const wxString& name)
{
// the main toolbar can't be recreated (unless it was explicitly deeleted
// before)
wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
wxT("recreating toolbar in wxFrame") );
m_frameToolBar = OnCreateToolBar(style, id, name);
return m_frameToolBar;
}
wxToolBar* wxFrameBase::OnCreateToolBar(long style,
wxWindowID id,
const wxString& name)
{
return new wxToolBar(this, id,
wxDefaultPosition, wxDefaultSize,
style, name);
}
#endif // wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
// Menu UI updating
// ----------------------------------------------------------------------------
void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) )
{
DoMenuUpdates();
}
// update all menus
void wxFrameBase::DoMenuUpdates()
{
wxMenuBar* bar = GetMenuBar();
wxWindow* focusWin = wxFindFocusDescendant((wxWindow*) this);
if ( bar != NULL )
{
int nCount = bar->GetMenuCount();
for (int n = 0; n < nCount; n++)
DoMenuUpdates(bar->GetMenu(n), focusWin);
}
}
// update a menu and all submenus recursively
void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* focusWin)
{
wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler();
wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst();
while (node)
{
wxMenuItem* item = node->GetData();
if ( !item->IsSeparator() )
{
wxWindowID id = item->GetId();
wxUpdateUIEvent event(id);
event.SetEventObject( this );
if (evtHandler->ProcessEvent(event))
{
if (event.GetSetText())
menu->SetLabel(id, event.GetText());
if (event.GetSetChecked())
menu->Check(id, event.GetChecked());
if (event.GetSetEnabled())
menu->Enable(id, event.GetEnabled());
}
if (item->GetSubMenu())
DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL);
}
node = node->GetNext();
}
}