git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19592 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			353 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			353 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        memory.h
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| // Purpose:     MDI classes
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| // Author:      Arthur Seaton, Julian Smart
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| // Modified by:
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| // Created:     29/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 1998 Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_MEMORYH__
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| #define _WX_MEMORYH__
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| 
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| #if defined(__GNUG__) && !defined(__APPLE__)
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| #pragma interface "memory.h"
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| #endif
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| 
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| #include "wx/defs.h"
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| #include "wx/string.h"
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| 
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| /*
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|   The macro which will be expanded to include the file and line number
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|   info, or to be a straight call to the new operator.
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| */
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| 
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| #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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| 
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| #include <stddef.h>
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| 
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| // Obsolete
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| #if 0
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| #if wxUSE_IOSTREAMH
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|     // N.B. BC++ doesn't have istream.h, ostream.h
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| #   include <iostream.h>
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| #else
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| #   include <iostream>
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| #   if defined(__VISUALC__) || defined(__MWERKS__)
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| //        using namespace std;
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| #   endif
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| #endif
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| #endif
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| 
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| #ifdef __WXDEBUG__
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| 
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| // devik 2000-8-27: export these because new/delete operators are now inline
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| WXDLLEXPORT void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
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| WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE);
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| 
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| //**********************************************************************************
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| /*
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|   The global operator new used for everything apart from getting
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|   dynamic storage within this function itself.
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| */
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| 
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| // We'll only do malloc and free for the moment: leave the interesting
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| // stuff for the wxObject versions.
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| // devik 2000-8-29: All new/delete ops are now inline because they can't
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| // be marked as dllexport/dllimport. It then leads to weird bugs when
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| // used on MSW as DLL
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| 
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| #if wxUSE_GLOBAL_MEMORY_OPERATORS
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| 
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| // Undefine temporarily (new is #defined in object.h) because we want to
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| // declare some new operators.
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| #ifdef new
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|     #undef new
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| #endif
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| 
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| #if defined(__SUNCC__)
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|     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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| #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
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|     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
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| #elif defined (__SGI_CC_)
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|     // only supported by -n32 compilers
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|     #ifndef __EDG_ABI_COMPATIBILITY_VERSION
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|         #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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|     #endif
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| #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
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|     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
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| #else
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|     // ::operator new[] is a recent C++ feature, so assume it's not supported
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|     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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| #endif
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| 
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| inline void * operator new (size_t size, wxChar * fileName, int lineNum)
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| {
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|   return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
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| }
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| 
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| inline void * operator new (size_t size)
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| {
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|   return wxDebugAlloc(size, NULL, 0, FALSE);
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| }
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| 
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| inline void operator delete (void * buf)
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| {
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|   wxDebugFree(buf, FALSE);
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| }
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| 
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| #if wxUSE_ARRAY_MEMORY_OPERATORS
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| inline void * operator new[] (size_t size)
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| {
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|   return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
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| }
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| 
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| inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
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| {
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|   return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
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| }
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| 
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| inline void operator delete[] (void * buf)
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| {
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|   wxDebugFree(buf, TRUE);
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| }
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| #endif
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| 
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| // VC++ 6.0 and MWERKS
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| #if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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| inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
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| {
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|   wxDebugFree(pData, FALSE);
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| }
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| inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
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| {
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|   wxDebugFree(pData, TRUE);
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| }
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| #endif // __VISUALC__>=1200
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| #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
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| #endif // __WXDEBUG__
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| 
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| //**********************************************************************************
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| 
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| typedef unsigned int wxMarkerType;
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| 
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| /*
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|   Define the struct which will be placed at the start of all dynamically
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|   allocated memory.
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| */
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| 
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| class WXDLLEXPORT wxMemStruct {
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| 
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| friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
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| 
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| public:
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| public:
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|     int AssertList ();
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| 
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|     size_t RequestSize () { return m_reqSize; }
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|     wxMarkerType Marker () { return m_firstMarker; }
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| 
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|     // When an object is deleted we set the id slot to a specific value.
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|     inline void SetDeleted ();
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|     inline int IsDeleted ();
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| 
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|     int Append ();
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|     int Unlink ();
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| 
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|     // Used to determine if the object is really a wxMemStruct.
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|     // Not a foolproof test by any means, but better than none I hope!
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|     int AssertIt ();
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| 
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|     // Do all validation on a node.
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|     int ValidateNode ();
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| 
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|     // Check the integrity of a node and of the list, node by node.
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|     int CheckBlock ();
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|     int CheckAllPrevious ();
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| 
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|     // Print a single node.
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|     void PrintNode ();
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| 
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|     // Called when the memory linking functions get an error.
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|     void ErrorMsg (const char *);
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|     void ErrorMsg ();
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| 
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|     inline void *GetActualData(void) const { return m_actualData; }
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| 
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|     void Dump(void);
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| 
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| public:
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|     // Check for underwriting. There are 2 of these checks. This one
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|     // inside the struct and another right after the struct.
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|     wxMarkerType        m_firstMarker;
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| 
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|     // File name and line number are from cpp.
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|     wxChar*             m_fileName;
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|     int                 m_lineNum;
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| 
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|     // The amount of memory requested by the caller.
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|     size_t              m_reqSize;
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| 
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|     // Used to try to verify that we really are dealing with an object
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|     // of the required class. Can be 1 of 2 values these indicating a valid
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|     // wxMemStruct object, or a deleted wxMemStruct object.
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|     wxMarkerType        m_id;
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| 
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|     wxMemStruct *       m_prev;
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|     wxMemStruct *       m_next;
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| 
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|     void *              m_actualData;
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|     bool                m_isObject;
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| };
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| 
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| 
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| typedef void (wxMemStruct::*PmSFV) ();
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| 
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| 
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| /*
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|   Debugging class. This will only have a single instance, but it\'s
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|   a reasonable way to keep everything together and to make this
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|   available for change if needed by someone else.
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|   A lot of this stuff would be better off within the wxMemStruct class, but
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|   it\'s stuff which we need to access at times when there is no wxMemStruct
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|   object so we use this class instead. Think of it as a collection of
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|   globals which have to do with the wxMemStruct class.
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| */
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| 
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| class WXDLLEXPORT wxDebugContext {
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| 
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| protected:
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|     // Used to set alignment for markers.
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|     static size_t CalcAlignment ();
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| 
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|     // Returns the amount of padding needed after something of the given
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|     // size. This is so that when we cast pointers backwards and forwards
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|     // the pointer value will be valid for a wxMarkerType.
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|     static size_t GetPadding (const size_t size) ;
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| 
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|     // Traverse the list.
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|     static void TraverseList (PmSFV, wxMemStruct *from = NULL);
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| 
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|     // Obsolete
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| #if 0
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|     static wxSTD streambuf *m_streamBuf;
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|     static wxSTD ostream *m_debugStream;
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| #endif
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| 
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|     static int debugLevel;
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|     static bool debugOn;
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| 
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|     static int m_balign;            // byte alignment
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|     static int m_balignmask;        // mask for performing byte alignment
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| public:
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|     // Set a checkpoint to dump only the memory from
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|     // a given point
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|     static wxMemStruct *checkPoint;
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| 
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|     wxDebugContext(void);
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|     ~wxDebugContext(void);
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| 
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|     // Obsolete
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| #if 0
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|     static bool HasStream(void) { return (m_debugStream != NULL); };
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|     static wxSTD ostream& GetStream(void) { return *m_debugStream; }
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|     static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; }
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|     static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL);
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|     static bool SetFile(const wxString& file);
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|     static bool SetStandardError(void);
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| #endif
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| 
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|     static int GetLevel(void) { return debugLevel; }
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|     static void SetLevel(int level) { debugLevel = level; }
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| 
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|     static bool GetDebugMode(void) { return debugOn; }
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|     static void SetDebugMode(bool flag) { debugOn = flag; }
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| 
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|     static void SetCheckpoint(bool all = FALSE);
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|     static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
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| 
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|     // Calculated from the request size and any padding needed
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|     // before the final marker.
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|     static size_t PaddedSize (const size_t reqSize);
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| 
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|     // Calc the total amount of space we need from the system
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|     // to satisfy a caller request. This includes all padding.
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|     static size_t TotSize (const size_t reqSize);
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| 
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|     // Return valid pointers to offsets within the allocated memory.
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|     static char * StructPos (const char * buf);
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|     static char * MidMarkerPos (const char * buf);
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|     static char * CallerMemPos (const char * buf);
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|     static char * EndMarkerPos (const char * buf, const size_t size);
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| 
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|     // Given a pointer to the start of the caller requested area
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|     // return a pointer to the start of the entire alloc\'d buffer.
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|     static char * StartPos (const char * caller);
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| 
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|     // Access to the list.
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|     static wxMemStruct * GetHead () { return m_head; }
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|     static wxMemStruct * GetTail () { return m_tail; }
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| 
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|     // Set the list sentinals.
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|     static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
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|     static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
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| 
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|     // If this is set then every new operation checks the validity
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|     // of the all previous nodes in the list.
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|     static bool GetCheckPrevious () { return m_checkPrevious; }
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|     static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
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| 
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|     // Checks all nodes, or all nodes if checkAll is TRUE
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|     static int Check(bool checkAll = FALSE);
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| 
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|     // Print out the list of wxMemStruct nodes.
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|     static bool PrintList(void);
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| 
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|     // Dump objects
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|     static bool Dump(void);
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| 
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|     // Print statistics
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|     static bool PrintStatistics(bool detailed = TRUE);
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| 
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|     // Print out the classes in the application.
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|     static bool PrintClasses(void);
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| 
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|     // Count the number of non-wxDebugContext-related objects
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|     // that are outstanding
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|     static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
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| 
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| private:
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|     // Store these here to allow access to the list without
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|     // needing to have a wxMemStruct object.
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|     static wxMemStruct*         m_head;
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|     static wxMemStruct*         m_tail;
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| 
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|     // Set to FALSE if we're not checking all previous nodes when
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|     // we do a new. Set to TRUE when we are.
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|     static bool                 m_checkPrevious;
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| };
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| 
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| // Output a debug message, in a system dependent fashion.
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| void WXDLLEXPORT wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
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| void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
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| 
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| #define WXTRACE wxTrace
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| #define WXTRACELEVEL wxTraceLevel
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| 
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| #else // else part for the #if __WXDEBUG__
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| 
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| inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
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| inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
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| 
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| #define WXTRACE TRUE ? (void)0 : wxTrace
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| #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
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| // #define WXDEBUG_NEW new
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| 
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| #endif // __WXDEBUG__
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| 
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| #endif
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|     // _WX_MEMORYH__
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| 
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