git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			315 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			315 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        xml.h
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// Purpose:     wxXmlDocument - XML parser & data holder class
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// Author:      Vaclav Slavik
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// Created:     2000/03/05
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 Vaclav Slavik
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_XML_H_
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#define _WX_XML_H_
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#include "wx/defs.h"
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#if wxUSE_XML
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#include "wx/string.h"
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#include "wx/object.h"
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#include "wx/list.h"
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#ifdef WXMAKINGDLL_XML
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    #define WXDLLIMPEXP_XML WXEXPORT
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#elif defined(WXUSINGDLL)
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    #define WXDLLIMPEXP_XML WXIMPORT
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#else // not making nor using DLL
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    #define WXDLLIMPEXP_XML
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#endif
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class WXDLLIMPEXP_FWD_XML wxXmlNode;
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class WXDLLIMPEXP_FWD_XML wxXmlAttribute;
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class WXDLLIMPEXP_FWD_XML wxXmlDocument;
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class WXDLLIMPEXP_FWD_XML wxXmlIOHandler;
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class WXDLLIMPEXP_FWD_BASE wxInputStream;
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class WXDLLIMPEXP_FWD_BASE wxOutputStream;
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// Represents XML node type.
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enum wxXmlNodeType
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{
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    // note: values are synchronized with xmlElementType from libxml
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    wxXML_ELEMENT_NODE       =  1,
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    wxXML_ATTRIBUTE_NODE     =  2,
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    wxXML_TEXT_NODE          =  3,
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    wxXML_CDATA_SECTION_NODE =  4,
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    wxXML_ENTITY_REF_NODE    =  5,
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    wxXML_ENTITY_NODE        =  6,
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    wxXML_PI_NODE            =  7,
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    wxXML_COMMENT_NODE       =  8,
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    wxXML_DOCUMENT_NODE      =  9,
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    wxXML_DOCUMENT_TYPE_NODE = 10,
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    wxXML_DOCUMENT_FRAG_NODE = 11,
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    wxXML_NOTATION_NODE      = 12,
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    wxXML_HTML_DOCUMENT_NODE = 13
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};
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// Represents node property(ies).
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// Example: in <img src="hello.gif" id="3"/> "src" is property with value
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//          "hello.gif" and "id" is prop. with value "3".
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class WXDLLIMPEXP_XML wxXmlAttribute
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{
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public:
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    wxXmlAttribute() : m_next(NULL) {}
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    wxXmlAttribute(const wxString& name, const wxString& value,
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                  wxXmlAttribute *next = NULL)
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            : m_name(name), m_value(value), m_next(next) {}
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    virtual ~wxXmlAttribute() {}
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    wxString GetName() const { return m_name; }
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    wxString GetValue() const { return m_value; }
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    wxXmlAttribute *GetNext() const { return m_next; }
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    void SetName(const wxString& name) { m_name = name; }
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    void SetValue(const wxString& value) { m_value = value; }
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    void SetNext(wxXmlAttribute *next) { m_next = next; }
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private:
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    wxString m_name;
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    wxString m_value;
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    wxXmlAttribute *m_next;
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};
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#if WXWIN_COMPATIBILITY_2_8
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    // NB: #define is used instead of typedef so that forward declarations
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    //     continue to work
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    #define wxXmlProperty wxXmlAttribute
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#endif
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// Represents node in XML document. Node has name and may have content and
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// attributes. Most common node types are wxXML_TEXT_NODE (name and attributes
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// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
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// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
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// with content="hi").
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//
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// If wxUSE_UNICODE is 0, all strings are encoded in the encoding given to Load
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// (default is UTF-8).
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class WXDLLIMPEXP_XML wxXmlNode
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{
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public:
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    wxXmlNode()
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        : m_attrs(NULL), m_parent(NULL), m_children(NULL), m_next(NULL),
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          m_lineNo(-1)
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    {
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    }
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    wxXmlNode(wxXmlNode *parent, wxXmlNodeType type,
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              const wxString& name, const wxString& content = wxEmptyString,
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              wxXmlAttribute *attrs = NULL, wxXmlNode *next = NULL,
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              int lineNo = -1);
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    virtual ~wxXmlNode();
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    // copy ctor & operator=. Note that this does NOT copy syblings
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    // and parent pointer, i.e. m_parent and m_next will be NULL
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    // after using copy ctor and are never unmodified by operator=.
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    // On the other hand, it DOES copy children and attributes.
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    wxXmlNode(const wxXmlNode& node);
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    wxXmlNode& operator=(const wxXmlNode& node);
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    // user-friendly creation:
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    wxXmlNode(wxXmlNodeType type, const wxString& name,
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              const wxString& content = wxEmptyString,
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              int lineNo = -1);
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    virtual void AddChild(wxXmlNode *child);
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    virtual bool InsertChild(wxXmlNode *child, wxXmlNode *before_node);
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    virtual bool RemoveChild(wxXmlNode *child);
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    virtual void AddAttribute(const wxString& name, const wxString& value)
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        { AddProperty(name, value); }
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    virtual bool DeleteAttribute(const wxString& name)
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        { return DeleteProperty(name); }
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    // access methods:
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    wxXmlNodeType GetType() const { return m_type; }
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    const wxString& GetName() const { return m_name; }
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    const wxString& GetContent() const { return m_content; }
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    bool IsWhitespaceOnly() const;
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    int GetDepth(wxXmlNode *grandparent = NULL) const;
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    // Gets node content from wxXML_ENTITY_NODE
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    // The problem is, <tag>content<tag> is represented as
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    // wxXML_ENTITY_NODE name="tag", content=""
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    //    |-- wxXML_TEXT_NODE or
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    //        wxXML_CDATA_SECTION_NODE name="" content="content"
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    wxString GetNodeContent() const;
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    wxXmlNode *GetParent() const { return m_parent; }
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    wxXmlNode *GetNext() const { return m_next; }
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    wxXmlNode *GetChildren() const { return m_children; }
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    wxXmlAttribute *GetAttributes() const { return m_attrs; }
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    bool GetAttribute(const wxString& attrName, wxString *value) const;
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    wxString GetAttribute(const wxString& attrName,
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                         const wxString& defaultVal) const;
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    bool HasAttribute(const wxString& attrName) const;
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    int GetLineNumber() const { return m_lineNo; }
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    void SetType(wxXmlNodeType type) { m_type = type; }
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    void SetName(const wxString& name) { m_name = name; }
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    void SetContent(const wxString& con) { m_content = con; }
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    void SetParent(wxXmlNode *parent) { m_parent = parent; }
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    void SetNext(wxXmlNode *next) { m_next = next; }
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    void SetChildren(wxXmlNode *child) { m_children = child; }
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    void SetAttributes(wxXmlAttribute *attr) { m_attrs = attr; }
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    virtual void AddAttribute(wxXmlAttribute *attr)
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        { AddProperty(attr); }
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#if WXWIN_COMPATIBILITY_2_8
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    wxDEPRECATED( inline wxXmlAttribute *GetProperties() const );
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    wxDEPRECATED( inline bool GetPropVal(const wxString& propName,
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                                         wxString *value) const );
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    wxDEPRECATED( inline wxString GetPropVal(const wxString& propName,
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                                             const wxString& defaultVal) const );
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    wxDEPRECATED( inline bool HasProp(const wxString& propName) const );
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    wxDEPRECATED( inline void SetProperties(wxXmlAttribute *prop) );
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#endif // WXWIN_COMPATIBILITY_2_8
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    // The following three functions are backward compatibility, but because
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    // they were virtual, we must make it possible to override them. This
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    // is done by calling e.g. AddProperty() from AddAttribute(), so we have
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    // to keep AddProperty() even if 2.8 compatibility is off. To prevent
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    // old code from compiling in that case, we make them private and
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    // non-virtual. (This can be removed when WXWIN_COMPATIBILITY_2_8 is
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    // removed, we'll have just *Attribute versions then.)
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#if WXWIN_COMPATIBILITY_2_8
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    wxDEPRECATED_BUT_USED_INTERNALLY(
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        virtual void AddProperty(const wxString& name, const wxString& value) );
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    wxDEPRECATED_BUT_USED_INTERNALLY(
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        virtual bool DeleteProperty(const wxString& name) );
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    wxDEPRECATED_BUT_USED_INTERNALLY(
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        virtual void AddProperty(wxXmlAttribute *attr) );
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#else
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private:
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    void AddProperty(const wxString& name, const wxString& value);
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    bool DeleteProperty(const wxString& name);
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    void AddProperty(wxXmlAttribute *attr);
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#endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8
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private:
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    wxXmlNodeType m_type;
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    wxString m_name;
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    wxString m_content;
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    wxXmlAttribute *m_attrs;
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    wxXmlNode *m_parent, *m_children, *m_next;
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    int m_lineNo; // line number in original file, or -1 
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    void DoCopy(const wxXmlNode& node);
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};
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#if WXWIN_COMPATIBILITY_2_8
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inline wxXmlAttribute *wxXmlNode::GetProperties() const
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    { return GetAttributes(); }
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inline bool wxXmlNode::GetPropVal(const wxString& propName,
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                                  wxString *value) const
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    { return GetAttribute(propName, value); }
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inline wxString wxXmlNode::GetPropVal(const wxString& propName,
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                                      const wxString& defaultVal) const
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    { return GetAttribute(propName, defaultVal); }
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inline bool wxXmlNode::HasProp(const wxString& propName) const
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    { return HasAttribute(propName); }
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inline void wxXmlNode::SetProperties(wxXmlAttribute *prop)
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    { SetAttributes(prop); }
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#endif // WXWIN_COMPATIBILITY_2_8
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// special indentation value for wxXmlDocument::Save
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#define wxXML_NO_INDENTATION           (-1)
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// flags for wxXmlDocument::Load
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enum wxXmlDocumentLoadFlag
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{
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    wxXMLDOC_NONE = 0,
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    wxXMLDOC_KEEP_WHITESPACE_NODES = 1
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};
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// This class holds XML data/document as parsed by XML parser.
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class WXDLLIMPEXP_XML wxXmlDocument : public wxObject
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{
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public:
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    wxXmlDocument();
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    wxXmlDocument(const wxString& filename,
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                  const wxString& encoding = wxT("UTF-8"));
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    wxXmlDocument(wxInputStream& stream,
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                  const wxString& encoding = wxT("UTF-8"));
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    virtual ~wxXmlDocument() { wxDELETE(m_root); }
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    wxXmlDocument(const wxXmlDocument& doc);
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    wxXmlDocument& operator=(const wxXmlDocument& doc);
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    // Parses .xml file and loads data. Returns TRUE on success, FALSE
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    // otherwise.
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    virtual bool Load(const wxString& filename,
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                      const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE);
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    virtual bool Load(wxInputStream& stream,
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                      const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE);
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    // Saves document as .xml file.
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    virtual bool Save(const wxString& filename, int indentstep = 1) const;
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    virtual bool Save(wxOutputStream& stream, int indentstep = 1) const;
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    bool IsOk() const { return m_root != NULL; }
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    // Returns root node of the document.
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    wxXmlNode *GetRoot() const { return m_root; }
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    // Returns version of document (may be empty).
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    const wxString& GetVersion() const { return m_version; }
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    // Returns encoding of document (may be empty).
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    // Note: this is the encoding original file was saved in, *not* the
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    // encoding of in-memory representation!
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    const wxString& GetFileEncoding() const { return m_fileEncoding; }
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    // Write-access methods:
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    wxXmlNode *DetachRoot() { wxXmlNode *old=m_root; m_root=NULL; return old; }
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    void SetRoot(wxXmlNode *node) { wxDELETE(m_root); m_root = node; }
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    void SetVersion(const wxString& version) { m_version = version; }
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    void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; }
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#if !wxUSE_UNICODE
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    // Returns encoding of in-memory representation of the document
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    // (same as passed to Load or ctor, defaults to UTF-8).
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    // NB: this is meaningless in Unicode build where data are stored as wchar_t*
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    wxString GetEncoding() const { return m_encoding; }
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    void SetEncoding(const wxString& enc) { m_encoding = enc; }
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#endif
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private:
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    wxString   m_version;
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    wxString   m_fileEncoding;
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#if !wxUSE_UNICODE
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    wxString   m_encoding;
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#endif
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    wxXmlNode *m_root;
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    void DoCopy(const wxXmlDocument& doc);
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    DECLARE_CLASS(wxXmlDocument)
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};
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#endif // wxUSE_XML
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#endif // _WX_XML_H_
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