Files
wxWidgets/src/gtk1/threadno.cpp
2006-04-26 08:21:31 +00:00

191 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/gtk1/thread.cpp
// Purpose: Solaris thread support
// Author: Guilhem Lavaux
// Modified by:
// Created: 04/22/98
// RCS-ID: $Id$
// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/thread.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/log.h"
#endif
#include "wx/module.h"
wxMutex::wxMutex()
{
m_locked = 0;
}
wxMutex::~wxMutex()
{
if (m_locked)
wxLogDebug( "wxMutex warning: destroying a locked mutex (%d locks)", m_locked );
}
wxMutexError wxMutex::Lock()
{
m_locked++;
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::TryLock()
{
if (m_locked > 0)
return wxMUTEX_BUSY;
m_locked++;
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::Unlock()
{
if (m_locked == 0)
return wxMUTEX_UNLOCKED;
m_locked--;
return wxMUTEX_NO_ERROR;
}
wxCondition::wxCondition()
{
}
wxCondition::~wxCondition()
{
}
void wxCondition::Wait(wxMutex& WXUNUSED(mutex))
{
}
bool wxCondition::Wait(wxMutex& WXUNUSED(mutex), unsigned long WXUNUSED(sec),
unsigned long WXUNUSED(nsec))
{
return FALSE;
}
void wxCondition::Signal()
{
}
void wxCondition::Broadcast()
{
}
struct wxThreadInternal
{
int thread_id;
void* exit_status;
};
wxThreadError wxThread::Create()
{
p_internal->exit_status = Entry();
OnExit();
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Destroy()
{
return wxTHREAD_NOT_RUNNING;
}
wxThreadError wxThread::Pause()
{
return wxTHREAD_NOT_RUNNING;
}
wxThreadError wxThread::Resume()
{
return wxTHREAD_NOT_RUNNING;
}
void wxThread::DeferDestroy( bool WXUNUSED(on) )
{
}
void wxThread::TestDestroy()
{
}
void *wxThread::Join()
{
return p_internal->exit_status;
}
unsigned long wxThread::GetID() const
{
return 0;
}
bool wxThread::IsMain()
{
return TRUE;
}
bool wxThread::IsRunning() const
{
return FALSE;
}
bool wxThread::IsAlive() const
{
return FALSE;
}
void wxThread::SetPriority(int WXUNUSED(prio)) { }
int wxThread::GetPriority() const { return 0; }
wxMutex *wxMainMutex; // controls access to all GUI functions
wxThread::wxThread()
{
p_internal = new wxThreadInternal();
}
wxThread::~wxThread()
{
Destroy();
Join();
delete p_internal;
}
// The default callback just joins the thread and throws away the result.
void wxThread::OnExit()
{
Join();
}
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
bool wxThreadModule::OnInit()
{
wxMainMutex = new wxMutex();
wxMainMutex->Lock();
return TRUE;
}
void wxThreadModule::OnExit()
{
wxMainMutex->Unlock();
delete wxMainMutex;
}
void wxMutexGuiEnter()
{
}
void wxMutexGuiLeave()
{
}