git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54125 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			220 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			220 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        wx/glcanvas.h
 | |
| // Purpose:     wxGLCanvas base header
 | |
| // Author:      Julian Smart
 | |
| // Modified by:
 | |
| // Created:
 | |
| // Copyright:   (c) Julian Smart
 | |
| // RCS-ID:      $Id$
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifndef _WX_GLCANVAS_H_BASE_
 | |
| #define _WX_GLCANVAS_H_BASE_
 | |
| 
 | |
| #include "wx/defs.h"
 | |
| 
 | |
| #if wxUSE_GLCANVAS
 | |
| 
 | |
| #include "wx/app.h"
 | |
| #include "wx/palette.h"
 | |
| #include "wx/window.h"
 | |
| 
 | |
| class WXDLLIMPEXP_FWD_GL wxGLCanvas;
 | |
| class WXDLLIMPEXP_FWD_GL wxGLContext;
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Constants for attributes list
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Notice that not all implementation support options such as stereo, auxiliary
 | |
| // buffers, alpha channel, and accumulator buffer, use IsDisplaySupported() to
 | |
| // check for individual attributes support.
 | |
| enum
 | |
| {
 | |
|     WX_GL_RGBA = 1,        // use true color palette (on if no attrs specified)
 | |
|     WX_GL_BUFFER_SIZE,     // bits for buffer if not WX_GL_RGBA
 | |
|     WX_GL_LEVEL,           // 0 for main buffer, >0 for overlay, <0 for underlay
 | |
|     WX_GL_DOUBLEBUFFER,    // use double buffering (on if no attrs specified)
 | |
|     WX_GL_STEREO,          // use stereoscopic display
 | |
|     WX_GL_AUX_BUFFERS,     // number of auxiliary buffers
 | |
|     WX_GL_MIN_RED,         // use red buffer with most bits (> MIN_RED bits)
 | |
|     WX_GL_MIN_GREEN,       // use green buffer with most bits (> MIN_GREEN bits)
 | |
|     WX_GL_MIN_BLUE,        // use blue buffer with most bits (> MIN_BLUE bits)
 | |
|     WX_GL_MIN_ALPHA,       // use alpha buffer with most bits (> MIN_ALPHA bits)
 | |
|     WX_GL_DEPTH_SIZE,      // bits for Z-buffer (0,16,32)
 | |
|     WX_GL_STENCIL_SIZE,    // bits for stencil buffer
 | |
|     WX_GL_MIN_ACCUM_RED,   // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
 | |
|     WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
 | |
|     WX_GL_MIN_ACCUM_BLUE,  // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
 | |
|     WX_GL_MIN_ACCUM_ALPHA, // use alpha buffer with most bits (> MIN_ACCUM_ALPHA bits)
 | |
|     WX_GL_SAMPLE_BUFFERS,  // 1 for multisampling support (antialiasing)
 | |
|     WX_GL_SAMPLES          // 4 for 2x2 antialising supersampling on most graphics cards
 | |
| };
 | |
| 
 | |
| #define wxGLCanvasName _T("GLCanvas")
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // wxGLContextBase: OpenGL rendering context
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class WXDLLIMPEXP_GL wxGLContextBase : public wxObject
 | |
| {
 | |
| public:
 | |
|     /*
 | |
|         The derived class should provide a ctor with this signature:
 | |
| 
 | |
|         wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
 | |
|      */
 | |
| 
 | |
|     // set this context as the current one
 | |
|     virtual bool SetCurrent(const wxGLCanvas& win) const = 0;
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // wxGLCanvasBase: window which can be used for OpenGL rendering
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class WXDLLIMPEXP_GL wxGLCanvasBase : public wxWindow
 | |
| {
 | |
| public:
 | |
|     // default ctor doesn't initialize the window, use Create() later
 | |
|     wxGLCanvasBase();
 | |
| 
 | |
|     virtual ~wxGLCanvasBase();
 | |
| 
 | |
| 
 | |
|     /*
 | |
|        The derived class should provide a ctor with this signature:
 | |
| 
 | |
|     wxGLCanvas(wxWindow *parent,
 | |
|                wxWindowID id = wxID_ANY,
 | |
|                int* attribList = 0,
 | |
|                const wxPoint& pos = wxDefaultPosition,
 | |
|                const wxSize& size = wxDefaultSize,
 | |
|                long style = 0,
 | |
|                const wxString& name = wxGLCanvasName,
 | |
|                const wxPalette& palette = wxNullPalette);
 | |
|      */
 | |
| 
 | |
|     // operations
 | |
|     // ----------
 | |
| 
 | |
|     // set the given context associated with this window as the current one
 | |
|     bool SetCurrent(const wxGLContext& context) const;
 | |
| 
 | |
|     // flush the back buffer (if we have it)
 | |
|     virtual bool SwapBuffers() = 0;
 | |
| 
 | |
| 
 | |
|     // accessors
 | |
|     // ---------
 | |
| 
 | |
|     // check if the given attributes are supported without creating a canvas
 | |
|     static bool IsDisplaySupported(const int *attribList);
 | |
| 
 | |
|     const wxPalette *GetPalette() const { return &m_palette; }
 | |
| 
 | |
|     // miscellaneous helper functions
 | |
|     // ------------------------------
 | |
| 
 | |
|     // call glcolor() for the colour with the given name, return false if
 | |
|     // colour not found
 | |
|     bool SetColour(const wxString& colour);
 | |
| 
 | |
| 
 | |
|     // return true if the extension with given name is supported
 | |
|     //
 | |
|     // notice that while this function is implemented for all of GLX, WGL and
 | |
|     // AGL the extensions names are usually not the same for different
 | |
|     // platforms and so the code using it still usually uses conditional
 | |
|     // compilation
 | |
|     static bool IsExtensionSupported(const char *extension);
 | |
| 
 | |
|     // deprecated methods using the implicit wxGLContext
 | |
| #if WXWIN_COMPATIBILITY_2_8
 | |
|     wxDEPRECATED( wxGLContext* GetContext() const );
 | |
| 
 | |
|     wxDEPRECATED( void SetCurrent() );
 | |
| 
 | |
|     wxDEPRECATED( void OnSize(wxSizeEvent& event) );
 | |
| #endif // WXWIN_COMPATIBILITY_2_8
 | |
| 
 | |
| #ifdef __WXUNIVERSAL__
 | |
|     // resolve the conflict with wxWindowUniv::SetCurrent()
 | |
|     virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };
 | |
| #endif
 | |
| 
 | |
| protected:
 | |
|     // override this to implement SetColour() in GL_INDEX_MODE
 | |
|     // (currently only implemented in wxX11 and wxMotif ports)
 | |
|     virtual int GetColourIndex(const wxColour& WXUNUSED(col)) { return -1; }
 | |
| 
 | |
|     // create default palette if we're not using RGBA mode
 | |
|     // (not supported in most ports)
 | |
|     virtual wxPalette CreateDefaultPalette() { return wxNullPalette; }
 | |
| 
 | |
|     // check if the given extension name is present in the space-separated list
 | |
|     // of extensions supported by the current implementation such as returned
 | |
|     // by glXQueryExtensionsString() or glGetString(GL_EXTENSIONS)
 | |
|     static bool IsExtensionInList(const char *list, const char *extension);
 | |
| 
 | |
|     wxPalette m_palette;
 | |
| 
 | |
| #if WXWIN_COMPATIBILITY_2_8
 | |
|     wxGLContext *m_glContext;
 | |
| #endif // WXWIN_COMPATIBILITY_2_8
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // wxGLApp: a special wxApp subclass for OpenGL applications which must be used
 | |
| //          to select a visual compatible with the given attributes
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class WXDLLIMPEXP_GL wxGLAppBase : public wxApp
 | |
| {
 | |
| public:
 | |
|     wxGLAppBase() : wxApp() { }
 | |
| 
 | |
|     // use this in the constructor of the user-derived wxGLApp class to
 | |
|     // determine if an OpenGL rendering context with these attributes
 | |
|     // is available - returns true if so, false if not.
 | |
|     virtual bool InitGLVisual(const int *attribList) = 0;
 | |
| };
 | |
| 
 | |
| #if defined(__WXMSW__)
 | |
|     #include "wx/msw/glcanvas.h"
 | |
| #elif defined(__WXMOTIF__) || defined(__WXX11__)
 | |
|     #include "wx/x11/glcanvas.h"
 | |
| #elif defined(__WXGTK20__)
 | |
|     #include "wx/gtk/glcanvas.h"
 | |
| #elif defined(__WXGTK__)
 | |
|     #include "wx/gtk1/glcanvas.h"
 | |
| #elif defined(__WXMAC__)
 | |
|     #include "wx/osx/glcanvas.h"
 | |
| #elif defined(__WXCOCOA__)
 | |
|     #include "wx/cocoa/glcanvas.h"
 | |
| #else
 | |
|     #error "wxGLCanvas not supported in this wxWidgets port"
 | |
| #endif
 | |
| 
 | |
| // wxMac and wxMSW don't need anything extra in wxGLAppBase, so declare it here
 | |
| #ifndef wxGL_APP_DEFINED
 | |
| 
 | |
| class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase
 | |
| {
 | |
| public:
 | |
|     wxGLApp() : wxGLAppBase() { }
 | |
| 
 | |
|     virtual bool InitGLVisual(const int *attribList);
 | |
| 
 | |
| private:
 | |
|     DECLARE_DYNAMIC_CLASS(wxGLApp)
 | |
| };
 | |
| 
 | |
| #endif // !wxGL_APP_DEFINED
 | |
| 
 | |
| #endif // wxUSE_GLCANVAS
 | |
| 
 | |
| #endif // _WX_GLCANVAS_H_BASE_
 |