git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33975 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2457 lines
85 KiB
OpenEdge ABL
2457 lines
85 KiB
OpenEdge ABL
/////////////////////////////////////////////////////////////////////////////
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// Name: _event.i
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// Purpose: SWIG interface for common event classes and event binders
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//
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// Author: Robin Dunn
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//
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// Created: 24-May-1998
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// RCS-ID: $Id$
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// Copyright: (c) 2003 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// Not a %module
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//---------------------------------------------------------------------------
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// Include some extra python code here
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%pythoncode "_event_ex.py"
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//---------------------------------------------------------------------------
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%newgroup;
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// the predefined constants for the number of times we propagate event
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// upwards window child-parent chain
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enum Propagation_state
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{
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// don't propagate it at all
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wxEVENT_PROPAGATE_NONE = 0,
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// propagate it until it is processed
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wxEVENT_PROPAGATE_MAX = INT_MAX
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};
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//---------------------------------------------------------------------------
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// Event types
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wxEventType wxNewEventType();
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%constant wxEventType wxEVT_NULL;
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%constant wxEventType wxEVT_FIRST;
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%constant wxEventType wxEVT_USER_FIRST;
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%constant wxEventType wxEVT_COMMAND_BUTTON_CLICKED;
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%constant wxEventType wxEVT_COMMAND_CHECKBOX_CLICKED;
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%constant wxEventType wxEVT_COMMAND_CHOICE_SELECTED;
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%constant wxEventType wxEVT_COMMAND_LISTBOX_SELECTED;
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%constant wxEventType wxEVT_COMMAND_LISTBOX_DOUBLECLICKED;
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%constant wxEventType wxEVT_COMMAND_CHECKLISTBOX_TOGGLED;
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%constant wxEventType wxEVT_COMMAND_MENU_SELECTED;
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%constant wxEventType wxEVT_COMMAND_TOOL_CLICKED;
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%constant wxEventType wxEVT_COMMAND_SLIDER_UPDATED;
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%constant wxEventType wxEVT_COMMAND_RADIOBOX_SELECTED;
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%constant wxEventType wxEVT_COMMAND_RADIOBUTTON_SELECTED;
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%constant wxEventType wxEVT_COMMAND_SCROLLBAR_UPDATED;
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%constant wxEventType wxEVT_COMMAND_VLBOX_SELECTED;
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%constant wxEventType wxEVT_COMMAND_COMBOBOX_SELECTED;
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%constant wxEventType wxEVT_COMMAND_TOOL_RCLICKED;
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%constant wxEventType wxEVT_COMMAND_TOOL_ENTER;
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// Mouse event types
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%constant wxEventType wxEVT_LEFT_DOWN;
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%constant wxEventType wxEVT_LEFT_UP;
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%constant wxEventType wxEVT_MIDDLE_DOWN;
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%constant wxEventType wxEVT_MIDDLE_UP;
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%constant wxEventType wxEVT_RIGHT_DOWN;
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%constant wxEventType wxEVT_RIGHT_UP;
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%constant wxEventType wxEVT_MOTION;
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%constant wxEventType wxEVT_ENTER_WINDOW;
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%constant wxEventType wxEVT_LEAVE_WINDOW;
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%constant wxEventType wxEVT_LEFT_DCLICK;
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%constant wxEventType wxEVT_MIDDLE_DCLICK;
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%constant wxEventType wxEVT_RIGHT_DCLICK;
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%constant wxEventType wxEVT_SET_FOCUS;
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%constant wxEventType wxEVT_KILL_FOCUS;
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%constant wxEventType wxEVT_CHILD_FOCUS;
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%constant wxEventType wxEVT_MOUSEWHEEL;
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// Non-client mouse events
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%constant wxEventType wxEVT_NC_LEFT_DOWN;
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%constant wxEventType wxEVT_NC_LEFT_UP;
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%constant wxEventType wxEVT_NC_MIDDLE_DOWN;
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%constant wxEventType wxEVT_NC_MIDDLE_UP;
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%constant wxEventType wxEVT_NC_RIGHT_DOWN;
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%constant wxEventType wxEVT_NC_RIGHT_UP;
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%constant wxEventType wxEVT_NC_MOTION;
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%constant wxEventType wxEVT_NC_ENTER_WINDOW;
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%constant wxEventType wxEVT_NC_LEAVE_WINDOW;
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%constant wxEventType wxEVT_NC_LEFT_DCLICK;
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%constant wxEventType wxEVT_NC_MIDDLE_DCLICK;
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%constant wxEventType wxEVT_NC_RIGHT_DCLICK;
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// Character input event type
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%constant wxEventType wxEVT_CHAR;
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%constant wxEventType wxEVT_CHAR_HOOK;
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%constant wxEventType wxEVT_NAVIGATION_KEY;
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%constant wxEventType wxEVT_KEY_DOWN;
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%constant wxEventType wxEVT_KEY_UP;
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%constant wxEventType wxEVT_HOTKEY;
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// Set cursor event
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%constant wxEventType wxEVT_SET_CURSOR;
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// wxScrollBar and wxSlider event identifiers
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%constant wxEventType wxEVT_SCROLL_TOP;
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%constant wxEventType wxEVT_SCROLL_BOTTOM;
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%constant wxEventType wxEVT_SCROLL_LINEUP;
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%constant wxEventType wxEVT_SCROLL_LINEDOWN;
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%constant wxEventType wxEVT_SCROLL_PAGEUP;
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%constant wxEventType wxEVT_SCROLL_PAGEDOWN;
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%constant wxEventType wxEVT_SCROLL_THUMBTRACK;
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%constant wxEventType wxEVT_SCROLL_THUMBRELEASE;
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%constant wxEventType wxEVT_SCROLL_ENDSCROLL;
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// Scroll events from wxWindow
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%constant wxEventType wxEVT_SCROLLWIN_TOP;
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%constant wxEventType wxEVT_SCROLLWIN_BOTTOM;
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%constant wxEventType wxEVT_SCROLLWIN_LINEUP;
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%constant wxEventType wxEVT_SCROLLWIN_LINEDOWN;
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%constant wxEventType wxEVT_SCROLLWIN_PAGEUP;
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%constant wxEventType wxEVT_SCROLLWIN_PAGEDOWN;
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%constant wxEventType wxEVT_SCROLLWIN_THUMBTRACK;
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%constant wxEventType wxEVT_SCROLLWIN_THUMBRELEASE;
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// System events
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%constant wxEventType wxEVT_SIZE;
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%constant wxEventType wxEVT_MOVE;
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%constant wxEventType wxEVT_CLOSE_WINDOW;
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%constant wxEventType wxEVT_END_SESSION;
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%constant wxEventType wxEVT_QUERY_END_SESSION;
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%constant wxEventType wxEVT_ACTIVATE_APP;
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%constant wxEventType wxEVT_POWER;
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%constant wxEventType wxEVT_ACTIVATE;
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%constant wxEventType wxEVT_CREATE;
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%constant wxEventType wxEVT_DESTROY;
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%constant wxEventType wxEVT_SHOW;
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%constant wxEventType wxEVT_ICONIZE;
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%constant wxEventType wxEVT_MAXIMIZE;
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%constant wxEventType wxEVT_MOUSE_CAPTURE_CHANGED;
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%constant wxEventType wxEVT_PAINT;
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%constant wxEventType wxEVT_ERASE_BACKGROUND;
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%constant wxEventType wxEVT_NC_PAINT;
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%constant wxEventType wxEVT_PAINT_ICON;
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%constant wxEventType wxEVT_MENU_OPEN;
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%constant wxEventType wxEVT_MENU_CLOSE;
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%constant wxEventType wxEVT_MENU_HIGHLIGHT;
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%constant wxEventType wxEVT_CONTEXT_MENU;
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%constant wxEventType wxEVT_SYS_COLOUR_CHANGED;
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%constant wxEventType wxEVT_DISPLAY_CHANGED;
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%constant wxEventType wxEVT_SETTING_CHANGED;
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%constant wxEventType wxEVT_QUERY_NEW_PALETTE;
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%constant wxEventType wxEVT_PALETTE_CHANGED;
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%constant wxEventType wxEVT_DROP_FILES;
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%constant wxEventType wxEVT_DRAW_ITEM;
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%constant wxEventType wxEVT_MEASURE_ITEM;
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%constant wxEventType wxEVT_COMPARE_ITEM;
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%constant wxEventType wxEVT_INIT_DIALOG;
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%constant wxEventType wxEVT_IDLE;
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%constant wxEventType wxEVT_UPDATE_UI;
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%constant wxEventType wxEVT_SIZING;
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%constant wxEventType wxEVT_MOVING;
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%constant wxEventType wxEVT_HIBERNATE;
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// Generic command events
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// Note: a click is a higher-level event than button down/up
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%constant wxEventType wxEVT_COMMAND_LEFT_CLICK;
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%constant wxEventType wxEVT_COMMAND_LEFT_DCLICK;
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%constant wxEventType wxEVT_COMMAND_RIGHT_CLICK;
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%constant wxEventType wxEVT_COMMAND_RIGHT_DCLICK;
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%constant wxEventType wxEVT_COMMAND_SET_FOCUS;
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%constant wxEventType wxEVT_COMMAND_KILL_FOCUS;
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%constant wxEventType wxEVT_COMMAND_ENTER;
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%pythoncode {
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%#
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%# Create some event binders
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EVT_SIZE = wx.PyEventBinder( wxEVT_SIZE )
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EVT_SIZING = wx.PyEventBinder( wxEVT_SIZING )
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EVT_MOVE = wx.PyEventBinder( wxEVT_MOVE )
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EVT_MOVING = wx.PyEventBinder( wxEVT_MOVING )
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EVT_CLOSE = wx.PyEventBinder( wxEVT_CLOSE_WINDOW )
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EVT_END_SESSION = wx.PyEventBinder( wxEVT_END_SESSION )
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EVT_QUERY_END_SESSION = wx.PyEventBinder( wxEVT_QUERY_END_SESSION )
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EVT_PAINT = wx.PyEventBinder( wxEVT_PAINT )
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EVT_NC_PAINT = wx.PyEventBinder( wxEVT_NC_PAINT )
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EVT_ERASE_BACKGROUND = wx.PyEventBinder( wxEVT_ERASE_BACKGROUND )
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EVT_CHAR = wx.PyEventBinder( wxEVT_CHAR )
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EVT_KEY_DOWN = wx.PyEventBinder( wxEVT_KEY_DOWN )
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EVT_KEY_UP = wx.PyEventBinder( wxEVT_KEY_UP )
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EVT_HOTKEY = wx.PyEventBinder( wxEVT_HOTKEY, 1)
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EVT_CHAR_HOOK = wx.PyEventBinder( wxEVT_CHAR_HOOK )
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EVT_MENU_OPEN = wx.PyEventBinder( wxEVT_MENU_OPEN )
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EVT_MENU_CLOSE = wx.PyEventBinder( wxEVT_MENU_CLOSE )
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EVT_MENU_HIGHLIGHT = wx.PyEventBinder( wxEVT_MENU_HIGHLIGHT, 1)
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EVT_MENU_HIGHLIGHT_ALL = wx.PyEventBinder( wxEVT_MENU_HIGHLIGHT )
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EVT_SET_FOCUS = wx.PyEventBinder( wxEVT_SET_FOCUS )
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EVT_KILL_FOCUS = wx.PyEventBinder( wxEVT_KILL_FOCUS )
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EVT_CHILD_FOCUS = wx.PyEventBinder( wxEVT_CHILD_FOCUS )
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EVT_ACTIVATE = wx.PyEventBinder( wxEVT_ACTIVATE )
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EVT_ACTIVATE_APP = wx.PyEventBinder( wxEVT_ACTIVATE_APP )
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EVT_HIBERNATE = wx.PyEventBinder( wxEVT_HIBERNATE )
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EVT_END_SESSION = wx.PyEventBinder( wxEVT_END_SESSION )
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EVT_QUERY_END_SESSION = wx.PyEventBinder( wxEVT_QUERY_END_SESSION )
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EVT_DROP_FILES = wx.PyEventBinder( wxEVT_DROP_FILES )
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EVT_INIT_DIALOG = wx.PyEventBinder( wxEVT_INIT_DIALOG )
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EVT_SYS_COLOUR_CHANGED = wx.PyEventBinder( wxEVT_SYS_COLOUR_CHANGED )
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EVT_DISPLAY_CHANGED = wx.PyEventBinder( wxEVT_DISPLAY_CHANGED )
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EVT_SHOW = wx.PyEventBinder( wxEVT_SHOW )
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EVT_MAXIMIZE = wx.PyEventBinder( wxEVT_MAXIMIZE )
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EVT_ICONIZE = wx.PyEventBinder( wxEVT_ICONIZE )
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EVT_NAVIGATION_KEY = wx.PyEventBinder( wxEVT_NAVIGATION_KEY )
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EVT_PALETTE_CHANGED = wx.PyEventBinder( wxEVT_PALETTE_CHANGED )
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EVT_QUERY_NEW_PALETTE = wx.PyEventBinder( wxEVT_QUERY_NEW_PALETTE )
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EVT_WINDOW_CREATE = wx.PyEventBinder( wxEVT_CREATE )
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EVT_WINDOW_DESTROY = wx.PyEventBinder( wxEVT_DESTROY )
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EVT_SET_CURSOR = wx.PyEventBinder( wxEVT_SET_CURSOR )
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EVT_MOUSE_CAPTURE_CHANGED = wx.PyEventBinder( wxEVT_MOUSE_CAPTURE_CHANGED )
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EVT_LEFT_DOWN = wx.PyEventBinder( wxEVT_LEFT_DOWN )
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EVT_LEFT_UP = wx.PyEventBinder( wxEVT_LEFT_UP )
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EVT_MIDDLE_DOWN = wx.PyEventBinder( wxEVT_MIDDLE_DOWN )
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EVT_MIDDLE_UP = wx.PyEventBinder( wxEVT_MIDDLE_UP )
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EVT_RIGHT_DOWN = wx.PyEventBinder( wxEVT_RIGHT_DOWN )
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EVT_RIGHT_UP = wx.PyEventBinder( wxEVT_RIGHT_UP )
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EVT_MOTION = wx.PyEventBinder( wxEVT_MOTION )
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EVT_LEFT_DCLICK = wx.PyEventBinder( wxEVT_LEFT_DCLICK )
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EVT_MIDDLE_DCLICK = wx.PyEventBinder( wxEVT_MIDDLE_DCLICK )
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EVT_RIGHT_DCLICK = wx.PyEventBinder( wxEVT_RIGHT_DCLICK )
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EVT_LEAVE_WINDOW = wx.PyEventBinder( wxEVT_LEAVE_WINDOW )
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EVT_ENTER_WINDOW = wx.PyEventBinder( wxEVT_ENTER_WINDOW )
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EVT_MOUSEWHEEL = wx.PyEventBinder( wxEVT_MOUSEWHEEL )
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EVT_MOUSE_EVENTS = wx.PyEventBinder([ wxEVT_LEFT_DOWN,
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wxEVT_LEFT_UP,
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wxEVT_MIDDLE_DOWN,
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wxEVT_MIDDLE_UP,
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wxEVT_RIGHT_DOWN,
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wxEVT_RIGHT_UP,
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wxEVT_MOTION,
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wxEVT_LEFT_DCLICK,
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wxEVT_MIDDLE_DCLICK,
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wxEVT_RIGHT_DCLICK,
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wxEVT_ENTER_WINDOW,
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wxEVT_LEAVE_WINDOW,
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wxEVT_MOUSEWHEEL
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])
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%# Scrolling from wxWindow (sent to wxScrolledWindow)
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EVT_SCROLLWIN = wx.PyEventBinder([ wxEVT_SCROLLWIN_TOP,
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wxEVT_SCROLLWIN_BOTTOM,
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wxEVT_SCROLLWIN_LINEUP,
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wxEVT_SCROLLWIN_LINEDOWN,
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wxEVT_SCROLLWIN_PAGEUP,
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wxEVT_SCROLLWIN_PAGEDOWN,
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wxEVT_SCROLLWIN_THUMBTRACK,
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wxEVT_SCROLLWIN_THUMBRELEASE,
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])
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EVT_SCROLLWIN_TOP = wx.PyEventBinder( wxEVT_SCROLLWIN_TOP )
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EVT_SCROLLWIN_BOTTOM = wx.PyEventBinder( wxEVT_SCROLLWIN_BOTTOM )
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EVT_SCROLLWIN_LINEUP = wx.PyEventBinder( wxEVT_SCROLLWIN_LINEUP )
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EVT_SCROLLWIN_LINEDOWN = wx.PyEventBinder( wxEVT_SCROLLWIN_LINEDOWN )
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EVT_SCROLLWIN_PAGEUP = wx.PyEventBinder( wxEVT_SCROLLWIN_PAGEUP )
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EVT_SCROLLWIN_PAGEDOWN = wx.PyEventBinder( wxEVT_SCROLLWIN_PAGEDOWN )
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EVT_SCROLLWIN_THUMBTRACK = wx.PyEventBinder( wxEVT_SCROLLWIN_THUMBTRACK )
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EVT_SCROLLWIN_THUMBRELEASE = wx.PyEventBinder( wxEVT_SCROLLWIN_THUMBRELEASE )
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%# Scrolling from wx.Slider and wx.ScrollBar
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EVT_SCROLL = wx.PyEventBinder([ wxEVT_SCROLL_TOP,
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wxEVT_SCROLL_BOTTOM,
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wxEVT_SCROLL_LINEUP,
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wxEVT_SCROLL_LINEDOWN,
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wxEVT_SCROLL_PAGEUP,
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wxEVT_SCROLL_PAGEDOWN,
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wxEVT_SCROLL_THUMBTRACK,
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wxEVT_SCROLL_THUMBRELEASE,
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wxEVT_SCROLL_ENDSCROLL,
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])
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EVT_SCROLL_TOP = wx.PyEventBinder( wxEVT_SCROLL_TOP )
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EVT_SCROLL_BOTTOM = wx.PyEventBinder( wxEVT_SCROLL_BOTTOM )
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EVT_SCROLL_LINEUP = wx.PyEventBinder( wxEVT_SCROLL_LINEUP )
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EVT_SCROLL_LINEDOWN = wx.PyEventBinder( wxEVT_SCROLL_LINEDOWN )
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EVT_SCROLL_PAGEUP = wx.PyEventBinder( wxEVT_SCROLL_PAGEUP )
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EVT_SCROLL_PAGEDOWN = wx.PyEventBinder( wxEVT_SCROLL_PAGEDOWN )
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EVT_SCROLL_THUMBTRACK = wx.PyEventBinder( wxEVT_SCROLL_THUMBTRACK )
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EVT_SCROLL_THUMBRELEASE = wx.PyEventBinder( wxEVT_SCROLL_THUMBRELEASE )
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EVT_SCROLL_ENDSCROLL = wx.PyEventBinder( wxEVT_SCROLL_ENDSCROLL )
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%# Scrolling from wx.Slider and wx.ScrollBar, with an id
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EVT_COMMAND_SCROLL = wx.PyEventBinder([ wxEVT_SCROLL_TOP,
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wxEVT_SCROLL_BOTTOM,
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wxEVT_SCROLL_LINEUP,
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wxEVT_SCROLL_LINEDOWN,
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wxEVT_SCROLL_PAGEUP,
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wxEVT_SCROLL_PAGEDOWN,
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wxEVT_SCROLL_THUMBTRACK,
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wxEVT_SCROLL_THUMBRELEASE,
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wxEVT_SCROLL_ENDSCROLL,
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], 1)
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EVT_COMMAND_SCROLL_TOP = wx.PyEventBinder( wxEVT_SCROLL_TOP, 1)
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EVT_COMMAND_SCROLL_BOTTOM = wx.PyEventBinder( wxEVT_SCROLL_BOTTOM, 1)
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EVT_COMMAND_SCROLL_LINEUP = wx.PyEventBinder( wxEVT_SCROLL_LINEUP, 1)
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EVT_COMMAND_SCROLL_LINEDOWN = wx.PyEventBinder( wxEVT_SCROLL_LINEDOWN, 1)
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EVT_COMMAND_SCROLL_PAGEUP = wx.PyEventBinder( wxEVT_SCROLL_PAGEUP, 1)
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EVT_COMMAND_SCROLL_PAGEDOWN = wx.PyEventBinder( wxEVT_SCROLL_PAGEDOWN, 1)
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EVT_COMMAND_SCROLL_THUMBTRACK = wx.PyEventBinder( wxEVT_SCROLL_THUMBTRACK, 1)
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EVT_COMMAND_SCROLL_THUMBRELEASE = wx.PyEventBinder( wxEVT_SCROLL_THUMBRELEASE, 1)
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EVT_COMMAND_SCROLL_ENDSCROLL = wx.PyEventBinder( wxEVT_SCROLL_ENDSCROLL, 1)
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EVT_BUTTON = wx.PyEventBinder( wxEVT_COMMAND_BUTTON_CLICKED, 1)
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EVT_CHECKBOX = wx.PyEventBinder( wxEVT_COMMAND_CHECKBOX_CLICKED, 1)
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EVT_CHOICE = wx.PyEventBinder( wxEVT_COMMAND_CHOICE_SELECTED, 1)
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EVT_LISTBOX = wx.PyEventBinder( wxEVT_COMMAND_LISTBOX_SELECTED, 1)
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EVT_LISTBOX_DCLICK = wx.PyEventBinder( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, 1)
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EVT_MENU = wx.PyEventBinder( wxEVT_COMMAND_MENU_SELECTED, 1)
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EVT_MENU_RANGE = wx.PyEventBinder( wxEVT_COMMAND_MENU_SELECTED, 2)
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EVT_SLIDER = wx.PyEventBinder( wxEVT_COMMAND_SLIDER_UPDATED, 1)
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EVT_RADIOBOX = wx.PyEventBinder( wxEVT_COMMAND_RADIOBOX_SELECTED, 1)
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EVT_RADIOBUTTON = wx.PyEventBinder( wxEVT_COMMAND_RADIOBUTTON_SELECTED, 1)
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EVT_SCROLLBAR = wx.PyEventBinder( wxEVT_COMMAND_SCROLLBAR_UPDATED, 1)
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EVT_VLBOX = wx.PyEventBinder( wxEVT_COMMAND_VLBOX_SELECTED, 1)
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EVT_COMBOBOX = wx.PyEventBinder( wxEVT_COMMAND_COMBOBOX_SELECTED, 1)
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EVT_TOOL = wx.PyEventBinder( wxEVT_COMMAND_TOOL_CLICKED, 1)
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EVT_TOOL_RANGE = wx.PyEventBinder( wxEVT_COMMAND_TOOL_CLICKED, 2)
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EVT_TOOL_RCLICKED = wx.PyEventBinder( wxEVT_COMMAND_TOOL_RCLICKED, 1)
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EVT_TOOL_RCLICKED_RANGE = wx.PyEventBinder( wxEVT_COMMAND_TOOL_RCLICKED, 2)
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EVT_TOOL_ENTER = wx.PyEventBinder( wxEVT_COMMAND_TOOL_ENTER, 1)
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EVT_CHECKLISTBOX = wx.PyEventBinder( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, 1)
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EVT_COMMAND_LEFT_CLICK = wx.PyEventBinder( wxEVT_COMMAND_LEFT_CLICK, 1)
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EVT_COMMAND_LEFT_DCLICK = wx.PyEventBinder( wxEVT_COMMAND_LEFT_DCLICK, 1)
|
|
EVT_COMMAND_RIGHT_CLICK = wx.PyEventBinder( wxEVT_COMMAND_RIGHT_CLICK, 1)
|
|
EVT_COMMAND_RIGHT_DCLICK = wx.PyEventBinder( wxEVT_COMMAND_RIGHT_DCLICK, 1)
|
|
EVT_COMMAND_SET_FOCUS = wx.PyEventBinder( wxEVT_COMMAND_SET_FOCUS, 1)
|
|
EVT_COMMAND_KILL_FOCUS = wx.PyEventBinder( wxEVT_COMMAND_KILL_FOCUS, 1)
|
|
EVT_COMMAND_ENTER = wx.PyEventBinder( wxEVT_COMMAND_ENTER, 1)
|
|
|
|
EVT_IDLE = wx.PyEventBinder( wxEVT_IDLE )
|
|
|
|
EVT_UPDATE_UI = wx.PyEventBinder( wxEVT_UPDATE_UI, 1)
|
|
EVT_UPDATE_UI_RANGE = wx.PyEventBinder( wxEVT_UPDATE_UI, 2)
|
|
|
|
EVT_CONTEXT_MENU = wx.PyEventBinder( wxEVT_CONTEXT_MENU )
|
|
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxEvent,
|
|
"An event is a structure holding information about an event passed to a
|
|
callback or member function. wx.Event is an abstract base class for
|
|
other event classes", "");
|
|
|
|
class wxEvent : public wxObject {
|
|
public:
|
|
// wxEvent(int winid = 0, wxEventType commandType = wxEVT_NULL); // *** This class is now an ABC
|
|
~wxEvent();
|
|
|
|
DocDeclStr(
|
|
void , SetEventType(wxEventType typ),
|
|
"Sets the specific type of the event.", "");
|
|
|
|
DocDeclStr(
|
|
wxEventType , GetEventType() const,
|
|
"Returns the identifier of the given event type, such as
|
|
``wxEVT_COMMAND_BUTTON_CLICKED``.", "");
|
|
|
|
DocDeclStr(
|
|
wxObject *, GetEventObject() const,
|
|
"Returns the object (usually a window) associated with the event, if
|
|
any.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetEventObject(wxObject *obj),
|
|
"Sets the originating object, or in other words, obj is normally the
|
|
object that is sending the event.", "");
|
|
|
|
long GetTimestamp() const;
|
|
void SetTimestamp(long ts = 0);
|
|
|
|
DocDeclStr(
|
|
int , GetId() const,
|
|
"Returns the identifier associated with this event, such as a button
|
|
command id.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetId(int Id),
|
|
"Set's the ID for the event. This is usually the ID of the window that
|
|
is sending the event, but it can also be a command id from a menu
|
|
item, etc.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsCommandEvent() const,
|
|
"Returns true if the event is or is derived from `wx.CommandEvent` else
|
|
it returns false. Note: Exists only for optimization purposes.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , Skip(bool skip = true),
|
|
"Called by an event handler, it controls whether additional event
|
|
handlers bound to this event will be called after the current event
|
|
handler returns. Skip(false) (the default setting) will prevent
|
|
additional event handlers from being called and control will be
|
|
returned to the sender of the event immediately after the current
|
|
handler has finished. Skip(True) will cause the event processing
|
|
system to continue searching for a handler function for this event.
|
|
", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetSkipped() const,
|
|
"Returns true if the event handler should be skipped, false otherwise.
|
|
:see: `Skip`", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ShouldPropagate() const,
|
|
"Test if this event should be propagated to the parent window or not,
|
|
i.e. if the propagation level is currently greater than 0.", "");
|
|
|
|
|
|
// Stop an event from propagating to its parent window, returns the old
|
|
// propagation level value
|
|
DocDeclStr(
|
|
int , StopPropagation(),
|
|
"Stop the event from propagating to its parent window. Returns the old
|
|
propagation level value which may be later passed to
|
|
`ResumePropagation` to allow propagating the event again.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , ResumePropagation(int propagationLevel),
|
|
"Resume the event propagation by restoring the propagation level. (For
|
|
example, you can use the value returned by an earlier call to
|
|
`StopPropagation`.)
|
|
", "");
|
|
|
|
|
|
// this function is used to create a copy of the event polymorphically and
|
|
// all derived classes must implement it because otherwise wxPostEvent()
|
|
// for them wouldn't work (it needs to do a copy of the event)
|
|
virtual wxEvent *Clone() /* =0*/;
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxPropagationDisabler,
|
|
"Helper class to temporarily change an event not to propagate. Simply
|
|
create an instance of this class and then whe it is destroyed the
|
|
propogation of the event will be restored.", "");
|
|
class wxPropagationDisabler
|
|
{
|
|
public:
|
|
wxPropagationDisabler(wxEvent& event);
|
|
~wxPropagationDisabler();
|
|
};
|
|
|
|
|
|
DocStr( wxPropagateOnce,
|
|
"A helper class that will temporarily lower propagation level of an
|
|
event. Simply create an instance of this class and then whe it is
|
|
destroyed the propogation of the event will be restored.", "");
|
|
class wxPropagateOnce
|
|
{
|
|
public:
|
|
wxPropagateOnce(wxEvent& event);
|
|
~wxPropagateOnce();
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxCommandEvent,
|
|
"This event class contains information about command events, which
|
|
originate from a variety of simple controls, as well as menus and
|
|
toolbars.", "");
|
|
|
|
class wxCommandEvent : public wxEvent
|
|
{
|
|
public:
|
|
wxCommandEvent(wxEventType commandType = wxEVT_NULL, int winid = 0);
|
|
|
|
|
|
// // Set/Get client data from controls
|
|
// void SetClientData(void* clientData) { m_clientData = clientData; }
|
|
// void *GetClientData() const { return m_clientData; }
|
|
|
|
// // Set/Get client object from controls
|
|
// void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; }
|
|
// void *GetClientObject() const { return m_clientObject; }
|
|
|
|
|
|
DocDeclStr(
|
|
int , GetSelection() const,
|
|
"Returns item index for a listbox or choice selection event (not valid
|
|
for a deselection).", "");
|
|
|
|
|
|
void SetString(const wxString& s);
|
|
DocDeclStr(
|
|
wxString , GetString() const,
|
|
"Returns item string for a listbox or choice selection event (not valid
|
|
for a deselection).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsChecked() const,
|
|
"This method can be used with checkbox and menu events: for the
|
|
checkboxes, the method returns true for a selection event and false
|
|
for a deselection one. For the menu events, this method indicates if
|
|
the menu item just has become checked or unchecked (and thus only
|
|
makes sense for checkable menu items).", "");
|
|
|
|
%pythoncode { Checked = IsChecked }
|
|
|
|
DocDeclStr(
|
|
bool , IsSelection() const,
|
|
"For a listbox or similar event, returns true if it is a selection,
|
|
false if it is a deselection.", "");
|
|
|
|
|
|
void SetExtraLong(long extraLong);
|
|
DocDeclStr(
|
|
long , GetExtraLong() const,
|
|
"Returns extra information dependant on the event objects type. If the
|
|
event comes from a listbox selection, it is a boolean determining
|
|
whether the event was a selection (true) or a deselection (false). A
|
|
listbox deselection only occurs for multiple-selection boxes, and in
|
|
this case the index and string values are indeterminate and the
|
|
listbox must be examined by the application.", "");
|
|
|
|
|
|
void SetInt(int i);
|
|
DocDeclStr(
|
|
long , GetInt() const,
|
|
"Returns the integer identifier corresponding to a listbox, choice or
|
|
radiobox selection (only if the event was a selection, not a
|
|
deselection), or a boolean value representing the value of a checkbox.", "");
|
|
|
|
|
|
virtual wxEvent *Clone() const;
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxNotifyEvent,
|
|
"An instance of this class (or one of its derived classes) is sent from
|
|
a control when the control's state is being changed and the control
|
|
allows that change to be prevented from happening. The event handler
|
|
can call `Veto` or `Allow` to tell the control what to do.", "");
|
|
|
|
class wxNotifyEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int winid = 0);
|
|
|
|
DocDeclStr(
|
|
void , Veto(),
|
|
"Prevents the change announced by this event from happening.
|
|
|
|
It is in general a good idea to notify the user about the reasons for
|
|
vetoing the change because otherwise the applications behaviour (which
|
|
just refuses to do what the user wants) might be quite surprising.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , Allow(),
|
|
"This is the opposite of `Veto`: it explicitly allows the event to be
|
|
processed. For most events it is not necessary to call this method as
|
|
the events are allowed anyhow but some are forbidden by default (this
|
|
will be mentioned in the corresponding event description).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsAllowed(),
|
|
"Returns true if the change is allowed (`Veto` hasn't been called) or
|
|
false otherwise (if it was).", "");
|
|
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxScrollEvent,
|
|
"A scroll event holds information about events sent from stand-alone
|
|
scrollbars and sliders. Note that scrolled windows do not send
|
|
instnaces of this event class, but send the `wx.ScrollWinEvent`
|
|
instead.", "
|
|
|
|
Events
|
|
-------
|
|
======================= ==========================================
|
|
EVT_SCROLL Used to bind all scroll events
|
|
EVT_SCROLL_TOP scroll-to-top events (minimum position)
|
|
EVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position)
|
|
EVT_SCROLL_LINEUP line up events
|
|
EVT_SCROLL_LINEDOWN line down events
|
|
EVT_SCROLL_PAGEUP page up events
|
|
EVT_SCROLL_PAGEDOWN page down events
|
|
EVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
|
|
as the user drags the 'thumb')
|
|
EVT_SCROLL_THUMBRELEASE thumb release events.
|
|
EVT_SCROLL_ENDSCROLL End of scrolling
|
|
======================= ==========================================
|
|
|
|
Note
|
|
------
|
|
The EVT_SCROLL_THUMBRELEASE event is only emitted when actually
|
|
dragging the thumb using the mouse and releasing it (This
|
|
EVT_SCROLL_THUMBRELEASE event is also followed by an
|
|
EVT_SCROLL_ENDSCROLL event).
|
|
|
|
The EVT_SCROLL_ENDSCROLL event also occurs when using the keyboard
|
|
to change the thumb position, and when clicking next to the thumb
|
|
(In all these cases the EVT_SCROLL_THUMBRELEASE event does not
|
|
happen).
|
|
|
|
In short, the EVT_SCROLL_ENDSCROLL event is triggered when
|
|
scrolling/ moving has finished. The only exception (unfortunately)
|
|
is that changing the thumb position using the mousewheel does give
|
|
a EVT_SCROLL_THUMBRELEASE event but NOT an EVT_SCROLL_ENDSCROLL
|
|
event.
|
|
");
|
|
|
|
class wxScrollEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxScrollEvent(wxEventType commandType = wxEVT_NULL,
|
|
int winid = 0, int pos = 0, int orient = 0),
|
|
"", "");
|
|
|
|
DocDeclStr(
|
|
int , GetOrientation() const,
|
|
"Returns wx.HORIZONTAL or wx.VERTICAL, depending on the orientation of
|
|
the scrollbar.", "");
|
|
|
|
DocDeclStr(
|
|
int , GetPosition() const,
|
|
"Returns the position of the scrollbar.", "");
|
|
|
|
void SetOrientation(int orient);
|
|
void SetPosition(int pos);
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxScrollWinEvent,
|
|
"A wx.ScrollWinEvent holds information about scrolling and is sent from
|
|
scrolling windows.", "
|
|
|
|
Events
|
|
-------
|
|
========================== ==========================================
|
|
EVT_SCROLLWIN Used to bind all scrolled window scroll events
|
|
EVT_SCROLLWIN_TOP scroll-to-top events (minimum position)
|
|
EVT_SCROLLWIN_BOTTOM scroll-to-bottom events (maximum position)
|
|
EVT_SCROLLWIN_LINEUP line up events
|
|
EVT_SCROLLWIN_LINEDOWN line down events
|
|
EVT_SCROLLWIN_PAGEUP page up events
|
|
EVT_SCROLLWIN_PAGEDOWN page down events
|
|
EVT_SCROLLWIN_THUMBTRACK thumbtrack events (frequent events sent
|
|
as the user drags the 'thumb')
|
|
EVT_SCROLLWIN_THUMBRELEASE thumb release events.
|
|
EVT_SCROLLWIN_ENDSCROLL End of scrolling
|
|
========================== ==========================================
|
|
|
|
:see: `wx.ScrollEvent`
|
|
");
|
|
|
|
class wxScrollWinEvent : public wxEvent
|
|
{
|
|
public:
|
|
wxScrollWinEvent(wxEventType commandType = wxEVT_NULL,
|
|
int pos = 0, int orient = 0);
|
|
|
|
DocDeclStr(
|
|
int , GetOrientation() const,
|
|
"Returns wx.HORIZONTAL or wx.VERTICAL, depending on the orientation of
|
|
the scrollbar.", "");
|
|
|
|
DocDeclStr(
|
|
int , GetPosition() const,
|
|
"Returns the position of the scrollbar for the thumb track and release
|
|
events. Note that this field can't be used for the other events, you
|
|
need to query the window itself for the current position in that case.", "");
|
|
|
|
void SetOrientation(int orient);
|
|
void SetPosition(int pos);
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
DocStr(wxMouseEvent,
|
|
"This event class contains information about the events generated by
|
|
the mouse: they include mouse buttons press and release events and
|
|
mouse move events.
|
|
|
|
All mouse events involving the buttons use ``wx.MOUSE_BTN_LEFT`` for
|
|
the left mouse button, ``wx.MOUSE_BTN_MIDDLE`` for the middle one and
|
|
``wx.MOUSE_BTN_RIGHT`` for the right one. Note that not all mice have
|
|
a middle button so a portable application should avoid relying on the
|
|
events from it.
|
|
|
|
Note the difference between methods like `LeftDown` and `LeftIsDown`:
|
|
the former returns true when the event corresponds to the left mouse
|
|
button click while the latter returns true if the left mouse button is
|
|
currently being pressed. For example, when the user is dragging the
|
|
mouse you can use `LeftIsDown` to test whether the left mouse button
|
|
is (still) depressed. Also, by convention, if `LeftDown` returns true,
|
|
`LeftIsDown` will also return true in wxWidgets whatever the
|
|
underlying GUI behaviour is (which is platform-dependent). The same
|
|
applies, of course, to other mouse buttons as well.", "
|
|
|
|
Events
|
|
-------
|
|
================== ==============================================
|
|
EVT_LEFT_DOWN Left mouse button down event. The handler
|
|
of this event should normally call
|
|
event.Skip() to allow the default processing
|
|
to take place as otherwise the window under
|
|
mouse wouldn't get the focus.
|
|
EVT_LEFT_UP Left mouse button up event
|
|
EVT_LEFT_DCLICK Left mouse button double click event
|
|
EVT_MIDDLE_DOWN Middle mouse button down event
|
|
EVT_MIDDLE_UP Middle mouse button up event
|
|
EVT_MIDDLE_DCLICK Middle mouse button double click event
|
|
EVT_RIGHT_DOWN Right mouse button down event
|
|
EVT_RIGHT_UP Right mouse button up event
|
|
EVT_RIGHT_DCLICK Right mouse button double click event
|
|
EVT_MOTION Event sent when the mouse is moving
|
|
EVT_ENTER_WINDOW Event sent when the mouse enters the
|
|
boundaries of a window.
|
|
EVT_LEAVE_WINDOW Sent when the mouse leaves the window's bounds
|
|
EVT_MOUSEWHEEL Mouse scroll wheel event
|
|
EVT_MOUSE_EVENTS Binds all mouse events at once.
|
|
================== ==============================================
|
|
|
|
");
|
|
|
|
|
|
// the symbolic names for the mouse buttons
|
|
enum
|
|
{
|
|
wxMOUSE_BTN_ANY = -1,
|
|
wxMOUSE_BTN_NONE = -1,
|
|
wxMOUSE_BTN_LEFT = 0,
|
|
wxMOUSE_BTN_MIDDLE = 1,
|
|
wxMOUSE_BTN_RIGHT = 2
|
|
};
|
|
|
|
|
|
// Mouse event class
|
|
class wxMouseEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxMouseEvent(wxEventType mouseType = wxEVT_NULL),
|
|
"Constructs a wx.MouseEvent. Valid event types are:
|
|
|
|
* wxEVT_ENTER_WINDOW
|
|
* wxEVT_LEAVE_WINDOW
|
|
* wxEVT_LEFT_DOWN
|
|
* wxEVT_LEFT_UP
|
|
* wxEVT_LEFT_DCLICK
|
|
* wxEVT_MIDDLE_DOWN
|
|
* wxEVT_MIDDLE_UP
|
|
* wxEVT_MIDDLE_DCLICK
|
|
* wxEVT_RIGHT_DOWN
|
|
* wxEVT_RIGHT_UP
|
|
* wxEVT_RIGHT_DCLICK
|
|
* wxEVT_MOTION
|
|
* wxEVT_MOUSEWHEEL ", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsButton() const,
|
|
"Returns true if the event was a mouse button event (not necessarily a
|
|
button down event - that may be tested using `ButtonDown`).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ButtonDown(int but = wxMOUSE_BTN_ANY) const,
|
|
"If the argument is omitted, this returns true if the event was any
|
|
mouse button down event. Otherwise the argument specifies which
|
|
button-down event shold be checked for (see `Button` for the possible
|
|
values).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ButtonDClick(int but = wxMOUSE_BTN_ANY) const,
|
|
"If the argument is omitted, this returns true if the event was any
|
|
mouse double click event. Otherwise the argument specifies which
|
|
double click event to check for (see `Button` for the possible
|
|
values).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ButtonUp(int but = wxMOUSE_BTN_ANY) const,
|
|
"If the argument is omitted, this returns true if the event was any
|
|
mouse button up event. Otherwise the argument specifies which button
|
|
up event to check for (see `Button` for the possible values).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , Button(int button) const,
|
|
"Returns true if the identified mouse button is changing state. Valid
|
|
values of button are:
|
|
|
|
==================== =====================================
|
|
wx.MOUSE_BTN_LEFT check if left button was pressed
|
|
wx.MOUSE_BTN_MIDDLE check if middle button was pressed
|
|
wx.MOUSE_BTN_RIGHT check if right button was pressed
|
|
wx.MOUSE_BTN_ANY check if any button was pressed
|
|
==================== =====================================
|
|
", "");
|
|
|
|
|
|
// Was the given button in Down state?
|
|
bool ButtonIsDown(int but) const;
|
|
|
|
DocDeclStr(
|
|
int , GetButton() const,
|
|
"Returns the mouse button which generated this event or
|
|
wx.MOUSE_BTN_NONE if no button is involved (for mouse move, enter or
|
|
leave event, for example). Otherwise wx.MOUSE_BTN_LEFT is returned for
|
|
the left button down, up and double click events, wx.MOUSE_BTN_MIDDLE
|
|
and wx.MOUSE_BTN_RIGHT for the same events for the middle and the
|
|
right buttons respectively.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ControlDown() const,
|
|
"Returns true if the control key was down at the time of the event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MetaDown() const,
|
|
"Returns true if the Meta key was down at the time of the event.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , AltDown() const,
|
|
"Returns true if the Alt key was down at the time of the event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , ShiftDown() const,
|
|
"Returns true if the Shift key was down at the time of the event.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , CmdDown() const,
|
|
"\"Cmd\" is a pseudo key which is the same as Control for PC and Unix
|
|
platforms but the special \"Apple\" (a.k.a as \"Command\") key on
|
|
Macs. It often makes sense to use it instead of, say, `ControlDown`
|
|
because Cmd key is used for the same thing under Mac as Ctrl
|
|
elsewhere. The Ctrl key still exists, it's just not used for this
|
|
purpose. So for non-Mac platforms this is the same as `ControlDown`
|
|
and Macs this is the same as `MetaDown`.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , LeftDown() const,
|
|
"Returns true if the left mouse button state changed to down.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MiddleDown() const,
|
|
"Returns true if the middle mouse button state changed to down.", "");
|
|
|
|
DocDeclStr(
|
|
bool , RightDown() const,
|
|
"Returns true if the right mouse button state changed to down.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , LeftUp() const,
|
|
"Returns true if the left mouse button state changed to up.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MiddleUp() const,
|
|
"Returns true if the middle mouse button state changed to up.", "");
|
|
|
|
DocDeclStr(
|
|
bool , RightUp() const,
|
|
"Returns true if the right mouse button state changed to up.", "");
|
|
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , LeftDClick() const,
|
|
"Returns true if the event was a left button double click.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MiddleDClick() const,
|
|
"Returns true if the event was a middle button double click.", "");
|
|
|
|
DocDeclStr(
|
|
bool , RightDClick() const,
|
|
"Returns true if the event was a right button double click.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , LeftIsDown(),
|
|
"Returns true if the left mouse button is currently down, independent
|
|
of the current event type.
|
|
|
|
Please notice that it is not the same as LeftDown which returns true
|
|
if the left mouse button was just pressed. Rather, it describes the
|
|
state of the mouse button before the event happened.
|
|
|
|
This event is usually used in the mouse event handlers which process
|
|
\"move mouse\" messages to determine whether the user is (still)
|
|
dragging the mouse.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MiddleIsDown(),
|
|
"Returns true if the middle mouse button is currently down, independent
|
|
of the current event type.", "");
|
|
|
|
DocDeclStr(
|
|
bool , RightIsDown(),
|
|
"Returns true if the right mouse button is currently down, independent
|
|
of the current event type.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , Dragging() const,
|
|
"Returns true if this was a dragging event (motion while a button is
|
|
depressed).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , Moving() const,
|
|
"Returns true if this was a motion event and no mouse buttons were
|
|
pressed. If any mouse button is held pressed, then this method returns
|
|
false and Dragging returns true.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , Entering() const,
|
|
"Returns true if the mouse was entering the window.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , Leaving() const,
|
|
"Returns true if the mouse was leaving the window.", "");
|
|
|
|
|
|
|
|
DocStr(GetPosition, // sets the docstring for both
|
|
"Returns the pixel position of the mouse in window coordinates when the
|
|
event happened.", "");
|
|
wxPoint GetPosition();
|
|
|
|
DocDeclAName(
|
|
void, GetPosition(long *OUTPUT, long *OUTPUT),
|
|
"GetPositionTuple() -> (x,y)",
|
|
GetPositionTuple);
|
|
|
|
DocDeclStr(
|
|
wxPoint , GetLogicalPosition(const wxDC& dc) const,
|
|
"Returns the logical mouse position in pixels (i.e. translated
|
|
according to the translation set for the DC, which usually indicates
|
|
that the window has been scrolled).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetX() const,
|
|
"Returns X coordinate of the physical mouse event position.", "");
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetY() const,
|
|
"Returns Y coordinate of the physical mouse event position.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
int , GetWheelRotation() const,
|
|
"Get wheel rotation, positive or negative indicates direction of
|
|
rotation. Current devices all send an event when rotation is equal to
|
|
+/-WheelDelta, but this allows for finer resolution devices to be
|
|
created in the future. Because of this you shouldn't assume that one
|
|
event is equal to 1 line or whatever, but you should be able to either
|
|
do partial line scrolling or wait until +/-WheelDelta rotation values
|
|
have been accumulated before scrolling.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
int , GetWheelDelta() const,
|
|
"Get wheel delta, normally 120. This is the threshold for action to be
|
|
taken, and one such action (for example, scrolling one increment)
|
|
should occur for each delta.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
int , GetLinesPerAction() const,
|
|
"Returns the configured number of lines (or whatever) to be scrolled
|
|
per wheel action. Defaults to three.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsPageScroll() const,
|
|
"Returns true if the system has been setup to do page scrolling with
|
|
the mouse wheel instead of line scrolling.", "");
|
|
|
|
|
|
public:
|
|
wxCoord m_x, m_y;
|
|
|
|
bool m_leftDown;
|
|
bool m_middleDown;
|
|
bool m_rightDown;
|
|
|
|
bool m_controlDown;
|
|
bool m_shiftDown;
|
|
bool m_altDown;
|
|
bool m_metaDown;
|
|
|
|
int m_wheelRotation;
|
|
int m_wheelDelta;
|
|
int m_linesPerAction;
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
// Cursor set event
|
|
|
|
DocStr(wxSetCursorEvent,
|
|
"A SetCursorEvent is generated when the mouse cursor is about to be set
|
|
as a result of mouse motion. This event gives the application the
|
|
chance to perform specific mouse cursor processing based on the
|
|
current position of the mouse within the window. Use the `SetCursor`
|
|
method to specify the cursor you want to be displayed.", "");
|
|
|
|
class wxSetCursorEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0),
|
|
"Construct a new `wx.SetCursorEvent`.", "");
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetX() const,
|
|
"Returns the X coordinate of the mouse in client coordinates.", "");
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetY() const,
|
|
"Returns the Y coordinate of the mouse in client coordinates.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , SetCursor(const wxCursor& cursor),
|
|
"Sets the cursor associated with this event.", "");
|
|
|
|
DocDeclStr(
|
|
const wxCursor& , GetCursor() const,
|
|
"Returns a reference to the cursor specified by this event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , HasCursor() const,
|
|
"Returns true if the cursor specified by this event is a valid cursor.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
// Keyboard input event class
|
|
|
|
DocStr(wxKeyEvent,
|
|
"This event class contains information about keypress and character
|
|
events. These events are only sent to the widget that currently has
|
|
the keyboard focus.
|
|
|
|
Notice that there are three different kinds of keyboard events in
|
|
wxWidgets: key down and up events and char events. The difference
|
|
between the first two is clear - the first corresponds to a key press
|
|
and the second to a key release - otherwise they are identical. Just
|
|
note that if the key is maintained in a pressed state you will
|
|
typically get a lot of (automatically generated) down events but only
|
|
one up so it is wrong to assume that there is one up event
|
|
corresponding to each down one.
|
|
|
|
Both key events provide untranslated key codes while the char event
|
|
carries the translated one. The untranslated code for alphanumeric
|
|
keys is always an upper case value. For the other keys it is one of
|
|
WXK_XXX values from the keycodes table. The translated key is, in
|
|
general, the character the user expects to appear as the result of the
|
|
key combination when typing the text into a text entry zone, for
|
|
example.
|
|
|
|
A few examples to clarify this (all assume that CAPS LOCK is unpressed
|
|
and the standard US keyboard): when the 'A' key is pressed, the key
|
|
down event key code is equal to ASCII A == 65. But the char event key
|
|
code is ASCII a == 97. On the other hand, if you press both SHIFT and
|
|
'A' keys simultaneously , the key code in key down event will still be
|
|
just 'A' while the char event key code parameter will now be 'A' as
|
|
well.
|
|
|
|
Although in this simple case it is clear that the correct key code
|
|
could be found in the key down event handler by checking the value
|
|
returned by `ShiftDown`, in general you should use EVT_CHAR for this
|
|
as for non alphanumeric keys or non-US keyboard layouts the
|
|
translation is keyboard-layout dependent and can only be done properly
|
|
by the system itself.
|
|
|
|
Another kind of translation is done when the control key is pressed:
|
|
for example, for CTRL-A key press the key down event still carries the
|
|
same key code 'A' as usual but the char event will have key code of 1,
|
|
the ASCII value of this key combination.
|
|
|
|
You may discover how the other keys on your system behave
|
|
interactively by running the KeyEvents sample in the wxPython demo and
|
|
pressing some keys while the blue box at the top has the keyboard
|
|
focus.
|
|
|
|
**Note**: If a key down event is caught and the event handler does not
|
|
call event.Skip() then the coresponding char event will not
|
|
happen. This is by design and enables the programs that handle both
|
|
types of events to be a bit simpler.
|
|
|
|
**Note for Windows programmers**: The key and char events in wxWidgets
|
|
are similar to but slightly different from Windows WM_KEYDOWN and
|
|
WM_CHAR events. In particular, Alt-x combination will generate a char
|
|
event in wxWidgets (unless it is used as an accelerator).
|
|
|
|
**Tip**: be sure to call event.Skip() for events that you don't
|
|
process in key event function, otherwise menu shortcuts may cease to
|
|
work under Windows.
|
|
", "
|
|
|
|
Events
|
|
------
|
|
================== ==============================================
|
|
wx.EVT_KEY_DOWN Sent when a keyboard key has been pressed
|
|
wx.EVT_KEY_UP Sent when a keyboard key has been released
|
|
wx.EVT_CHAR Sent for translated character events.
|
|
================== ==============================================
|
|
|
|
|
|
Keycode Table
|
|
-------------
|
|
=========== ============== ======== ==================== =================
|
|
WXK_BACK WXK_EXECUTE WXK_F1 WXK_NUMPAD_SPACE WXK_WINDOWS_LEFT
|
|
WXK_TAB WXK_SNAPSHOT WXK_F2 WXK_NUMPAD_TAB WXK_WINDOWS_RIGHT
|
|
WXK_RETURN WXK_INSERT WXK_F3 WXK_NUMPAD_ENTER WXK_WINDOWS_MENU
|
|
WXK_ESCAPE WXK_HELP WXK_F4 WXK_NUMPAD_F1 WXK_SPECIAL1
|
|
WXK_SPACE WXK_NUMPAD0 WXK_F5 WXK_NUMPAD_F2 WXK_SPECIAL2
|
|
WXK_DELETE WXK_NUMPAD1 WXK_F6 WXK_NUMPAD_F3 WXK_SPECIAL3
|
|
WXK_LBUTTON WXK_NUMPAD2 WXK_F7 WXK_NUMPAD_F4 WXK_SPECIAL4
|
|
WXK_RBUTTON WXK_NUMPAD3 WXK_F8 WXK_NUMPAD_HOME WXK_SPECIAL5
|
|
WXK_CANCEL WXK_NUMPAD4 WXK_F9 WXK_NUMPAD_LEFT WXK_SPECIAL6
|
|
WXK_MBUTTON WXK_NUMPAD5 WXK_F10 WXK_NUMPAD_UP WXK_SPECIAL7
|
|
WXK_CLEAR WXK_NUMPAD6 WXK_F11 WXK_NUMPAD_RIGHT WXK_SPECIAL8
|
|
WXK_SHIFT WXK_NUMPAD7 WXK_F12 WXK_NUMPAD_DOWN WXK_SPECIAL9
|
|
WXK_ALT WXK_NUMPAD8 WXK_F13 WXK_NUMPAD_PRIOR WXK_SPECIAL10
|
|
WXK_CONTROL WXK_NUMPAD9 WXK_F14 WXK_NUMPAD_PAGEUP WXK_SPECIAL11
|
|
WXK_MENU WXK_MULTIPLY WXK_F15 WXK_NUMPAD_NEXT WXK_SPECIAL12
|
|
WXK_PAUSE WXK_ADD WXK_F16 WXK_NUMPAD_PAGEDOWN WXK_SPECIAL13
|
|
WXK_CAPITAL WXK_SEPARATOR WXK_F17 WXK_NUMPAD_END WXK_SPECIAL14
|
|
WXK_PRIOR WXK_SUBTRACT WXK_F18 WXK_NUMPAD_BEGIN WXK_SPECIAL15
|
|
WXK_NEXT WXK_DECIMAL WXK_F19 WXK_NUMPAD_INSERT WXK_SPECIAL16
|
|
WXK_END WXK_DIVIDE WXK_F20 WXK_NUMPAD_DELETE WXK_SPECIAL17
|
|
WXK_HOME WXK_NUMLOCK WXK_F21 WXK_NUMPAD_EQUAL WXK_SPECIAL18
|
|
WXK_LEFT WXK_SCROLL WXK_F22 WXK_NUMPAD_MULTIPLY WXK_SPECIAL19
|
|
WXK_UP WXK_PAGEUP WXK_F23 WXK_NUMPAD_ADD WXK_SPECIAL20
|
|
WXK_RIGHT WXK_PAGEDOWN WXK_F24 WXK_NUMPAD_SEPARATOR
|
|
WXK_DOWN WXK_NUMPAD_SUBTRACT
|
|
WXK_SELECT WXK_NUMPAD_DECIMAL
|
|
WXK_PRINT WXK_NUMPAD_DIVIDE
|
|
=========== ============== ======== ==================== =================
|
|
");
|
|
|
|
class wxKeyEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxKeyEvent(wxEventType eventType = wxEVT_NULL),
|
|
"Construct a new `wx.KeyEvent`. Valid event types are:
|
|
* ", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , ControlDown() const,
|
|
"Returns ``True`` if the Control key was down at the time of the event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MetaDown() const,
|
|
"Returns ``True`` if the Meta key was down at the time of the event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , AltDown() const,
|
|
"Returns ``True`` if the Alt key was down at the time of the event.", "");
|
|
|
|
DocDeclStr(
|
|
bool , ShiftDown() const,
|
|
"Returns ``True`` if the Shift key was down at the time of the event.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , CmdDown() const,
|
|
"\"Cmd\" is a pseudo key which is the same as Control for PC and Unix
|
|
platforms but the special \"Apple\" (a.k.a as \"Command\") key on
|
|
Macs. It makes often sense to use it instead of, say, `ControlDown`
|
|
because Cmd key is used for the same thing under Mac as Ctrl
|
|
elsewhere. The Ctrl still exists, it's just not used for this
|
|
purpose. So for non-Mac platforms this is the same as `ControlDown`
|
|
and Macs this is the same as `MetaDown`.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
bool , HasModifiers() const,
|
|
"Returns true if either CTRL or ALT keys was down at the time of the
|
|
key event. Note that this function does not take into account neither
|
|
SHIFT nor META key states (the reason for ignoring the latter is that
|
|
it is common for NUMLOCK key to be configured as META under X but the
|
|
key presses even while NUMLOCK is on should be still processed
|
|
normally).", "");
|
|
|
|
|
|
DocDeclStr(
|
|
int , GetKeyCode() const,
|
|
"Returns the virtual key code. ASCII events return normal ASCII values,
|
|
while non-ASCII events return values such as WXK_LEFT for the left
|
|
cursor key. See `wx.KeyEvent` for a full list of the virtual key
|
|
codes.
|
|
|
|
Note that in Unicode build, the returned value is meaningful only if
|
|
the user entered a character that can be represented in current
|
|
locale's default charset. You can obtain the corresponding Unicode
|
|
character using `GetUnicodeKey`.", "");
|
|
%pythoncode { KeyCode = GetKeyCode }
|
|
|
|
|
|
%extend {
|
|
DocStr(
|
|
GetUnicodeKey,
|
|
"Returns the Unicode character corresponding to this key event. This
|
|
function is only meaningfule in a Unicode build of wxPython.", "");
|
|
int GetUnicodeKey() {
|
|
%#if wxUSE_UNICODE
|
|
return self->GetUnicodeKey();
|
|
%#else
|
|
return 0;
|
|
%#endif
|
|
}
|
|
}
|
|
%pythoncode { GetUniChar = GetUnicodeKey }
|
|
|
|
|
|
DocDeclStr(
|
|
wxUint32 , GetRawKeyCode() const,
|
|
"Returns the raw key code for this event. This is a platform-dependent
|
|
scan code which should only be used in advanced
|
|
applications. Currently the raw key codes are not supported by all
|
|
ports.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
wxUint32 , GetRawKeyFlags() const,
|
|
"Returns the low level key flags for this event. The flags are
|
|
platform-dependent and should only be used in advanced applications.
|
|
Currently the raw key flags are not supported by all ports.", "");
|
|
|
|
|
|
|
|
DocStr(GetPosition, // sets the docstring for both
|
|
"Find the position of the event, if applicable.", "");
|
|
wxPoint GetPosition();
|
|
|
|
DocDeclAName(
|
|
void, GetPosition(long *OUTPUT, long *OUTPUT),
|
|
"GetPositionTuple() -> (x,y)",
|
|
GetPositionTuple);
|
|
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetX() const,
|
|
"Returns the X position (in client coordinates) of the event, if
|
|
applicable.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
wxCoord , GetY() const,
|
|
"Returns the Y position (in client coordinates) of the event, if
|
|
applicable.", "");
|
|
|
|
|
|
public:
|
|
wxCoord m_x, m_y;
|
|
|
|
long m_keyCode;
|
|
|
|
bool m_controlDown;
|
|
bool m_shiftDown;
|
|
bool m_altDown;
|
|
bool m_metaDown;
|
|
bool m_scanCode;
|
|
|
|
wxUint32 m_rawCode;
|
|
wxUint32 m_rawFlags;
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
// Size event class
|
|
|
|
DocStr(wxSizeEvent,
|
|
"A size event holds information about size change events. The EVT_SIZE
|
|
handler function will be called when the window it is bound to has
|
|
been resized.
|
|
|
|
Note that the size passed is of the whole window: call
|
|
`wx.Window.GetClientSize` for the area which may be used by the
|
|
application.
|
|
|
|
When a window is resized, usually only a small part of the window is
|
|
damaged and and that area is all that is in the update region for the
|
|
next paint event. However, if your drawing depends on the size of the
|
|
window, you may need to clear the DC explicitly and repaint the whole
|
|
window. In which case, you may need to call `wx.Window.Refresh` to
|
|
invalidate the entire window.
|
|
", "");
|
|
|
|
class wxSizeEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxSizeEvent(const wxSize& sz=wxDefaultSize, int winid = 0),
|
|
"Construct a new ``wx.SizeEvent``.", "");
|
|
|
|
DocDeclStr(
|
|
wxSize , GetSize() const,
|
|
"Returns the entire size of the window generating the size change
|
|
event.", "");
|
|
|
|
wxRect GetRect() const;
|
|
void SetRect(wxRect rect);
|
|
|
|
%extend {
|
|
void SetSize(wxSize size) {
|
|
self->m_size = size;
|
|
}
|
|
}
|
|
|
|
public:
|
|
wxSize m_size;
|
|
wxRect m_rect;
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxMoveEvent,
|
|
"This event object is sent for EVT_MOVE event bindings when a window is
|
|
moved to a new position.", "");
|
|
|
|
class wxMoveEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxMoveEvent(const wxPoint& pos=wxDefaultPosition, int winid = 0),
|
|
"Constructor.", "");
|
|
|
|
DocDeclStr(
|
|
wxPoint , GetPosition() const,
|
|
"Returns the position of the window generating the move change event.", "");
|
|
|
|
wxRect GetRect() const;
|
|
void SetRect(const wxRect& rect);
|
|
void SetPosition(const wxPoint& pos);
|
|
|
|
%pythoncode {
|
|
m_pos = property(GetPosition, SetPosition)
|
|
m_rect = property(GetRect, SetRect)
|
|
}
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxPaintEvent,
|
|
"A paint event is sent when a window's contents needs to be repainted.
|
|
Note that in an EVT_PAINT handler the application must *always* create
|
|
a `wx.PaintDC` object, even if you do not use it. Otherwise MS
|
|
Windows assumes that the window has not been painted yet and will send
|
|
the event again, causing endless refreshes.
|
|
|
|
You can optimize painting by retrieving the rectangles that have been
|
|
damaged using `wx.Window.GetUpdateRegion` and/or `wx.RegionIterator`,
|
|
and only repainting these rectangles. The rectangles are in terms of
|
|
the client area, and are unscrolled, so you will need to do some
|
|
calculations using the current view position to obtain logical,
|
|
scrolled units.
|
|
", "");
|
|
|
|
class wxPaintEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxPaintEvent(int Id = 0),
|
|
"", "");
|
|
};
|
|
|
|
|
|
class wxNcPaintEvent : public wxEvent
|
|
{
|
|
public:
|
|
wxNcPaintEvent(int winid = 0);
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxEraseEvent,
|
|
"An erase event is sent whenever the background of a window needs to be
|
|
repainted. To intercept this event use the EVT_ERASE_BACKGROUND event
|
|
binder. On some platforms, such as GTK+, this event is simulated
|
|
(simply generated just before the paint event) and may cause flicker.
|
|
|
|
To paint a custom background use the `GetDC` method and use the returned
|
|
device context if it is not ``None``, otherwise create a temporary
|
|
`wx.ClientDC` and draw on that.
|
|
", "");
|
|
|
|
class wxEraseEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxEraseEvent(int Id = 0, wxDC *dc = NULL),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
wxDC *, GetDC() const,
|
|
"Returns the device context the event handler should draw upon. If
|
|
``None`` is returned then create a temporary `wx.ClientDC` and use
|
|
that instead.", "");
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxFocusEvent,
|
|
"A focus event is sent when a window's focus changes. The window losing
|
|
focus receives an EVT_KILL_FOCUS event while the window gaining it
|
|
gets an EVT_SET_FOCUS event.
|
|
|
|
Notice that the set focus event happens both when the user gives focus
|
|
to the window (whether using the mouse or keyboard) and when it is
|
|
done from the program itself using `wx.Window.SetFocus`.
|
|
", "");
|
|
|
|
class wxFocusEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxFocusEvent(wxEventType type = wxEVT_NULL, int winid = 0),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
wxWindow *, GetWindow() const,
|
|
"Returns the other window associated with this event, that is the
|
|
window which had the focus before for the EVT_SET_FOCUS event and the
|
|
window which is going to receive focus for the wxEVT_KILL_FOCUS event.
|
|
|
|
Warning: the window returned may be None!", "");
|
|
|
|
void SetWindow(wxWindow *win);
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxChildFocusEvent,
|
|
"wx.ChildFocusEvent notifies the parent that a child has received the
|
|
focus. Unlike `wx.FocusEvent` it is propagated up the window
|
|
heirarchy.", "");
|
|
|
|
|
|
class wxChildFocusEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxChildFocusEvent(wxWindow *win = NULL),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
wxWindow *, GetWindow() const,
|
|
"The window which has just received the focus.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxActivateEvent,
|
|
"An activate event is sent when a top-level window or the entire
|
|
application is being activated or deactivated.
|
|
|
|
A top-level window (a dialog or frame) receives an activate event when
|
|
is being activated or deactivated. This is indicated visually by the
|
|
title bar changing colour, and a subwindow gaining the keyboard focus.
|
|
An application is activated or deactivated when one of its frames
|
|
becomes activated, or a frame becomes inactivate resulting in all
|
|
application frames being inactive.
|
|
|
|
Please note that usually you should call event.Skip() in your handlers
|
|
for these events so the default handlers will still be called, as not
|
|
doing so can result in strange effects.
|
|
", "
|
|
|
|
Events
|
|
-------
|
|
======================= ==========================================
|
|
wx.EVT_ACTIVATE Sent to a frame when it has been activated
|
|
or deactivated.
|
|
wx.EVT_ACTIVATE_APP Sent to the app object when its activation
|
|
state changes.
|
|
======================= ==========================================
|
|
");
|
|
|
|
|
|
class wxActivateEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = true, int Id = 0),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetActive() const,
|
|
"Returns true if the application or window is being activated, false
|
|
otherwise.", "");
|
|
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxInitDialogEvent,
|
|
"A wx.InitDialogEvent is sent as a dialog is being initialised, or for
|
|
any window when `wx.Window.InitDialog` is called. Handlers for this
|
|
event can transfer data to the window, or anything else that should be
|
|
done before the user begins editing the form. The default handler
|
|
calls `wx.Window.TransferDataToWindow`.", "
|
|
|
|
Events
|
|
-------
|
|
======================= ==========================================
|
|
wx.EVT_INIT_DIALOG Binder for init dialog events.
|
|
======================= ==========================================
|
|
");
|
|
|
|
class wxInitDialogEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxInitDialogEvent(int Id = 0),
|
|
"Constructor", "");
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxMenuEvent,
|
|
"This class is used for a variety of menu-related events. Note that
|
|
these do not include menu command events, which are handled by sending
|
|
`wx.CommandEvent` objects.
|
|
|
|
The default handler for wx.EVT_MENU_HIGHLIGHT displays menu item help
|
|
text in the first field of the status bar.", "
|
|
|
|
Events
|
|
-------
|
|
========================= ==========================================
|
|
wx.EVT_MENU_OPEN A menu is about to be opened. On Windows,
|
|
this is only sent once for each navigation
|
|
of the menubar (up until all menus have closed).
|
|
wx.EVT_MENU_CLOSE A menu has been just closed.
|
|
wx.EVT_MENU_HIGHLIGHT Sent when the menu item with the specified id
|
|
has been highlighted: used by default to show
|
|
help prompts in the `wx.Frame`'s status bar.
|
|
wx.EVT_MENU_HIGHLIGHT_ALL Can be used to catch the menu highlight
|
|
event for all menu items.
|
|
========================= ==========================================
|
|
");
|
|
|
|
class wxMenuEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxMenuEvent(wxEventType type = wxEVT_NULL, int winid = 0, wxMenu* menu = NULL),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
int , GetMenuId() const,
|
|
"Returns the menu identifier associated with the event. This method
|
|
should be only used with the HIGHLIGHT events.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsPopup() const,
|
|
"Returns ``True`` if the menu which is being opened or closed is a
|
|
popup menu, ``False`` if it is a normal one. This method should only
|
|
be used with the OPEN and CLOSE events.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
wxMenu* , GetMenu() const,
|
|
"Returns the menu which is being opened or closed. This method should
|
|
only be used with the OPEN and CLOSE events.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxCloseEvent,
|
|
"This event class contains information about window and session close
|
|
events.
|
|
|
|
The handler function for EVT_CLOSE is called when the user has tried
|
|
to close a a frame or dialog box using the window manager controls or
|
|
the system menu. It can also be invoked by the application itself
|
|
programmatically, for example by calling the `wx.Window.Close`
|
|
function.
|
|
|
|
You should check whether the application is forcing the deletion of
|
|
the window using `CanVeto`. If it returns ``False``, you must destroy
|
|
the window using `wx.Window.Destroy`. If the return value is ``True``,
|
|
it is up to you whether you respond by destroying the window or not.
|
|
For example you may wish to display a message dialog prompting to save
|
|
files or to cancel the close.
|
|
|
|
If you don't destroy the window, you should call `Veto` to let the
|
|
calling code know that you did not destroy the window. This allows the
|
|
`wx.Window.Close` function to return ``True`` or ``False`` depending
|
|
on whether the close instruction was honored or not.", "
|
|
|
|
Events
|
|
-------
|
|
========================= ==========================================
|
|
wx.EVT_CLOSE This event is sent to a top-level window
|
|
when it has been requested to close either
|
|
from the user or programatically.
|
|
wx.EVT_QUERY_END_SESSION This event is sent to the `wx.App` when the
|
|
system is about to be logged off, giving the
|
|
app a chance to veto the shutdown.
|
|
wx.EVT_END_SESSION This event is sent to the `wx.App` when the
|
|
system is being logged off.
|
|
========================= ==========================================
|
|
");
|
|
|
|
class wxCloseEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxCloseEvent(wxEventType type = wxEVT_NULL, int winid = 0),
|
|
"Constructor.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetLoggingOff(bool logOff),
|
|
"Sets the 'logging off' flag.", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetLoggingOff() const,
|
|
"Returns true if the user is logging off.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , Veto(bool veto = true),
|
|
"Call this from your event handler to veto a system shutdown or to
|
|
signal to the calling application that a window close did not happen.
|
|
|
|
You can only veto a shutdown or close if `CanVeto` returns true.", "");
|
|
|
|
bool GetVeto() const;
|
|
|
|
DocDeclStr(
|
|
void , SetCanVeto(bool canVeto),
|
|
"Sets the 'can veto' flag.", "");
|
|
|
|
DocDeclStr(
|
|
bool , CanVeto() const,
|
|
"Returns true if you can veto a system shutdown or a window close
|
|
event. Vetoing a window close event is not possible if the calling
|
|
code wishes to force the application to exit, and so this function
|
|
must be called to check this.", "");
|
|
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxShowEvent,
|
|
"An EVT_SHOW event is sent when a window is shown or hidden.", "");
|
|
|
|
class wxShowEvent : public wxEvent
|
|
{
|
|
public:
|
|
wxShowEvent(int winid = 0, bool show = false);
|
|
|
|
void SetShow(bool show);
|
|
bool GetShow() const;
|
|
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxIconizeEvent,
|
|
"An EVT_ICONIZE event is sent when a frame is iconized (minimized) or
|
|
restored.", "");
|
|
|
|
class wxIconizeEvent: public wxEvent
|
|
{
|
|
public:
|
|
wxIconizeEvent(int id = 0, bool iconized = true);
|
|
|
|
DocDeclStr(
|
|
bool , Iconized(),
|
|
"Returns ``True`` if the frame has been iconized, ``False`` if it has
|
|
been restored.", "");
|
|
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxMaximizeEvent,
|
|
"An EVT_MAXIMIZE event is sent when a frame is maximized or restored.", "");
|
|
|
|
class wxMaximizeEvent: public wxEvent
|
|
{
|
|
public:
|
|
wxMaximizeEvent(int id = 0);
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxDropFilesEvent,
|
|
"This class is used for drop files events, that is, when files have
|
|
been dropped onto the window. This functionality is only available
|
|
under Windows. The window must have previously been enabled for
|
|
dropping by calling `wx.Window.DragAcceptFiles`.
|
|
|
|
Important note: this is a separate implementation to the more general
|
|
drag and drop implementation using `wx.FileDropTarget`, and etc. This
|
|
implementation uses the older, Windows message-based approach of
|
|
dropping files.
|
|
|
|
Use wx.EVT_DROP_FILES to bind an event handler to receive file drop
|
|
events.
|
|
", "");
|
|
|
|
class wxDropFilesEvent: public wxEvent
|
|
{
|
|
public:
|
|
|
|
// TODO: wrap the ctor!
|
|
|
|
|
|
DocDeclStr(
|
|
wxPoint , GetPosition(),
|
|
"Returns the position at which the files were dropped.", "");
|
|
|
|
DocDeclStr(
|
|
int , GetNumberOfFiles(),
|
|
"Returns the number of files dropped.", "");
|
|
|
|
|
|
%extend {
|
|
DocStr(
|
|
GetFiles,
|
|
"Returns a list of the filenames that were dropped.", "");
|
|
|
|
PyObject* GetFiles() {
|
|
int count = self->GetNumberOfFiles();
|
|
wxString* files = self->GetFiles();
|
|
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
|
PyObject* list = PyList_New(count);
|
|
|
|
if (!list) {
|
|
PyErr_SetString(PyExc_MemoryError, "Can't allocate list of files!");
|
|
wxPyEndBlockThreads(blocked);
|
|
return NULL;
|
|
}
|
|
|
|
for (int i=0; i<count; i++) {
|
|
PyList_SetItem(list, i, wx2PyString(files[i]));
|
|
}
|
|
wxPyEndBlockThreads(blocked);
|
|
return list;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
enum wxUpdateUIMode
|
|
{
|
|
wxUPDATE_UI_PROCESS_ALL,
|
|
wxUPDATE_UI_PROCESS_SPECIFIED
|
|
};
|
|
|
|
|
|
DocStr(wxUpdateUIEvent,
|
|
"This class is used for EVT_UPDATE_UI pseudo-events which are sent by
|
|
wxWidgets to give an application the chance to update various user
|
|
interface elements.
|
|
|
|
Without update UI events, an application has to work hard to
|
|
check/uncheck, enable/disable, and set the text for elements such as
|
|
menu items and toolbar buttons. The code for doing this has to be
|
|
mixed up with the code that is invoked when an action is invoked for a
|
|
menu item or button.
|
|
|
|
With update UI events, you define an event handler to look at the
|
|
state of the application and change UI elements accordingly. wxWidgets
|
|
will call your handler functions in idle time, so you don't have to
|
|
worry where to call this code. In addition to being a clearer and more
|
|
declarative method, it also means you don't have to worry whether
|
|
you're updating a toolbar or menubar identifier. The same handler can
|
|
update a menu item and toolbar button, if the ID values are the same.
|
|
|
|
Instead of directly manipulating the menu or button, you call
|
|
functions in the event object, such as `Check`. wxWidgets will
|
|
determine whether such a call has been made, and which UI element to
|
|
update.
|
|
|
|
These events will work for popup menus as well as menubars. Just
|
|
before a menu is popped up, `wx.Menu.UpdateUI` is called to process
|
|
any UI events for the window that owns the menu.
|
|
|
|
If you find that the overhead of UI update processing is affecting
|
|
your application, you can do one or both of the following:
|
|
|
|
1. Call `wx.UpdateUIEvent.SetMode` with a value of
|
|
wx.UPDATE_UI_PROCESS_SPECIFIED, and set the extra style
|
|
wx.WS_EX_PROCESS_UPDATE_EVENTS for every window that should
|
|
receive update events. No other windows will receive update
|
|
events.
|
|
|
|
2. Call `wx.UpdateUIEvent.SetUpdateInterval` with a millisecond
|
|
value to set the delay between updates. You may need to call
|
|
`wx.Window.UpdateWindowUI` at critical points, for example when
|
|
a dialog is about to be shown, in case the user sees a slight
|
|
delay before windows are updated.
|
|
|
|
Note that although events are sent in idle time, defining a EVT_IDLE
|
|
handler for a window does not affect this because the events are sent
|
|
from an internal idle handler.
|
|
|
|
wxWidgets tries to optimize update events on some platforms. On
|
|
Windows and GTK+, events for menubar items are only sent when the menu
|
|
is about to be shown, and not in idle time.
|
|
", "");
|
|
|
|
class wxUpdateUIEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxUpdateUIEvent(wxWindowID commandId = 0),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetChecked() const,
|
|
"Returns ``True`` if the UI element should be checked.", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetEnabled() const,
|
|
"Returns ``True`` if the UI element should be enabled.", "");
|
|
|
|
DocDeclStr(
|
|
wxString , GetText() const,
|
|
"Returns the text that should be set for the UI element.", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetSetText() const,
|
|
"Returns ``True`` if the application has called `SetText`. For
|
|
wxWidgets internal use only.", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetSetChecked() const,
|
|
"Returns ``True`` if the application has called `Check`. For wxWidgets
|
|
internal use only.", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetSetEnabled() const,
|
|
"Returns ``True`` if the application has called `Enable`. For wxWidgets
|
|
internal use only.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
void , Check(bool check),
|
|
"Check or uncheck the UI element.", "");
|
|
|
|
DocDeclStr(
|
|
void , Enable(bool enable),
|
|
"Enable or disable the UI element.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetText(const wxString& text),
|
|
"Sets the text for this UI element.", "");
|
|
|
|
|
|
|
|
DocDeclStr(
|
|
static void , SetUpdateInterval(long updateInterval),
|
|
"Sets the interval between updates in milliseconds. Set to -1 to
|
|
disable updates, or to 0 to update as frequently as possible. The
|
|
default is 0.
|
|
|
|
Use this to reduce the overhead of UI update events if your
|
|
application has a lot of windows. If you set the value to -1 or
|
|
greater than 0, you may also need to call `wx.Window.UpdateWindowUI`
|
|
at appropriate points in your application, such as when a dialog is
|
|
about to be shown.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static long , GetUpdateInterval(),
|
|
"Returns the current interval between updates in milliseconds. -1
|
|
disables updates, 0 updates as frequently as possible.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static bool , CanUpdate(wxWindow *win),
|
|
"Returns ``True`` if it is appropriate to update (send UI update events
|
|
to) this window.
|
|
|
|
This function looks at the mode used (see `wx.UpdateUIEvent.SetMode`),
|
|
the wx.WS_EX_PROCESS_UPDATE_EVENTS flag in window, the time update
|
|
events were last sent in idle time, and the update interval, to
|
|
determine whether events should be sent to this window now. By default
|
|
this will always return true because the update mode is initially
|
|
wx.UPDATE_UI_PROCESS_ALL and the interval is set to 0; so update
|
|
events will be sent as often as possible. You can reduce the frequency
|
|
that events are sent by changing the mode and/or setting an update
|
|
interval.
|
|
", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static void , ResetUpdateTime(),
|
|
"Used internally to reset the last-updated time to the current time. It
|
|
is assumed that update events are normally sent in idle time, so this
|
|
is called at the end of idle processing.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static void , SetMode(wxUpdateUIMode mode),
|
|
"Specify how wxWidgets will send update events: to all windows, or only
|
|
to those which specify that they will process the events.
|
|
|
|
The mode may be one of the following values:
|
|
|
|
============================= ==========================================
|
|
wxUPDATE_UI_PROCESS_ALL Send UI update events to all windows. This
|
|
is the default setting.
|
|
wxUPDATE_UI_PROCESS_SPECIFIED Send UI update events only to windows that
|
|
have the wx.WS_EX_PROCESS_UI_UPDATES extra
|
|
style set.
|
|
============================= ==========================================
|
|
", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static wxUpdateUIMode , GetMode(),
|
|
"Returns a value specifying how wxWidgets will send update events: to
|
|
all windows, or only to those which specify that they will process the
|
|
events.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxSysColourChangedEvent,
|
|
"This class is used for EVT_SYS_COLOUR_CHANGED, which are generated
|
|
when the user changes the colour settings using the control
|
|
panel. This is only applicable under Windows.
|
|
|
|
The default event handler for this event propagates the event to child
|
|
windows, since Windows only sends the events to top-level windows. If
|
|
intercepting this event for a top-level window, remember to call
|
|
`Skip` so the the base class handler will still be executed, or to
|
|
pass the event on to the window's children explicitly.
|
|
", "");
|
|
|
|
class wxSysColourChangedEvent: public wxEvent {
|
|
public:
|
|
DocCtorStr(
|
|
wxSysColourChangedEvent(),
|
|
"Constructor", "");
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
DocStr(wxMouseCaptureChangedEvent,
|
|
"An mouse capture changed event (EVT_MOUSE_CAPTURE_CHANGED) is sent to
|
|
a window that loses its mouse capture. This is called even if
|
|
`wx.Window.ReleaseMouse` was called by the application code. Handling
|
|
this event allows an application to cater for unexpected capture
|
|
releases which might otherwise confuse mouse handling code.
|
|
|
|
This event is implemented under Windows only.", "");
|
|
|
|
class wxMouseCaptureChangedEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxMouseCaptureChangedEvent(wxWindowID winid = 0, wxWindow* gainedCapture = NULL),
|
|
"Constructor", "");
|
|
|
|
DocDeclStr(
|
|
wxWindow* , GetCapturedWindow() const,
|
|
"Returns the window that gained the capture, or ``None`` if it was a
|
|
non-wxWidgets window.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxDisplayChangedEvent,
|
|
"An EVT_DISPLAY_CHANGED event is sent to all windows when the display
|
|
resolution has changed.
|
|
|
|
This event is implemented under Windows only.", "");
|
|
|
|
class wxDisplayChangedEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxDisplayChangedEvent(),
|
|
"", "");
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxPaletteChangedEvent,
|
|
"An EVT_PALETTE_CHANGED event is sent when the system palette has
|
|
changed, thereby giving each window a chance to redo their own to
|
|
match.
|
|
|
|
This event is implemented under Windows only.", "");
|
|
|
|
class wxPaletteChangedEvent : public wxEvent
|
|
{
|
|
public:
|
|
wxPaletteChangedEvent(wxWindowID id = 0);
|
|
|
|
void SetChangedWindow(wxWindow* win);
|
|
wxWindow* GetChangedWindow();
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
DocStr(wxQueryNewPaletteEvent,
|
|
"An EVT_QUERY_NEW_PALETE event indicates the window is getting keyboard
|
|
focus and should re-do its palette.
|
|
|
|
This event is implemented under Windows only.", "");
|
|
|
|
class wxQueryNewPaletteEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxQueryNewPaletteEvent(wxWindowID winid = 0),
|
|
"Constructor.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetPaletteRealized(bool realized),
|
|
"App should set this if it changes the palette.", "");
|
|
|
|
bool GetPaletteRealized() const;
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
|
|
DocStr(wxNavigationKeyEvent,
|
|
"EVT_NAVIGATION_KEY events are used to control moving the focus between
|
|
widgets, otherwise known as tab-traversal. You woudl normally not
|
|
catch navigation events in applications as there are already
|
|
appropriate handlers in `wx.Dialog` and `wx.Panel`, but you may find
|
|
it useful to send navigation events in certain situations to change
|
|
the focus in certain ways, although it's probably easier to just call
|
|
`wx.Window.Navigate`.", "");
|
|
|
|
class wxNavigationKeyEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxNavigationKeyEvent(),
|
|
"", "");
|
|
|
|
DocDeclStr(
|
|
bool , GetDirection() const,
|
|
"Returns ``True`` if the direction is forward, ``False`` otherwise.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetDirection(bool forward),
|
|
"Specify the direction that the navigation should take. Usually the
|
|
difference between using Tab and Shift-Tab.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsWindowChange() const,
|
|
"Returns ``True`` if window change is allowed.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetWindowChange(bool ischange),
|
|
"Specify if the navigation should be able to change parent windows.
|
|
For example, changing notebook pages, etc. This is usually implemented
|
|
by using Control-Tab.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
bool , IsFromTab() const,
|
|
"Returns ``True`` if the navigation event is originated from the Tab
|
|
key.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetFromTab(bool bIs),
|
|
"Set to true under MSW if the event was generated using the tab key.
|
|
This is required for proper navogation over radio buttons.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , SetFlags(long flags),
|
|
"Set the navigation flags to a combination of the following:
|
|
|
|
* wx.NavigationKeyEvent.IsBackward
|
|
* wx.NavigationKeyEvent.IsForward
|
|
* wx.NavigationKeyEvent.WinChange
|
|
* wx.NavigationKeyEvent.FromTab
|
|
", "");
|
|
|
|
|
|
DocDeclStr(
|
|
wxWindow* , GetCurrentFocus() const,
|
|
"Returns the child window which currenty has the focus. May be
|
|
``None``.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetCurrentFocus(wxWindow *win),
|
|
"Set the window that has the focus.", "");
|
|
|
|
|
|
enum {
|
|
IsBackward,
|
|
IsForward,
|
|
WinChange,
|
|
FromTab
|
|
};
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
DocStr(wxWindowCreateEvent,
|
|
"The EVT_WINDOW_CREATE event is sent as soon as the window object (the
|
|
underlying GUI object) exists.", "");
|
|
|
|
class wxWindowCreateEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
wxWindowCreateEvent(wxWindow *win = NULL);
|
|
|
|
DocDeclStr(
|
|
wxWindow *, GetWindow() const,
|
|
"Returns the window that this event refers to.", "");
|
|
|
|
};
|
|
|
|
|
|
DocStr(wxWindowDestroyEvent,
|
|
"The EVT_WINDOW_DESTROY event is sent right before the window is
|
|
destroyed.", "");
|
|
class wxWindowDestroyEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
wxWindowDestroyEvent(wxWindow *win = NULL);
|
|
|
|
DocDeclStr(
|
|
wxWindow *, GetWindow() const,
|
|
"Returns the window that this event refers to.", "");
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
|
|
DocStr(wxContextMenuEvent,
|
|
"This class is used for context menu events (EVT_CONTECT_MENU,) sent to
|
|
give the application a chance to show a context (popup) menu.", "");
|
|
|
|
class wxContextMenuEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxContextMenuEvent(wxEventType type = wxEVT_NULL,
|
|
wxWindowID winid = 0,
|
|
const wxPoint& pt = wxDefaultPosition),
|
|
"Constructor.", "");
|
|
|
|
// Position of event (in screen coordinates)
|
|
DocDeclStr(
|
|
const wxPoint& , GetPosition() const,
|
|
"Returns the position (in screen coordinants) at which the menu should
|
|
be shown.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , SetPosition(const wxPoint& pos),
|
|
"Sets the position at which the menu should be shown.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
enum wxIdleMode
|
|
{
|
|
wxIDLE_PROCESS_ALL,
|
|
wxIDLE_PROCESS_SPECIFIED
|
|
};
|
|
|
|
|
|
DocStr(wxIdleEvent,
|
|
"This class is used for EVT_IDLE events, which are generated and sent
|
|
when the application *becomes* idle. In other words, the when the
|
|
event queue becomes empty then idle events are sent to all windows (by
|
|
default) and as long as none of them call `RequestMore` then there are
|
|
no more idle events until after the system event queue has some normal
|
|
events and then becomes empty again.
|
|
|
|
By default, idle events are sent to all windows. If this is causing a
|
|
significant overhead in your application, you can call
|
|
`wx.IdleEvent.SetMode` with the value wx.IDLE_PROCESS_SPECIFIED, and
|
|
set the wx.WS_EX_PROCESS_IDLE extra window style for every window
|
|
which should receive idle events. Then idle events will only be sent
|
|
to those windows and not to any others.", "");
|
|
|
|
class wxIdleEvent : public wxEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxIdleEvent(),
|
|
"Constructor", "");
|
|
|
|
|
|
DocDeclStr(
|
|
void , RequestMore(bool needMore = true),
|
|
"Tells wxWidgets that more processing is required. This function can be
|
|
called by an EVT_IDLE handler for a window to indicate that the
|
|
application should forward the EVT_IDLE event once more to the
|
|
application windows. If no window calls this function during its
|
|
EVT_IDLE handler, then the application will remain in a passive event
|
|
loop until a new event is posted to the application by the windowing
|
|
system.", "");
|
|
|
|
DocDeclStr(
|
|
bool , MoreRequested() const,
|
|
"Returns ``True`` if the OnIdle function processing this event
|
|
requested more processing time.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static void , SetMode(wxIdleMode mode),
|
|
"Static method for specifying how wxWidgets will send idle events: to
|
|
all windows, or only to those which specify that they will process the
|
|
events.
|
|
|
|
The mode can be one of the following values:
|
|
|
|
========================= ========================================
|
|
wx.IDLE_PROCESS_ALL Send idle events to all windows
|
|
wx.IDLE_PROCESS_SPECIFIED Send idle events only to windows that have
|
|
the wx.WS_EX_PROCESS_IDLE extra style
|
|
flag set.
|
|
========================= ========================================
|
|
", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static wxIdleMode , GetMode(),
|
|
"Static method returning a value specifying how wxWidgets will send
|
|
idle events: to all windows, or only to those which specify that they
|
|
will process the events.", "");
|
|
|
|
|
|
DocDeclStr(
|
|
static bool , CanSend(wxWindow* win),
|
|
"Returns ``True`` if it is appropriate to send idle events to this
|
|
window.
|
|
|
|
This function looks at the mode used (see `wx.IdleEvent.SetMode`), and
|
|
the wx.WS_EX_PROCESS_IDLE style in window to determine whether idle
|
|
events should be sent to this window now. By default this will always
|
|
return ``True`` because the update mode is initially
|
|
wx.IDLE_PROCESS_ALL. You can change the mode to only send idle events
|
|
to windows with the wx.WS_EX_PROCESS_IDLE extra window style set.", "");
|
|
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
%newgroup;
|
|
|
|
// These classes can be derived from in Python and passed through the event
|
|
// system without loosing anything. They do this by keeping a reference to
|
|
// themselves and some special case handling in wxPyCallback::EventThunker.
|
|
|
|
DocStr(wxPyEvent,
|
|
"wx.PyEvent can be used as a base class for implementing custom event
|
|
types in Python. You should derived from this class instead of
|
|
`wx.Event` because this class is Python-aware and is able to transport
|
|
its Python bits safely through the wxWidgets event system and have
|
|
them still be there when the event handler is invoked.
|
|
|
|
:see: `wx.PyCommandEvent`
|
|
", "");
|
|
|
|
class wxPyEvent : public wxEvent {
|
|
public:
|
|
%pythonAppend wxPyEvent "self._SetSelf(self)"
|
|
DocCtorStr(
|
|
wxPyEvent(int winid=0, wxEventType eventType = wxEVT_NULL ),
|
|
"", "");
|
|
|
|
~wxPyEvent();
|
|
|
|
|
|
%Rename(_SetSelf, void , SetSelf(PyObject* self));
|
|
%Rename(_GetSelf, PyObject* , GetSelf());
|
|
};
|
|
|
|
|
|
|
|
DocStr(wxPyCommandEvent,
|
|
"wx.PyCommandEvent can be used as a base class for implementing custom
|
|
event types in Python, where the event shoudl travel up to parent
|
|
windows looking for a handler. You should derived from this class
|
|
instead of `wx.CommandEvent` because this class is Python-aware and is
|
|
able to transport its Python bits safely through the wxWidgets event
|
|
system and have them still be there when the event handler is invoked.
|
|
|
|
:see: `wx.PyEvent`
|
|
", "");
|
|
|
|
class wxPyCommandEvent : public wxCommandEvent {
|
|
public:
|
|
%pythonAppend wxPyCommandEvent "self._SetSelf(self)"
|
|
|
|
DocCtorStr(
|
|
wxPyCommandEvent(wxEventType eventType = wxEVT_NULL, int id=0),
|
|
"", "");
|
|
|
|
~wxPyCommandEvent();
|
|
|
|
%Rename(_SetSelf, void , SetSelf(PyObject* self));
|
|
%Rename(_GetSelf, PyObject* , GetSelf());
|
|
};
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
DocStr(wxDateEvent,
|
|
"This event class holds information about a date change event and is
|
|
used together with `wx.DatePickerCtrl`. It also serves as a base class
|
|
for `wx.calendar.CalendarEvent`. Bind these event types with
|
|
EVT_DATE_CHANGED.", "");
|
|
|
|
class wxDateEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
DocCtorStr(
|
|
wxDateEvent(wxWindow *win, const wxDateTime& dt, wxEventType type),
|
|
"", "");
|
|
|
|
DocDeclStr(
|
|
const wxDateTime& , GetDate() const,
|
|
"Returns the date.", "");
|
|
|
|
DocDeclStr(
|
|
void , SetDate(const wxDateTime &date),
|
|
"Sets the date carried by the event, normally only used by the library
|
|
internally.", "");
|
|
|
|
|
|
};
|
|
|
|
|
|
%constant wxEventType wxEVT_DATE_CHANGED;
|
|
|
|
%pythoncode {
|
|
EVT_DATE_CHANGED = wx.PyEventBinder( wxEVT_DATE_CHANGED, 1 )
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------
|