Don't include wx/wx.h, use the much smaller set of required headers instead. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23569 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
159 lines
3.6 KiB
C++
159 lines
3.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: table.cpp
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// Purpose: Utilities for manipulating tables
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// Author: Julian Smart
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// Modified by:
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// Created: 01/01/99
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif
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#include "wx/hash.h"
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#ifdef new
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#undef new
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#endif
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#if wxUSE_IOSTREAMH
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#include <iostream.h>
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#include <fstream.h>
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#else
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#include <iostream>
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#include <fstream>
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#endif
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#include <ctype.h>
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#include "tex2any.h"
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#include "table.h"
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ColumnData TableData[40];
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bool inTabular = FALSE;
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bool startRows = FALSE;
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bool tableVerticalLineLeft = FALSE;
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bool tableVerticalLineRight = FALSE;
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int noColumns = 0; // Current number of columns in table
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int ruleTop = 0;
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int ruleBottom = 0;
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int currentRowNumber = 0;
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/*
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* Parse table argument
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*
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*/
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bool ParseTableArgument(char *value)
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{
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noColumns = 0;
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int i = 0;
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int len = strlen(value);
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bool isBorder = FALSE;
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while (i < len)
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{
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int ch = value[i];
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if (ch == '|')
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{
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i ++;
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isBorder = TRUE;
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}
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else if (ch == 'l')
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{
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TableData[noColumns].leftBorder = isBorder;
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TableData[noColumns].rightBorder = FALSE;
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TableData[noColumns].justification = 'l';
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TableData[noColumns].width = 2000; // Estimate
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TableData[noColumns].absWidth = FALSE;
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// TableData[noColumns].spacing = ??
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noColumns ++;
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i ++;
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isBorder = FALSE;
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}
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else if (ch == 'c')
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{
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TableData[noColumns].leftBorder = isBorder;
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TableData[noColumns].rightBorder = FALSE;
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TableData[noColumns].justification = 'c';
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TableData[noColumns].width = defaultTableColumnWidth; // Estimate
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TableData[noColumns].absWidth = FALSE;
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// TableData[noColumns].spacing = ??
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noColumns ++;
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i ++;
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isBorder = FALSE;
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}
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else if (ch == 'r')
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{
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TableData[noColumns].leftBorder = isBorder;
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TableData[noColumns].rightBorder = FALSE;
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TableData[noColumns].justification = 'r';
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TableData[noColumns].width = 2000; // Estimate
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TableData[noColumns].absWidth = FALSE;
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// TableData[noColumns].spacing = ??
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noColumns ++;
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i ++;
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isBorder = FALSE;
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}
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else if (ch == 'p')
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{
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i ++;
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int j = 0;
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char numberBuf[50];
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ch = value[i];
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if (ch == '{')
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{
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i++;
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ch = value[i];
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}
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while ((i < len) && (isdigit(ch) || ch == '.'))
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{
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numberBuf[j] = ch;
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j ++;
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i ++;
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ch = value[i];
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}
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// Assume we have 2 characters for units
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numberBuf[j] = value[i];
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j ++; i++;
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numberBuf[j] = value[i];
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j ++; i++;
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numberBuf[j] = 0;
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if (value[i] == '}') i++;
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TableData[noColumns].leftBorder = isBorder;
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TableData[noColumns].rightBorder = FALSE;
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TableData[noColumns].justification = 'l';
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TableData[noColumns].width = 20*ParseUnitArgument(numberBuf);
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TableData[noColumns].absWidth = TRUE;
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// TableData[noColumns].spacing = ??
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noColumns ++;
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isBorder = FALSE;
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}
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else
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{
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char *buf = new char[strlen(value) + 80];
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sprintf(buf, "Tabular first argument \"%s\" too complex!", value);
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OnError(buf);
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delete[] buf;
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return FALSE;
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}
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}
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if (isBorder)
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TableData[noColumns-1].rightBorder = TRUE;
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return TRUE;
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}
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