Files
wxWidgets/utils/tex2rtf/src/table.cpp
Mattia Barbon ea172e69cf Compilation fixes for WXWIN_COMPATIBILITY_2_4.
Don't include wx/wx.h, use the much smaller set of
required headers instead.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23569 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-09-13 16:11:09 +00:00

159 lines
3.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: table.cpp
// Purpose: Utilities for manipulating tables
// Author: Julian Smart
// Modified by:
// Created: 01/01/99
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#endif
#include "wx/hash.h"
#ifdef new
#undef new
#endif
#if wxUSE_IOSTREAMH
#include <iostream.h>
#include <fstream.h>
#else
#include <iostream>
#include <fstream>
#endif
#include <ctype.h>
#include "tex2any.h"
#include "table.h"
ColumnData TableData[40];
bool inTabular = FALSE;
bool startRows = FALSE;
bool tableVerticalLineLeft = FALSE;
bool tableVerticalLineRight = FALSE;
int noColumns = 0; // Current number of columns in table
int ruleTop = 0;
int ruleBottom = 0;
int currentRowNumber = 0;
/*
* Parse table argument
*
*/
bool ParseTableArgument(char *value)
{
noColumns = 0;
int i = 0;
int len = strlen(value);
bool isBorder = FALSE;
while (i < len)
{
int ch = value[i];
if (ch == '|')
{
i ++;
isBorder = TRUE;
}
else if (ch == 'l')
{
TableData[noColumns].leftBorder = isBorder;
TableData[noColumns].rightBorder = FALSE;
TableData[noColumns].justification = 'l';
TableData[noColumns].width = 2000; // Estimate
TableData[noColumns].absWidth = FALSE;
// TableData[noColumns].spacing = ??
noColumns ++;
i ++;
isBorder = FALSE;
}
else if (ch == 'c')
{
TableData[noColumns].leftBorder = isBorder;
TableData[noColumns].rightBorder = FALSE;
TableData[noColumns].justification = 'c';
TableData[noColumns].width = defaultTableColumnWidth; // Estimate
TableData[noColumns].absWidth = FALSE;
// TableData[noColumns].spacing = ??
noColumns ++;
i ++;
isBorder = FALSE;
}
else if (ch == 'r')
{
TableData[noColumns].leftBorder = isBorder;
TableData[noColumns].rightBorder = FALSE;
TableData[noColumns].justification = 'r';
TableData[noColumns].width = 2000; // Estimate
TableData[noColumns].absWidth = FALSE;
// TableData[noColumns].spacing = ??
noColumns ++;
i ++;
isBorder = FALSE;
}
else if (ch == 'p')
{
i ++;
int j = 0;
char numberBuf[50];
ch = value[i];
if (ch == '{')
{
i++;
ch = value[i];
}
while ((i < len) && (isdigit(ch) || ch == '.'))
{
numberBuf[j] = ch;
j ++;
i ++;
ch = value[i];
}
// Assume we have 2 characters for units
numberBuf[j] = value[i];
j ++; i++;
numberBuf[j] = value[i];
j ++; i++;
numberBuf[j] = 0;
if (value[i] == '}') i++;
TableData[noColumns].leftBorder = isBorder;
TableData[noColumns].rightBorder = FALSE;
TableData[noColumns].justification = 'l';
TableData[noColumns].width = 20*ParseUnitArgument(numberBuf);
TableData[noColumns].absWidth = TRUE;
// TableData[noColumns].spacing = ??
noColumns ++;
isBorder = FALSE;
}
else
{
char *buf = new char[strlen(value) + 80];
sprintf(buf, "Tabular first argument \"%s\" too complex!", value);
OnError(buf);
delete[] buf;
return FALSE;
}
}
if (isBorder)
TableData[noColumns-1].rightBorder = TRUE;
return TRUE;
}