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wxWidgets/src/x11/brush.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/x11/brush.cpp
// Purpose: wxBrush
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/brush.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/bitmap.h"
#include "wx/colour.h"
#endif
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrushRefData : public wxGDIRefData
{
public:
wxBrushRefData()
{
m_style = wxBRUSHSTYLE_INVALID;
}
wxBrushRefData( const wxBrushRefData& data )
{
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour = data.m_colour;
}
bool operator == (const wxBrushRefData& data) const
{
return (m_style == data.m_style &&
m_stipple.IsSameAs(data.m_stipple) &&
m_colour == data.m_colour);
}
wxBrushStyle m_style;
wxColour m_colour;
wxBitmap m_stipple;
};
//-----------------------------------------------------------------------------
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
wxBrush::wxBrush( const wxColour &colour, wxBrushStyle style )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = style;
M_BRUSHDATA->m_colour = colour;
}
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxBrush::wxBrush(const wxColour& col, int style)
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_style = (wxBrushStyle)style;
M_BRUSHDATA->m_colour = col;
}
#endif
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_colour = *wxBLACK;
M_BRUSHDATA->m_stipple = stippleBitmap;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK;
}
wxBrush::~wxBrush()
{
// m_refData unrefed in ~wxObject
}
wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}
bool wxBrush::operator == ( const wxBrush& brush ) const
{
if (m_refData == brush.m_refData) return true;
if (!m_refData || !brush.m_refData) return false;
return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
wxBrushStyle wxBrush::GetStyle() const
{
wxCHECK_MSG( Ok(), wxBRUSHSTYLE_INVALID, _T("invalid brush") );
return M_BRUSHDATA->m_style;
}
wxColour wxBrush::GetColour() const
{
wxCHECK_MSG( Ok(), wxNullColour, _T("invalid brush") );
return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
wxCHECK_MSG( Ok(), NULL, _T("invalid brush") );
return &M_BRUSHDATA->m_stipple;
}
void wxBrush::SetColour( const wxColour& col )
{
AllocExclusive();
M_BRUSHDATA->m_colour = col;
}
void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
{
AllocExclusive();
M_BRUSHDATA->m_colour.Set( r, g, b );
}
void wxBrush::SetStyle( wxBrushStyle style )
{
AllocExclusive();
M_BRUSHDATA->m_style = style;
}
void wxBrush::SetStipple( const wxBitmap& stipple )
{
AllocExclusive();
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK;
}