Files
wxWidgets/src/mgl/bitmap.cpp
Václav Slavík 14f355c2b5 added support for gcc precompiled headers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-08-09 12:46:53 +00:00

961 lines
27 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bitmap.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/filefn.h"
#include "wx/image.h"
#include "wx/dcmemory.h"
#include "wx/utils.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/image.h"
#include "wx/xpmdecod.h"
#include "wx/mgl/private.h"
#include <mgraph.hpp>
//-----------------------------------------------------------------------------
// MGL pixel formats:
//-----------------------------------------------------------------------------
static pixel_format_t gs_pixel_format_15 =
{0x1F,0x0A,3, 0x1F,0x05,3, 0x1F,0x00,3, 0x01,0x0F,7}; // 555 15bpp
static pixel_format_t gs_pixel_format_16 =
{0x1F,0x0B,3, 0x3F,0x05,2, 0x1F,0x00,3, 0x00,0x00,0}; // 565 16bpp
static pixel_format_t gs_pixel_format_24 =
{0xFF,0x10,0, 0xFF,0x08,0, 0xFF,0x00,0, 0x00,0x00,0}; // RGB 24bpp
static pixel_format_t gs_pixel_format_32 =
{0xFF,0x18,0, 0xFF,0x10,0, 0xFF,0x08,0, 0xFF,0x00,0}; // RGBA 32bpp
static pixel_format_t gs_pixel_format_wxImage =
{0xFF,0x00,0, 0xFF,0x08,0, 0xFF,0x10,0, 0x00,0x00,0}; // RGB 24bpp for wxImage
//-----------------------------------------------------------------------------
// helpers
//-----------------------------------------------------------------------------
// Convert wxColour into it's quantized value in lower-precision
// pixel format (needed for masking by colour).
static wxColour wxQuantizeColour(const wxColour& clr, const wxBitmap& bmp)
{
pixel_format_t *pf = bmp.GetMGLbitmap_t()->pf;
if ( pf->redAdjust == 0 && pf->greenAdjust == 0 && pf->blueAdjust == 0 )
return clr;
else
return wxColour((clr.Red() >> pf->redAdjust) << pf->redAdjust,
(clr.Green() >> pf->greenAdjust) << pf->greenAdjust,
(clr.Blue() >> pf->blueAdjust) << pf->blueAdjust);
}
//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxMask,wxObject)
wxMask::wxMask()
{
m_bitmap = NULL;
}
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
m_bitmap = NULL;
Create(bitmap, colour);
}
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
m_bitmap = NULL;
Create(bitmap, paletteIndex);
}
wxMask::wxMask(const wxBitmap& bitmap)
{
m_bitmap = NULL;
Create(bitmap);
}
wxMask::~wxMask()
{
delete m_bitmap;
}
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
delete m_bitmap;
m_bitmap = NULL;
wxColour clr(wxQuantizeColour(colour, bitmap));
wxImage imgSrc(bitmap.ConvertToImage());
imgSrc.SetMask(FALSE);
wxImage image(imgSrc.ConvertToMono(clr.Red(), clr.Green(), clr.Blue()));
if ( !image.Ok() ) return FALSE;
m_bitmap = new wxBitmap(image, 1);
return m_bitmap->Ok();
}
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
unsigned char r,g,b;
wxPalette *pal = bitmap.GetPalette();
wxCHECK_MSG( pal, FALSE, wxT("Cannot create mask from bitmap without palette") );
pal->GetRGB(paletteIndex, &r, &g, &b);
return Create(bitmap, wxColour(r, g, b));
}
bool wxMask::Create(const wxBitmap& bitmap)
{
delete m_bitmap;
m_bitmap = NULL;
wxCHECK_MSG( bitmap.Ok(), FALSE, wxT("Invalid bitmap") );
wxCHECK_MSG( bitmap.GetDepth() == 1, FALSE, wxT("Cannot create mask from colour bitmap") );
m_bitmap = new wxBitmap(bitmap);
return TRUE;
}
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
class wxBitmapRefData: public wxObjectRefData
{
public:
wxBitmapRefData();
~wxBitmapRefData();
int m_width;
int m_height;
int m_bpp;
wxPalette *m_palette;
wxMask *m_mask;
bitmap_t *m_bitmap;
};
wxBitmapRefData::wxBitmapRefData()
{
m_mask = NULL;
m_width = 0;
m_height = 0;
m_bpp = 0;
m_palette = NULL;
m_bitmap = NULL;
}
wxBitmapRefData::~wxBitmapRefData()
{
if ( m_bitmap )
MGL_unloadBitmap(m_bitmap);
delete m_mask;
delete m_palette;
}
//-----------------------------------------------------------------------------
#define M_BMPDATA ((wxBitmapRefData *)m_refData)
IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler,wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxBitmapBase)
wxBitmap::wxBitmap(int width, int height, int depth)
{
Create(width, height, depth);
}
static bitmap_t *MyMGL_createBitmap(int width, int height,
int bpp, pixel_format_t *pf)
{
MGLMemoryDC mdc(width, height, bpp, pf);
return MGL_getBitmapFromDC(mdc.getDC(), 0, 0, width, height, TRUE);
}
bool wxBitmap::Create(int width, int height, int depth)
{
UnRef();
wxCHECK_MSG( (width > 0) && (height > 0), FALSE, wxT("invalid bitmap size") )
pixel_format_t pf_dummy, *pf;
int mglDepth = depth;
switch ( depth )
{
case -1:
wxASSERT_MSG( g_displayDC, wxT("MGL display DC not created yet.") );
g_displayDC->getPixelFormat(pf_dummy);
mglDepth = g_displayDC->getBitsPerPixel();
pf = &pf_dummy;
break;
case 1:
case 8:
pf = NULL;
break;
case 15:
pf = &gs_pixel_format_15;
break;
case 16:
pf = &gs_pixel_format_16;
break;
case 24:
pf = &gs_pixel_format_24;
break;
case 32:
pf = &gs_pixel_format_32;
break;
default:
wxASSERT_MSG( 0, wxT("invalid bitmap depth") );
return FALSE;
break;
}
m_refData = new wxBitmapRefData();
M_BMPDATA->m_mask = (wxMask *) NULL;
M_BMPDATA->m_palette = (wxPalette *) NULL;
M_BMPDATA->m_width = width;
M_BMPDATA->m_height = height;
M_BMPDATA->m_bpp = mglDepth;
if ( mglDepth != 1 )
{
M_BMPDATA->m_bitmap = MyMGL_createBitmap(width, height, mglDepth, pf);
}
else
{
// MGL does not support mono DCs, so we have to emulate them with
// 8bpp ones. We do that by using a special palette with color 0
// set to black and all other colors set to white.
M_BMPDATA->m_bitmap = MyMGL_createBitmap(width, height, 8, pf);
SetMonoPalette(wxColour(255, 255, 255), wxColour(0, 0, 0));
}
return Ok();
}
bool wxBitmap::CreateFromXpm(const char **bits)
{
wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") )
wxXPMDecoder decoder;
wxImage img = decoder.ReadData(bits);
wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
*this = wxBitmap(img);
return TRUE;
}
wxBitmap::wxBitmap(const wxImage& image, int depth)
{
long width, height;
wxCHECK_RET( image.Ok(), wxT("invalid image") )
width = image.GetWidth();
height = image.GetHeight();
if ( !Create(width, height, depth) ) return;
MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
width * 3, (void*)image.GetData(), NULL);
wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
MGLDevCtx *bdc = CreateTmpDC();
if ( GetDepth() <= 8 && image.HasPalette() )
SetPalette(image.GetPalette());
bdc->bitBlt(idc, 0, 0, width, height, 0, 0, MGL_REPLACE_MODE);
delete bdc;
if ( image.HasMask() )
{
wxImage mask_image = image.ConvertToMono(image.GetMaskRed(),
image.GetMaskGreen(),
image.GetMaskBlue());
mask_image.SetMask(FALSE);
wxBitmap mask_bmp(mask_image, 1);
SetMask(new wxMask(mask_bmp));
}
}
wxImage wxBitmap::ConvertToImage() const
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid bitmap") );
int width, height;
width = GetWidth();
height = GetHeight();
wxImage image(width, height);
wxASSERT_MSG( image.Ok(), wxT("cannot create image") );
MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
width * 3, (void*)image.GetData(), NULL);
wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
if ( M_BMPDATA->m_palette )
image.SetPalette(*(M_BMPDATA->m_palette));
if ( GetMask() )
{
// in consistency with other ports, we convert parts covered
// by the mask to <16,16,16> colour and set that colour to image's
// mask. We do that by OR-blitting the mask over image with
// bg colour set to black and fg colour to <16,16,16>
image.SetMaskColour(16, 16, 16);
image.SetMask(TRUE);
wxDC tmpDC;
tmpDC.SetMGLDC(&idc, FALSE);
tmpDC.SetBackground(wxBrush(wxColour(16,16,16), wxSOLID));
tmpDC.Clear();
tmpDC.DrawBitmap(*this, 0, 0, TRUE);
}
else
{
image.SetMask(FALSE);
idc.putBitmap(0, 0, M_BMPDATA->m_bitmap, MGL_REPLACE_MODE);
}
return image;
}
wxBitmap::wxBitmap(const wxBitmap& bmp)
{
Ref(bmp);
}
wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
{
LoadFile(filename, type);
}
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
if ( !Create(width, height, 1) ) return;
MGLDevCtx *bdc = CreateTmpDC();
wxCurrentDCSwitcher curDC(bdc);
bdc->setColor(1);
bdc->setBackColor(0);
bdc->clearDevice();
bdc->putMonoImage(0, 0, width, (width + 7) / 8, height, (void*)bits);
delete bdc;
}
wxBitmap& wxBitmap::operator = (const wxBitmap& bmp)
{
if ( *this == bmp ) return (*this);
Ref(bmp);
return *this;
}
bool wxBitmap::operator == (const wxBitmap& bmp) const
{
return (m_refData == bmp.m_refData);
}
bool wxBitmap::operator != (const wxBitmap& bmp) const
{
return (m_refData != bmp.m_refData);
}
bool wxBitmap::Ok() const
{
return (m_refData != NULL && M_BMPDATA->m_bitmap != NULL);
}
int wxBitmap::GetHeight() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BMPDATA->m_height;
}
int wxBitmap::GetWidth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BMPDATA->m_width;
}
int wxBitmap::GetDepth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BMPDATA->m_bpp;
}
wxMask *wxBitmap::GetMask() const
{
wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_mask;
}
void wxBitmap::SetMask(wxMask *mask)
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
delete M_BMPDATA->m_mask;
M_BMPDATA->m_mask = mask;
}
bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
wxBitmap *bmp = (wxBitmap*)(&icon);
*this = *bmp;
return TRUE;
}
wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
{
wxCHECK_MSG( Ok() &&
(rect.x >= 0) && (rect.y >= 0) &&
(rect.x+rect.width <= M_BMPDATA->m_width) && (rect.y+rect.height <= M_BMPDATA->m_height),
wxNullBitmap, wxT("invalid bitmap or bitmap region") );
wxBitmap ret( rect.width, rect.height, M_BMPDATA->m_bpp );
wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
if ( GetPalette() )
ret.SetPalette(*GetPalette());
MGLDevCtx *tdc = ret.CreateTmpDC();
tdc->putBitmapSection(rect.x, rect.y,
rect.x + rect.width, rect.y + rect.height,
0, 0, M_BMPDATA->m_bitmap, MGL_REPLACE_MODE);
delete tdc;
if ( GetMask() )
{
wxBitmap submask = GetMask()->GetBitmap()->GetSubBitmap(rect);
ret.SetMask(new wxMask(submask));
}
return ret;
}
void wxBitmap::SetMonoPalette(const wxColour& fg, const wxColour& bg)
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
palette_t *mono = M_BMPDATA->m_bitmap->pal;
wxCHECK_RET( M_BMPDATA->m_bpp == 1, wxT("bitmap is not 1bpp") );
wxCHECK_RET( mono != NULL, wxT("bitmap w/o palette") );
mono[0].red = bg.Red();
mono[0].green = bg.Green();
mono[0].blue = bg.Blue();
mono[0].alpha = 0;
for (size_t i = 1; i < 256; i++)
{
mono[i].red = fg.Red();
mono[i].green = fg.Green();
mono[i].blue = fg.Blue();
mono[i].alpha = 0;
}
}
MGLDevCtx *wxBitmap::CreateTmpDC() const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
MGLDevCtx *tdc = new MGLMemoryDC(GetWidth(), GetHeight(),
M_BMPDATA->m_bitmap->bitsPerPixel,
M_BMPDATA->m_bitmap->pf,
M_BMPDATA->m_bitmap->bytesPerLine,
M_BMPDATA->m_bitmap->surface,
NULL);
wxCHECK_MSG( tdc->isValid(), NULL, wxT("cannot create temporary MGLDC") );
if ( M_BMPDATA->m_bitmap->pal != NULL )
{
int cnt;
switch (M_BMPDATA->m_bitmap->bitsPerPixel)
{
case 2: cnt = 2; break;
case 4: cnt = 16; break;
case 8: cnt = 256; break;
default:
cnt = 0;
wxFAIL_MSG( wxT("bitmap with this depth cannot have palette") );
break;
}
tdc->setPalette(M_BMPDATA->m_bitmap->pal, cnt, 0);
tdc->realizePalette(cnt, 0, FALSE);
}
return tdc;
}
bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type)
{
UnRef();
if ( type == wxBITMAP_TYPE_BMP || type == wxBITMAP_TYPE_PNG ||
type == wxBITMAP_TYPE_PCX || type == wxBITMAP_TYPE_JPEG )
{
// prevent accidental loading of bitmap from $MGL_ROOT:
if ( !wxFileExists(name) )
{
wxLogError(_("File %s does not exist."), name.c_str());
return FALSE;
}
}
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL )
{
wxImage image;
if ( !image.LoadFile(name, type) || !image.Ok() )
{
wxLogError("no bitmap handler for type %d defined.", type);
return FALSE;
}
else
{
*this = wxBitmap(image);
return TRUE;
}
}
m_refData = new wxBitmapRefData();
return handler->LoadFile(this, name, type, -1, -1);
}
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid bitmap") );
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL )
{
wxImage image = ConvertToImage();
if ( palette )
image.SetPalette(*palette);
if ( image.Ok() )
return image.SaveFile(filename, type);
else
{
wxLogError("no bitmap handler for type %d defined.", type);
return FALSE;
}
}
return handler->SaveFile(this, filename, type, palette);
}
wxPalette *wxBitmap::GetPalette() const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_palette;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") );
delete M_BMPDATA->m_palette;
M_BMPDATA->m_palette = NULL;
if ( !palette.Ok() ) return;
M_BMPDATA->m_palette = new wxPalette(palette);
int cnt = palette.GetColoursCount();
palette_t *pal = palette.GetMGLpalette_t();
memcpy(M_BMPDATA->m_bitmap->pal, pal, cnt * sizeof(palette_t));
}
void wxBitmap::SetHeight(int height)
{
if (!m_refData) m_refData = new wxBitmapRefData();
M_BMPDATA->m_height = height;
}
void wxBitmap::SetWidth(int width)
{
if (!m_refData) m_refData = new wxBitmapRefData();
M_BMPDATA->m_width = width;
}
void wxBitmap::SetDepth(int depth)
{
if (!m_refData) m_refData = new wxBitmapRefData();
M_BMPDATA->m_bpp = depth;
}
bitmap_t *wxBitmap::GetMGLbitmap_t() const
{
return M_BMPDATA->m_bitmap;
}
//-----------------------------------------------------------------------------
// wxBitmap I/O handlers
//-----------------------------------------------------------------------------
class wxMGLBitmapHandler: public wxBitmapHandler
{
public:
wxMGLBitmapHandler(wxBitmapType type,
const wxString& extension, const wxString& name);
virtual bool Create(wxBitmap *bitmap, void *data, long flags,
int width, int height, int depth = 1)
{ return FALSE; }
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
int type, const wxPalette *palette = NULL);
};
wxMGLBitmapHandler::wxMGLBitmapHandler(wxBitmapType type,
const wxString& extension,
const wxString& name)
: wxBitmapHandler()
{
SetType(type);
SetName(name);
SetExtension(extension);
}
bool wxMGLBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
long flags,
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
int width, height, bpp;
pixel_format_t pf;
wxString fullname;
wxMemoryDC dc;
switch (flags)
{
case wxBITMAP_TYPE_BMP_RESOURCE:
case wxBITMAP_TYPE_JPEG_RESOURCE:
case wxBITMAP_TYPE_PNG_RESOURCE:
case wxBITMAP_TYPE_PCX_RESOURCE:
fullname = name + wxT(".bmp");
break;
default:
fullname= name;
break;
}
switch (flags)
{
case wxBITMAP_TYPE_BMP:
case wxBITMAP_TYPE_BMP_RESOURCE:
if ( !MGL_getBitmapSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
return FALSE;
bitmap->Create(width, height, -1);
if ( !bitmap->Ok() ) return FALSE;
dc.SelectObject(*bitmap);
if ( !dc.GetMGLDC()->loadBitmapIntoDC(fullname.mb_str(), 0, 0, TRUE) )
return FALSE;
break;
case wxBITMAP_TYPE_JPEG:
case wxBITMAP_TYPE_JPEG_RESOURCE:
if ( !MGL_getJPEGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
return FALSE;
bitmap->Create(width, height, -1);
if ( !bitmap->Ok() ) return FALSE;
dc.SelectObject(*bitmap);
if ( !dc.GetMGLDC()->loadJPEGIntoDC(fullname.mb_str(), 0, 0, TRUE) )
return FALSE;
break;
case wxBITMAP_TYPE_PNG:
case wxBITMAP_TYPE_PNG_RESOURCE:
if ( !MGL_getPNGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
return FALSE;
bitmap->Create(width, height, -1);
if ( !bitmap->Ok() ) return FALSE;
dc.SelectObject(*bitmap);
if ( !dc.GetMGLDC()->loadPNGIntoDC(fullname.mb_str(), 0, 0, TRUE) )
return FALSE;
break;
case wxBITMAP_TYPE_PCX:
case wxBITMAP_TYPE_PCX_RESOURCE:
if ( !MGL_getPCXSize(fullname.mb_str(), &width, &height, &bpp) )
return FALSE;
bitmap->Create(width, height, -1);
if ( !bitmap->Ok() ) return FALSE;
dc.SelectObject(*bitmap);
if ( !dc.GetMGLDC()->loadPCXIntoDC(fullname.mb_str(), 0, 0, TRUE) )
return FALSE;
break;
default:
wxFAIL_MSG(wxT("Unsupported image format."));
break;
}
return TRUE;
}
bool wxMGLBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name,
int type, const wxPalette * WXUNUSED(palette))
{
wxMemoryDC mem;
MGLDevCtx *tdc;
int w = bitmap->GetWidth(),
h = bitmap->GetHeight();
mem.SelectObject(*bitmap);
tdc = mem.GetMGLDC();
switch (type)
{
case wxBITMAP_TYPE_BMP:
return tdc->saveBitmapFromDC(name.mb_str(), 0, 0, w, h);
break;
case wxBITMAP_TYPE_JPEG:
return tdc->saveJPEGFromDC(name.mb_str(), 0, 0, w, h, 75);
break;
case wxBITMAP_TYPE_PNG:
return tdc->savePNGFromDC(name.mb_str(), 0, 0, w, h);
break;
case wxBITMAP_TYPE_PCX:
return tdc->savePCXFromDC(name.mb_str(), 0, 0, w, h);
break;
default:
return FALSE;
break;
}
}
// let's handle PNGs in special way because they have alpha channel
// which we can access via bitmap_t most easily
class wxPNGBitmapHandler: public wxMGLBitmapHandler
{
public:
wxPNGBitmapHandler(wxBitmapType type,
const wxString& extension, const wxString& name)
: wxMGLBitmapHandler(type, extension, name) {}
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
bool wxPNGBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
long flags,
int desiredWidth, int desiredHeight)
{
int width, height, bpp;
pixel_format_t pf;
wxString fullname;
if ( flags == wxBITMAP_TYPE_PNG_RESOURCE )
fullname = name + wxT(".png");
else
fullname = name;
if ( !MGL_getPNGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
return FALSE;
if ( bpp != 32 )
{
// We can load ordinary PNGs faster with 'normal' MGL handler.
// Only RGBA PNGs need to be processed in special way because
// we have to convert alpha channel to mask
return wxMGLBitmapHandler::LoadFile(bitmap, name, flags,
desiredWidth, desiredHeight);
}
bitmap_t *bmp = MGL_loadPNG(fullname.mb_str(), TRUE);
if ( bmp == NULL ) return FALSE;
bitmap->Create(bmp->width, bmp->height, -1);
if ( !bitmap->Ok() ) return FALSE;
// convert bmp to display's depth and write it to *bitmap:
wxMemoryDC dc;
dc.SelectObject(*bitmap);
dc.GetMGLDC()->putBitmap(0, 0, bmp, MGL_REPLACE_MODE);
dc.SelectObject(wxNullBitmap);
// create mask, if bmp contains alpha channel (ARGB format):
if ( bmp->bitsPerPixel == 32 )
{
int x, y;
wxUint32 *s = (wxUint32*)bmp->surface;
for (y = 0; y < bmp->height; y++)
{
s = ((wxUint32*)bmp->surface) + y * bmp->bytesPerLine/4;
for (x = 0; x < bmp->width; x++, s ++)
{
if ( ((((*s) >> bmp->pf->alphaPos) & bmp->pf->alphaMask)
<< bmp->pf->alphaAdjust) < 128 )
*s = 0;
else
*s = 0x00FFFFFF; // white
}
}
wxBitmap mask(bmp->width, bmp->height, 1);
dc.SelectObject(mask);
dc.GetMGLDC()->putBitmap(0, 0, bmp, MGL_REPLACE_MODE);
dc.SelectObject(wxNullBitmap);
bitmap->SetMask(new wxMask(mask));
}
MGL_unloadBitmap(bmp);
return TRUE;
}
class wxICOBitmapHandler: public wxBitmapHandler
{
public:
wxICOBitmapHandler(wxBitmapType type,
const wxString& extension, const wxString& name);
virtual bool Create(wxBitmap *bitmap, void *data, long flags,
int width, int height, int depth = 1)
{ return FALSE; }
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
int type, const wxPalette *palette = NULL);
};
wxICOBitmapHandler::wxICOBitmapHandler(wxBitmapType type,
const wxString& extension,
const wxString& name)
: wxBitmapHandler()
{
SetType(type);
SetName(name);
SetExtension(extension);
}
bool wxICOBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
long flags,
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
icon_t *icon = NULL;
MGLDevCtx *dc;
if ( flags == wxBITMAP_TYPE_ICO_RESOURCE )
icon = MGL_loadIcon(wxString(name + wxT(".ico")).mb_str(), TRUE);
else
icon = MGL_loadIcon(name.mb_str(), TRUE);
if ( icon == NULL ) return FALSE;
bitmap->Create(icon->xorMask.width, icon->xorMask.height);
wxMemoryDC mem;
mem.SelectObject(*bitmap);
dc = mem.GetMGLDC();
dc->putBitmap(0, 0, &(icon->xorMask), MGL_REPLACE_MODE);
mem.SelectObject(wxNullBitmap);
wxBitmap mask(icon->xorMask.width, icon->xorMask.height, 1);
mem.SelectObject(mask);
dc = mem.GetMGLDC();
wxCurrentDCSwitcher curDC(dc);
dc->setColor(0);
dc->setBackColor(1);
dc->clearDevice();
dc->putMonoImage(0, 0, icon->xorMask.width, icon->byteWidth,
icon->xorMask.height, (void*)icon->andMask);
bitmap->SetMask(new wxMask(mask));
MGL_unloadIcon(icon);
return TRUE;
}
bool wxICOBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name,
int type, const wxPalette * WXUNUSED(palette))
{
return FALSE;
}
/*static*/ void wxBitmap::InitStandardHandlers()
{
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_BMP, wxT("bmp"), wxT("Windows bitmap")));
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_BMP_RESOURCE, wxEmptyString, wxT("Windows bitmap resource")));
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_JPEG, wxT("jpg"), wxT("JPEG image")));
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_JPEG_RESOURCE, wxEmptyString, wxT("JPEG resource")));
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_PCX, wxT("pcx"), wxT("PCX image")));
AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_PCX_RESOURCE, wxEmptyString, wxT("PCX resource")));
AddHandler(new wxPNGBitmapHandler(wxBITMAP_TYPE_PNG, wxT("png"), wxT("PNG image")));
AddHandler(new wxPNGBitmapHandler(wxBITMAP_TYPE_PNG_RESOURCE, wxEmptyString, wxT("PNG resource")));
AddHandler(new wxICOBitmapHandler(wxBITMAP_TYPE_ICO, wxT("ico"), wxT("Icon resource")));
AddHandler(new wxICOBitmapHandler(wxBITMAP_TYPE_ICO_RESOURCE, wxEmptyString, wxT("Icon resource")));
}