git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70302 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/eventfilter.h
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// Purpose:     wxEventFilter class declaration.
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// Author:      Vadim Zeitlin
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// Created:     2011-11-21
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// RCS-ID:      $Id$
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// Copyright:   (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_EVENTFILTER_H_
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#define _WX_EVENTFILTER_H_
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#include "wx/defs.h"
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class WXDLLIMPEXP_FWD_BASE wxEvent;
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class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
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// ----------------------------------------------------------------------------
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// wxEventFilter is used with wxEvtHandler::AddFilter() and ProcessEvent().
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// ----------------------------------------------------------------------------
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class wxEventFilter
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{
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public:
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    // Possible return values for FilterEvent().
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    //
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    // Notice that the values of these enum elements are fixed due to backwards
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    // compatibility constraints.
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    enum
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    {
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        // Process event as usual.
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        Event_Skip = -1,
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        // Don't process the event normally at all.
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        Event_Ignore = 0,
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        // Event was already handled, don't process it normally.
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        Event_Processed = 1
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    };
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    wxEventFilter()
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    {
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        m_next = NULL;
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    }
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    virtual ~wxEventFilter()
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    {
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        wxASSERT_MSG( !m_next, "Forgot to call wxEvtHandler::RemoveFilter()?" );
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    }
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    // This method allows to filter all the events processed by the program, so
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    // you should try to return quickly from it to avoid slowing down the
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    // program to a crawl.
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    //
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    // Return value should be -1 to continue with the normal event processing,
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    // or true or false to stop further processing and pretend that the event
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    // had been already processed or won't be processed at all, respectively.
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    virtual int FilterEvent(wxEvent& event) = 0;
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private:
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    // Objects of this class are made to be stored in a linked list in
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    // wxEvtHandler so put the next node ponter directly in the class itself.
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    wxEventFilter* m_next;
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    // And provide access to it for wxEvtHandler [only].
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    friend class wxEvtHandler;
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    wxDECLARE_NO_COPY_CLASS(wxEventFilter);
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};
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#endif // _WX_EVENTFILTER_H_
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