wxGTK1, wxGTK, wxMSW and wxOSX all did the same thing in their wxFrame dtor, so just do it in wxFrameBase instead. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76804 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
684 lines
19 KiB
C++
684 lines
19 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/framecmn.cpp
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// Purpose: common (for all platforms) wxFrame functions
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// Author: Julian Smart, Vadim Zeitlin
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// Created: 01/02/97
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// Copyright: (c) 1998 Robert Roebling and Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/frame.h"
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/menu.h"
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#include "wx/menuitem.h"
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#include "wx/dcclient.h"
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#include "wx/toolbar.h"
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#include "wx/statusbr.h"
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#endif // WX_PRECOMP
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extern WXDLLEXPORT_DATA(const char) wxFrameNameStr[] = "frame";
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extern WXDLLEXPORT_DATA(const char) wxStatusLineNameStr[] = "status_line";
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// ----------------------------------------------------------------------------
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// event table
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS
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#if wxUSE_STATUSBAR
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BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
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EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
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EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
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EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
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END_EVENT_TABLE()
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#endif // wxUSE_STATUSBAR
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/* static */
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bool wxFrameBase::ShouldUpdateMenuFromIdle()
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{
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// Usually this is determined at compile time and is determined by whether
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// the platform supports wxEVT_MENU_OPEN, however in wxGTK we need to also
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// check if we're using the global menu bar as we don't get EVT_MENU_OPEN
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// for it and need to fall back to idle time updating even if normally
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// wxUSE_IDLEMENUUPDATES is set to 0 for wxGTK.
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#ifdef __WXGTK20__
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if ( wxApp::GTKIsUsingGlobalMenu() )
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return true;
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#endif // !__WXGTK__
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return wxUSE_IDLEMENUUPDATES != 0;
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}
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#endif // wxUSE_MENUS
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// XTI
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// ----------------------------------------------------------------------------
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wxDEFINE_FLAGS( wxFrameStyle )
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wxBEGIN_FLAGS( wxFrameStyle )
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// new style border flags, we put them first to
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// use them for streaming out
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wxFLAGS_MEMBER(wxBORDER_SIMPLE)
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wxFLAGS_MEMBER(wxBORDER_SUNKEN)
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wxFLAGS_MEMBER(wxBORDER_DOUBLE)
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wxFLAGS_MEMBER(wxBORDER_RAISED)
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wxFLAGS_MEMBER(wxBORDER_STATIC)
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wxFLAGS_MEMBER(wxBORDER_NONE)
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// old style border flags
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wxFLAGS_MEMBER(wxSIMPLE_BORDER)
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wxFLAGS_MEMBER(wxSUNKEN_BORDER)
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wxFLAGS_MEMBER(wxDOUBLE_BORDER)
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wxFLAGS_MEMBER(wxRAISED_BORDER)
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wxFLAGS_MEMBER(wxSTATIC_BORDER)
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wxFLAGS_MEMBER(wxBORDER)
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// standard window styles
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wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
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wxFLAGS_MEMBER(wxCLIP_CHILDREN)
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wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
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wxFLAGS_MEMBER(wxWANTS_CHARS)
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wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
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wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
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wxFLAGS_MEMBER(wxVSCROLL)
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wxFLAGS_MEMBER(wxHSCROLL)
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// frame styles
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wxFLAGS_MEMBER(wxSTAY_ON_TOP)
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wxFLAGS_MEMBER(wxCAPTION)
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wxFLAGS_MEMBER(wxSYSTEM_MENU)
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wxFLAGS_MEMBER(wxRESIZE_BORDER)
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wxFLAGS_MEMBER(wxCLOSE_BOX)
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wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
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wxFLAGS_MEMBER(wxMINIMIZE_BOX)
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wxFLAGS_MEMBER(wxFRAME_TOOL_WINDOW)
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wxFLAGS_MEMBER(wxFRAME_FLOAT_ON_PARENT)
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wxFLAGS_MEMBER(wxFRAME_SHAPED)
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wxEND_FLAGS( wxFrameStyle )
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wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxFrame, wxTopLevelWindow, "wx/frame.h")
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wxBEGIN_PROPERTIES_TABLE(wxFrame)
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wxEVENT_PROPERTY( Menu, wxEVT_MENU, wxCommandEvent)
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wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString(), 0 /*flags*/, \
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wxT("Helpstring"), wxT("group"))
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wxPROPERTY_FLAGS( WindowStyle, wxFrameStyle, long, SetWindowStyleFlag, \
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GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
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wxT("Helpstring"), wxT("group")) // style
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#if wxUSE_MENUS
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wxPROPERTY( MenuBar, wxMenuBar *, SetMenuBar, GetMenuBar, wxEMPTY_PARAMETER_VALUE, \
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0 /*flags*/, wxT("Helpstring"), wxT("group"))
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#endif
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wxEND_PROPERTIES_TABLE()
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wxEMPTY_HANDLERS_TABLE(wxFrame)
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wxCONSTRUCTOR_6( wxFrame, wxWindow*, Parent, wxWindowID, Id, wxString, Title, \
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wxPoint, Position, wxSize, Size, long, WindowStyle)
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// ----------------------------------------------------------------------------
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// construction/destruction
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// ----------------------------------------------------------------------------
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wxFrameBase::wxFrameBase()
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{
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#if wxUSE_MENUS
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m_frameMenuBar = NULL;
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#endif // wxUSE_MENUS
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#if wxUSE_TOOLBAR
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m_frameToolBar = NULL;
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#endif // wxUSE_TOOLBAR
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#if wxUSE_STATUSBAR
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m_frameStatusBar = NULL;
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#endif // wxUSE_STATUSBAR
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m_statusBarPane = 0;
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}
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wxFrameBase::~wxFrameBase()
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{
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SendDestroyEvent();
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DeleteAllBars();
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}
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wxFrame *wxFrameBase::New(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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return new wxFrame(parent, id, title, pos, size, style, name);
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}
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void wxFrameBase::DeleteAllBars()
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{
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#if wxUSE_MENUS
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wxDELETE(m_frameMenuBar);
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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wxDELETE(m_frameStatusBar);
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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wxDELETE(m_frameToolBar);
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#endif // wxUSE_TOOLBAR
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}
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bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
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{
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#if wxUSE_MENUS
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if ( win == GetMenuBar() )
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return true;
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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if ( win == GetStatusBar() )
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return true;
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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if ( win == GetToolBar() )
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return true;
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#endif // wxUSE_TOOLBAR
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wxUnusedVar(win);
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxFrame size management: we exclude the areas taken by menu/status/toolbars
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// from the client area, so the client area is what's really available for the
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// frame contents
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// ----------------------------------------------------------------------------
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// get the origin of the client area in the client coordinates
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wxPoint wxFrameBase::GetClientAreaOrigin() const
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{
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wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
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#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
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wxToolBar *toolbar = GetToolBar();
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if ( toolbar && toolbar->IsShown() )
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{
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int w, h;
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toolbar->GetSize(&w, &h);
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if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
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{
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pt.x += w;
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}
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else
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{
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pt.y += h;
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}
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}
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#endif // wxUSE_TOOLBAR
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return pt;
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}
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// ----------------------------------------------------------------------------
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// misc
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS
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bool wxFrameBase::ProcessCommand(int id)
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{
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wxMenuItem* const item = FindItemInMenuBar(id);
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if ( !item )
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return false;
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return ProcessCommand(item);
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}
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bool wxFrameBase::ProcessCommand(wxMenuItem *item)
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{
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wxCHECK_MSG( item, false, wxS("Menu item can't be NULL") );
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if (!item->IsEnabled())
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return true;
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if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
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return true;
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int checked;
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if (item->IsCheckable())
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{
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item->Toggle();
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// use the new value
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checked = item->IsChecked();
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}
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else // Uncheckable item.
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{
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checked = -1;
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}
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wxMenu* const menu = item->GetMenu();
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wxCHECK_MSG( menu, false, wxS("Menu item should be attached to a menu") );
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return menu->SendEvent(item->GetId(), checked);
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}
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#endif // wxUSE_MENUS
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// Do the UI update processing for this window. This is
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// provided for the application to call if it wants to
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// force a UI update, particularly for the menus and toolbar.
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void wxFrameBase::UpdateWindowUI(long flags)
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{
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wxWindowBase::UpdateWindowUI(flags);
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#if wxUSE_TOOLBAR
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if (GetToolBar())
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GetToolBar()->UpdateWindowUI(flags);
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#endif
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#if wxUSE_MENUS
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if (GetMenuBar())
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{
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// If coming from an idle event, we only want to update the menus if
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// we're in the wxUSE_IDLEMENUUPDATES configuration, otherwise they
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// will be update when the menu is opened later
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if ( !(flags & wxUPDATE_UI_FROMIDLE) || ShouldUpdateMenuFromIdle() )
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DoMenuUpdates();
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}
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#endif // wxUSE_MENUS
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}
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// ----------------------------------------------------------------------------
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// event handlers for status bar updates from menus
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS && wxUSE_STATUSBAR
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void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
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{
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#if wxUSE_STATUSBAR
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(void)ShowMenuHelp(event.GetMenuId());
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#endif // wxUSE_STATUSBAR
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}
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void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
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{
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if ( !ShouldUpdateMenuFromIdle() )
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{
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// as we didn't update the menus from idle time, do it now
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DoMenuUpdates(event.GetMenu());
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}
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}
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void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
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{
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DoGiveHelp(wxEmptyString, false);
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}
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#endif // wxUSE_MENUS && wxUSE_STATUSBAR
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// Implement internal behaviour (menu updating on some platforms)
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void wxFrameBase::OnInternalIdle()
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{
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wxTopLevelWindow::OnInternalIdle();
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#if wxUSE_MENUS
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if ( ShouldUpdateMenuFromIdle() && wxUpdateUIEvent::CanUpdate(this) )
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DoMenuUpdates();
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#endif
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}
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// ----------------------------------------------------------------------------
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// status bar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_STATUSBAR
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wxStatusBar* wxFrameBase::CreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main status bar can only be created once (or else it should be
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// deleted before calling CreateStatusBar() again)
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wxCHECK_MSG( !m_frameStatusBar, NULL,
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wxT("recreating status bar in wxFrame") );
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SetStatusBar(OnCreateStatusBar(number, style, id, name));
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return m_frameStatusBar;
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}
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wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
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statusBar->SetFieldsCount(number);
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return statusBar;
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}
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void wxFrameBase::SetStatusText(const wxString& text, int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->SetStatusText(text, number);
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}
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void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
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m_frameStatusBar->SetStatusWidths(n, widths_field);
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PositionStatusBar();
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}
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void wxFrameBase::PushStatusText(const wxString& text, int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->PushStatusText(text, number);
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}
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void wxFrameBase::PopStatusText(int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->PopStatusText(number);
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}
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bool wxFrameBase::ShowMenuHelp(int menuId)
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{
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#if wxUSE_MENUS
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// if no help string found, we will clear the status bar text
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//
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// NB: wxID_NONE is used for (sub)menus themselves by wxMSW
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wxString helpString;
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if ( menuId != wxID_SEPARATOR && menuId != wxID_NONE )
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{
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const wxMenuItem * const item = FindItemInMenuBar(menuId);
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if ( item && !item->IsSeparator() )
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helpString = item->GetHelp();
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// notice that it's ok if we don't find the item because it might
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// belong to the popup menu, so don't assert here
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}
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DoGiveHelp(helpString, true);
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return !helpString.empty();
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#else // !wxUSE_MENUS
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return false;
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#endif // wxUSE_MENUS/!wxUSE_MENUS
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}
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void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
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{
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bool hadBar = m_frameStatusBar != NULL;
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m_frameStatusBar = statBar;
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if ( (m_frameStatusBar != NULL) != hadBar )
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{
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PositionStatusBar();
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DoLayout();
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}
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}
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#endif // wxUSE_STATUSBAR
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#if wxUSE_MENUS || wxUSE_TOOLBAR
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void wxFrameBase::DoGiveHelp(const wxString& help, bool show)
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{
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#if wxUSE_STATUSBAR
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if ( m_statusBarPane < 0 )
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{
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// status bar messages disabled
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return;
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}
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wxStatusBar *statbar = GetStatusBar();
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if ( !statbar )
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return;
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wxString text;
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if ( show )
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{
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// remember the old status bar text if this is the first time we're
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// called since the menu has been opened as we're going to overwrite it
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// in our DoGiveHelp() and we want to restore it when the menu is
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// closed
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//
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// note that it would be logical to do this in OnMenuOpen() but under
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// MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
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// enough, and so this doesn't work and instead we use the ugly trick
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// with using special m_oldStatusText value as "menu opened" (but it is
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// arguably better than adding yet another member variable to wxFrame
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// on all platforms)
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if ( m_oldStatusText.empty() )
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{
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m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
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if ( m_oldStatusText.empty() )
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{
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// use special value to prevent us from doing this the next time
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m_oldStatusText += wxT('\0');
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}
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}
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m_lastHelpShown =
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text = help;
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}
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else // hide help, restore the original text
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{
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// clear the last shown help string but remember its value
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wxString lastHelpShown;
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lastHelpShown.swap(m_lastHelpShown);
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// also clear the old status text but remember it too to restore it
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// below
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text.swap(m_oldStatusText);
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if ( statbar->GetStatusText(m_statusBarPane) != lastHelpShown )
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{
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// if the text was changed with an explicit SetStatusText() call
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// from the user code in the meanwhile, do not overwrite it with
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// the old status bar contents -- this is almost certainly not what
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// the user expects and would be very hard to avoid from user code
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return;
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}
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}
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statbar->SetStatusText(text, m_statusBarPane);
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#else
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wxUnusedVar(help);
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wxUnusedVar(show);
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#endif // wxUSE_STATUSBAR
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}
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#endif // wxUSE_MENUS || wxUSE_TOOLBAR
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// ----------------------------------------------------------------------------
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// toolbar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_TOOLBAR
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wxToolBar* wxFrameBase::CreateToolBar(long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main toolbar can't be recreated (unless it was explicitly deleted
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// before)
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wxCHECK_MSG( !m_frameToolBar, NULL,
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wxT("recreating toolbar in wxFrame") );
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if ( style == -1 )
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{
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// use default style
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//
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// NB: we don't specify the default value in the method declaration
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// because
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// a) this allows us to have different defaults for different
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// platforms (even if we don't have them right now)
|
|
// b) we don't need to include wx/toolbar.h in the header then
|
|
style = wxTB_DEFAULT_STYLE;
|
|
}
|
|
|
|
SetToolBar(OnCreateToolBar(style, id, name));
|
|
|
|
return m_frameToolBar;
|
|
}
|
|
|
|
wxToolBar* wxFrameBase::OnCreateToolBar(long style,
|
|
wxWindowID id,
|
|
const wxString& name)
|
|
{
|
|
#if defined(__WXWINCE__) && defined(__POCKETPC__)
|
|
return new wxToolMenuBar(this, id,
|
|
wxDefaultPosition, wxDefaultSize,
|
|
style, name);
|
|
#else
|
|
return new wxToolBar(this, id,
|
|
wxDefaultPosition, wxDefaultSize,
|
|
style, name);
|
|
#endif
|
|
}
|
|
|
|
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
|
|
{
|
|
if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
|
|
{
|
|
// the toolbar visibility must have changed so we need to both position
|
|
// the toolbar itself (if it appeared) and to relayout the frame
|
|
// contents in any case
|
|
|
|
if ( toolbar )
|
|
{
|
|
// we need to assign it to m_frameToolBar for PositionToolBar() to
|
|
// do anything
|
|
m_frameToolBar = toolbar;
|
|
PositionToolBar();
|
|
}
|
|
//else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
|
|
// wouldn't recognize the (still existing) toolbar as one of our
|
|
// bars and wouldn't layout the single child of the frame correctly
|
|
|
|
|
|
// and this is even more tricky: we want DoLayout() to recognize the
|
|
// old toolbar for the purpose of not counting it among our non-bar
|
|
// children but we don't want to reserve any more space for it so we
|
|
// temporarily hide it
|
|
if ( m_frameToolBar )
|
|
m_frameToolBar->Hide();
|
|
|
|
DoLayout();
|
|
|
|
if ( m_frameToolBar )
|
|
m_frameToolBar->Show();
|
|
}
|
|
|
|
// this might have been already done above but it's simpler to just always
|
|
// do it unconditionally instead of testing for whether we already did it
|
|
m_frameToolBar = toolbar;
|
|
}
|
|
|
|
#endif // wxUSE_TOOLBAR
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// menus
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_MENUS
|
|
|
|
// update all menus
|
|
void wxFrameBase::DoMenuUpdates(wxMenu* menu)
|
|
{
|
|
if (menu)
|
|
{
|
|
wxEvtHandler* source = GetEventHandler();
|
|
menu->UpdateUI(source);
|
|
}
|
|
else
|
|
{
|
|
wxMenuBar* bar = GetMenuBar();
|
|
if (bar != NULL)
|
|
bar->UpdateMenus();
|
|
}
|
|
}
|
|
|
|
void wxFrameBase::DetachMenuBar()
|
|
{
|
|
if ( m_frameMenuBar )
|
|
{
|
|
m_frameMenuBar->Detach();
|
|
m_frameMenuBar = NULL;
|
|
}
|
|
}
|
|
|
|
void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
|
|
{
|
|
if ( menubar )
|
|
{
|
|
menubar->Attach((wxFrame *)this);
|
|
m_frameMenuBar = menubar;
|
|
}
|
|
}
|
|
|
|
void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
|
|
{
|
|
if ( menubar == GetMenuBar() )
|
|
{
|
|
// nothing to do
|
|
return;
|
|
}
|
|
|
|
DetachMenuBar();
|
|
|
|
this->AttachMenuBar(menubar);
|
|
}
|
|
|
|
wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const
|
|
{
|
|
const wxMenuBar * const menuBar = GetMenuBar();
|
|
|
|
return menuBar ? menuBar->FindItem(menuId) : NULL;
|
|
}
|
|
|
|
#endif // wxUSE_MENUS
|