Apply the utility from https://github.com/codespell-project/codespell/ to fix spelling issues in the headers under both include and interface directories and add a file with a couple of exceptions. The exact command line used was: $ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
		
			
				
	
	
		
			308 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			308 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/html/htmlpars.h
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// Purpose:     wxHtmlParser class (generic parser)
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// Author:      Vaclav Slavik
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// Copyright:   (c) 1999 Vaclav Slavik
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_HTMLPARS_H_
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#define _WX_HTMLPARS_H_
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#include "wx/defs.h"
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#if wxUSE_HTML
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#include "wx/html/htmltag.h"
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#include "wx/filesys.h"
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#include "wx/hashmap.h"
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#include "wx/hashset.h"
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#include "wx/vector.h"
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#include "wx/fontenc.h"
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class WXDLLIMPEXP_FWD_BASE wxMBConv;
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class WXDLLIMPEXP_FWD_HTML wxHtmlParser;
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class WXDLLIMPEXP_FWD_HTML wxHtmlTagHandler;
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class WXDLLIMPEXP_FWD_HTML wxHtmlEntitiesParser;
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class wxHtmlTextPieces;
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class wxHtmlParserState;
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WX_DECLARE_HASH_SET_WITH_DECL_PTR(wxHtmlTagHandler*,
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                                  wxPointerHash, wxPointerEqual,
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                                  wxHtmlTagHandlersSet,
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                                  class WXDLLIMPEXP_HTML);
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WX_DECLARE_STRING_HASH_MAP_WITH_DECL(wxHtmlTagHandler*,
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                                     wxHtmlTagHandlersHash,
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                                     class WXDLLIMPEXP_HTML);
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enum wxHtmlURLType
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{
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    wxHTML_URL_PAGE,
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    wxHTML_URL_IMAGE,
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    wxHTML_URL_OTHER
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};
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// This class handles generic parsing of HTML document : it scans
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// the document and divides it into blocks of tags (where one block
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// consists of starting and ending tag and of text between these
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// 2 tags.
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class WXDLLIMPEXP_HTML wxHtmlParser : public wxObject
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{
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    wxDECLARE_ABSTRACT_CLASS(wxHtmlParser);
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public:
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    wxHtmlParser();
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    virtual ~wxHtmlParser();
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    // Sets the class which will be used for opening files
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    void SetFS(wxFileSystem *fs) { m_FS = fs; }
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    wxFileSystem* GetFS() const { return m_FS; }
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    // Opens file if the parser is allowed to open given URL (may be forbidden
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    // for security reasons)
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    virtual wxFSFile *OpenURL(wxHtmlURLType type, const wxString& url) const;
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    // You can simply call this method when you need parsed output.
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    // This method does these things:
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    // 1. call InitParser(source);
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    // 2. call DoParsing();
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    // 3. call GetProduct(); (its return value is then returned)
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    // 4. call DoneParser();
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    wxObject* Parse(const wxString& source);
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    // Sets the source. This must be called before running Parse() method.
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    virtual void InitParser(const wxString& source);
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    // This must be called after Parse().
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    virtual void DoneParser();
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    // May be called during parsing to immediately return from Parse().
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    virtual void StopParsing() { m_stopParsing = true; }
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    // Parses the m_Source from begin_pos to end_pos-1.
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    // (in noparams version it parses whole m_Source)
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    void DoParsing(const wxString::const_iterator& begin_pos,
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                   const wxString::const_iterator& end_pos);
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    void DoParsing();
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    // Returns pointer to the tag at parser's current position
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    wxHtmlTag *GetCurrentTag() const { return m_CurTag; }
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    // Returns product of parsing
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    // Returned value is result of parsing of the part. The type of this result
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    // depends on internal representation in derived parser
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    // (see wxHtmlWinParser for details).
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    virtual wxObject* GetProduct() = 0;
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    // adds handler to the list & hash table of handlers.
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    virtual void AddTagHandler(wxHtmlTagHandler *handler);
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    // Forces the handler to handle additional tags (not returned by GetSupportedTags).
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    // The handler should already be in use by this parser.
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    // Example: you want to parse following pseudo-html structure:
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    //   <myitems>
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    //     <it name="one" value="1">
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    //     <it name="two" value="2">
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    //   </myitems>
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    //   <it> This last it has different meaning, we don't want it to be parsed by myitems handler!
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    // handler can handle only 'myitems' (e.g. its GetSupportedTags returns "MYITEMS")
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    // you can call PushTagHandler(handler, "IT") when you find <myitems>
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    // and call PopTagHandler() when you find </myitems>
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    void PushTagHandler(wxHtmlTagHandler *handler, const wxString& tags);
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    // Restores state before last call to PushTagHandler
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    void PopTagHandler();
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    const wxString* GetSource() {return m_Source;}
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    void SetSource(const wxString& src);
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    // Sets HTML source and remembers current parser's state so that it can
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    // later be restored. This is useful for on-line modifications of
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    // HTML source (for example, <pre> handler replaces spaces with  
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    // and newlines with <br>)
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    virtual void SetSourceAndSaveState(const wxString& src);
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    // Restores parser's state from stack or returns false if the stack is
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    // empty
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    virtual bool RestoreState();
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    // Returns HTML source inside the element (i.e. between the starting
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    // and ending tag)
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    wxString GetInnerSource(const wxHtmlTag& tag);
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    // Parses HTML string 'markup' and extracts charset info from <meta> tag
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    // if present. Returns empty string if the tag is missing.
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    // For wxHTML's internal use.
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    static wxString ExtractCharsetInformation(const wxString& markup);
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    // Returns entity parser object, used to substitute HTML &entities;
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    wxHtmlEntitiesParser *GetEntitiesParser() const { return m_entitiesParser; }
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    // Returns true if the tag starting at the given position is a comment tag
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    //
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    // p should point to '<' character and is modified to point to the closing
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    // '>' of the end comment tag if this is indeed a comment
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    static bool
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    SkipCommentTag(wxString::const_iterator& p, wxString::const_iterator end);
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protected:
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    // DOM structure
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    void CreateDOMTree();
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    void DestroyDOMTree();
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    void CreateDOMSubTree(wxHtmlTag *cur,
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                          const wxString::const_iterator& begin_pos,
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                          const wxString::const_iterator& end_pos,
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                          wxHtmlTagsCache *cache);
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    // Adds text to the output.
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    // This is called from Parse() and must be overridden in derived classes.
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    // txt is not guaranteed to be only one word. It is largest continuous part
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    // of text (= not broken by tags)
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    virtual void AddText(const wxString& txt) = 0;
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    // Adds tag and proceeds it. Parse() may (and usually is) called from this method.
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    // This is called from Parse() and may be overridden.
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    // Default behaviour is that it looks for proper handler in m_Handlers. The tag is
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    // ignored if no handler is found.
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    // Derived class is *responsible* for filling in m_Handlers table.
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    virtual void AddTag(const wxHtmlTag& tag);
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protected:
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    // DOM tree:
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    wxHtmlTag *m_CurTag;
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    wxHtmlTag *m_Tags;
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    wxHtmlTextPieces *m_TextPieces;
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    size_t m_CurTextPiece;
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    const wxString *m_Source;
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    wxHtmlParserState *m_SavedStates;
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    // handlers that handle particular tags. The table is accessed by
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    // key = tag's name.
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    // This attribute MUST be filled by derived class otherwise it would
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    // be empty and no tags would be recognized
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    // (see wxHtmlWinParser for details about filling it)
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    // m_HandlersHash is for random access based on knowledge of tag name (BR, P, etc.)
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    //      it may (and often does) contain more references to one object
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    // m_HandlersList is list of all handlers and it is guaranteed to contain
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    //      only one reference to each handler instance.
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    wxHtmlTagHandlersSet m_HandlersSet;
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    wxHtmlTagHandlersHash m_HandlersHash;
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    wxDECLARE_NO_COPY_CLASS(wxHtmlParser);
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    // class for opening files (file system)
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    wxFileSystem *m_FS;
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    // handlers stack used by PushTagHandler and PopTagHandler
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    wxVector<wxHtmlTagHandlersHash*> m_HandlersStack;
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    // entity parse
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    wxHtmlEntitiesParser *m_entitiesParser;
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    // flag indicating that the parser should stop
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    bool m_stopParsing;
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};
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// This class (and derived classes) cooperates with wxHtmlParser.
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// Each recognized tag is passed to handler which is capable
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// of handling it. Each tag is handled in 3 steps:
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// 1. Handler will modifies state of parser
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//    (using its public methods)
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// 2. Parser parses source between starting and ending tag
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// 3. Handler restores original state of the parser
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class WXDLLIMPEXP_HTML wxHtmlTagHandler : public wxObject
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{
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    wxDECLARE_ABSTRACT_CLASS(wxHtmlTagHandler);
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public:
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    wxHtmlTagHandler() : wxObject () { m_Parser = NULL; }
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    // Sets the parser.
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    // NOTE : each _instance_ of handler is guaranteed to be called
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    // only by one parser. This means you don't have to care about
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    // reentrancy.
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    virtual void SetParser(wxHtmlParser *parser)
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        { m_Parser = parser; }
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    // Get the parser associated with this tag handler.
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    wxHtmlParser* GetParser() const { return m_Parser; }
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    // Returns list of supported tags. The list is in uppercase and
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    // tags are delimited by ','.
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    // Example : "I,B,FONT,P"
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    //   is capable of handling italic, bold, font and paragraph tags
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    virtual wxString GetSupportedTags() = 0;
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    // This is handling core method. It does all the Steps 1-3.
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    // To process step 2, you can call ParseInner()
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    // returned value : true if it called ParseInner(),
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    //                  false etherwise
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    virtual bool HandleTag(const wxHtmlTag& tag) = 0;
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protected:
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    // parses input between beginning and ending tag.
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    // m_Parser must be set.
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    void ParseInner(const wxHtmlTag& tag)
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        { m_Parser->DoParsing(tag.GetBeginIter(), tag.GetEndIter1()); }
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    // Parses given source as if it was tag's inner code (see
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    // wxHtmlParser::GetInnerSource).  Unlike ParseInner(), this method lets
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    // you specify the source code to parse. This is useful when you need to
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    // modify the inner text before parsing.
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    void ParseInnerSource(const wxString& source);
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    wxHtmlParser *m_Parser;
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    wxDECLARE_NO_COPY_CLASS(wxHtmlTagHandler);
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};
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// This class is used to parse HTML entities in strings. It can handle
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// both named entities and &#xxxx entries where xxxx is Unicode code.
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class WXDLLIMPEXP_HTML wxHtmlEntitiesParser : public wxObject
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{
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    wxDECLARE_DYNAMIC_CLASS(wxHtmlEntitiesParser);
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public:
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    wxHtmlEntitiesParser();
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    virtual ~wxHtmlEntitiesParser();
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    // Sets encoding of output string.
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    // Has no effect if wxUSE_UNICODE==1
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#if wxUSE_UNICODE
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    void SetEncoding(wxFontEncoding WXUNUSED(encoding)) {}
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#else
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    void SetEncoding(wxFontEncoding encoding);
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#endif
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    // Parses entities in input and replaces them with respective characters
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    // (with respect to output encoding)
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    wxString Parse(const wxString& input) const;
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    // Returns character for given entity or 0 if the entity is unknown
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    wxChar GetEntityChar(const wxString& entity) const;
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    // Returns character that represents given Unicode code
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#if wxUSE_UNICODE
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    wxChar GetCharForCode(unsigned code) const { return (wxChar)code; }
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#else
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    wxChar GetCharForCode(unsigned code) const;
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#endif
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protected:
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#if !wxUSE_UNICODE
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    wxMBConv *m_conv;
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    wxFontEncoding m_encoding;
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#endif
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    wxDECLARE_NO_COPY_CLASS(wxHtmlEntitiesParser);
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};
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#endif
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#endif // _WX_HTMLPARS_H_
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