git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52612 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			137 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/spinbutt.h
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// Purpose:     wxSpinButtonBase class
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// Author:      Julian Smart, Vadim Zeitlin
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// Modified by:
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// Created:     23.07.99
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SPINBUTT_H_BASE_
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#define _WX_SPINBUTT_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#if wxUSE_SPINBTN
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#include "wx/control.h"
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#include "wx/event.h"
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#define wxSPIN_BUTTON_NAME _T("wxSpinButton")
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// ----------------------------------------------------------------------------
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//  The wxSpinButton is like a small scrollbar than is often placed next
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//  to a text control.
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//
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//  Styles:
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//  wxSP_HORIZONTAL:   horizontal spin button
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//  wxSP_VERTICAL:     vertical spin button (the default)
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//  wxSP_ARROW_KEYS:   arrow keys increment/decrement value
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//  wxSP_WRAP:         value wraps at either end
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSpinButtonBase : public wxControl
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{
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public:
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    // ctor initializes the range with the default (0..100) values
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    wxSpinButtonBase() { m_min = 0; m_max = 100; }
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    // accessors
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    virtual int GetValue() const = 0;
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    virtual int GetMin() const { return m_min; }
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    virtual int GetMax() const { return m_max; }
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    // operations
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    virtual void SetValue(int val) = 0;
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    virtual void SetMin(int minVal) { SetRange ( minVal , m_max ) ; }
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    virtual void SetMax(int maxVal) { SetRange ( m_min , maxVal ) ; }
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    virtual void SetRange(int minVal, int maxVal)
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    {
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        m_min = minVal;
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        m_max = maxVal;
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    }
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    // is this spin button vertically oriented?
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    bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; }
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protected:
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    // the range value
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    int   m_min;
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    int   m_max;
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    DECLARE_NO_COPY_CLASS(wxSpinButtonBase)
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};
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// ----------------------------------------------------------------------------
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// include the declaration of the real class
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// ----------------------------------------------------------------------------
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#if defined(__WXUNIVERSAL__)
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    #include "wx/univ/spinbutt.h"
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#elif defined(__WXMSW__)
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    #include "wx/msw/spinbutt.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/spinbutt.h"
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#elif defined(__WXGTK20__)
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    #include "wx/gtk/spinbutt.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk1/spinbutt.h"
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#elif defined(__WXMAC__)
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    #include "wx/mac/spinbutt.h"
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#elif defined(__WXCOCOA__)
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    #include "wx/cocoa/spinbutt.h"
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#elif defined(__WXPM__)
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    #include "wx/os2/spinbutt.h"
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#endif
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// ----------------------------------------------------------------------------
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// the wxSpinButton event
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
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{
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public:
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    wxSpinEvent(wxEventType commandType = wxEVT_NULL, int winid = 0)
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           : wxNotifyEvent(commandType, winid)
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    {
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    }
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    wxSpinEvent(const wxSpinEvent& event) : wxNotifyEvent(event) {}
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    // get the current value of the control
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    int GetValue() const { return m_commandInt; }
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    void SetValue(int value) { m_commandInt = value; }
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    int GetPosition() const { return m_commandInt; }
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    void SetPosition(int pos) { m_commandInt = pos; }
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    virtual wxEvent *Clone() const { return new wxSpinEvent(*this); }
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private:
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    DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSpinEvent)
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};
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typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
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#define wxSpinEventHandler(func) \
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    (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSpinEventFunction, &func)
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// macros for handling spin events
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#define EVT_SPIN_UP(winid, func) \
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    wx__DECLARE_EVT1(wxEVT_SCROLL_LINEUP, winid, wxSpinEventHandler(func))
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#define EVT_SPIN_DOWN(winid, func) \
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    wx__DECLARE_EVT1(wxEVT_SCROLL_LINEDOWN, winid, wxSpinEventHandler(func))
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#define EVT_SPIN(winid, func) \
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    wx__DECLARE_EVT1(wxEVT_SCROLL_THUMBTRACK, winid, wxSpinEventHandler(func))
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#endif // wxUSE_SPINBTN
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#endif
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    // _WX_SPINBUTT_H_BASE_
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