No real changes, just clean up sources by removing trailing spaces from all the non-generated files. This should hopefully avoid future commits mixing significant changes with insignificant whitespace ones.
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/osx/toplevel.h
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// Purpose:     wxTopLevelWindowMac is the Mac implementation of wxTLW
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// Author:      Stefan Csomor
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// Modified by:
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// Created:     20.09.01
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// Copyright:   (c) 2001 Stefan Csomor
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMac
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxTopLevelWindowMac : public wxTopLevelWindowBase
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{
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public:
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    // constructors and such
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    wxTopLevelWindowMac() { Init(); }
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    wxTopLevelWindowMac(wxWindow *parent,
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                        wxWindowID id,
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                        const wxString& title,
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                        const wxPoint& pos = wxDefaultPosition,
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                        const wxSize& size = wxDefaultSize,
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                        long style = wxDEFAULT_FRAME_STYLE,
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                        const wxString& name = wxFrameNameStr)
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    {
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        Init();
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        (void)Create(parent, id, title, pos, size, style, name);
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    }
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    virtual ~wxTopLevelWindowMac();
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& title,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxDEFAULT_FRAME_STYLE,
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                const wxString& name = wxFrameNameStr);
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    bool Create(wxWindow *parent, WXWindow nativeWindow);
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    virtual bool Destroy() wxOVERRIDE;
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    virtual wxPoint GetClientAreaOrigin() const wxOVERRIDE;
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    // Attracts the users attention to this window if the application is
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    // inactive (should be called when a background event occurs)
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    virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO) wxOVERRIDE;
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    // implement base class pure virtuals
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    virtual void Maximize(bool maximize = true) wxOVERRIDE;
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    virtual bool IsMaximized() const wxOVERRIDE;
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    virtual void Iconize(bool iconize = true) wxOVERRIDE;
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    virtual bool IsIconized() const wxOVERRIDE;
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    virtual void Restore() wxOVERRIDE;
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    virtual bool IsActive() wxOVERRIDE;
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    virtual void ShowWithoutActivating() wxOVERRIDE;
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    bool EnableFullScreenView(bool enable = true) wxOVERRIDE;
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    virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) wxOVERRIDE;
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    virtual bool IsFullScreen() const wxOVERRIDE;
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    // implementation from now on
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    // --------------------------
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    virtual void SetTitle( const wxString& title) wxOVERRIDE;
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    virtual wxString GetTitle() const wxOVERRIDE;
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    // EnableCloseButton(false) used to disable the "Close"
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    // button on the title bar
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    virtual bool EnableCloseButton(bool enable = true) wxOVERRIDE;
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    virtual bool EnableMaximizeButton(bool enable = true) wxOVERRIDE;
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    virtual bool EnableMinimizeButton(bool enable = true) wxOVERRIDE;
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    virtual void SetLabel(const wxString& label) wxOVERRIDE { SetTitle( label ); }
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    virtual wxString GetLabel() const            wxOVERRIDE { return GetTitle(); }
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    virtual void OSXSetModified(bool modified) wxOVERRIDE;
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    virtual bool OSXIsModified() const wxOVERRIDE;
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    virtual void SetRepresentedFilename(const wxString& filename) wxOVERRIDE;
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    // do *not* call this to iconize the frame, this is a private function!
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    void OSXSetIconizeState(bool iconic);
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protected:
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    // common part of all ctors
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    void Init();
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    // is the frame currently iconized?
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    bool m_iconized;
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    // should the frame be maximized when it will be shown? set by Maximize()
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    // when it is called while the frame is hidden
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    bool m_maximizeOnShow;
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private :
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    wxDECLARE_EVENT_TABLE();
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};
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#endif // _WX_MSW_TOPLEVEL_H_
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