git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			162 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        glcanvas.h
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| // Purpose:     wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif.
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| //              Uses the GLX extension.
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| // Author:      Julian Smart and Wolfram Gloger
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| // Modified by:
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| // Created:     1995, 1999
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart, Wolfram Gloger
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| // Licence:   	wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_GLCANVAS_H_
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| #define _WX_GLCANVAS_H_
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| 
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| #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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| #pragma interface "glcanvas.h"
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| #endif
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| 
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| #include "wx/setup.h"
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| 
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| #if wxUSE_GLCANVAS
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| 
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| #include "wx/gdicmn.h"
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| #include "wx/palette.h"
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| #include "wx/scrolwin.h"
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| 
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| #include <GL/glx.h>
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| 
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| enum
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| {
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|     WX_GL_RGBA=1,          /* use true color palette */
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|         WX_GL_BUFFER_SIZE,     /* bits for buffer if not WX_GL_RGBA */
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|         WX_GL_LEVEL,           /* 0 for main buffer, >0 for overlay, <0 for underlay */
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|         WX_GL_DOUBLEBUFFER,    /* use doublebuffer */
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|         WX_GL_STEREO,          /* use stereoscopic display */
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|         WX_GL_AUX_BUFFERS,     /* number of auxiliary buffers */
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|         WX_GL_MIN_RED,         /* use red buffer with most bits (> MIN_RED bits) */
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|         WX_GL_MIN_GREEN,       /* use green buffer with most bits (> MIN_GREEN bits) */
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|         WX_GL_MIN_BLUE,        /* use blue buffer with most bits (> MIN_BLUE bits) */
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|         WX_GL_MIN_ALPHA,       /* use blue buffer with most bits (> MIN_ALPHA bits) */
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|         WX_GL_DEPTH_SIZE,      /* bits for Z-buffer (0,16,32) */
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|         WX_GL_STENCIL_SIZE,    /* bits for stencil buffer */
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|         WX_GL_MIN_ACCUM_RED,   /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
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|         WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
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|         WX_GL_MIN_ACCUM_BLUE,  /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
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|         WX_GL_MIN_ACCUM_ALPHA  /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
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| };
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| 
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| //---------------------------------------------------------------------------
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| // classes
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| //---------------------------------------------------------------------------
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| 
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| 
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| class WXDLLEXPORT wxGLContext: public wxObject
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| {
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| public:
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|     wxGLContext( bool isRGB, wxWindow *win, 
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|         const wxPalette& palette = wxNullPalette );
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|     wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, 
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|         const wxPalette& WXUNUSED(palette),
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|         const wxGLContext *other  /* for sharing display lists */
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|         );
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|     ~wxGLContext();
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|     
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|     void SetCurrent();
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|     void SetColour(const wxChar *colour);
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|     void SwapBuffers();
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|     
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|     void SetupPixelFormat();
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|     void SetupPalette(const wxPalette& palette);
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|     wxPalette CreateDefaultPalette();
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|     
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|     inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
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|     inline wxWindow* GetWindow() const { return m_window; }
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|     // inline GtkWidget* GetWidget() const { return m_widget; }
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|     inline GLXContext GetContext() const { return m_glContext; }
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|     
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| public:
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|     GLXContext       m_glContext;
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|     
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|     // GtkWidget       *m_widget;
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|     wxPalette        m_palette;
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|     wxWindow*        m_window;
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|     
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|     DECLARE_CLASS(wxGLContext)
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| };
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| 
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| 
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| class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
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| {
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| public:
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|     inline wxGLCanvas() {
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|         m_glContext = (wxGLContext*) NULL;
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|         m_sharedContext = (wxGLContext*) NULL;
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|         // m_glWidget = (GtkWidget*) NULL;
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|         m_vi = (void*) NULL;
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|         // m_exposed = FALSE;
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|     }
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|     wxGLCanvas( wxWindow *parent, wxWindowID id = -1, 
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize, 
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|         long style = 0, const wxString& name = wxT("GLCanvas"), 
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|         int *attribList = (int*) NULL, 
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|         const wxPalette& palette = wxNullPalette );
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|     wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
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|         wxWindowID id = -1, 
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize, 
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|         long style = 0, const wxString& name = wxT("GLCanvas"), 
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|         int *attribList = (int*) NULL, 
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|         const wxPalette& palette = wxNullPalette );
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|     wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared,
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|         wxWindowID id = -1, 
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize, 
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|         long style = 0, const wxString& name = wxT("GLCanvas"), 
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|         int *attribList = (int*) NULL, 
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|         const wxPalette& palette = wxNullPalette );
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|     
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|     bool Create( wxWindow *parent, 
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|         const wxGLContext *shared = (wxGLContext*)NULL,
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|         const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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|         wxWindowID id = -1, 
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|         const wxPoint& pos = wxDefaultPosition,
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|         const wxSize& size = wxDefaultSize, 
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|         long style = 0, const wxString& name = wxT("GLCanvas"), 
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|         int *attribList = (int*) NULL,
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|         const wxPalette& palette = wxNullPalette );
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|     
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|     ~wxGLCanvas();
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|     
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|     void SetCurrent();
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|     void SetColour(const wxChar *colour);
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|     void SwapBuffers();
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|     
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|     // void OnSize(wxSizeEvent& event);
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|     
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|     // void OnInternalIdle();
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|     
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|     inline wxGLContext* GetContext() const { return m_glContext; } 
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|     
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|     // implementation
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|     
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|     wxGLContext      *m_glContext,
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|         *m_sharedContext;
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|     wxGLCanvas       *m_sharedContextOf;
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|     void             *m_vi;
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|     // GtkWidget        *m_glWidget;
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|     // bool              m_exposed;
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|     
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|     DECLARE_EVENT_TABLE()
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|         DECLARE_CLASS(wxGLCanvas)
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|         
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| };
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| 
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| #endif
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| //  wxUSE_GLCANVAS
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| 
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| #endif
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| // _WX_GLCANVAS_H_
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